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[floor 17- Rank 7] Legion's Apothecary


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A shop upon the seventeenth floor near the city of Larissa. The shop being only one floor, and has the image of a stone etched into the door, and next to the door is the tapestry of a roman legion holding a blade.  On the sound is the words Legion's Apothecary on it. The front of the shop having been painted in the colors of red, and white along the shop for its colors. Once inside the shop their is a nice open area for customers to sit at during their wait for the owner to come down, or for them to wait if they wish to wait for the production of their potion. The waiting area having couches and chairs of red for the cushioned parts of it, but any supports such as back, and the legs of the furniture being brown. A carpet along the floor near the area for players to wait underneath the table that is their. Along with that run is another that is on the left side of the counter where a liger lays down. Their is tapestry hanging from the sides of the room one for each side the tapestry being red, and the images being of gold. One being that of a eagle in flight, and on the other side being of a armored man raising a sword for victory. Along the shop however are shelves and such holding a few bottles full of liquid showing that this is a alchemist's shop.  Around the rest of the shop is two hallways both having doors that are locked so no player can go where they aren't warranted to. Customers however can see behind a counter that their is a work space where a man with black hair, and red eyes comes out from after he is called for. Welcome to the Legion's Apothecary the name is Mars. How can i be of service. The man known as mars asks with a seemingly kind smile, and a relaxed posture.

If player's were allowed down the hallways they would find on the right is a bedroom for the owner to sleep in, and down the hall to the left is a kitchen area, and a study for Mars to write down his ideas he has. The room to his study being always locked for no entry. The only time it is unlocked is when he opens the door to enter. The door being locked quickly after he enters the room to prevent any intrusions.

Stats:
 

Spoiler

 

Rank 7
CD:
    [1] = Critical failure (Lose materials)
    [2] = Fail (Lose materials)
    [3-5] = Salvage (Keep materials on LD 11+)
    [6-8] = Uncommon item (1 slot)
    [9-11] = Rare item (2 slots)
    [12] = Perfect item (3 slots)

LD:
    [1-12] = No additional items.

    [13-17] = Yields 1 additional item.
    [18-20] = Yields 2 additional items.

8 craft attempts per day. Tier 3  equipment/salves/potions are craftable

EXP gains (+1 from ambition enhancement crafted by Domarus.)

+1 CD to crafting Demeter's cauldron

  • Critical Fail and Fail crafts: +2 EXP
  • Salvage crafts: +3 EXP
  • Uncommon crafts: +4 EXP
  • Rare crafts: +6 EXP
  • Perfect crafts: +9 EXP

(Level 7) Till next level: 1086/1279  EXP till next level

 

PRICE:

Spoiler

 

Uncommon Items: 550 Col(+250 per tier higher) + 3 of tier  Mats

Rare Items: 750 Col(+250 per tier higher) + 3 of tier Mats

Perfect Items: 1,100 Col(+250 per tier higher) + 3 of tier Mats

 

 

STOCK
 

Spoiler

 

Tier 1

Spoiler

Raid preparations:
4x safeguards

Name: Ricin
Your Profession: Alchemist
Your Rank: 2
ID: 96236
Roll: 12
Item Type: salve
Tier: 1
Quality: perfect
Enhancement: Toxic Venom
Description: A vial carrying a small amount of poison that will coat the blade's edges in poison. A single slash with a blade coated in this is rather deadly.  Stays with the individual for quite awhile.

Name: Ricin
Your Profession: Alchemist
Your Rank: 2
ID: 96307
Roll: 12
Item Type: salve
Tier: 1
Quality: perfect
Enhancement: Toxic Venom
Description: A vial carrying a small amount of poison that will coat the blade's edges in poison. A single slash with a blade coated in this is rather deadly.  Stays with the individual for quite awhile.

