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Face Claim: YoRHa No.2 Type B - NieR: Automata

Profile
Username: Volcanic
Real name: Ashley "Ash" Winters
Age: 19
Gender: Female
Height: 5'4"
Weight: 135 lbs.

History
Ash is the daughter of an American novelist and single father. Though not the most successful writer, her father had managed to eke out a decent living writing mystery novels for young adults and adults in a variety of series, with a published roster of around fifteen books in twenty-five years. As such, Ash found herself inundated with knowledge of English and creative writing, but herself had not developed her father's sense of actually being able to write a cohesive story. But she was a skilled wordsmith of her own right, and instead chose to work in the legal field, pursuing a career as a lawyer. In the modern day, she attends college in the United States but often travels with her father across the globe as he researches settings for his books and news cases for a muse to write about. An avid gamer in her free time, Ash would often be found playing handheld games on their travels, picking up a variety of games from different regions, and mobile games that could often only be found and downloaded in the place that they were visiting.

It was during one of their visits to Tokyo that she found out about the news of a revolutionary new video game platform called the NerveGear. Though she was not much of an MMO gamer, she couldn't resist the urge to play a revolutionary regional release, as was her desire for all her other games. Her father discussed this with his agent, and they managed to find a game store that still had an opportunity to purchase a NerveGear, provided they were willing to camp out a bit for it. And so, Ash and her father spent some quality time together as they waited in line with the various other fans of the game, Sword Art Online, many of which participated in the beta. These people talked to Ash excitedly about their experience and how great the game was, which ultimately ended up as gibberish to her father, and she had to translate many of the terms and various nuances to the writer.

When the wait was finally over, they set everything up in the hotel, and Ash laid down to play the game. Despite them having some difficulty starting it up at first, her father's agent managed to translate the Japanese enough to get Ash to the point of uttering the fateful words, "Link start!" Before any of them knew it, their Japanese vacation suddenly got a lot longer.

Personality
Ash is a reserved young woman but is very well spoken when the need arises. She often won't speak first where it isn't warranted but will speak openly if someone else opens the conversation. In the sake of an argument, Ash prefers to have her research done before saying anything, and will often keep silent on matters she isn't completely knowledgeable about.

Given that she travels often with her father, she has not found herself very romantically inclined, though the idea of romance intrigues her. She has a schoolgirl's idea of romance though, thanks to her father and his books, often taking an almost Hollywood approach to what few relationships she has been in. These have not lasted long enough for her to realize that this isn't how love really works, and all too soon she had to leave on yet another trip, breaking what little love she may have thought she found.

She can be a bit forgetful at times, though this usually applies primarily to names and numbers, with her having the most trouble putting names to faces and remembering things such as anniversaries and birthdays. Her memory works best when she has landmarks to work with, and she is actually very skilled at reading maps, much to her father's delight, seeing as the man is utterly incapable of finding his way without her or his agent, map or no.

In terms of work ethic, she is a bit of a procrastinator, but when it comes to completing actual legal schoolwork, she gets it done quickly and concisely, with that being the only thing in school she truly takes an interest in. This has made her general education classes in college particularly difficult for her, but she looks forward to the years where she is studying law almost full time and interning at a law firm.

Virtues

  • Well Spoken - Thanks to her father and his editor, Ash has an abnormally good grasp of the English language, and is a skilled wordsmith in her own right. Though she is rather incapable of writing a full cohesive story on her own, this has served her well when both creating and understanding legal arguments in her studies. In both high school and college, this has served her well in speech and debate as well, winning her some first place prizes in various competitions across the United States.
  • Meticulous - Law is a very organized and very carefully worded medium, and one does not study it, much less find enjoyment in it, unless that person is equally as organized and meticulous in upholding its values. Ash is one of those people, and the type of person her father calls upon as a second opinion to his lawyer when going over contracts, publishing deals, and copyright and trademark agreements. He even pays her a consultation fee, and her meticulous nature has allowed her to catch things that even his lawyer has missed, much to her father's relief at times.
  • Globetrotter - There aren't many first world countries and locations that Ash hasn't been able to visit, thanks to her father's writing, and as such she has a lot of experience with locations and cultures. Though one would think that with her mastery of the English language, she would be able to learn other languages with some ease, her and her father actually rely on her father's agent, who worked as a translator for a variety of languages before turning to become a full-time agent to her father and other novelists across the globe. Ash has been able to pick up bits and pieces of various languages thanks to this but focuses mostly on the various cultures of the places she visits. To this day, her favorite cultures outside of the U.S. are Greek and Japanese.


Flaws

  • Forgetful - Ash has a tendency to forget certain things, most often in the case of names and numbers. Though in all cases, her memory isn't the best, and she does her best when she has a script to read off of or a calendar or map in front of her. Often times, for her speeches and debates, which often require a lot of memorization, she'll take much more time than the usual person to actually commit the details to memory, and sometimes only with the help of mnemonic devices. Her memory often does best when she has landmarks to deal with when navigating without the use of a map, and she has had her father help her with cue cards at times during important speech competitions just to ensure she can get through it smoothly. She knows that one of her biggest battles as a lawyer will be her memory.
  • Reserved - Ash doesn't like to make the first move. To the point that she will often watch a train wreck happen rather than step in to stop it before it does. Often, her father has to approach her for help, even when she knows he needs it beforehand, and that's her closest family member. She will barely bat an eyelash at a stranger needing help, sometimes even if they ask, simply because she wouldn't want to be involved. This has also lost her a few debates, as she often waits for her opponent to make a move so that she can react, rather than taking the stage and creating the argument that might have otherwise gained her a victory.
  • Lonely Traveler - Though she did attend public school, and attends a public college, she often has found it hard to make long term friends due to her constant travels throughout her life. Her father would refrain from taking her with him on vacation during the school year, and Ash would often make friends, but when she left for another long term vacation she would lose contact with them, only to start over again the next year. Ash being the forgetful sort, she often never remembered their names or got their numbers. In reality, the most basis Ash had to work with was her father's stories on making friends and having romance, which led to a very fictional sort of time with what friends and lovers she could find and lead to her not truly knowing what real friendships and love is like. Her closest friends are honestly her father and his agent and editor, who are the only constants in her life.


Profession

Stats
Level: 4
Hit Points: 80
Energy: 8
One-Handed Curved Sword Base Damage: 2
Unarmed Base Damage: 1

Sword Arts Known
One-Handed Curved Sword
Rank 1

  • Reaver - 1x1 - (1 Energy) - A basic sword art slashing vertically.
  • Fell Crescent - 1x1 - Stun - (4 Energy) - A charge-type sword art that delivers a downward blow and covers a distance of 4 meters in 0.4 seconds.
  • Rage Blow - 2x1 - (2 Energy) - A basic sword art slashing horizontally.


Skills
Weapon skills

  • One-Handed Curved Sword - Rank 1: Novice

SP Available: 9
SP Used: 5
Skill Slots Available: 2
Skill Slots Used: 1


Inventory

  • 800 Col
  • One-handed Iron Scimitar
  • Basic Cloth Armor
  • 40 HP Health Potion (5)
  • +1 Damage Potion
  • +50 Temp HP Potion


Roleplays

Edited by Volcanic
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