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Buff Stacking for Boss Raids Reminder!!!

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Oikawa

Hey guys, just a friendly reminder about the stacking of Buffs for raids.

While the amount of buffs in your INITIAL post is unlimited, the type of buffs you can use are still capped.

The limits for these items are below. If you find that you are unsure of whether your item can stack with what you plan to use please PM a Staff Member and they will let you know whether your items will stack. That said here's the caps on stacking buffs.

Damage Increasing Buffs: 1 Damage Potion or Crystal, of any type, can be stacked with 1 Alcoholic (+DMG/-EVA) Item (if applicable). All Banner items (or items with charges) may stack with the former.

Mitigation Increasing Buffs: Only 1 Mitigation Potion or Crystal of any kind may be used (if applicable). All Banner items (or items with charges) may stack with the former.

Accuracy Increasing Buffs: Only 1 Accuracy Potion or Crystal of any kind may be used (if applicable). All Banner items (or items with charges) may stack with the former.

Evasion Increasing Buffs: Only 1 Evasion Potion or Crystal of any kind may be used (if applicable). All Banner items (or items with charges) may stack with the former.

Health Increasing Buffs: Only 1 Over-Health item of any kind may be used (if applicable). All Banner items (or items with charges) may stack with the former.

Housing Buffs: Do not stack in Boss Raids

Meeting Thread Buffs: Stack with all the above buffs and are limited to whatever buff the Boss adds in it's opening post.

My reasoning for consolidating these buffs is so that Boss which are scaled to the floor (for the most part) don't end up being a 1 rotation fight. These fights are supposed to be difficult, and if we allow players to buff themselves to high hell then whats the point? No one is ever in danger if they just stack all the above and some and then it becomes more of a lets just keep hitting it as fast and hard as we can till it dies (ie dead by page 2) im not saying we should completely nerf stacking buffs but rather limit the amount of potions and crystal that can be used per raid while also capping what type of buffs can capped. The above just lists the latter, a cap on the types of buffs, but i'd like to limit not only the type but the amount so players can choose wisely and still offer a challenge to the floor bosses.



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