 

Tier 2

Spoiler

 

Healing

Spoiler

 

 

MIT/DMG

Spoiler

 

 

Tier 3

Spoiler

 

Healing

Spoiler

 

 

Mit&damage boost
 

Spoiler

 

 

 

 

 

Order form:

Spoiler

Name: [Give the item a name]
Your Profession: Alchemist
Your Rank: 5
ID: [Leave Blank]
Roll: [Leave Blank]
Item Type: [put salve, potion, or crystal]
Tier: [put wanted tier]
Quality: [put the desired quality]
Enhancement: [put desired enhancements]
Description: [A description of the item]

 

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  • 1 month later...
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He walks over towards the backroom leaving the door open for any customers that might come in, and need to get an order. Something he can hope will happen soon, but he knows that won't happen for awhile when their is another alchemist who is a higher level then himself. He can only hope that he is able to catch up rather quickly, or this could all be a rather huge pain if he doesn't manage to get things done. He sets done gathering those herbs he had gathered and starts grinding them with a grinder, and once everything is grounded up for two potions starts pouring the contents into a liquid bottom and lets things work out. Eventually it also gets concentrated into a nice flask as he tests each one by tasting them and gagging absolutely at the taste and throwing them to the ground destroying the contents within the flask.

#94918 CD:9  LD:8 -1 Mat

#94919 CD:7 LD:10 -1 Mat

+4 EXP -2 Mat

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  • 3 weeks later...

He goes down to his crafting area of his shop and begins the process once more of trying to make something of actual use. That which seems to escape him every time he tries to do anything productive within this confines. At the very least he is a master of the battlefield from what he can tell so far. He grabs the needed materials and begins to craft up some salves since that is all he has access to at the moment. He puts the materials into the correct beakers, and such then proceeds to to cook them and everything else in his attempt to make the perfect little potion. However, the first blows up in his face and shatters the beaker entirely as he swears silently under his breathe. The second time he was able to grab the beaker and save the material at the very least. He just looks down in anger at another day of failure within this alchemic shop of distaste.

#96104  CD:1

#96105  CD:6 LD:19  mat saved.

-1 Material  +5 EXP

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He makes his way down towards his shop with a bored look as he looks through the list of what he could craft today, and then spots poison and chuckles a bit and nods his head. This could do nicely. You can never be to sure of who could step through that door needing some poison in their life. He says as he then goes to his little brewing station and starts adding the ingredients throughout the process trying to get things just perfectly from grinding up the materials, and then adding them through the process to be boiled down, and cooked. Once he gets three poisons he sets them down into three separate metal bowls, and watches what happens. As expected two shatter right away, but one stays surprisingly. Chuckling darkly he takes this one and nods his head. Perfect craft not bad for my first in my shop. He says with glee.

#96235  CD:3

#96236  CD:12 Perfect:   Toxic Venom created.

#96237  CD:8  LD:7    Salvage fail

-3 Materials  +14 EXP    (+1 attempt from ranking up.)

Edited by Mars
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He sits down at his little crafting area that is within his shop and starts crafting up another potion of deadly quality like he managed to do last time as he starts adding in the ingredients in the same manner as the last planning to make another deadly potion to make it so players in need of poison could have use for a potion such as what he is going to create. With a grin he grinds up the materials and puts them through the drying, and mixing process as he then finishes it off and takes out the three potions and checks them. He smiles and only one ends up succeeding the other two burning into nothing from acidicness of the concoction.

#96307   CD:12  +9 -1 MAT  Toxic Venom

#96308  CD:7  LD:2 +3

#96309  CD:1  +2

+14 EXP  -3 Mats

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  • 3 weeks later...

He enters his shop with a grin confident in his abilities as he starts the process of crafting everything he needs for another successful day of crafting everything up for himself to try and compete with that Benjamin that is ahead of him in this business. He furrows his brows in some anger at that fact knowing he will need to do lots of catchup work to catch up to the scarf wearing boy, and lots of time on his hands. Starting with taking on that olympian quest that he has heard is happening on this floor. He looks towards his crafts and grins at getting a crafter's respite that he can use to get him even further ahead. Now he just needs to work on gaining more levels to increase his workload.  At least now he has some damage potions he can use himself. Glad that they have been reduced down to only scaling with how good they are made rather then tier. Meaning he can craft these with just tier 1 materials then.

