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[F8-Shop] (OPEN) The Shield and Sword Emporium [Experienced Blacksmith]


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Welcome All To The Shield and Sword Emporium

Image result for sword and shield

Within the great Tree Trunk of Florenthia Village, in which the town is suspended by the branches from the giant tree. Homes mainly on the outskirts held up by small branches, while all the inns and shops are located within the tree trunk itself.

A quaint, little shop made from wood stood at the edge of the tree trunk. It was mainly a Japanese Styled shop. With a stone pathway on top of the branch led to the shop from the main Shopping District. The entrance is a Japanese sliding door, and just beside the door is a window which is always left open, that contains a small flower garden. Hanging just above the garden is a Open/Closed sign. After, opening the door, there is a small area where shoes are taken off and put, before stepping onto the wooden floor of the shop.

Inside of the shop has display cases full of weapons. Also, lining the walls and corners is armor and shields. At the back, is a counter where the owner is seen sometimes, while at other time he might be heard forging a new item within the forge.

Owner of this Fine Establishment: Khrysaor

Rank 4 - Experienced Blacksmith

98/160 EXP

5 Crafts per Day

Only can make Tier 1 and Tier 2 Weapons, Shields, and Armor

Spoiler

The CD Result Chart (Rank 4)

 
[1] = Critical failure (Lose materials)
[2-3] = Fail (Lose materials)

[4] = Bad item (Possible to salvage items on a 15+ loot die result)
[5-8] = Good item  
[9-10] = Uncommon item (1 enhancement slot)
[11] = Rare item (2 enhancement slots)
[12] = Perfect item (3 enhancement slots)

 

 

Epic Fail, Fail, and Bad Item: 1 EXP
Good Item: 2 EXP
Uncommon Item: 3 EXP
Rare Item: 5 EXP
Perfect Item: 8 EXP

 

 

 

Prices for Items In-Stock and Display:

Spoiler

CAN CHOOSE EITHER OPTION:

  1.  Payment in Col.
  2.  Payment in Mats
  3.  Payment in Both Col and Mats

Bad item:

   Cost:

  1.  50
  2.  2
  3.  25 Col and 1 Mat

Good Item:

  Cost:

  1.  100
  2.  4
  3.  50 Col and 2 Mats

Uncommon item:

  Cost:

  1.  200
  2.  7
  3. 100 Col and 3-4 Mats

Rare Item:

  Cost:

  1.  400
  2.  11
  3. 200 Col and 5-6 Mats

Perfect:

  Cost:

  1.  800
  2.  15
  3.  400 Col and 7-8 Mats

*Prices are changeable. Please inquire or feel free to ask for a different price. Not guaranteed the price change will occur.

*25% off for Crescent Moon guild members

*20% off for players who buy 2 items

*25% - 40% off for players who buy 3 items

*50% off for players who buy 4 or more items

 

Prices for Items Requested to be Made:

Spoiler

CAN CHOOSE EITHER OPTION:

  1.  Payment in Col.
  2.  Payment in Mats
  3.  Payment in Both Col and Mats

Bad item:

   Cost:

  1.  50
  2.  2
  3.  25 Col and 1 Mat

Good Item:

  Cost:

  1.  200
  2.  5
  3.  100 Col and 2 Mats

Uncommon item:

  Cost:

  1.  400
  2.  8
  3. 200 Col and 4 Mats

Rare Item:

  Cost:

  1.  800
  2.  13
  3.  400 Col and 6-7 Mats

Perfect:

  Cost:

  1.  1400
  2.  14
  3.  700 Col and 7-8 Mats

*Prices are changeable. Please inquire or feel free to ask for a different price. Not guaranteed the price change will occur.

*25% off for Crescent Moon guild members

*20% off for players who buy 2 items

*25% - 40% off for players who buy 3 items

*50% off for players who buy 4 or more items

 

Items on Display

Updates Will Happen Regularly

Spoiler

Bad Quality: 1 weapon

Spoiler

Weapons: (1)

Spoiler

One-Handed Straight Sword

Armor:

Spoiler

 

 

Shield:

Spoiler

 

 

:

 

 

Good Quality: 3 weapons, 0 Armor, 0 Shield

Spoiler

Weapons: (3)

Spoiler

Solar Dragon (RAPIER):

Spoiler

Name: Solar Dragon

Quality: Good

Tier: 1

Item Type: Weapon (RAPIER)

Enhancements: No Enhancements

Description: Pretty sturdy rapier, long. Has a dragon shaped handle, with its wings circling around the sword where the handle meets the blade. Yellowish-golden color just like the sun.

