Jump to content
  • Announcements

    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
      _______________________________________________________________________________________________________________________________________________


      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      [Live] 2.5.0 Patch Notes   10/02/2017

      <<2.5.0 Patch Notes>> Main Guide: The main rules/tutorial section has been rewritten. Resources: A Resources section has been added. This contains reference material such as the SP/Level chart, Skills list, Enhancement list, individual profession stats, and a new FAQ. General Rule Changes: Word count requirement in Merchants & Shops section has been reduced to 100 from 150. Col logs are no longer required to include in journals. The Banker system will be used to track currency/materials going forward. New characters and Rebirth characters may choose a Starter Package containing a variety of basic equipment, col, materials, and/or potions. NK/KE tags have been removed. The table for SP gain based on the number of players in a thread has been removed. SP gain is now issued at 1 SP per 3 posts, up to the number of completed pages. (e.g. 3 SP for three pages, requires at least 9 posts) A Skill Refunding System has been added. Players may now pay a col cost to remove known skills and receive a refund of the invested SP. Rules on vanity items have been clarified. Health regeneration outside of combat has been adjusted to (10 * Tier) per post. Stealth and Stealth Detection no longer have a base rating for players. Both now use a LD roll plus a Stealth Rating/Stealth Detection modifier. NPCs and monsters still utilize a base rating (10 as a baseline for player-created mobs). 'Using cover' no longer adds to Stealth Rating. Low light or darkness conditions grant a +1 to Stealth Rating, down from +2. Switch has been added as a game mechanic (no longer a skill). Players may call for a Switch when landing a successful attack. If the Switching player also lands an attack, a Switch is performed and the two players may immediately swap hate values. Players are required to post their level, stats, equipment, skills, etc., in their first post in a thread. This should be a snapshot of your character and should not be changed after the initial post. Players are still allowed to declare their characters at a lower level or with fewer items than what they currently have, but may not claim items that have not been approved or were obtained in an unlocked thread. Turn order rules have been modified slightly to reflect the leniency of Boss Raid combat. Players may post in any order so long as each player and the enemy has gotten one action in a single round. Outside of Boss Raids, parties may have a maximum of 4 players. Combat with more than 4 players should follow a Group order similar to boss raids. When fighting multiple enemies, players must now make individual rolls for each mob. This applies to both making attacks against multiple enemies and multiple enemies making attacks. One roll no longer applies to/for all targets. The Running Away mechanic has been updated. Running away from combat now uses a LD roll with a set of situational modifiers. The col/material values and frequency in the loot table have been adjusted. Labyrinth searching rules have been adjusted. The map fragment system has been removed. Bonus rewards for scouting and defeating the field boss have been adjusted. Housing and Guild Halls have been completely revamped. PvP rules have been adjusted. Players must make an initiative roll when engaging in combat with other players. The extended Player Killing rules/restrictions have been removed. Rules on player cursor colors have been expanded. There is now a strike system for criminal infractions that would cause a player's cursor to turn orange. Killing a green player outside of a duel now results in a permanent orange cursor. An NPC Guard mechanic has been added. Orange players may now enter safe zones, but must stealth/run from guards in certain safe zones. NPC guards have a Stealth Detection rating equal to (Floor / 3), rounded down. Added more detail to character death rules. The RGQ system has been removed. Crafting Changes: Fishing as a profession has been removed. It is now a skill. The CD result chart has been adjusted across all professions (except Merchant). Good and Bad quality items have been removed from the CD result chart. Salvage chances have been adjusted. Alchemists now have a chance to salvage one or both materials when attempting to craft crystals. Crafting Die tools no longer have an effect. Consumables, familiars, housing, and some items still provide EXP and Crafting Attempt bonuses. The process of crafting Feasts has changed slightly. Cooks may now take 3 identical food items and spend two materials to combine them into a Feast. A Feast can be used in a thread to provide that enhancement to up to six