#98031 CD:1 -1 mat +2 (reach tier 3)

#98032  CD:12  LD:15  Perfect crafter's respite.  +9 EXP

#98033  CD:6   LD:2 -1 mat +3

#98035  CD:11  LD:17   +1item  Rare quality potion.  +6 EXP  (2 damage potions. +2 damage)

+20 EXP  -4 mats (4 T1)

Crafter's respite that got approved is used

#98036  CD:3 +2EXP  -1 mat

#98037  CD:5  LD:2 +3 EXP -1 mat

#98038   CD:7 LD:19 +3 EXP -0 mat

#98039  CD:1  +2 EXP -1 mat

+10 EXP -3 Mat (3 T1)

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He once more finds himself within his shop as he puts onto the table four tier 2, and four tier 1 materials as he glances at them figuring on which potion that could be used in his crafting. Wondering which to begin with. He quickly crafts up some potions according to the formula he has made with the first two being failures even after having used that potion that girl Hestia traded with him in hopes of getting some kind of bonus from it. he just shrugs and just crafts up some items. Not really caring if that girl didn't go to his shop directly, and just sent a message along. Knowing the money will be all the same. The item being worth a good bit of the price, and paying off in the result of what he got from it all.

(used witch of the west item given by player Hestia in hopes of getting some mitigation potions.)

#98062 CD:3+1=4 LD:19  +2 EXP -1 mat

#98063 CD:1+1=2  +2 EXP -1 Mat

#98064  CD:11+1=12 LD:19  +9 EXP   (mitigation potions)

#98065  CD:12 LD:7  +9 EXP    (Crafter's respite)  [rank 4 another craft attempt]

#98066  CD:12 (mitigation potion) +9 EXP

(-3 T1, -2 T2 materials)  +31 EXP

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He gets into his shop and grabs all the materials needed to craft up his concoctions of a potion making session as he begins making to his heart's content everything that will be needed. Making a storm of potions, and downing his crafter's respite he had created the other day to continue making more. Once he is done he looks at the result and sees two uncommons, one rare, and one perfect that he makes another crafting respite to allow him to craft up another storm of potions the following day. Needing as much chances at crafting to catch up towards Benjamin as quick as lightning. With that he names the potions and then puts some up for display and others for himself.

#98713  CD:6  LD:12 -1  +3 EXP

#98714 CD:3  LD:19  -1 mat +2 EXP

#98715  CD:2  -1Mat  +2 EXP

#98716 CD:3 LD:13  -1Mat +2 EXP

#98717  CD:8 LD:20 Uncommon +1 item  -1 Mat  +4 EXP  (HP recovery, 60 HP each)

Crafters Respite being used

#98718 CD:1 -1 Mat +2 EXP

#98719 CD:3 +2 EXP -1 MAT

#98180 CD:11  Rare -1 Mat  +6 EXP (damage)

#98181 CD:12 Crafter's respite  +9 EXP

#98182 CD:1 -1Mat  +2 EXP

+34 EXP  (-9 T3 Mats, -1 T1 mats)

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he takes a calming breathe and then looks at what he can craft today as he grabs the only mats he has left all tier three materials as he then sits down in his shop and lays them all out and begins to craft what he can to make the perfect concoction to do anything he would ever need to do. With this he craft's potions one after another and drink's another crafting respite he had crafted the other day with a grin on his face. Glad he had come up with the strategy of always allowing him to have a endless chain of attempts that will double up on days. Allowing him to catch up in leaps and bounds, but he still needs more materials something he is sorely lacking. With a frown he can only conclude he needs to get into contact with Pinball once more, or get into contact with the scout Alchemist Benjamin. With such ended he grabs all the potions he has made today and once more actually sets them up for display this time.

#98273  CD:3 -1 mat +2

#98274  CD:4 LD:14 -0 mat  +3

#98275 CD:3 -1 mat +2

#98276 CD:2 -1 mat  +2

#98277  CD:10 LD:15 (rare mitigation potion) -1 mat  +6

+15 EXP  -5 T3 mats

Crafter's respite used.

