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<<Morgenstern>>


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Morgenstern
Image result for zenitsu fan art


Real Life Info:
>> Name: Jonathan Morgenstern
>> Age: 20
>> Height: 5'9
>> Weight: 165 Lbs
>> Gender: Male
>> Sexuality: Straight
>> Status: Dating Tricolor_Mina


<<HISTORY>>

Jonathan Christopher Morgenstern was raised by his father out in the country side in a manor in the United States. His father was a very wealthy man with little time on his hands as he owned his own private business. Jonathan was kept in the house at most times of the day, with little interaction with anything other than his room, his arduous studies, and the servants that would bring him meals and just about anything he needed. It was a lonely life, but his education was plentiful. About the age of eleven, his father managed to take some time off, to focus on more pressing studies for Jonathan. In this time, Jonathan took several classes and mastered playing the piano, the Latin language, Japanese, Morse Code, The Greek Alphabet, Ancient History, Chemistry and Physics, advanced math classes, and many more things. By the age of 16, he had mastered most of these subjects, but was dissatisfied. He never had any fun, and his father for many years had avoided the question of his mother and family. 

One day, pressed upon by the urges of his curiosity, Jonathan broke into his father's office with his newly self taught lockpicking skills and searched around. He was there for hours, searching file after file, until he found something. A address in which his mother resided, many states away. Not only that, he had a sister, one by the name of Penelope. He reread the information and a letter written a few years ago by his father to try to coax the woman to come back, but it was never sent. After his time dallying, a servant found him, stealing the articles forbidden to him  and promising to tell his father. 

A few nights later, when his father returned, they got in a huge argument, Jonathan attacking on the premise that he could have met his mother if his father would have told him he knew where she was. His father argued back, and a feud began between the two. Jonathan avoided him at all costs. Then one day, when he was well into seventeen, he found a nerve gear upon his bed, which was a apology for his father's behavior and he wished to spend some time with Jonathan again. Jonathan immediately set the game up, and delved in when the game finally began to be able to play. 

Image result for zenitsu fan art<<Virtues>>

Judgement -> After the events in the Fall arc, Jonathan learned to fully understand the value of someone's life and that there was nothing that outweighs it. This allowed him to overcome his own personal greed and act with Justice in mind. He is able to keep himself on the path moving towards the end goal: To escape Aincrad saving as many lives as possible. 

Perceptive -> Jonathan has always learned to perceive what is around him adapt to become even better than before. Originally, his perception was focused only on how other people fight which he used to learn and incorporate their styles within his own after some practice. However, after the Fall arc, Jonathan has now learned to be more perceptive of what is happening around him and catch an oncoming trap and other's intentions from their body language. Players that have been perceived and been incorporated into his technique: Baldur, Itzal, Hikoru, Chaos. Note: This is not a full steal of style, just minor improvements to his normal battle style. Except for Baldur, Jonathan's fighting style is a modified version of Baldur's Battle Style. 

Bravery -> Whether it be courage, or the result of experience's work on him. He has been through everything, boss fights, near death experiences, death of those close to him. There is no monster, no person that can make him truly afraid. He will not back down and he will protect those that stand behind him. It is his duty. 

 

 

 

 

Related image<<Flaws>>

Grieved -> Despite having moved on, the pain of the loss of his guild affects him every day. Time had healed what it could, but scars never fade. Every time he enters a fight, every time he is tasked to protect someone he thinks of them. The Celestial Ascendants were the physical form of his dream and it had been shattered. He still thinks of Elsea, the girl he had murdered out of Greed and that is what he uses everyday as reason to fight. To atone for those he had hurt and their families. 

Skeptical -> With as many times as he has been betrayed and beaten down, Jonathan has created an outer shell as hard as his own physical defenses. While he might converse with those he doesn't know, he finds it extremely to trust them. He leaves his trust to a very select group of individuals that have stuck beside him in every fight and have never wavered. He also would prefer to do things on his own then accept the help from a stranger. 

Obsessive -> While not a megalomaniac, Jonathan has gained the desire to be the absolute strongest to be able to contest with anything that might get in the way him and his goal. Having felt too weak to be able to protect the Ascendants, he refuses to make the same mistake and will work tirelessly to be able to get himself strong. This behavior is very self-destructive and dangerous in the manner in which he does it. 

