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Loot Minimum Change


Loot Minimum Change  

12 members have voted

  1. 1. Is the loot minimum requirement change a good idea?

    • Yes
    • No
      0
    • Damien, go jump off Aincrad!


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Proposing an idea for a change to the current loot minimum monster HP and Damage guidelines!!!!

 

I was thinking, out of all the overhealth potions, skills, mods, etc. that increase HP, that HP should stay out of the loot minimum as that could be a player type of build. I propose it should be based off player level, to allow players to actually use overhealth potions without facing the major downfall of high increased damage of an opponent. 

 

These are the same as what they would currently be if all players health was just their base level health, so nothing different than it currently is really. 
HPX * 10
DMG: X * 4
(X = Level of the highest leveled player)

 

This would be equivalent to the current system if the players in question had no boosts to HP whatsoever.

 

So feel free to comment your opinions! :3

 

EDIT(s):

@Hikoru No, no I will not jump off Aincrad. xP

Edited by Damien
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