#98278  CD:10  (rare mitigation potion) -1 Mat +6 EXP

#98279  CD:10  (rare HP recovery +120 HP) -1 mat +6 EXP

#98280  CD:11 (damage potion +2 damage) -1 Mat +6 EXP (165/159 rank 5 unlocked 1 more craft attempt unlocked) +6 EXP -1 mat

#98281  CD:5  LD:6  +3 EXP -1 mat

#98282 CD:12 LD:16 (2 crafting respites)  +9 EXP -1 mat

#98283  CD:1 LD:20  (failed) +2 EXP -1 mat

-6 T3 mats   +32 EXP

Total: -11 T3 Mats +47 EXP

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#98402 CD:10+1=11  -2 mats (tier 1 uncommon damage crystal) +6 EXP

#98403 CD:6+1=7  LD:20 (uncommon tier 1 damage crystal. Extra 2 items)  +4 EXP  -2 mats

#98404  CD:6+1=7 LD:20 (uncommon tier 1 damage crystal. Extra 2 items)  +4 EXP  -2 mats

#98405  CD:8+1=9  LD:20  (uncommon tier 1 damage crystal) +4 EXP -2 mats

#98406  CD:10+1=11  LD:14 +9 EXP -2 mats (rare T3 mitigaiton crystal)  +6 EXP -2 mats

#98407  CD:11+1=12  LD:14  +9 EXP -2 mats (perfect T2 overhealth crystal)  -2 mats

(-8 T1, -2 T3 mats, -2 T2 mats)  +33 EXP

Crafting Respite used (have 1 left)

#98421 6+1=7 (T3 Mitigation crystal) -2 Mats +4 EXP

#98422 CD:9+1=10  (T3 Damage crystal) -2 Mats +6 EXP

#98423 CD:6+1=7  (T3 mitigation crystal) -2 mats +4 EXP

#98424  CD:6+1=7 (T3 mitigation crystal) -2 mats +4 EXP

#98425 CD:11+1=12 (Overhealth crystal T2) -2 mats +9 EXP

#98426 CD:4+1=5  -2 T3 materials +3 EXP

-2 T2, -10 T3)  +30 EXP

Total: +63 EXP   -12 T3, -4 T2, -8 T1)

Edited by Mars
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He heads down into his shop once more for another hopeful day of crafting as he gathers the materials that he has and begins his attempts in crafting potion after potion. However, it seems his earlier blunder in not getting a crafter's respite to help out with such failures would've been useful this time around. He looks among what he has and sees only failures with only one success. he sighs softly at that and just takes the one success and nods his head at it glad he used a Tier 2 for it so he can use it rather soon to boost himself up. At the very least he will always be prepared for a fight with all these not perfects he is making.

#98849  CD:1  -2 mats  +2 EXP

#98850 CD:2+1=3 -2 mats   +3 EXP

#98851 CD:5+1=6 LD:16  -0 mats  +3 EXP

#98852  CD:3+1=4  LD:17 -0 mats  +3 EXP

#98853  CD:10+1=11  -2 mats  +6 EXP  T2 overhealth crystal. (+60 HP to max)

#98854  CD:1  -2 mats   +2 exp

+19 EXP,  -8 mats

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  • 3 months later...

He enters his shop once more after awhile of questing as he sighs softly and decides to test his luck in trying to make some potions like he had done within the past as he starts to get to crafting what he can with the materials he has available to him. Sadly the results are rather unfavorable towards him as he throws out the two potions that he couldn't really care for keeping at all and then just dusting his hands of even having such items on his potion as he heads back out of his shop to head back towards the lower floors for questing once more. This day having been a utter failure for him in getting something productive.

#102640 CD:5+1=6 LD:14 -0 Mat  +2

#102641 CD:2+1=3 LD:4 -1 mat  +2

#102642 CD:3+1=4  LD:14 -0 mat  +2

#102643 CD:2+1=3  LD:6  -1 mat  +2

#102644  CD:7+1=8 LD:2 Uncommon  -1 mat  +3

#102645  CD:8+1=9  LD:12  Uncommon  -1 mat  +3

+14 EXP  -4 T1 mats

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He steps on over towards his alchemic lab once more trying some of his latest pulls he had gotten from trying to craft only to find all of them absolutely useless as he sits in a chair off to the side and just stares with a fury hidden within his eyes at the various tools that have not been a help to him at all for the last ten tries in making something or anything work for him in this lab. He looks at the quality of materials he is using and just stares at them wondering if tier ones are slowly becoming useless in trying to make something if they are failing him on a consistent attempt at trying to do anything with them. Guess i will only use Tier twos from here on out. He mumbles to himself.