players. Artisan craftable item types have been modified (Trinkets, Jewelry, Sculptures). The buffs they can provide are largely unchanged. Alchemist craftable item types have been modified (Salves, Potions, Crystals). The buffs they can provide are largely unchanged. Skill Changes: Extended Weight Limit Removed Ranks - 15 SP cost Now adds +3 Battle Ready Inventory slots Adjusted Mod: Large Pockets Now has 3 Ranks Cost set to 5/3/2 SP (10 total for Rank 3) Now increases single Battle Ready Inventory slots to 7/10/15 Removed 'Larger Pockets' and 'Largest Pockets' mods New Skill: Fishing Cost: 10 SP Effect: Use a dice roll to fish something up based on a natural CD result: Gatherer Now has a chance to yield 1-3 bonus materials based on a natural CD result Sneak & Hide Renamed to 'Hiding' Now grants +1 Stealth Rating per rank New Rank 3 Mod: Untraceable Cost: 9 SP Effect: Negates the effect of the Tracking skill against the user. New Rank 3 Mod: Blindside Cost: 9 SP Effect: Gain +2 Stealth Rating. Natural BD rolls of 9-10 reduce the target's accuracy by 1 for one turn when attacking from stealth. New Rank 5 Mod: Vanish Cost: 12 SP Cooldown: 5 Turns Effect: Allows the use of a post action to re-enter stealth while in combat. Getting a killing blow on an enemy allows Vanish to activate without using a post action. Search & Detect Renamed to 'Searching' Now also grants +1 Stealth Detection per rank Mod: Night Vision Now requires Rank 1, down from Rank 3 Cost reduced to 5 SP, from 9 Mod: Reveal Now also grants +2 LD when searching for Labyrinths and allows Labyrinth searches at 15 posts. Mod: Tracking Now requires Rank 3, down from Rank 5 Cost reduced to 12 SP, from 15 Tracking requirements for monsters, players, and NPCs have been clarified. Mod: Detect Cost reduced to 9 SP, from 15 No longer uses or affects Tracking. Now Grants +2 Stealth Detection. Grants +1 LD when searching for sub-dungeons and labyrinths Battle Healing Now recovers 1% of max HP per rank, instead of (Rank * 5 * Tier) Mod: Emergency Recovery Cost reduced to 10 SP, from 15 Now recovers 10% of max HP, down from 25% Block MIT gained is now set per rank: 5/8/12/18/25, down from 1 MIT per SP invested. New Rank 3 Mod: Shield Bash Cost: 10 SP Cooldown: 2 Turns Energy Cost: 10 Energy Effect: Make an attack with an equipped shield. On a hit, deals (Base * 10) damage, stuns the enemy for one turn, and applies paralyze/thorns/flame thorns enhancements present on the shield. Note: When calculating Base Damage for Shield Bash, Weapon Skills do not apply. Mod: Safe Guard Reworked into 'Rampart' Added a 5 turn cooldown Added energy cost of 8 Now uses a post action to reduce final damage that would be dealt to you by 25% (rounded down). Effect lasts until the beginning of your next turn. Energist Removed Ranks - 12 SP cost Now adds (5 * Tier) to total energy, instead of (Rank * 2) Howl Added energy cost of 10 Mod: Focused Howl Added energy cost of 8 Parry Increased SP cost to 12, up from 10 Added a 1 turn cooldown Energy cost has been fixed at 5, instead of (2 * enemies parried) 50% damage reduction has been specified to apply to the final damage (after mitigation). Effect applies to the next attack against the user, and cannot reduce damage from multiple enemies at once. Mod: Vengeful Riposte Increased SP cost to 12, up from 10 Added a 3 turn cooldown Damage reflected is now 50% of raw damage, up from 25% of damage taken. This damage can still be mitigated. Switch Skill has been removed. Two-Handed Weapons The +2 DMG bonus for 2H weapons has been clarified in the first rank of 2H weapon skills. All Weapons The Ferocity and Finesse mods have been condensed into a single description. You must still specify the weapon type when acquiring the mod(s). Mod: Ferocity Rank requirement set to 3, instead of ranging from 1-5 Now increases base damage of all sword arts for the chosen weapon by 1. Mod: Finesse Rank requirement set to 3, instead of ranging from 1-5 Now has 3 Ranks Cost adjusted to 5/3/2 SP (10 total for Rank 3), down from 15 at Rank 5 Now reduces energy cost of all sword arts for the chosen weapon by an amount equal to its rank. Mod: Quick Change Cooldown reduced to 3 turns, down from 5 Now allows the user to swap, equip, or unequip a weapon in their Battle Ready Inventory. Mod: Stamina Now reduces the energy cost of all attacks by 1. Heavy Armor Increased the amount of MIT gained to 8>12>18>25>35, up from 3>7>12>20>30 Mod: Athletics Bonus health increased to (15 * Tier), up from 15 Mod: Stonewall Bonus health has been adjusted to (15 * Tier), instead of equal to mitigation from other skills. Now also grants 10 MIT when wearing heavy armor Now also reduces damage taken from damage over time effects by 25% (rounded down) when wearing heavy armor. Light Armor Adjusted the amount of MIT gained to 5>8>12>18>25, down from 3>7>12>20>30 Mod: Athletics Bonus health adjusted to (10 * Tier), from 15 Familiar Mastery 'Accurate' now has 3 ranks. 