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Snow

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Blog Comments posted by Snow

  1. Custom Skills and Sword Arts in 3.0

    The idea of customization is nice, but I’m wary about the diversity and controlling these Custom Skills. Someone is going to find a loophole and abuse it with that much versatility. It’ll also make profiles a bit of a mess if someone goes all custom. I do not support the custom skills as presented above.

    As for Custom Sword Arts, I find that a nice flavor addition. A good reward to personally add something unique and different to a kit. Something to surprise in a fight and a trump card maybe?

    I do not, however, agree with the idea of teaching across weapon types. A dagger SA should stay with dagger users. Giving a dagger skill to a mace user and vice versa... I do not agree. Keeping it within weapon types, I think, enforces more of that special niche and a master/student dichotomy.

    A compromise is to permit any one player to either have one unique skill or one unique sword art. The benchmark would still allow the option to create one or the other. That would permit your damage dealers some options for weapons and utility characters some options in utility. I believe there would be too much room for chaos if you permitted players to have both (via teaching). Especially an excess of skills that are taught and spread. 

    That is my .02 cents.

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