#102858  CD:4+1=5  LD:14 -0mat  +3

#102859 CD:4+1=5  LD:8 -1  +3

#102860 CD:2+1=3 -1  +3

#102861 CD:2+1=3 -1 +3

#102862 CD:4+1=5 -1  +3

#102863  CD:7+1=8 +4

+19 EXP, -5 mats

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Use craft potion that was received from player Hestia

#102969  CD:6+2=8  LD:19 +4

#102970 CD:8+2=10 LD:19+6

#102971 CD:7+2=9 +4

#102972 CD:7+2=9 +4

#102973 CD:5+2=7  +4

#102974 CD:1 +2

has ranked up one more attempt.

#102975 CD:9+2=11  LD:14 1 additional  +4

EXP: 28   -7 mats

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He heads down to his lab taking his time with each step that he takes with his hands within his pockets sighing softly as he prepares for another day of probable failure in terms of his crafting. He gets out the materials that is needed for himself as he then gets to work by following the step by step process needed to form something that would allow him more chances in his crafting as he crafts up a storm for himself forging what is required of him as he then looks over what he has made seeing a lot of uncommon items, and then two crafter's respite as he smiles happily at the result. With a nod of his head he takes the four potions and gets to work prepping them for his shop.

#103192  CD:3+1=4 LD:12 -0 mat +3

#103193  CD:12  Crafter's respite  LD:13   1 additional   -1 mat  +9

#103194  CD:7+1=8  LD:20 -1 mat  +4

#103195  CD:9+1=10  LD:13 rare 1 additional   damage -1 mat   +2 damage  +6

#103196  CD:5+1=6  LD:18   -0 mat  +3

#103197 CD:7+1=8 LD:10  -1 mat  +4

-4 mats   +29 EXP

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  • 2 months later...

Pinball skipped into Mars' shop, his green cursor disappearing as he entered the building. "Mar-Mar, I found you,~" he hummed, closing the door behind him. With a stupid grin on his face, Pinball walked up to the counter. "Nice place you've got here," he whistled, though his soft tone suggested the comment was mostly to himself. He rapped his knuckles on the counter, snapping to attention. "Alright! I've got a big order for you.
He wanted damage potions. With the deal he had struck up with Benjamin, he had greatly appreciated the added umph his bright orange mixes gave Pinball's attacks.
Pinball looked over his prices. "Seventy... seventy materials for ten potions...
Pinball looked back up to Mars. "Uhhh, I'll pay the col," he said, sending over a trade request, "but the best I can do is... thirty mats, I think. And even that seems like a bizarre amount..." The last few words trailed off into a mumble, but Pinball paid in full. Or at least, he paid what he said he would. 
"Sorry about the trouble," he added, taking a few steps back. "I know it's a lot, but I really appreciate it."
Pinball leaned into the door, swinging backwards. "Love you~," he grinned, and then he was gone. 

Spoiler

Name: Greater Burning Edge [x10] 
Your Profession: Alchemist
Your Rank: 5
ID: [Leave Blank]
Roll: [Leave Blank]
Item Type: Potion 
Tier: 1
Quality: Perfect 
Enhancement: +3 DMG 
Description: A flask with an orange liquid in it. Glows brightly in the sunlight. 

Sent to @Mars

  • 11,000 Col 
  • 30 T1 Materials 
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He turns his head at hearing the sound of the door opening as his familiar's head rises up from its position upon the rug of the floor the duo of player and familiar turn towards a rather familiar face. I would really like for you to not call me that Pinball. I have to deal with your antics during quests and grinding i don't need you bringing that into my shop by calling me such a ridiculous nickname. He says with a small sigh as he rubs the back of his neck as he gazes towards the player with a rather cool and collected look upon his face as he gazes towards the spear wielder. When hearing the mention of his mat prices he instantly swaps out the various mat prices for a flat 3 per potion since it seemed that Pinball was willing to negotiate on at least that front as he looks towards the man. I know it's a lot but my luck has been rather the worst when it comes to these things so having a high amount to counteract my terrible luck when it comes to crafting at points is helpful. That is all their is to it Pinball, and i will accept your order. He says with a dismissive wave as the spear wielder leaves after putting in his order. He sits down at his creation laboratory and quickly puts into use the materials that his rival had given him and creates a rather large amount of potions for the first batch and lets out a low whistle of approval. I don't know what you gave me Pin, but maybe i should be looking wherever you are. He mumbles to himself at managing to create more than half the order with about a third of the mats he had been given.
rolls