'Assistant' now provides bonus EXP (crafting attempts at max profession rank) instead of CD. Meditation Removed Ranks - 8 SP cost Added a 5 turn cooldown Now recovers (3 * Tier) energy. Getting hit by an attack before the beginning of your next turn reduces the energy recovered to (2 * Tier). Survival Added 3 SP cost Increases out of combat health regeneration to (15 * Tier), instead of 20. Enhancement Changes: Life Steal has been renamed to Vampiric. The Crafting Die enhancement has been removed. Alchemist and Artisan item types for enhancements have been modified. Sword Art Changes: Multipliers have been simplified to a single number (x6) from the two-part formula (2x3). Several descriptions have been updated. Quest Changes: The 'Redemption' quest has been revamped. The level and repeatable restrictions have been adjusted to affect only the bonus SP rewards: The First Few Lessons Are Free The Second Lesson is Also Free The Third Lesson is Just As Free The Fourth Lesson is Actually Free The Venemous Warg Repeating the 'Earning a Living' quest now allows a player to change their profession. Changing professions will reset experience to 0. Repeat completions of the Earning a Living quest will only award bonus materials if the quest-taker is changing their profession. The following quests have been removed: «Witch of the West and the Three Treasures: T.M.H & S.B.» «Witch of the West and the Three Treasures: T.L.C.» «Witch of the West and the Three Treasures «The Falling of Tagas» Housing Changes: The cost and size of Player Housing is now determined by a 'plot size'. The plot size dictates how many room slots, yard slots, and stories a house can have as well as the initial cost when purchasing. Purchasing a PK-accessible home (outside of a safe zone) has an additional cost. Buffs from Guild Halls/Player Housing now comes from the type of room, rather than furniture. Certain rooms for Player Housing have upgrades. Player Housing buffs must be assigned to a player. Home owners may use the Housing Evaluation topic to re-assign a room's player(s) once every 30 days. New/Rebirth Character Changes: Players who have submitted a new or rebirth character journal for approval in the past 30 days are eligible to add one of the starting bundles. <<2.5 Update Survival Guide>> Skills: If you spent more than 15 SP on the Extended Weight Limit skill, refund any SP over 15. If you have spent less than 15 SP, the skill is inactive until a total of 15 is invested. If you spent more than 12 SP on the Energist skill, refund any SP over 12. If you have spent less than 12 SP, the skill is inactive until a total of 12 is invested. If you spent more than 8 SP on the Meditation skill, refund any SP over 8. If you have spent less than 8 SP, the skill is inactive until a total of 8 is invested. If you have the Parry skill, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you have the Survival skill, you must spend 3 SP to continue using it. Otherwise, it is inactive until a total of 3 is invested. If you had the Switch skill, remove it and refund 10 SP. Mods: If you have the Detect mod, keep it and refund 6 SP. If you have the Tracking mod, keep it and refund 3 SP. If you have the Emergency Recovery mod, keep it and refund 5 SP. If you had Rank 1 or 2 of the Ferocity mod, lose it and receive a refund of the SP spent. If you had Rank 3 or 4 of the Ferocity mod, you must spend 6 or 3 SP to continue using it. Otherwise, it is inactive until a total of 15 is invested. If you spent more than 10 SP on the Finesse mod, refund any SP over 10. If you have the Large Pockets mod, you must spend 1 SP to continue using it. Otherwise, it is inactive until a total of 10 is invested. If you had the Larger Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 2 SP. If you had the Largest Pockets mod, it becomes the new Large Pockets mod and you receive a refund of 5 SP. If you have the Night Vision mod, keep it and refund 4 SP. If you have the Vengeful Riposte mod, you must spend 2 SP to continue using it. Otherwise, it is inactive until a total of 12 is invested. Professions: If you had the Fishing profession, all EXP may be transferred to any other profession. If you had a Tool with the 'Crafting Die' enhancement, you may post it for re-evaluation with the Ambition or Crafting Attempt enhancement (item name/description may not change). If you retake the Earning a Living quest in order to change professions, your EXP resets to 0 for the new profession. Edit your existing shop thread with your new profession information. Housing: Existing Guild Halls and Player Housing have been removed. They may be repurchased through the Housing Evaluation template. Players who previously bought a home or hall have been reimbursed for the total col cost in their original housing application. If a guild had shared col lost due to the removal of a guild hall, PM the details to @Teion for review/reimbursement.
    • Aereth

