Jump to content

[F-11] 'Junes' Food Court


Recommended Posts

Every day's Great At Your Junes!
Theme

Junes Front Sign.jpg

Inside the confines of floor eleven, there lies, a mall of some sorts. A large building filled with players, and NPC's alike selling all sorts oddities and wares. In the food court, there is only one player cook that resides there, making his own display of food and dishes. A pink haired man yells at his staff to get back to work stocking things and preparing for the rush, but as they're NPCs not much happens. The man places a hand into his palm until he sees you approach. "Ahh! Welcome to the Junes Food Court! What can I get for you?" He says with a sudden rush of cheerfulness. The menu reads as follows...

Spoiler

 

Welcome to Junes!
Where every day is customer appreciation day!


Good Food item(vanity, no buffs just filling)...........................(depending on complexity of dish)
Uncommon Food Item(Tier 1)..................................................200 Col
Rare Food Item (Tier 1).......................................500 Col
Perfect Food Item (Tier 1)...........................................700 Col

~These are base Prices, for increased Tiers add 200 Col per tier~

 

 

On the other side of the menu pamphlet, you find...

Spoiler

 

Welcome to Junes!
Where every day is customer appreciation day!

Custom Orders!
Same as listed price, but make sure to use the following submission form!
*attached is a small note card*


Name: (Your username, So I can message you when your order is ready)
Your Profession: Cook
Your Rank: 1
Roll ID: (leave this blank)
Roll Result: (also leave this blank
Item Type: (What food item you want)
Tier: (how much food you want)
Quality: (How good you want your food)
Enhancements: (What you want your food to do)
Description: (what you want your food, to....food.
Post Link: (leave this empty)

 

 

 

 

~What's on the Menu~
 

Spoiler

Tier 1

Spoiler

Snacks!

Spoiler

Dark Chocolate
Roll ID: 93718
Roll Result: 11
Item Type: Snack
Tier: 1
Quality: Rare
Enhancements: Vitality | Vitality
Description: A bitter piece of Dark Chocolate. Can be eaten to restore health. Restores 4 HP.
Post Link: http://www.sao-rpg.com/topic/15828-f-11-junes-food-court/?do=findComment&comment=535178

 

 

Deserts!

Spoiler

None

Meals!

Spoiler

None

Feasts!

Spoiler

None

 

 

Tier 2

Spoiler

Nutthin Here

Tier 3

Spoiler

Nutthin Here

 

 

 

Link to post
Share on other sites

Current Experience vs Experience needed vs Experience Total
3 | 20 | 23

Current Rank and Title
Rank 2: Apprentice Cook | 3 crafts a day | Crafts Done today: 2

Rolls and Experience Table
Critical Fail and Fail crafts: +1 EXP
Salvage crafts: +2 EXP
Uncommon crafts: +3 EXP
Rare crafts: +5 EXP
Perfect crafts: +8 EXP
-------------------------------------------

[1] = Critical Fail (Lose materials)
[2-4] = Fail (Lose materials)
[5-8] = Salvage Chance (Keep materials on LD 11+)
[9-10] = Uncommon item (1 slot)
[11] = Rare item (2 slots)
[12] = Perfect item (3 slots)
Extra Items
[1-17] = No additional items.

[18-20] = Yields 1 additional item.

Uniform
None worn, no buffs applied

Link to post
Share on other sites

Every enhancement has its own flavor, which will influence the type of dish it comes out to be!

      ► Accuracy (Consumable) [Tastes 'Sweet']
Cost: 1 Slot
Cap: 2 Slots
Effect: Gain +(1 per slot) to the BD when attacking. Cannot be used to cause a critical hit.
Applicable to: Snacks, Desserts, Meals, Feasts

      ► Mitigation [Tastes 'Bitter']
Cost: 1 Slot
Cap: 3 Slots
Effect: Prevent (9 per slot * Tier) damage from successful attacks against you.
Applicable to: Desserts, Meals, Feasts

      ► Loot Die [Tastes 'Sour']
Cost: 1 Slot
Cap: 3 Slots
Effect: Gain +(1 per slot) to the LD.
Applicable to: Snacks, Desserts

      ► Prosperity [Tastes 'Salty']
Cost: 1 Slot
Cap: 3 Slot
Effect: Gain +(1 per slot) to the base multiplier when receiving col from killing an enemy.
Applicable to: Snacks, Desserts

     ► Ambition [Tastes 'Sour']
Cost: 3 Slots
Cap: 1 Slot
Effect: Gain +1 bonus crafting EXP for each crafting attempt.
Applicable to: Desserts, Meals

     ► Over-Health [Tastes 'Umani']
Cost: 3 Slots
Cap: 1 Slot
Effect: Adds +(50 * Tier) to your maximum HP for one thread.
Applicable to: Meals, Feasts