 

 

 

Players Murdered

  • Elsea - A helpless girl that Jonathan struck down purely out of greed. She was one of his sister's friends from the guild "The Uprising" and was supposed to have information regarding Penelo's whereabouts. Chaos commanded him to kill her as she was an obstacle to their goal and nothing must stand in the way. 

Related image

<SKILLS>

385 Skill Points Total | 354 Skill Points Used | 9 Skill Points Remaining
 

<Weapon Skills>
Rank 1 | One-Handed Curved Sword (+1 DMG)
Rank 5*| Katana (+7 DMG)

<Armor Skills>
Rank 5 | Heavy Armor (+35 MIT)

<Combat Skills>
Rank 5 | Battle Healing (5% HP Restored/Post IC)
Rank 5 | Charge (+5 DMG to First Attack)
Rank X | Howl (+3 Hate to 4 Enemies)
Rank 0*| Meditation (+0 EN Regenerated)
Rank 4 | First Aid (Heals 16% of Target's HP at the cost of 5% of healing done)

<Utility Skills>
Rank 3 | Search (+3 LD)
Rank X | Fishing
Rank X*| Survival (Immune to Environmental Effects, 15*Tier HP Regeneration OOC)

<Familiar Skills>
Rank 3*| Familiar (+27*Tier Mitigation)

<Mods>
Stonewall [Heavy Armor] - +45 HP, + 10 MIT, 25% DoT Reduced 
Athletics [Heavy Armor] -  +45 HP, +1 DMG 
Focused Howl [Howl] - +5 Hate to One Enemy 
Emergency Recovery [Battle Healing] - Once having reached 25% HP, regain 10% HP
Precision [Katana] (+1 ACC)
Katana Ferocity [Katana] (+1 DMG) 

 

Inventory

Spoiler

Weapons

Spoiler

Raikiri - T3 Katana - DMG III | Paralytic Venom (+9 DMG, Paralyze 8-10)
White-Edged Blade - T3 Curved Sword - 3 DMG(+9 DMG)
Najarala - T1 Katana - Keen 1 | Damage 1 | Paralytic Venom 1
Jack's Candle - T3 Katana - Curse | Burn | Blight
Blood Thorn - T3 OHAS - Burn, Bleed, Accuracy

 

Armors

Spoiler

Ascendants Protector - T2 HA - 3 MIT (+81 MIT)
Ascendants Guardian - T3 HA -  2 HM, 1 THRNS (+6 HM, +21 THRNS)
Twilight Protector - T3 HA - 2 THRNS, 1 HM (+42 THRNS, +3 HM)
Bialas Bindings - T3 HA - Para Immune, 2 HM(+6 HM, Paralytic Immunity)
Phanes' Guidance - T3 HA - 1 Taunt, 1 HM, 1 Vampiric[DEF] (+1 Taunt, +3 HM, Heals 5% of MAX HP on CD:9+)
Hallowed Raikage -  T3 HA - Cursed | Flame Thorns | Thorns | Thorns
Vlam Blade Shield - T3 Shield - Flame Thorns, Taunt

 

Accessories

Spoiler

Finding Stone - T1 Trinket - +3 LD
Angel's Pendant - T1 Trinket - +3 ACC
Orgoth's Defiance - T3 Trinket - Fireproof | Para Immune | Bloodclot

 

Consumables

Spoiler

Restorative

2 T2 Perfect Healing Crystals ~ Recovers 120 HP
20 T3 Rare Healing Potions ~ Recovers 120 HP
2 T3 Perfect Healing Potions ~ Recovers 180 HP
2 T3 Perfect Healing Crystals ~ Recovers 180 HP

Damage

20 Uncommon DMG Potions ~ +1 DMG
9 Rare DMG Potion ~ +2 DMG
5 Perfect DMG Potion ~ +3 DMG

Mitigation

9 T3 Rare MIT Potions ~ +30 MIT
5 T3 Perfect MIT Potions ~ +45 MIT

Other

2 T3 Overhealth Potion ~ +135 MAX HP
5 T1 Teleport Crystal

 

 

 

 

 

Edited by Morgenstern
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  • 1 year later...