      2.5.2 New Mechanic: Thread Invasion/Protected Threads   11/08/2017

      Hello Players,
      Once again your feedback is needed, so head over to the thread and tell us what you think. LINK  
Telrenya

[PP-F1] <<The Second Lesson>> Clash of Personality

Recommended Posts

'Alright, come on, it can't be that bad.' Telrenya thought to herself as she paced back and forth. The woman had been standing outside of Lyle Tealeaf's blacksmith shop for a few minutes now, and at least a couple of other players had already cast strange looks her way as they passed by. 'How hard can a solo quest be? You just go in there, accept the quest, and do it. Easy!' With how she was acting, it wasn't hard to believe that Telrenya had gotten the few levels that she had without embarking on a single quest by herself. The blonde continued to try to work up the courage to enter the shop, pacing back and forth on the side of the street beside the shop's doors. Oblivious to her surroundings, the woman got much too close to a corner without paying any attention to who or what might be on the other side. Without warning, Telrenya collided with another player, stumbling to the side as she struggled to keep herself from falling over with the impact. "Ah! S-sorry!" She exclaimed once she had realized the situation before her. The woman's brown eyes fell upon the long, bright red hair that Embers sported, captivated for a single moment by its vibrance before she looked the woman in the eyes, a dark shade of pink creeping to the surface of her cheeks.

@Embers

Share this post


Link to post
Share on other sites

The second quest, another staple of beginners. It was on her 'to-do' list and the girl had put it off for too long. It was one of the safest ways to level up, and while she loathed the levelling system, she had to bend to it. Until it served her of course. Everything would eventually. Lost in her mind with a dark grin of ruling this pathetic world and hitting a corner, she ran straight into someone. Unprepared for the collision, she hit the ground with a 'thud'. Swearing violently, she looked up at the one responsible. Another girl with blonde hair and, green eyes? She couldn't tell from this distance. She brushed her burning hair out of her eyes, which appeared a dull amber colour. But within them, Telrenya would see the same as everyone else. The spark of wild emotions, threatening to ignite at any moment.

"Just watch it" She replied, dragging herself up to her feet and stretching out. She took a long proper look at the person she ran into. They looked low leveled, just like her. Meaning surely there was one conclusion. They were here to see Tealeaf. A snicker escaped her throat at the sheer stupidity of the name. She Didn't offer the other girl a hand up, after all, they didn't need help up right? No damage, no pain, no worry. 

"You were too see Tealeaf too eh? What a stupid name, even for an NPCShe remarked casually leaning on the blacksmith, before realizing something and smirking a dark smirk "If you are, wanna join up? Be a hella-more interesting doing it with someone than alone, whatever the hell is needed from us. Whatcha-say Blondie?" 

@Telrenya

Edited by Embers

Share this post


Link to post
Share on other sites

Telrenya froze up like a gazelle standing before a cheetah. She felt the urge to apologize again and hide welling up inside of her before the woman in front of her snickered. 'Huh?' Now she was simply confused. The player had taken a casual stance, changing the topic to the building they both stood outside of and the quest that the NPC inside would offer them. Telrenya blinked at Embers' proposal. "O-oh, uhm," Was she being friendly? If so, she had an interesting way of addressing people. Or was there something else going on that she was simply too naive to understand? She averted her gaze, unable to look the woman in her sharp amber eyes.

"Sure, uhh... I didn't really want to go alone, so..." She had nothing else prepared to say, and so her sentence trailed off into silence. 'Oh God, why am I so awkward, this is terrible!' She mentally scolded herself. 'I don't want to make her mad... I already knocked her over and now I'm stammering at her like an idiot.

Share this post


Link to post
Share on other sites

Embers watched the blonde girl intensely, or it appeared that way with the ignition within her eyes. In reality, she was simple curious. These quests themselves weren't too difficult, after all, they were basically the 'tutorial' in any other game. So completing them alone was easy to do, albeit boring if you were alone. While she was certain she could do the quest alone, why not have someone to chat with while she did it. The girl, as she accepted the offer, seemed to...Timid! Was she afraid because they'd ran into eachother, was that it? It was her only guess, and left her somewhat frustrated. Yes, it was annoying, but neither of them were injured so who cares. 

"Come on then" Embers said confidently and loudly, tilting her head in a motion that said 'come along'. The girl herself stood up away from the wal she'd been leaning on, and was about to head into the blacksmith to find out whatever this quest intailed, when she paused and turned to face the other girl "Oh, forgot to ask your name again huh? It's Embers" She said introducing herself

Share this post


Link to post
Share on other sites

Embers had taken the lead and urged her along, but not before stopping to give Telrenya her name. "Oh, I'm Telrenya." She answered simply. As if she had forgotten to do so a moment early, the woman gave a small, quick bow to the tall redhead before trotting along to follow her into the smithy.