Image:

File:Witch hunters rapier by dragonarmoury-d5x2ujz.jpg

Fire Fox (KATANA):

Spoiler

Name: Fire Fox

Quality: Good

Tier: 1

Item Type: Weapon (KATANA)

Enhancements: No Enhancements

Description: Good quality blade. Even with no enhancement, it is sharp and deadly. 5MM thick. Intricate design both on the blade and the grip. Design of fire.

Image:

Foxfire_Engraved_Dragons_Breath_Katana_F

Indian War Hammer (WAR HAMMER):

Spoiler

Name: Indian War Hammer

Quality: Good

Tier: 1

Item Type: Weapon (One-Handed War Hammer)

Enhancements: No Enhancements

Description: Made out of a hard wood shaft, but also reinforced with a metal strip, with silver koftgari (steel inlayed with gold) design to it.

Image:

File:Indian war hammer .jpg  

 

Armor:

Spoiler

 

 

Shield:

Spoiler

 

 

 

Uncommon Quality: 3 Weapons, 0 Armor, 0 Shield

Spoiler

Weapons:

Spoiler

Fang of the Underworld (One-Handed Curved Sword):

Spoiler

Name: Fangs of the Underworld

Quality: Uncommon

Tier: 1

Item Type: Weapon (ONE-HANDED CURVED SWORD)

Enhancements: (1/1)   Bleed -  Activated on a roll of 9-10 with one slot, or 8-10 with two slots. Deals (8 * Tier Level) of damage for 2 turns for the enemy/mob. This only applies to natural rolls (unmodified)

Description: Its a good sword. It looks like a fang, but curved, and blood red colored.

Ame no Murakumo (One-Handed Curved Sword):

Spoiler

Name: Ame no Murakumo

Quality: Uncommon

Tier: 1

Item Type: Weapon (One-Handed Curved Sword)

Enhancements: (1/1)   Paralyze- Removed enemy action for 1 turn afterwards on a roll of 9-10 if one slot is used, and 8-10 if two slots are used. This only applies to natural rolls (unmodified). Removes evasion properties from opponent while paralyzed. 1 Slot Used

Description: A curved sword which is brownish-green in color. Handles has a lot of curves to it and can be held sturdily. at the tip of blade there is a small separation increasing the width of the blade at the tip.

Image:

latest?cb=20130703134809

Mjolnir (Two- Handed War Hammer):

Spoiler

Name: Mjolnir

Quality: Uncommon

Tier: 1

Item Type: Weapon (Two-Handed War Hammer)

Enhancements: (1/1)   Accuracy  Adds +1 to the BD, but cannot cause a critical hit. 1 Slot Used

Description: A metallic-silver hammer.

Image:

latest?cb=20140129001244

 

 

Armor:

Spoiler

 

Shield:

Spoiler

 

 

Rare Quality: 0 Weapons, 0 Shields, 1 Armor

Spoiler

Weapons:

Spoiler

 

 

Armor:

Spoiler

 

 

Shield: (1)

Spoiler

Thorny (Shield):

Spoiler

Name: Thorny
Your Profession: Blacksmith
Your Rank: 3
ID:  58673
Roll: 11
Item Type: Shield
Tier: 1
Quality: Rare
Enhancements: (2/2) Thorns: Deals  X* (7 * Tier Level) damage when Mob/Enemy hits a non-critical hit on you, where X is amount of slots used - USED 2 SLOTS
Description: A oval like shield that rests on the players forearm. Not needed to be held. With thorns like spikes protruding out of the surface of the shield.

 

 

 

Perfect Quality: 1 Weapon, 0 Armor, 0 Shield

Spoiler

Weapons:

Spoiler

Seikaku (One-Handed Straight Sword):

Spoiler

Name: Seikaku (Claymore)

Quality: Rare

Tier: 1

Item Type: Weapon (One-Handed Straight Sword)

Enhancements: (2/2)  Accuracy - Adds +1 to the BD, but cannot cause a critical hit. 2 Slots Used.

Description: A straight sword bright silvered colored blade, with the hilt a black color. Simple design, easy maneuverability. Easy to hold and use.