 

Battle Stats: 
1510/1510 HP | 142/142 EN | 19 DMG | 126 MIT | 4 ACC | -1 EVA | 76 BH  Para. Venom (8-10) | 25% DoT Reduce | Fireproof | Paralytic Immunity | Bloodclot
Level: 71 - 375 SP
1450  HP
142 Energy
+4 Accuracy
-1 Evasion
19 Base Damage
126 Mitigation
76 Battle Healing
Paralytic Venom
Paralytic Immunity
Fireproof
Bloodclot

Equipped Items:
» «Raikiri» DMG III | Paralytic Venom
» «Angel's Pendant» ACC III
» «Orgoth's Defiance» Fireproof | Paralytic Immunity | Bloodclot
» *«Dimensional Backpack» (+1 Battle Ready Inventory extra slot)
» *«Celestine» (+81 Mitigation) (Tier 3, Protector Familiar)

Skills
Rank 5 - Katana (+7 DMG)
Rank 5 - Charge (+5 DMG on First Attack)

Rank 5 - Heavy Armor (+35 MIT) 
Rank 5 - Battle Healing (5% of Max HP per turn) 
Rank 3 - Search (+3 LD)
Rank 2 - First Aid (8% of Max HP at 5% healing done)
Rank 1 - One-Handed Curved Sword (+1 DMG)
Rank 0 - Howl <<10 EN Cost>> (+3 Hate)
Rank 0 - Fishing

E - Rank 0 - Survival (Immune to Environmental Effects, 45 HP recovered Out of Combat)
E - Rank 0 - Meditation (Inactive)
E - Rank 3 - Protector Familiar (+81 MIT)

Active Mods
Stonewall (+45 HP, +10 MIT, 25% DoT reduced)
Athletics (+45 HP, +1 DMG)
Emergency Recovery (Upon 25% HP, Recover 10%) 
Katana Ferocity (+1 DMG) 

Precision (+1 ACC)
Focused Howl (8 EN Cost>> (+5 Hate)) <<Currently Inactive>>

Active Buffs


Battle-Ready Inventory

  1. Item
  2. Item
  3. Item
  4. Item
  5. Item
  6. Item

 

 

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  • 6 months later...

Quest List
»<<Feeding the Enemy>>
»<<Saying Vows>>
»[F01/11/21] <<Nature's Treasure>>
»[F01] <<Earning a Living>>
»[F01] <<Redemption>>
»[F01] <<First Few Lessons are Free>>
»[F01] <<The Second Lesson>>
»[F01] <<The Third Lesson, Is Just As Free>>
»[F01] <<The Fourth Lesson, Is Actually Free>>

»[F01] <<Secret Medicine of the Forest>>
»[F01] <<Dragon Hunter Anthology - Dragon Hunt 1: the Emerald Hatching>>

»[F02] <<Breaking the Unbreakable>>
»[F02] <<The Venemous Warg>>
»[F02] <<Let There Be Light>>
»[F02] <<Long Live the Queen>>
»[F02] <<Return of the Queen>>

»[F02] <<Dragon Hunter Anthology - Dragon Hunt 2: the Quartz Hatching>>
»[F03] <<Worn Out Welcome>>
»[F03] <<Search for the Hoya>>

»[F03] <<Elvish Rivalries>>
»[F03] <<Treant Rivalries>>
»[F03] <<Escape>>
»[F03] <<Dragon Hunter Anthology - Dragon Hunt 3: the Opal Hatching>>
»[F04] <<Essence of Steel>>

»[F04] <<The Night's King>>
»[F04] <<Avalanche>>
»[F04] <<Absolute Zero>>

»[F04] <<Dragon Hunter Anthology - Dragon Hunt 4: the Diamond Hatching>>
»[F05] <<Butcher of the Sands>>
»[F05] <<The Traveler>>
»[F05] <<Blood in the Sand>>
»[F05] <<Bloodstained Land>>

»[F05] <<Arabian Nights>> First Night
»[F05] <<Dragon Hunter Anthology - Dragon Hunt 5: the Topaz Hatching>>

