Jump to content

[F05] <<Arabian Nights>> First Night


Recommended Posts

Progressive Story/Quest Series
<<Arabian Nights>>

First Night: “It all began with a couple of words”

This quest takes place on Floor 5.
This quest is not repeatable after completion.

RMC8M6Y.png?1

Quest Background:
At dusk, on the fifth floor in a random Tavern located in Fortazela, you come across a NPC man named Ali, who drinks his sorrow at a bar. If you engage him in conversation he will start telling an unreal/fantastic story about how he found a secret cave full of gold and wondrous items. If you inquire why he is here drinking alone and sad, instead of partying in some extravagant way, he will tell you that the cave belongs to thieves and that they already captured his brother when the two tried to enter the cave.”It all began with a couple of words” he says on a slip of a tongue quickly getting nervous as he realised what he revealed until now. Then he will ask if you can go and save his brother Cassin that to his knowledge, was captured by the thieves and as a reward he says he will give you a nice sum of money if you bring him back. The coordinates for an ordinary thieves hideout are sent to you. A quest confirmation window shortly follows, appearing in his immediate vicinity, will you accept it?

Route options:

  1. (Hero route) - Save Ali’s brother and safely escort him back to the tavern.
  2. (Killer route) - Kill Ali’s brother for his golden ring that he hid from the bandits, but equips after being freed and become an Orange Player, as Cassin puts all his trust in his rescuers.
  • The thread creator chooses the route in his initial post, the rest of the participants agree with his decission by replying to the thread.
  • Regardless of the chosen route, players still need to kill/bypass all thieves.
  • At the end of the thread before locking, a staff member will roll and post the roll ID. This roll will be used in the later parts of this quest series.

 

Requirements:

  1. Thread must have at least 1 completed page of roleplaying. (20+ posts).

  2. Must roleplay talking to Ali at the Tavern before you accept the quest from him and after you return to the tavern to claim the rewards, in min. 3 posts. (in total, overall)

  3. Fight against the primary group(s) of thieves, rescue or kill Ali’s brother Cassim (depending on route options), then defeat the secondary group(s) of thieves when you return. (more information below)

  4. Any number of players can be take part in this quest. A party constitutes of 4 players max. If there is more than one party, the bandit number multiplies accordingly:
    Total number of bandits = 6*(number of parties)
    4*(number of parties) before freeing Cassim + 2*(number of parties) on the way back to Ali
    Note#1: Multiple parties may only be formed when there are more than 4 players participating on this quest.

  5. In posts which contain multiple rolls for player and mobs, the roll order is as the following: Player roll -> Thief(s) roll.

 

Quest Mob Information:

             jjAS6MPm.jpg

<<Thief>> - A masked NPC in shady clothing of sand-like color wielding a dagger. Receives its(their) own dice roll!
When rolling for a thief or a group of thieves, make sure to use your own username. If you decide to do one roll for a group, the dice apply to every member of the group.
Example: on a successful hit for 'Tri Pierce' each bandit will use that specific sword art on the player with most hate in the party. In case that 2 or more players have the same highest amount of hate, the thieves will split equally in and attack those players.

Note#2: You CANNOT modify the preset stats for the thieves. 
If this quest is taken as a Solo Party, the player can fight the bandits one after another using stealth mechanics. In a PP/OP the thieves spawn in groups.

Note#3: In a PP/OP, a player may attempt to skip fighting the thieves if they have invested at least 1 rank in the 'Sneak and Hide' skill; by applying the stealth mechanics. A player will still need to roll X number of times, one for each mob he/she tries to bypass. A player may try to act as bait for the group, if the thief's LD is higher than the player's 'Stealth Rating', the thief will attack the player (using that same roll dices) without alerting the other thief(s), making it possible to kill the mobs one by one. If a player bypasses any number of the required thieves, he/she can still go back and help the rest of the team; or try to bypass all, then leave the thread and finish the quest. Cassim must still be alive if this mechanic is used in the (Hero route).