A heavy hammer striking hot metal was the first sound to reach their ears. Lyle stood, leaned over an anvil as he worked on what looked like it would become another one of the basic weapons that lined the walls of his shop. When the door had been pushed open, the man looked over his shoulder and spoke up with a gruff voice. "So, you've finally returned!" He let out a low, rumbling chuckle with his words. It wasn't clear if the NPC was addressing one or both of the players, but he continued with his scripted dialogue before they had the chance to get a word in. "Ready to help me out with those boar tusks, are you? Remember, I'll make it worth your while with a free piece of equipment. One for each if 'ya each get me a fair share." He briefly explained the quest objective. When the man fell silent, he went back to hammering away at his work as a small dialogue window appeared before either of the women, prompting to accept or decline the quest. Without much thought, Telrenya lifted her hand and pressed the blue circle to accept. "Killing boars, huh..." She mumbled in a small voice. Her eyes naturally trailed over to Embers, who she was now fully considering the leader between them. Curiosity got the better of her, and she quickly began to wonder what kind of skills and weapon she would see the woman using in combat.

Share this post


Link to post
Share on other sites

Telrenya huh? So that was blondies name. Hopefully she'd remember it, after all, Blondie was such a boring generic nickname and she hoped she wouldn't use it for her. Still, another mental battle for another time. She lead them into the blacksmith, and had to fight the urge to snicker at the sheer stupidity of his name. TEALEAF! Oh what a stupid name, next thing she'd know, his brother was called 'Coffiebean' or something just as stupid. 

The NPC explained the task, the murder of at least 3 boars where they needed to take the tusks. It didn't sound too hard, assuming the boars were weak. They had to be right, after all, this was a beginners quest. It wasn't designed to kill them, simple to challenge them. She glanced at the weapon on her back, her large Two-Handed Battle Axe. She did allow herself to wonder about her friend, what weapon she had. What skill she'd put in it. The girl herself seem to, soft, like if you ran into her hard enough she'd shatter like glass. Shame really, maybe she had a spine, maybe she had to grow it. Only one way to find out.

Embers accepted the quest, and kicked open the door before her snickering got the better of her, and the laughter erupted out of her "Oh god-damn it! haha, Blood Tealeaf! Ohh what a stupid last name!" It took her many moments to catch her breath, and she threw a lazy glance over at Telrenya as if to confirm if the girl was following her. 

Share this post


Link to post
Share on other sites

It wasn't until Telrenya followed after Embers and they left the shop that she caught sight of the weapon sheathed at her back. Befitting of her height, the red-head sported a broad axe with a long handle. The weapon was certainly intimidating, but also somehow fitting. She didn't have time to dwell on the item for long before her teammate's sudden laughter gave her a small start. She exclaimed the NPC's name, and Telrenya finally put two and two together to understand what had caused the woman to burst with laughter. She hadn't really given much thought to NPC names. Most of them were of a generic fantasy-sort, or even just plain names. 'Lyle' on its own was pretty forgetful, she thought. But the name 'Tealeaf' did seem a bit funny, and least for a man of his stature and profession. Telrenya found herself chuckling a bit as she thought the name was more befitting of the alchemist she had encountered from the first in the quest chain.

Coincidentally, she met Ember's gaze as the fiery woman glanced over her shoulder. Telrenya immediately tensed, thinking for a split second that she had done something wrong, but the lazy expression in the woman's face allowed her to relax. It was impossible for Telrenya to explain why she was feeling on-edge around Embers. Perhaps her aggressive attitude was reminiscent of those who weren't afraid to step all over her in the real world. Still, Embers showed no signs of ill will towards her--at least not yet--and so, Telrenya did her best to convince herself that she had nothing to worry about.

Share this post


Link to post
Share on other sites

Telrenya was still with her eh? If she was entirely honest with herself, she was somewhat surprised. The girl seemed like a nervous system, so she had expected, like many times before in the real world, for this kinda gal to be intimidated by her and sorta vanish when she wasn't looking. It's what happened often enough that she was used to it. But not bothered. She understood that some people just didn't burn as brightly as her, and they were the ones that just couldn't handle the flame. Was it fear the other girl held towards her, or something else? It was moments like this that she wished she was smarter, then maybe she'd be able to figure it out. But, no such luck. 

The red-haired girl started walking out towards the plains, where she knew those boar things would spawn, only to die at her hands soon. She threw, yet another, lazy look over her shoulder towards the blonde girl. Was she still so afraid of something? "Oi Tel, you all good? Somethin' bothering ya?" She asked. She couldn't stand it when people were like this, little damn snowflakes. If she had to drag this girl outta her shell, kicking and screaming, she'd do it. That was what you paid when you played with Fire, when you let Embers in. 