     ► Protein [Tastes 'Umani']
Cost: 1 Slot
Cap: 3 Slots
Effect: Gain +(1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. The effect lasts for one thread.
Applicable to: Meals

     ► Antioxidants [Tastes 'Bitter']
Cost: 3 Slots
Cap: 1 Slot
Effect: When applied, negates the next status condition inflicted on you. The effect lasts for one thread.
Applicable to: Snacks, Feasts

      ► Probiotics [Tastes 'Salty]
Cost: 1 Slot
Cap: 3 Slots
Effect: When applied, prevents (3 per slot * Tier) damage from damage over time effects inflicted on you. The effect lasts for one thread.
Applicable to: Snacks, Feasts

     ► Vitality [Tastes 'Bitter']
Cost: 1 Slot
Cap: 2 Slots
Effect: Regain (2 per slot * Tier) energy.
Applicable to: Snacks, Desserts

Link to post
Share on other sites

The first day on the job was just training, as it always is with places like this. There wasn't much instruction on how to do anything, and the owner of the lot basically said to do 'whatever he felt like doing' and that would somehow work. Ryo scrunched his face as his hair-netted head leaned over a small pot. He opened his menu, and with a sigh popped in a material. A rather confusing interface appeared all of a sudden, demanding many things from him. Stir this, adjust the heat then, add this spice. All of it was just so much, and too fast for him to keep up on. He got a feel for it, and on his first attempt, he made something pretty good. It was a piece of what looked like Dark Chocolate. Ryo shrugged and went to the 'game' again, this time it not going so well. All of the commands were different, some were even new. He failed it halfway through and in the end of it all it resulting in a burnt piece of... something.
(Gained 6 exp)


Craft 1
ID: 93718
CD: 11
Result: Rare Food Item

Name: Ryo
Your Profession: Cook
Your Rank: 1
Roll ID: 93718
Roll Result: 11
Item Type: Snack
Tier: 1
Quality: Rare
Enhancements: Vitality | Vitality
Description: A bitter piece of Dark Chocolate. Can be eaten to restore health. Restores 4 HP.
Post Link: http://www.sao-rpg.com/topic/15828-f-11-junes-food-court/?do=findComment&comment=535178

Craft 2
ID: 93719
CD: 4
Result: Failure

Link to post
Share on other sites

Ryo showed up to his work again, ready as ever to get some crafts underway. Unfortunately, he wasn't prepared for the rush that came. making food for the swarm of players that arrived left him with little time, or practice to make his own crafts. Running a food shop in a large shopping district. Various stores had herbs and spices, others sold drinks primarily, and Ryo's little place was one of the only ones that served food. After working, Ryo went to his own crafts. And didn't make anything spectacular. His first try at something he dozed off slightly and woke only to find that he had burnt his material to nothing. And his second attempt was just him experimenting with literally everything in his store. His material was coated in about every spice and herb, just to see what would happen.
(+2 exp)

ID: 93976  CD: 7 LD: 19 (Salvaged) 
ID: 93978  CD: 4  (Failed)

 

Link to post
Share on other sites

Another day another chance to make his name known, Ryo went to work. Business was slower than normal, perhaps it was the January cold winds that kept most NPC's at bay, but some players happened to stop by to get some eats. Floor eleven was mostly temperate, with warm winds and nice ocean air but January made the winds cold and the sun dimmer. There were few beach parties, except those who would vacation from floors like the fourth one. Ryo went to cooking, and made his instruments too hot, burning the food. His material had shriveled up, not only stinking up his store but also becoming the worst thing he's created thus far. Ryo sighed, tossing the crisp into the nearby bin. He lowered the temperature and went back to cooking. Seemed as though he was doing everything right. He was getting the commands all right, the mini-game seemed fair this time around and in the end, he got a perfect food item.
(9 exp)

ID: 94053 CD: 1 (critical failure)
ID: 94054 CD: 12 (perfect)

Name:Ryo
Your Profession: Cook
Your Rank: 1
Roll ID:94054
Roll Result:12
Item Type: Snack
Tier: 1
Quality: Perfect
Enhancements: Antioxadents
Description: A small bowl filled with various cooked nuts, adorned with cherries and other berries.
Post Link: http://www.sao-rpg.com/topic/15828-f-11-junes-food-court/?do=findComment&comment=535941
Link to post
Share on other sites
  • 11 months later...

-rolling-

+6 Exp
ID: 110518 LD: 4 [failure] 
ID: 110519 LD: 11 [rare]
 

Name: Ryo
Your Profession: Cook
Your Rank: 1
Roll ID: 110519
Roll Result: 11
Item Type: Snack
Tier: 1
Quality: Rare
Enhancements: Vitality|Vitality (recovers +4 Energy)
Description: A small cup of black coffee, made to wake you up and energize you for your day.
Post Link: link
Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...