Image:

Scottish claymore replica (Albion Chieftain)2.jpg

Armor:

Spoiler

 

Shield:

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REQUEST FORM

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Name: [Give the item a name]
Your Profession: Blacksmith
Your Rank: 8
ID: [Leave blank]
Roll: [Leave blank]
Item Type: [Clothing, Leather Armor, Plushies, tools]
Tier: [1 or 2]
Quality: [Good, Uncommon, Rare, Perfect]
Enhancements: [What Enhancements, # of slots]
Description: [A description of the item]

Anybody willing to donate extra Mats will be helpful.

Mats Left: 32

Mats Used: 9

Edited by Khrysaor
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DAY 1:

Khrysaor was outside his newly built looking at it with admiration. He loved the look and feel of the place. He went inside the shop. Travelling to the back to enter the Forge, and start his very first day of making a weapon. Taking out two pieces of ore he started to work on them. He started on his first one. He had a feeling things would go well for him today, and happily used his hammer. Getting distracted with these thoughts, made him lose concentration, and by the time he looked at his ore, it was all flat and useless, not good enough to even transform into something. Throwing it away, he mumbled, "I was having a good day and this had to happen, next one I should focus more."

He started his work on the second ore, banging on it to shape it down. The second one was making a pretty decent shape, and after a few more hits with his hammer, it started to transform. The second ore piece transformed into a good condition rapier.

 

ID# 56736

Craft: 3

FAIL

-! Mat | +1 EXP

 

ID# 56480

Craft: 9

+1 Good Item | -1 Mat

+2 EXP

 

EXP Gained: 3

Total EXP: 3/20

+1 Good Item

 

Spoiler

 

Name: Solar Dragon

Quality: Good

Tier: 1

Item Type: Weapon (RAPIER)

Enhancements: No Enhancements

Description: retty sturdy rapier, long. Has a dragon shaped handle, with its wings circling around the sword where the handle meets the blade. Yellowish-golden color just like the sun.

Image:

File:Witch hunters rapier by dragonarmoury-d5x2ujz.jpg

 
Edited by Khrysaor
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Day 2:

Khrysaor was resting out on his small porch out back, behind his store, enjoying the sunlight on his body. He felt happy knowing yesterday went good at least forging wise. He made pretty good items, but hopefully today he can add extra things to his weapons.

Khrysaor thought, 'I think I had enough time to enjoy and rest up, now on to forging.' So, he headed back inside to try to make more weapons. He was going to try and go for making a Katana and a One-Handed Straight Sword. Taking out the two ores he was going to work with today, he started on his first one. He had a feeling things would go well for him today, and happily used his hammer. He tried to shape it properly into a sword but he missed a hit he was supposed to do in one spot and hit it in another causing the shape of the sword to go awry, and become useless to him.

He started on his second piece of ore and actually concentrated on making it into a sword. He continued on doing it, but even though the shape looked right, It wasn't shape-shifting and transforming. Khrysaor thought that he must have done something wrong to not form properly. But when he looked at it again, it did change a little but not a lot making it a okay weapon but not a good one.

ID# 56738

Craft: 2

FAIL

-! Mat | +1 EXP

 

ID# 56739

Craft: 6

+1 Bad Item

-! Mat | +1 EXP

 

EXP Gained = 2

Total EXP = 5/20

 

Edited by Khrysaor
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Day 3:

Khrysaor was walking from the teleportation area, he had came back from another day of training on floor 1, and was dead tired. He still wanted to at least get in some experience into smithing a weapon, before the day ended. That was why he came to his shop, unlocking the door, he entered and went straight to the forge. Taking out his trusty hammer and heating up his forge, he started to get to work on a ore piece. During his work he started to snooze on and off, but still managed to shape the weapon properly. Khrysaor placed his creation into the forge hoping to let it heat up a bit before he started to actually shape it more delicately. During his wait, he fell asleep , and abruptly woke-up to owls hooting outside. He looked around at the clock and was shocked to see it was the middle of the night, and he sharply turned to the forge opening it up, he saw the ore he was using melted in liquid metal. His material became unusable, and not salvageable. He thought, 'Well I guess I should give up for the night and start again bright and early tomorrow.'

 

ID# 56742

CD: 3

FAILURE

-1 Mat | +1 EXP

Total EXP = 6/20

 

Edited by Khrysaor
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Day 4:

Khrysaor started his day bright and early completely fresh. He thought of the other night when he made a horrible item and ho he messed. He vowed to do much better today. Getting his two new ore pieces out, Khrysaor went to work. Using his hammer he worked on them one turned out to be a complete loss, while the other one even if not his greatest piece, turned out, okay. It was rough around the edges but still usable. It turned into a One-Handed Straight Sword.