»[F06] <<The Gemini>>
»[F06] <<Calming the Soul>>
»[F06] <<Deforestation>>

»[F06] <<Dragon Hunter Anthology - Dragon Hunt 6: the Jade Hatchling>>
»[F07] <<Arabian Nights>> Second Night
»[F07] <<Case of Wurms>>
»[F07] <<Dragon Hunter Anthology - Dragon Hunt 7: the Jasper Hatchling>>
»[F08] <<Monkey King>>
»[F08] <<Dragon Hunter Anthology - Dragon Hunt 8: the Sapphire Hatchling>>
»[F09] <<The Iron Guardian>>
»[F09] << Guardian of Fire >>
»[F09] <<Bandit Camp>>
»[F09] <<Dragon Hunter Anthology - Dragon Hunt 9: the Ruby Hatchling>>
»[F09] <<Burning Phoenix Feathers>>
»[F10] <<Wail of the Banshee>>
»[F10] <<Dragon Hunter Anthology - Judgment Day>>
»[F12] <<Lord of the Seas>>
»[F14] <<The Lich's Calling>>
»[F15] <<Bane of Blood>>
»[F15] <<The Swashbuckling Buccaneer>>
»[F16] <<Snake Out of Water>>
»[F17] <<Herculean Labor: The Nemean Lion>>
»[F17] <<Challenge of Olympus>>
»[F18] <<Just for the Halibut>>
»[F17] <<Keep calm and Ki'Raion>>
»[F21] <<The Hidden Village>>
»[F21] <<Betrayal of the King>>
»[F21] <<Trouble in the Mines>>
»[F22] <<What We Fight For>>
»[F22] <<King of Lakes>>
»[F22] <<Witch of the West>>

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Character Progression Arcs

 

<<Start of Everything>>

Spoiler

Related image

Theme

"We are training for what we can become, not what we are."
                                                                                                          ~ Morgenstern - Moving up in Life

A young and prospering player, trying to fit into this world of Aincrad. Originally, his shell was hard and strong, making him unwanting to talk to most normal people. However, after he was shown kindness by the player <<Creius>> who accepted his offer to go out and train in the fields of the first floor. They bet another player named Brax and decided to befriend himself, making a hunting trio of players. However, they split up after a bit and Jonathan began to find new friends such as a player named Emblem who Jonathan thought was really strong at first as the man carried Jonathan through a couple of things and then Jonathan met him. Itzal, the dark and edgy boy with the small dragon Velnia. The blonde player had just decided on the path of tanking and decided he would be the one to take the hits for the rather long adventure to a crystal cave. There they fought goblins and started a fight against all Goblins in the entirety of Aincrad by killing one of the Goblin Lords and pushing them out of the cave. For the reward, Jonathan got a glowing crystal, a treasure he keeps in his inventory to remember the day. Afterwards, they decided to return to Urbus and begin a spar. It was there that something seemed to awaken in Itzal. He had to end a duel early to calm Itzal down froma  blind rage.They split up for a while afterwards. He also met a nice girl by the name of Kasier, young and kind. He was determined to become a tank by now, with the mission of saving as many people as he could. He and Itzal met shortly afterwards, and Itzal apologized for the way that he had acted and explained that the bracelet was made of flowers that his sister Aimi had made for him, which mentioning a sister upset Jonathan a little bit and brought back the memories from just before he entered the game. His fight with his father and his father revealing his sisters existence. It was afterwards that Jonathan went to take the Calming the Soul Quest. There, he temporarily came over the things that that had been weighing him down for so long. Afterwards, he met up with Itzal again, and they sat down and shared their experiences from the Calming the Soul Quest where Itzal promised that he wouldn't let himself die or anyone else if he could help it. Afterwards, they decided to finish their duel. Jonathan won the first one without a sweat, and Itzal won the second even if Jonathan had to remove his shield to do it. They decided then that they would make a guild with the purpose of helping all others move up, protecting them along the way. Itzal introduced Jonathan to a girl with the username of Mossino, a girl he was training to help become better and more skilled with her weapon. She was nice, and full of potiental. Jonathan teased Itzal bout her, but it was all good fun. They were young, innocent and didn't know the horrors that Aincrad possessed. 

The purpose of this arc was Jonathan had broken out of his once tight shell and developed the social skills needed to make new, reliable friends. Itzal, Kasier, Mossino, Brax, and Creius were all on his side now, able to help him out if they were needed. His bond with Itzal was stronger than he had with anyone else. They were moving forward within the world of Aincrad, prepared to take it by storm with a guild in its Stead. 