Share this post


Link to post
Share on other sites

It hadn't taken them long to reach the edge of the city and set out of the safe zone. Boars littered the plains before them, some looking stronger than others. She trailed her gaze from one end of the area to the other, seeing nothing out of the ordinary that would disrupt their questing. She perked up when she was addressed, looking over to Embers with a look of slight bewilderment. It didn't last long, however, was soon replaced with a small smile at her teammate's choice of words. She seemed a bit concerned, which brought a sense of relief after getting a taste of her more rough demeanor.

"She is friendly, of course." The woman mentally reassured herself. She realized that Embers had asked her a question and expected a response, and so she gave a small wave of her hand as if to dismiss the thought. "Oh no, I'm fine!" She held her smile and wrapped her right hand around the hilt of her rapier, pausing a moment before drawing the blade. "Alright, shall we?"

Share this post


Link to post
Share on other sites
Spoiler

Boar 1: HP: 0/5, DMG: 3 <Deceased>

Embers: HP:100, ENG: 8/10, DMG: 4

ID: 88204

BD: 7 <Hit> Whirlwind (4+4=8) 8 Total Damage

LD: 1 (No Materials Found)

The girls finally reached the open plains, where there sat many boars. Embers had to assume that they were all targets, meaning she just had to hack enough of them dead before she got what she needed right? She grabbed the weapon on her back, and smirked. Of course, that's when she heard the other girl finally speak up. She said that she was fine, although, Embers did find her too much of a snowflake. Oh well, there was time to save her yet! 

"Well Tel, something tells me we've got plenty of boars to kill" She said, a smile at the prospect of a fight. That's when she Finally spotted the weapon of the other girl. A...Rapier?! She shouldn't have been surprised if she was entirely honest with herself though. It seemed like her sorta weapon. 

The girl lifted the Battle Axe up with both hands, stared at the Boar in question. And charged right at it. As she charged in, her weapon glowed and she spun, swinging her weapon in a wide arch at the Boar Pup. The blow connected, as her Sword Art, Whirlwind, hit its mark and the boar exploded. The girl let out an all-mighty yell of victory, and even spun around. She was so elated that she'd killed the boar in 1 hit, she'd missed that she had failed to recover any tusks for the quest. 

Edited by Embers

Share this post


Link to post
Share on other sites

Telrenya decided to wait until the redhead had initiated combat in order to pick a fight of her own. Embers seemed more than eager to do so, charging directly at a lone boar and unleashing a single swing of her mighty axe to cut through the creature. Telrenya blinked just before the monster burst into shards of light. She had killed it in a single strike. The blonde felt herself swallow, now beginning to wonder about trivial pieces of information such as Embers' level, equipment, and so on. Despite her nerves, Telrenya took in a sharp breath through her nose to puff out her chest, setting her sights on a Boar Pup of her own.

The woman raised her weapon, holding steady a moment before running towards the beast. The pup perked up when she drew close, acknowledging her presence and dragging its front hoof across the ground beneath it. Telrenya lunged forward once she was within range, extended her arm out along with her weapon in an attempt to stab the creature head-on. The boar, however, reared up in order to leave its body just beyond her reach.

ID#: 88207 | BD: 4 - Miss!

MD: 2 - Miss!

Telrenya: 180/180 HP | 16/18 EN | 5 DMG | 9 MIT | 14 Thorns
Boar Pup: 5/5 | 3 DMG

Edited by Telrenya

Share this post


Link to post
Share on other sites

After successfully slaying her first boar, the girl was somewhat let down that it hadn't dropped one of the tusks. Still, the fact she could wipe out the monsters in a single swipe meant this quest, for her, would be rather simple. Of course, that was for her. She watched her ally engage on her own boar, and fail to land a blow. She looked at Telrenya, and wondered if she should offer help. But opted against it. The first being that the Boar had also failed to land a blow, additionally the girl seemed to have some sorta shield to protect her. While she knew she didn't know what the shield did, it was better than what she herself had. 

"Havin' fun over there?" She called out as she eyed up another boar, and grinned. She charged forwards once again, and as history repeated itself, channeled the Sword Art 'Whirlwind' once again. However, it played out differently this time. The Boar ducked under her swing, causing the girl to miss. And due to the large nature of her weapon, she was unable block the little boar from running into her. She swore violently. "You little Crap! How dare you hurt me!" She yelled at the monster she had been trying to kill in a single blow. 

Spoiler

Embers: HP: 97, ENG: 5/10, DMG: 4

Boar Pup: HP: 5, DMG: 3

ID: 88212

BD: 4 <Miss>

MB: 8 <Hit>

 

Edited by Embers

Share this post


Link to post
Share on other sites

Telrenya's jaw clenched as she lunged at the boar once again. The player and monster had been dodging around each other, and neither one had managed to land a blow on the other. Telrenya let a huff of air with her bottom jaw slightly extended, blowing at her bangs in exasperation. She stiffened up when the redhead called out to her, a pink highlight displaying on her cheeks with embarrassment. True, she was frustrated with her low accuracy, and wasn't sure how much of a factor basic skill and coordination played. Either way, the blame rested with her somewhere in her mind.