Note#3A: If a player gets attacked by a thief while the rest of the team(s) fight, the player needs to fight the thieve alone until the rest finish their own fights. If a player has succeeded in getting past all the thieves, he/she will receive the rewards upon completing the quest, even if the rest of the team fails/dies. In this situation if the player is the only one to live he is allowed to double post until completing the quest.

Stats: 

  • Health: 135 / Damage Mitigation: 25 / Accuracy: 1 / Savvy: 1 
  • Basic Damage: 6 (7 on a natural BD of 9 , 8 on a natural 10 BD of 10)

Available Sword Arts / Conditions (Thief dice):
Bandits don't have an energy bar but they will use sword arts with every successful hit.

  • Side Bite - 2*(Basic Damage) / [On a successful hit, CD roll 1-4]
  • Infinite - 5*(Basic Damage) / [On a successful hit, CD roll 5-8]
  • Tri Pierce - 3*(Basic Damage) / [On a successful hit, CD roll 9-10]
  • Armor Pierce - 1*(Basic Damage) & Stun / [On a successful hit, CD roll 11-12, MD roll 1-5]
  • Shadow Stitch - 6*(Basic Damage) / [On a successful hit, CD roll 11-12, MD roll 6-10]

 

Rewards:

  1. (Hero route) - 15,000 Col & 2 SP.
  2. (Killer route) - 15,000 Col & 2 SPCassin's Golden Ring [Tier 1, Unique Trinket]: '+2 Loot Die, +1 Sneak and Hide Skill Rank.'
  • Cassin's Golden Ring is given only to those that kill him and earn the orange cursor, he has no actual stats so if a group of player should attack and kill him via RP, the whole party would turn orange and be rewarded with the ring. Those who leave the party and don't attack Cassin received neither the ring or gain the orange PK cursor, even if they take part on the Killer route. The item cannot be traded as it's a unique quest reward.
  • The completion of this quest will be a prerequisite for continuing the series.
  • Col and SP awarded to all players partaking in the quest. 

 

Quest Ending Description/Dialogue:

  1. (Hero route) - "Brother!!!" will be the first thing Ali shouts at the sight of his kindred, right before rushing to hug the one he thought off as probably dead. After the emotional reunion scene ends, Ali comes to you and places a large pouch filled with Col coins next to you "I can't thank you enough for this. I won't forget what you did for me, please accept this as a small token of my gratitude." he adds with a joyful expression. With one more "Thank you!" he goes to his brother and celebrate his return with opulence. If in any moment you ask him where he has all that money, he will become hesitant and try to avoid the subject, ultimately leaving the tavern/inn with his brother. In the same time, the Quest Ending Window pops in front of you, displaying your hard earned rewards. The col reward could act as potential proof that the 'cave of wonders' he talked about in his drunken state, when you first meet, could be real.
     
  2. (Killer route) - "I..... I see..." comes a faded response from Ali as his facial expression changes to one of grievance at the sight of only you (and your group) entering the tavern. He gulps the remaining of his drink then orders another one as he listens to what you have to say. At the end he says nothing and after taking a quick glance at you, he leaves. In the same time, the Quest Ending Window pops in front of you, displaying your hard earned rewards. The col reward could act as potential proof that the 'cave of wonders' he talked about in his drunken state, when you first meet, could be real.

 

Recommended Level: 15-20
Taking on this quest with multiple players is recommended and encouraged.

Credits: Quest concept borrowed from the ‘One Thousand and One Nights’ Middle Eastern and South Asian stories and folktales. This quest is based on the "Ali Baba and the Forty Thieves" tale. It does not follow the story to the letter but has common elements.

Link to post
Share on other sites
  • 4 weeks later...
  • 5 weeks later...
  • 4 weeks later...
  • 2 months later...
  • 2 weeks later...
  • 3 weeks later...
  • 5 weeks later...
  • 1 year later...
  • 1 month later...
  • 2 months later...
Guest
This topic is now closed to further replies.
×
×
  • Create New...