Spoiler

 

#106101 CD:5+1=6 LD:7 +4 EXP

#106102 CD:12 LD:14  2 Perfect damage   +9 EXP

#106103 CD:8+1=9  LD:10 +4 EXP

#106104 CD:4+1=5 LD:4 +3 EXP

#106105 CD:11+1=12 LD:20    3 Perfect damage +9 EXP

#106106 CD:8+1=9 LD:2  +4 EXP

#106107 CD:11+1=12 LD:9   1 perfect damage  +9 EXP

6 perfect damage,  rest uncommon or failed scraps.

+42 EXP

 

 

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He gathers up seven more mats from the stock that Pinball had given him and gets to crafting hopefully the rest of the order if his luck yesterday was anything to go by. He begins the process of his alchemic process of grinding down the ingredients putting them through various processes to boil them down to simple potions. However, while he did get two useful potions of damage they were both of the variety less than what he would want. Though at the very least they are better than what i could've hoped when compared to the rest. Their is always tomorrow as they like to say. He says in a casual manner with a shrug of his shoulders dumping the rest of the potions into the trashing function of the menu to delete them from existence.

#106123 CD:2+1=3  LD:19 salvage success  +3

#106124 CD:9+1=10 LD:15  2 T1 rare damage potions. +6

#106125 CD:3+1=4 LD:16  salvage success +3

#106126  CD:7+1=8  LD:4 +4

#106127 CD:2+1=3  LD:3  salvage fail +3

#106128 CD:6+1=7  LD:10 +4

#106129  CD:4+1=5  LD:18  salvage success +3

-4 T1 mats.  (in the attempt to make 10 damage potions have used 11 T1 mats.)

+26 EXP

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He sits down at his crafting area looking over the available mats that he has left and nods his head knowing that he will need to get some kind of result that he can actually use this time around or he will be stuck with having to deal with the fact he has another day of unproductiveness. With that in mind he focuses solely upon this task putting in the necessary effort to do his best to make sure that everything is crafted to perfection. With a rather successful day of having used his mats to make everything to the exact specifications of what was needed. A grin going across his face at that as he nods his head rather happy with himself as he sets the one new potion with the others along with taking the two respites and other damage off to the side for himself.

#106149 CD:10+1=11 LD:12  1 rare T1 damage potion +6

#106150 CD:11+1=12 LD:10  1 Damage potion +9

#106151 CD:8+1=9 LD:7 (failure) +4

#106153 CD:4+1=5 LD:20 Scrap success +3

#106154 CD:11+1=12 LD:16  2 crafting respite potions  +9

#106155 CD:6+1=7 LD:13 (failure) +4

#106156 CD:10+1=11 LD:16  2 T1 rare damage potions  +6

(7/10 perfect damage.  T1 mats used=17.    Rare damage potion=5)

+41 EXP

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He sits himself down with a small sigh escaping his lips as he gets to work once more for the fourth day of crafting that he had taken part of to try and complete the order that Pinball had given him for whatever reason he has. Be it for the future raids or for a grinding session through some mobs to try and gain some col for one reason or the other. However, whatever the reason it truly is none of his business as he gets to crafting up the potions in question and comes out with at least a decent result in the very end. Having himself completed the order that Pinball had given him along with having made more than a few rare potions and crafter's respites along the way. At least this was successful. Guess i'll use the rares for myself, and than just save up any extras i make from here on out to give towards those frontliners when they need to do their raid again. he says in a rather calm tone of voice.

#106202 CD:4+1=5 LD:17  salvage success +3

#106203  CD:11+1=12 LD:20 3 perfect damage. +9

#106205 CD:2+1=3 LD:5 salvage fail +3

#106206  CD:12  LD:10  Crafter's respite +9

#106207   CD:4+1=5 LD:16 salvage success +3

#106208 CD:2+1=3 LD:10 salvage fail +3

#106209 CD:6+1=7 LD:10 unwanted  +4

(Total mats used to complete this order:  22 T1 mats.  Items gained: 10 Perfect damage potions sent to @Pinball 1 crafter's respite sent to @Stryder ) [2 crafter's made for myself, and 5 rare damage potions]

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