She blinked, looking over as the wide sweeping motion of Embers' axe caught her eye for a brief moment. She was amazed with the size and power of the weapon the woman wielded, but as the scene quickly played out Telrenya failed to hold in a giggle. Listening to Embers yelling at the little boar for getting a hit in on her was just too funny.

ID#: 88227 | BD: 2 - Miss!

MD: 3 - Miss!

Telrenya: 180/180 HP | 15/18 EN | 5 DMG | 9 MIT | 14 Thorns
Boar Pup: 5/5 | 3 DMG

Edited by Telrenya

Share this post


Link to post
Share on other sites

The Anger rolled off Embers, all of it directed at the Boar Pup that just stared at her with angry red eyes. It was a stand-off, sorta. Except one was a wild animal, the other was a tall female wielding a Two-Handed Battle Axe with the look of murder on her face. She let out another yell, her weapon lighting up as she used Whirlwind yet again, hoping to crush the boar before regenerting her energy. Of course, that plan relied on her landing the blow. A task she failed as the shockwave of her attack crashes into the ground. The boar attempted to strike her, but the girl simply deflected with her large weapon.

"You're a damn boar! How the hell can i NOT kill you!" She yelled at the monster, loudly. It was almost as if she sounded offended it hadn't died to her, Which from any stand point, would be dumb. How could she get angry at someone not dying when she wanted it too. But despite that, she huffed angrily. 

Spoiler

Embers: HP: 97, ENG: 1/10, DMG: 4

Boar Pup: HP: 5, DMG: 3

ID: 88258

BD: 3 <Miss>

MD: 4 <Miss>

 

Edited by Embers

Share this post


Link to post
Share on other sites

"Ha!" Telrenya let out a tiny exclamation as she lunged forward yet again. Her thin blade sunk into the boar's shoulder, causing the small monster to squeal as its HP bar dropped. The creature shattered once its health reached zero, and Telrenya straightened back up and moved her heels together as she let out a small sigh of relief. 'Looks like I didn't get anything from that one.' She thought with a frown.

Pulling her from her thoughts, a loud thud caused the woman to look over to her party member with a start. Embers' axe had crashed into the ground after narrowly missing its target, and Telrenya gave a small, nervous chuckle under her breath as the redhead seemed to become even more frustrated with her opponent. Telrenya tightened her grip on her rapier, not wanting to spend much time distracted with the other girl's fight. She turned back out to the fields, scanning for the next closest boar pup to go after.

ID#: 88260 | BD: 9 - Critical Hit!
(5 Base) + (1 Critical) = 6 DMG
LD: 4 - Nothing drops

MD: 10 - Critical Hit! (Dead)

Telrenya: 180/180 HP | 14/18 EN | 5 DMG | 9 MIT | 14 Thorns
Boar Pup: 0/5 | 3 DMG

@Embers

Edited by Telrenya

Share this post


Link to post
Share on other sites

Embers was getting angry at the stupid boar that simply refused to die. She paced in front of the monster as she plotted her next move, and opted to simply repeat history. She knew her Sword Art, Whirlwind, had the damage to kill the boar in a single blow. Whirlwind was fantastic, as it did its damage twice over and, even armed with the starter Battle-Axe, it was enough to wipe it out. Of course, her issue was a lack of being able to hit it. She huffed as she heard Telrenya yell? She looked over and saw the blonde girl being successful in killing the boar, and Embers grinned. There it was, finally that girl was growing some damn backbone! 

"Nice shot T!" She yelled out to her party member, right as the boar struck her in the knee. Of course, angry it had WAITED until she looked away, Embers charged in and, once again, used Whirlwind. But this time, the blow connected and the Boar Pup exploded. "Hah! That's what you get! Attacking me when i'm talkin' to someone, talk about rude!" She yelled at what was now a dead line of coding. And a pop-up screen that said she'd recovered a Boar tusk. It took her several moments to remember that was why she was out here in the first place, and accepted the loot. One down, two more to go. 

Spoiler

Embers: HP: 94, ENG: 0/10, DMG: 4

Boar Pup: HP: 0, DMG: 3 <Deceased>

ID: 88304

BD: 6 <Hit>. Damage: 4 (X2) = 8

MB: 8 <Hit>

LD: 13 <Material Found>

Total Tusks: 1/3

 

Edited by Embers

Share this post


Link to post
Share on other sites

Telrenya felt a tiny surge of confidence at Embers' calling out to her. The blonde had set her sights on another Boar Pup and held her rapier and shield at the ready. An odd combination of items, Telrenya wouldn't even be the wiser. Her knowledge of nearly every aspect she had encountered in this game thus far, from combat to crafting, was lacking. She was only lucky that the combination of starter quests and helpful players have done well to guide her away from the worst choices.