ID# 56967

CD: 6

+Bad Item (One-Handed Straight Sword) | -1 Mat | +1 EXP

CD: 4

FAIL

-1 Mat | +1 EXP

Total EXP = 8/20

Edited by Khrysaor
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DAY 5:

Khrysaor was thinking about his last few days on the job, and how he sucked. He hated he could not make any decent weapons. All the items he made were horrible. Hoping today some of his experience would pay off. He started his shaping of the two new ores. Bothe actually had a decent shape this time. One transformed and revealed itself to be a One-Handed War Hammer and the other did not transform, but he had an idea and hopefully it would pay off. He put the sword into the forge to heat up just a bit, and when he got it out Khrysaor started to hammer it, to cool it down and make slight changes to its shape, forming a good Katana.

ID# 57138

CD: 9

+1 Good Item | -1 Mat | +2 EXP

ID# 57140

CD: 9

+1 Good Item | -1 Mat | +2 EXP

Total EXP = 12/20

+2 Good Items

Spoiler

Katana:

Spoiler

Name: Fire Fox

Quality: Good

Tier: 1

Item Type: Weapon (KATANA)

Enhancements: No Enhancements

Description: Good quality blade. Even with no enhancement, it is sharp and deadly. 5MM thick. Intricate design both on the blade and the grip. Design of fire.

Image:

Foxfire_Engraved_Dragons_Breath_Katana_F

One- Handed War Hammer:

Spoiler

 

Name: Indian War Hammer

Quality: Good

Tier: 1

Item Type: Weapon (One-Handed War Hammer)

Enhancements: No Enhancements

Description: Made out of a hard wood shaft, but also reinforced with a metal strip, with silver koftgari (steel inlayed with gold) design to it.

Image:

File:Indian war hammer .jpg  

 

 

 

Edited by Khrysaor
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DAY 6:

Khrysaor was humming his favorite tune, while cleaning up the shop for the day. Business was still a little down, of course it was he hasn't truly got much experience yet and items he makes aren't top quality. After, cleaning up he thought he should try to work on making more crafts. He brought out his two ore pieces he was going to work with and started hammering them. Instantly the shape was coming out much better than all his other crafts before, and transformed into weapons at a much faster rate. When he observed them he knew he made his best weapons yet. They were sturdy, sharp and nicely structured. A curved sword and a war hammer were produced.

 

ID# 57277

CD: 10

+1 Uncommon Item |  -1 Mat | +3 EXP

 

ID# 57278

CD: 10

+1 Uncommon Item | -1 Mat | +3 EXP

Total EXP = 18/20 EXP

+2 Uncommon Items (APPROVED)

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Ame no Murakumo: (One-Handed Curved Sword - Kilij)

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Name: Ame no Murakumo

Quality: Uncommon

Tier: 1

Item Type: Weapon (One-Handed Curved Sword)

Enhancements: (1/1)   Paralyze- Removed enemy action for 1 turn afterwards on a roll of 9-10 if one slot is used, and 8-10 if two slots are used. This only applies to natural rolls (unmodified). Removes evasion properties from opponent while paralyzed. 1 Slot Used

Description: A curved sword which is brownish-green in color. Handles has a lot of curves to it and can be held sturdily. at the tip of blade there is a small separation increasing the width of the blade at the tip.

Image:

latest?cb=20130703134809

 

Mjolnir: (Two-Handed War Hammer)

Spoiler

Name: Mjolnir

Quality: Uncommon

Tier: 1

Item Type: Weapon (Two-Handed War Hammer)

Enhancements: (1/1)   Accuracy  Adds +1 to the BD, but cannot cause a critical hit. 1 Slot Used

Description: A metallic-silver hammer.

Image:

latest?cb=20140129001244

 

 

Edited by Khrysaor
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DAY 7:

Khrysaor was busy getting ready for the new day. He planned on opening the shop only after he was done making the crafts for the day. Today, he wanted to focus and get the best ever weapons made. He pulled out his two ores and started to work on 1 of them, by first putting it in the forge to heat up. After, waiting a few minutes he pulled it out and started to hammer away, all the while concentrating on what he was doing. The shape seemed to be coming out perfectly and when it was ready. It started to transform and the curved sword came out looking good. He checked it's stats and was surprised by it being a perfectly made sword, and thought since this was his very first perfect he made. He decided to keep it for his use.