 

Threads
http://www.sao-rpg.com/topic/10335-sp-f1-starting-city-completed/
http://www.sao-rpg.com/topic/10331-op-f1-an-adventure-begins-complete/#comment-439754
http://www.sao-rpg.com/topic/10350-pp-f1-stronger-every-day-nathan-brax/#comment-440036
http://www.sao-rpg.com/topic/10416-sp-f1-test-of-strength-complete/
http://www.sao-rpg.com/topic/12819-op-nk-f1-step-by-step-complete/
http://www.sao-rpg.com/topic/12821-sp-f1-mat-hunt-complete/
http://www.sao-rpg.com/topic/12840-sp-f3-first-quest-complete/
http://www.sao-rpg.com/topic/12859-sp-f1-make-it-rain/
http://www.sao-rpg.com/topic/12863-pp-nk-f2-hunt-itzal-complete/
http://www.sao-rpg.com/topic/12882-pp-f2-hunt-part-ii-completed/
http://www.sao-rpg.com/topic/12872-pp-nk-f1-morgenstern/
http://www.sao-rpg.com/topic/12861-pp-nk-f2-buzz-off-long-live-the-queen-creius/
http://www.sao-rpg.com/topic/12905-sp-f1-wake-up-ya-need-to-make-money/
http://www.sao-rpg.com/topic/12961-pp-f2-taking-the-throne/
http://www.sao-rpg.com/topic/12969-the-waterfall-sp-f6-completed/
http://www.sao-rpg.com/topic/12986-sp-f4-mats-for-days-1-on-ice-eal/
http://www.sao-rpg.com/topic/13005-sp-f4-gathering-more-rgq/
http://www.sao-rpg.com/topic/12988-pp-f5-the-gathering-material-rgq/

 

 

<<Ascending>>

Spoiler

kawacy-fate-stay-night-manga-boy-fate-zero.jpg

 "I bet if you didn't have that shield you wouldn't stand a chance.  And while I have Felix to hold me back Jonathan, you've got no restraint on you.  Take a look at yourself and ask if that's the man you wanted to be."  
                                                                                                                           ~ Ulises - The Fire of the Soul

Theme

After several days of planning and preparing, Itzal, Jonathan, Kasier, and Mossino came together to decide the final pieces to the new guild they were making. The original naming plan was Twilight Spectrum, but with Calrex's new guild the Spectrum Coalition, it was renamed to the Celestial Ascendants. It took quite a lot of planning, but they were soon able to completely decide how they wanted to run their guild. He was doing his best to meet everyone and work well with all of them, but with Kasier's sudden change in personality it was really hard to do. He also met a girl named Miku(Rin) who peaked his curiosity. She was a pacifist. One who believed the souls of the dead rested inside the bodies of monsters. As the Celestial Ascendants became an actual guild it sparked much interest form players of many levels. Even the Unique Skill holder, Hikoru. Hikoru wanted to invest into the Ascendants so it could be something more. Jonathan would also recruit the player, Beatbox into the guild. Beatbox was a up and coming DPS player with quite a bit of talent. Another player he brought into the guild was known as Birdie, a girl who wanted to be a scout. He also met a man who wanted to be part of the guild. A man named Aereth, who wanted to be a scout just like Birdie. He and Jonathan got along together very well and Jonathan was excited to have him added to the roster soon. While he was helping his guild grow, he knew that he needed to get stronger himself if he wanted to be able to protect those that stood behind him. It was just as Hikoru said. He and Itzal went out frequently training, once to a dungeon on the seventh floor where Jonathan heard first of his rival. <<FearX>> and Itzal's previous avatar name: <<Lightvorx7>>. He found this out because of a monster found in the dungeon that was able to read the minds of its enemies and see those that bothered it. Not long afterwards, their guild had its first major problem. A fight between Paladins. Itzal and Kasier. Kasier had taken Alisa without Itzal's permission and showed her the darkness that Aincrad had to offer which Itzal wanted to introduce shortly. Everything had been fine until Jonathan stepped in telling Itzal off and bringing out the rage of Ulises. Ulises coming out to face him angered Jonathan and Jonathan challenged him to only to hear Ulises tell him that he was to angry to be afraid, that Jonathan needed to learn to control his anger. Kasier stepped in, telling him to leave and so he did, but Jonathan remained and waited around to see Itzal and Kasier kiss, firing up their relationship. Afterwards, the blonde tank spent some time alone but managed to get a bit stronger and meet a player named Sey who was interested in the guild after the meeting. It wasn't too long after this, that the Paladins of the Celestial Ascendants came together to make sure they were all on the same page, but with Hikoru now as the Paladin of the CA. Everything went quite well until tensions between him and Kasier came a rise. Quickly afterwards, Itzal forced Jonathan and Kasier make up to end the tensions between them so that the guild would run smoothly. Time was coming, Jonathan was getting strong enough for the frontlines and met one of the frontline players. Baldur, the katana wielding man that wanted to see him assist in the next boss raid the 19th Floor boss raid. 