Telrenya lunged forward to try and run her blade through the creature just as she had the last. It surprised her, ducking under her weapon and squealing as it scrambled towards her. The woman's shield arm was too far out to the side, and she didn't react quickly enough to block the pup's counterattack. Its tusks scraped across her leg, creating two thin red gashes over her boots. She winced slightly, more in habitual reaction than anything else, and took a step and a half back with her shield held up to guard against the creature.

@Embers

ID#: 88339 | BD: 4 - Miss!

MD: 9 - Critical Hit!

Telrenya: 179/180 HP | 15/18 EN | 5 DMG | 9 MIT | 14 Thorns
Boar Pup: 5/5 | 3 DMG

Edited by Telrenya

Share this post


Link to post
Share on other sites

After killing her target and ensuring she had indeed been rewarded for murdering the boar, the girl checked her energy. It was, well, out. She knew she could keep fighting, however, it was less than ideal. She'd want to have the energy to use her Sword Arts, so while there were plenty of boars to attack, she actually moved her weapon onto her back and allowed herself to recover. Back in the real world, do that in a fight and you're screwed, but in a video game, well, it wouldn't kill her.

With the break, she looked over at Blondie. She was engaged with a boar, and they seemed to be pacing around eachother. What caught her eyes most, however, was the shield. Fear Eater. Although the name was beyond the girl, what she found most interesting was that it just, didn't look like her piece. It almost looked like something she herself would have, over some stary-eyed girl. Was it a piece of loot, or did this girl have a darker side? She grinned. If Telrenya had a darker side to her, ohh what fun this would be. 

Spoiler

Embers: HP: 100/100, ENG: 1/10, DMG: 4

Total Tusks: 1/3

 

Share this post


Link to post
Share on other sites

With another swift slice of her rapier, her second boar was finally felled and Telrenya was rewarded with a small dialogue window displaying an icon of a single boar tusk. A wide smile stretched across her face, pleased with her first drop of the quest item. Telrenya gave a glance over to Embers, who seemed to be observing her as the monster had been shattered. She retained a tiny smile as she tried to make light conversation with the redhead. "Got one! How's it going for you?" She expected the axe-wielder would finish the task before her, and as the thought crossed her mind she found herself silently wishing for good luck. The last thing she wanted to do was keep her party member waiting while she continue to grind for the items she needed. Readying her weapon, the woman took a moment to seek out a new target among the mess of boars that littered the first floor's fields.

@Embers

ID#: 88433 | BD: 7 - Hit!
LD: 17 - Boar Pup Tusk Obtained! (1/3)

MD: 7  - Dead

Telrenya: 179/180 HP | 14/18 EN | 5 DMG | 9 MIT | 14 Thorns
Boar Pup: 0/5 | 3 DMG

Edited by Telrenya

Share this post


Link to post
Share on other sites

The red haired girl grinned widely at Telrenya as the girl managed to kill the boar, and even grabbed a Tusk. They both had one each, and it was a 'race', and one she didn't want to lost. She spun the axe in her hands, and spotted a Boat pup nearby. Her next victim, and one she'd enjoy murdering. She did pause, maybe she could hit 2 at once, after all, it would make things quicker for her no? She let out a humming noise, before realize it was probably a bad idea, just in case something welt wrong. 

"Ya got one? Nice!" She exclamimed, walking up and giving Telrenya a highfive, with a large, almost happy, smile on her face. So far, it was all going perfectly well. "Looks like we're tied up, one a piece eh? First to three wins!" She grinned, the race was now alive! Part of it was to excite herself, and the other, she wanted Telrenya to grow some backbone. Maybe a friendly 'competition' was needed? After all, she wanted the girl to be excited, what was better than a competition! 

With that in mind, she spun around on a foot and shot forwards, Battle-Axe raised! However, her swing with the weapon missed and smashed into the ground. The boar had moved, an action the girl hadn't expected. So she was unprepared for the it to ram into her leg, leaving marks that made the girl swear loudly at it! "You wanna go too! I'll turn you into Bacon!" She yelled at the boar....which was actually just a bunch of 1's and 0's....

Spoiler

Embers: HP: 97/100, ENG: 2/10, DMG: 4

Boar Pup: 5/5 | 3 DMG

Id: 88477

Bd: 2<Miss>

Md:8 <hit>

Boar Tusks: 1/3

 

Edited by Embers

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


×