He started to work on the second ore following the same process and hoping with all his might that he would create another perfect item. After hammering away at it, it seemed to be coming out good as well, but his gut was telling him he made a few miss location hammers and his gut was right when it transformed in to a straight sword. It was only a rare not perfect item, but in the end he was very happy with his creations, and displayed his very first rare item into the store.

 

ID# 57621

CD: 12

+1 Perfect Item |  -1 Mat | +8 EXP

 

ID# 57622

CD: 11

+1 Rare Item |  -1 Mat | +5 EXP

 

Total EXP = 18/20 + 8 + 5 = 31/20 EXP

Leveled/Ranked Up: Beginner Blacksmith >> Apprentice Blacksmith

31/40 EXP

+1 Perfect Item / +1 Rare Item (Approved)

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Silver Scimitar:

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Name: Silver Scimitar

Quality: Perfect

Tier: 1

Item Type: Weapon (One-Handed Curved Sword)

Enhancements: (3/3) 

Bleed- Activated on a roll of 9-10 with one slot, or 8-10 with two slots. Deals (8 * Tier Level) of damage for 2 turns for the enemy/mob. This only applies to natural rolls (unmodified) - 2 Slots Used. 

Paralyze - Removed enemy action for 1 turn afterwards on a roll of 9-10 if one slot is used, and 8-10 if two slots are used. This only applies to natural rolls (unmodified). Removes evasion properties from opponent while paralysed. - 1 Slot Used.

Description: A curved sword which is grey at the hilt and slowly becomes mores silver in color as you go to the tip of the blade. Actual blade is made out of silver. Enough grooves on the hilt that helps for a more sturdier grip.

Image:

036cafecac637009741bbd6d14f546da.jpg

Seikaku (Claymore):

Spoiler

Name: Seikaku (Claymore)

Quality: Rare

Tier: 1

Item Type: Weapon (One-Handed Straight Sword)

Enhancements: (2/2)  Accuracy - Adds +1 to the BD, but cannot cause a critical hit. 2 Slots Used.

Description: A straight sword bright silvered colored blade, with the hilt a black color. Simple design, easy maneuverability. Easy to hold and use.

Image:

Scottish claymore replica (Albion Chieftain)2.jpg

 

 

 

Edited by Khrysaor
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  • 3 weeks later...

DAY 8:

Khrysaor was setting up for the day, when he decided that it was time to head back inside to the forge and try to prepare a few more items. Taking out his three trusty ore pieces for the crafts. He also equipped out the Ganesha Statue and put it on the work table, it would hopefully help make his crafts better. After, placing it on the table he felt a peaceful aura go through his body and knew it was time to work. Khrysaor wanted to try his hand at making a shield. The first ore material he worked on turned into a great shield. He had to hammer it down to flatten it, and when it started to transform it formed a rare item. The other two ores he also hammered away at forming two more items but of only good quality.

ID# 58673

CD: 10 + 1 = 11

+1 Rare Item |  -1 Mat | +5 EXP

Rare Item: Thorny Shield (APPROVED)

Spoiler

Name: Thorny
Your Profession: Blacksmith
Your Rank: 3
ID:  58673
Roll: 11
Item Type: Shield
Tier: 1
Quality: Rare
Enhancements: (2/2) Thorns: Deals  X* (7 * Tier Level) damage when Mob/Enemy hits a non-critical hit on you, where X is amount of slots used - USED 2 SLOTS
Description: A oval like shield that rests on the players forearm. Not needed to be held. With thorns like spikes protruding out of the surface of the shield.

 

ID# 58674

CD: 7 + 1 = 8

+1 Good Item | -1 Mat | +2 EXP

 

 

ID# 58675

CD: 7 + 1 = 8

+1 Good Item | -1 Mat | +2 EXP

 

 

Total EXP = 31/40 + 5 + 2 + 2 = 40/40 EXP

Leveled/Ranked Up: Apprentice Blacksmith >> Professional Blacksmith

40/80 EXP

46 Mats - 3 Mats = 43 Mats left

Edited by Khrysaor
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DAY 9:

Khrysaor was sitting outside the back of his store and relaxing under the sun. It was a long day, but he stood up and went back inside. Khrysaor needed to get down to making a few more crafts for the day. He could finally start to work on some armor, Khrysaor began the long work of shaping the ore into to look like a item that can be worn on the shoulder. He heated up the metal in the forge and when he let it out. The ore material started to transform into a perfect pair of shoulder guards.