The purpose of this Arc was to increase Jonathan's strength tot he point in which he could fight on the frontlines, as well as develop his own guild to the point where it was substantial enough to be recognized. It was growing rather rapidly and beginning to gather the attention of all, especially thanks to Hikoru's help.  Unknowing of what the future held, the Ascendants moved forward with a confident step towards the large leering doors that would lead the way through Aincrad. 

Threads
http://www.sao-rpg.com/topic/13020-pp-f4-twilight-spectrum-morgenstern-itzal-mossino-kasier/

Becoming one with Fire | Itzal
The Venomous Cure | Kasier
The Cold | Rin
First Impressions are Most Important | Domarus
Meeting Hikoru ~ Incomplete | Hikoru & Xion
CA Initiation | Beatbox
CA Initiation | Birdie
 
The Shadows Below | Itzal
http://www.sao-rpg.com/topic/13092-pp-f1-the-fire-of-the-soul/
Back to the Bloody Sands | Solo
Prepare to Advance! | Sey
Secret Medicine of the Forest | Aereth
Into the Hive | Aereth
Resolving Issues | Hikoru, Itzal & Kasier
The Worst Mirror | Solo
Just shut up Already! | Itzal
The Golden Pendant | Solo
Resolving PERSONAL Issues | Kasier & Itzal
Its a smol snek - Incomplete | Itzal & Baldur
 

 

 

<<Paladin>> Beg: 106, INT: 18

Spoiler

large.jpg

Theme

 

With Jonathan finally having accumulated enough powerful to fight on the frontlines, he was now going to follow the mission that he had set for himself. Protect all of those who are weaker than him and need his help. He started this with saving Vargas and Row from the Dark Elf in the worn out welcome quest. He was on his way to being the player that he wanted to be and began to prepare himself for the frontlines. He attended a Boss Meeting where they added him to the roster of the fight as a Secondary Tank. Despite not being on the front of action, he was afraid. He would spend the next several days trying to increase his own level as high as he could possibly make it. He did spend a bit of time to invest into the guild, such as bringing a few members into the ranks and promoting Sey up to a Sentinel. The time soon came for the Boss Fight, and Jonathan was very nervous. With some encouragement from some other players, he decided that he would be fine. He even managed to become the primary Tank and take the damage for the entire party. After the boss raid, he found himself with a new sense of confidence, taking the reigns of his party's and guild. With the motivation of boss fights now, Jonathan began to train harder than ever to get to the point that he could serve well in the fights. He also found himself hanging out with Rin and finding out about her true backstory, with her ex-boyfriend having passed away and even filled in the spot even if being called the wrong name really made him unhappy. Despite this, they became a couple and even attended the Dance of the Crossed Paths together. Jonathan kept training, but as quickly beginning a sense of loss of his build. All he was to those around him was the one soaking up the damage and he was feeling bad for it. He wanted to feel like he was contributing, and despite leveling up and working hard it wasn't helping. 

Threads
Worn Out Welcome | Row & Vargas
On Second Thought | Floor 19 Boss Meeting
Professional Snow Plower
The Traveler | Kasier
The Need for Tanks | Khrysaor
Sentinel Sey | Itzal, Sey
http://www.sao-rpg.com/topic/13776-pp-f1-christmas-time-with-the-family/
Strike Upon the Colossus | Floor 19 Boss Fight <Tanos>
Rabid Reindeer | Christmas 2016 Event
Frost Bites | OP Thread
Col Sweeping | Sey
Snow Place Like Home
Maids and Blades | Rin
Midnight Greetings | Evander
Nerius the Evil Treant | Event Boss Fight
Fires and Shadows | Big Group
Dance of the Crossed Paths | Valentine Event 2017
True Love Strikes Harder | Valentine Event Boss 2017
Where Snow Glows White | Damien
A Burning Desire | Feeding the Enemy
Beat the Queen with my Shield | Return of the Queen
Fight fire with Fire| Kasier
Rumored | Sey
Goblins Again | Itzal
 