Now he had to get to work on his last two ore pieces and he thought that if they turn out to be well made crafts he may just decide to keep them. First, he worked on a chest/breast plate heavy armor, and after hammering away at it in different angles. He was able to produce a perfect item.

Khrysaor's last craft for the day, and he first heated up his ore piece till it was completely melted then put the melted metal in a shield shaped tray. Letting it cool down for a few hours the mettalic liquid started hardening. Khrysaor then took it out and examined the shield. He looked at the stats and it turned out to be another perfect item produced.

 

ID# 58937

CD: 12 + 1 = 13

+1 Perfect Item |  -1 Mat | +8 EXP

Perfect Item: Chainmail ShoulderWrap (Shoulder Guard - Heavy Armor) - (APPROVED)

Spoiler

Name: Chainmail ShoulderWrap
Your Profession: Blacksmith
Your Rank: 3
ID:  58937
Roll: 13
Item Type: Heavy Armor
Tier: 1
Quality: Perfect
Enhancements: (3/3) Damage Mitigation: Removes (9 * Tier Level) points of damage from every hit to you for every slot used. No matter how much damage mitigation you have, however, you will always take at least 1 point of damage. 3 SLOTS USED
Description: Heavy armor that is worn on the shoulder. Made from chainmail metal. Many interlocking metal all held together, and black in color. Allows for easy mobility of the shoulder joint and flexibility.

 

ID# 58938

CD: 11 + 1 = 12

+1 Perfect Item |  -1 Mat | +8 EXP

Perfect Item: Steely Plate (Heavy Armor) - (APPROVED)

Spoiler

Name: Steely Plate
Your Profession: Blacksmith
Your Rank: 3
ID:  58938
Roll: 11 + 1 = 12
Item Type: Heavy Armor
Tier: 1
Quality: Perfect
Enhancements: (3/3)

Damage Mitigation: Removes (9 * Tier Level) points of damage from every hit to you for every slot used. No matter how much damage mitigation you have, however, you will always take at least 1 point of damage. 2 SLOTS USED

Regen: Heals you +(9 * Tier Level) per slot after every attack turn from your opponent on a CD roll of 6 or higher. 1 SLOT USED


Description: Nice even curved and flat body to the armor. Silver colored metal. Made of steel.

 

ID# 58939

CD: 12 + 1 = 13

+1 Perfect Item |  -1 Mat | +8 EXP

Perfect Item: Night's Fall (Shield) - (APPROVED)

Spoiler

Name: Night's Fall
Your Profession: Blacksmith
Your Rank: 3
ID:  58939
Roll: 12 + 1 = 13
Item Type: Shield
Tier: 1
Quality: Perfect
Enhancements: (3/3)

Thorns: Removes (9 * Tier Level) points of damage from every hit to you for every slot used. No matter how much damage mitigation you have, however, you will always take at least 1 point of damage. 2 SLOTS USED

RegenHeals you +(9 * Tier Level) per slot after every attack turn from your opponent on a CD roll of 6 or higher. 1 SLOT USED


Description: Diamond shaped shield. Length is long. Thicker in the center but as the metal goes outwards from center the thickness gradually becomes thinner. Black colored metal.

 

Total EXP = 40/80 + 8 + 8 + 8 = 64/80 EXP

43 - 3 = 40 Mats left

Edited by Khrysaor
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DAY 10:

Khrysaor opened his shop for the day and walked towards the back of the store where his forge lay. He took out four pieces of ore to get down to some work. He was going to be trying to create some specific crafts today. He went to his inventroy and brought out a trinket the Crescent Moon to lay on his work table. It was going to help him in his crafts. He started to get to work on his first ore piece, but after hammering it a few times it deformed and did not appear to even look like a sword. His second craft only came out to be a good item, but his last two came out to be perfects. A sword and a shied. at least now he knew he got the specifics of the sword right with what his friend wanted it to be.

 

ID# 59011

CD: 1 + 1 = 2

FAIL | -1 Mat

+1 EXP + 1 = 2 EXP

 

ID# 59012

CD: 5 + 1 = 6

+1 Good Item | -1 Mat

+2 EXP + 1 = 3 EXP

 

ID# 59013

CD: 11 + 1 = 12

+1 Perfect Item |  -1 Mat

+8 EXP + 1 = 9 EXP

 

Perfect Item - Embodiment of Apophis (NOT APPROVED)

Spoiler

Name: <<Embodiment of Apophis>>
Your Profession: Blacksmith
Your Rank: 3
ID
59013
Roll 11 + 1 = 12
Item Type: [Weapon – One Handed Curved Sword]
Tier: [1]
Quality: [Perfect]
Enhancements: [ Slot 1: +1 Damage, Slot 2 & 3: Paralysis]

Description: The <<Embodiment of Apophis>> is a <<One-Handed Curved Sword>> type weapon which resembles a fusion between the Japanese katana and the Persian Kilij, the blade being that of the Kilij whereas its guard and handle are those of a katana.

Parts

Blade:  

The blade is 27 inches long and the width of the blade stays narrow (with a slight taper) up until the last 30% of its length is wider and slightly more flared outward than is the rest of the blade. The finish on the leading (cutting) edge of blade (the entirety of which is razor sharp) slowly undulates where it has been put the quenching process. The rest of the blade excluding this undulating pattern is thicker and shows two parallel lines (in silver inlay) following the grain pattern of the metal used for the blade. These lines are composed of microscopic lightning shaped lines composed crystals of martensite embedded in a pearlite matrix. One side of the blade shows engraved hieroglyphs spelling out a paralysis curse and the other side sports the same curse engraved in Japanese characters, both in gold inlay. The body of the blade is made of black colored Wootz steel.

 

Spoiler

000375.jpg

 

Guard (and the part between the blade and the handle): 

 

Spoiler

Buy-Tsuba-Dragon-Solid-Copper-Brass-Tsub

 

The end part of the blade above the tang (the part that fits into the hollow of the handle) is covered with a wedge shaped metal collar that keeps the sword from falling out of the scabbard and to support the fittings below. This is followed by a large oval-shaped gold metal hand-guard with a silver inlay of the Yamata-no- Orochi (seven headed serpent monster in Japanese mythology) with washers in the form of Apep (Egyptian serpent demon of destruction) fitted above and below the hand-guard which in turn is fitted around a cap-like collar which surrounds the hollow end of the handle of this sword, thus securing the fitting of the tang of the blade into the hollow in the handle. Lastly there is a small peg which locks the tang of the blade into the handle.

The handle of this sword is 9 inches in length and is made of a single thick bar of gold metal. It is studded with small, diamond shaped nubs of gold metal for the purpose of increasing the grip on the handle. This handle is wrapped in navy blue colored silk which covers the nubs of gold metal on it. The handle’s end is encapsulated in a rectangular, thick black Wootz steel pommel.

 

Spoiler

Tsuka.JPG

 

Scabbard (Sheath):

 

Spoiler

Whosale-Katana-Fully-black-handle-black-

 

This is made of a hollowed out gold metal bar which has been molded to fit the blade inside it and has a protective fitting at the end made of a small but thick rectangular piece of black Wootz steel. About 3 inches or so below the opening of the scabbard (which has a brace to secure the blade inside itself the scabbard), there is a small knob around which is tied a thick navy blue silk cord which is used to link the scabbard to the belt. To finish the scabbard has silver inlay which depicts the form of Seiryuu the Azure Dragon of the East on one side and on the other side, there is another silver inlay which depicts Wadjet (a snake goddess in Egyptian mythology).

 

ID# 59014

CD: 12 + 1 = 13

+1 Perfect Item |  -1 Mat

+8 EXP + 1 = 9 EXP

 

Perfect Item = Night's Fall (NOT APPROVED)

Spoiler

Name: Night's Fall
Your Profession: Blacksmith
Your Rank: 3
ID:  59014
Roll: 12 + 1 = 13
Item Type: Shield
Tier: 1
Quality: Perfect
Enhancements: (3/3)

Thorns: Removes (9 * Tier Level) points of damage from every hit to you for every slot used. No matter how much damage mitigation you have, however, you will always take at least 1 point of damage. 2 SLOTS USED

RegenHeals you +(9 * Tier Level) per slot after every attack turn from your opponent on a CD roll of 6 or higher. 1 SLOT USED


Description: Diamond shaped shield. Length is long. Thicker in the center but as the metal goes outwards from center the thickness gradually becomes thinner. Black colored metal.

 

Total EXP = 64/80 + 2 + 3 + 9 + 9 = 87/80 EXP

Leveled/Ranked Up: Professional Blacksmith >> Experienced Blacksmith

83/160 EXP

40 Mats - 4 Mats = 36 Mats Left

 

Edited by Khrysaor
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(OOC: Will Come Back to it.)