 

<<The Fall of the Ascended>>

Spoiler

images.jpeg

Theme

 

Threads

 

<<Aimless>>

Spoiler

DYGLpTsUQAAaXjA.jpg

Theme

 

Threads

 

<<Atonement>>

Spoiler


 

<<>>

Spoiler

 

Catharthis X.jpg

"All the Detriment in this world comes from an individual's lack of Ability" 

                                                                                                        ~ Ain - An Eye for an Eye

Theme

An Eye for an Eye | Mina, Hidden
And a Shadow Attend | F25 Labyrinth Guardian

 

 

 

 

 

 


 

<<SAO Afterstory>>
Reawakening

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                                                                                    Morning Rose Manor                                                                                     Morning Rose Manor
<<Floor Twenty-Two>>
Estate
Buffs Available from Rooms:

Spoiler

Morgenstern
Well Rested -1 energy cost for the first three expenditures of each combat
Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Working : +2 EXP per crafting attempt. 
Filling : Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps.
Item Stash : +1 Battle-Ready Inventory Slot
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
Col Stash : +5% bonus col from monster kills and treasure chests
Multipurpose : Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Angler : +1 Material when Fishing. 
Basic Training : +1 SP per Month
 

 

 

Tricolor_Mina(Strike throughs are obtained after marriage)
Well Rested -1 energy cost for the first three expenditures of each combat
Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)

Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.

Outside of the town of Coral within the trees lays a grand estate that seems to placed in an area where the trees around it seem to have grown around the house instead of the house being built in the center. With patios, ponds, and a large flower garden(containing mostly roses), the area is quite spacious. The Manor also features a paved road from the front door that leads directly back into the town of Coral. The house is made of brick with Rose vines creeping up the side walls, making it appear to belong to the nature around it. The Manor is two-stories, but also features a basement and attic, making plenty of room for several different offs and breads. 

Room One
<<Master Bedroom>>

Spoiler

 

Assigned Players: Morgenstern | Tricolor_Mina
Buffs: Well Rested -1 energy cost for the first three expenditures of each combat

Image result for anime bedrooms

 


 

Room Two
<<Master Bathroom>>

Spoiler

 

Assigned Players: Morgenstern | Tricolor_Mina
Buffs: Squeaky Clean : The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)

Image result for anime bathroom

 

 

 

 

 


Room Three
<<Basic Workshop>>

Spoiler

 

Assigned Players: Morgenstern 
Buffs: Working : +2 EXP per crafting attempt. 

Related image

 

 

 

Room Four
<<Basic Kitchen>>

Spoiler

 

Assigned Players: Morgenstern 
Buffs: Filling : Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps.

Image result for anime kitchen

 

 

 

Room Five
<<Storage Closet>>
Assigned Players: Morgenstern 
Buffs: Item Stash : +1 Battle-Ready Inventory Slot


Room Six|Seven
<<Living Room>>

Spoiler

 

Assigned Players: Morgenstern | Tricolor_Mina
Buffs: Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.

Image result for anime living room

 


Room Eight|Nine
<<Dining Room>>

Spoiler

 

Assigned Players: Morgenstern | Tricolor_Mina 
Buffs: Tasty : Turn 2 identical food items (same quality, tier, & enhancements) into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed. Lesser Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.

Image result for anime dining room

 

 

Room Ten
<<Attic: Storage>>

Spoiler

 

Assigned Players: Morgenstern  
Buffs: Col Stash : +5% bonus col from monster kills and treasure chests

Related image

 

 

Room Eleven
<<Basement>>

Spoiler

 

Assigned Players: Morgenstern  
Buffs: Multipurpose : Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll

Image result for basement library

 

 

Room Twelve
<<Guest Room>>

Spoiler

 

Assigned Players: None  
Buffs: Decor of <XXX> : XXX

Image result for anime bedroom

 

 

Yard One
<<Fishing Pond>>

Spoiler

 

Assigned Players: Morgenstern  
Buffs: Angler : +1 Material when Fishing. 

Image result for pond anime

 

 

Yard Two
<<Slime Farm>>

Spoiler

Assigned Players: Morgenstern  
Buffs: Basic Training : +1 SP per Month

Image result for anime slime field

 

 

 

 

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