 

ID# 59064

CD: 8 + 1 = 9

+1 Uncommon Item | -1 Mat

+3 EXP + 1 = 4 EXP

 

ID# 59065

CD: 8 + 1 = 9

+1 Uncommon Item | -1 Mat

+3 EXP + 1 = 4 EXP

 

ID# 59066

CD: 12 + 1 = 13

+1 Perfect Item |  -1 Mat

+8 EXP + 1 = 9 EXP

 

ID# 59067

CD: 2 + 1 = 3

FAIL | -1 Mat

+1 EXP + 1 = 2 EXP

 

Total EXP = 87/160 + 4 + 4 + 9 + 2 = 106/160 EXP

  36 Mats - 4 Mats = 32 Mats Left

Edited by Khrysaor
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  • 3 weeks later...

Hakai walked into the shop, glancing around at the items on display. There was a cool event that was supposed to go down soon, and she wanted to make sure that she survived it, especially since she had gotten that item. she didnt want it to get lost in the games coding or something. She pulled down a black chainmail shoulder piece and brought it to the front of the shop, passing 1400 col over the counter to him. "Thank you." She replied, donning the armor and making her way out of the shop.

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Khrysaor was sitting at the front counter dozing off, when he heard the chime of the front door. He looked and saw a player come in and look through the items that were on display. He saw her eyes light up. Khrysaor knew she was here to buy something so he got his counter ready, and when he saw her pick up the chainmail shoulderwrap armor, he was delighted that he got a huge sale today. He rung up the cost of the armor at 1400 Col, and she handed it to him. As the new owner of his first sale was leaving he called out, "Thanks for the buisiness, come again whenever you need anything new." Lhrysaor then went back to his chair where he was going to begin his nap. His last happy thoughts were about all the things he would use his Col. for.

 

+1400 Col.

-Chainmail ShoulderWrap

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OOC: Will Come back

 

ID# 60504

CD: 12 + 1 = 13

+1 Perfect Item |  -1 Mat

+8 EXP + 1 = 9 EXP

 

ID# 60505

CD: 3 + 1 = 4

+Bad Item | -1 Mat

+1 EXP + 1 = 2 EXP

 

ID# 60506

CD: 2 + 1 = 3

FAIL | -1 Mat

+1 EXP + 1 = 2 EXP

 

ID# 60507

CD: 2 + 1 = 3

FAIL | -1 Mat

+1 EXP + 1 = 2 EXP

 

Total EXP = 106/160 + 9 + 2 + 2 + 2 = 121/160 EXP

  32 Mats - 4 Mats = 28 Mats Left

 

 

Edited by Khrysaor
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  • 4 months later...

Bhairyuu had commissioned his good friend and trusted ally Khrysaor, one of the <<Blacksmiths>> he knew personally, to craft a custom-order sword some time ago and had left him with the blueprints for the sword which he had christened <<Embodiment of Apophis>>. Since that time, Bhairyuu had been waiting on pins and needles for his buddy Khrysaor to finish making the sword, all the while envisioning all the sweet adventures he could go on once he had that sword in his hand and not end up dead in some dank, dreary ditch somewhere. Finally, after what seemed like an eternity, he received a PM from Khrys informing him that the sword was finally completed and to hurry over to the shop as soon as possible. So, on that day, after quickly finishing his morning rituals, he headed out to the teleportation gate and announced in a clear voice

"Teleport! Floor 8!"

With that, in a blinding flash of bluish-white light, Bhairyuu was instantly sent over to Floor 8 and arrived at the corresponding teleport gate in the safe zone of that area, Florenthia Village. He looked around for a bit as he was intrigued by the rather curious way in which the village had been laid out, but did not spend more time checking out the sights. Instead, he followed the directions given to him by his friend Khrys and soon arrived at the stone path leading up to Khrys's shop, which to his surprise was a Japanese-style building. He slid the shoji door open and headed inside after spotting Khrys at the counter, immediately going up to him with a slight smirk on his thin lips, greeting him

"Yo, Khrys! How's it going? I heard you finally finished that custom-order sword I asked you to make and have it ready for me to take with me..."

Bhairyuu paused looking around for the sword on the public display shelves in the shop, but didnt find it there which puzzled him initially tll he realized a custom-order item would not be put on display like the other regular items. So he turned back to Khrys and asked

"So...where's it, bud?"

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