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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
      _______________________________________________________________________________________________________________________________________________


      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Holiday Event   02/07/2018

      A Brand new holiday event is now live! Free for everyone to enjoy! <3 And a brand new, limited time only quest that pairs can take, and enjoy! <3 Wishing Everyone a very happy Valentines Day! xoxoxoxoxoxoxo~~~~~~~~~~~~
      -Staff
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/19/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters under Level 5 are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.
Hestia

[F11-PP] Guild dungeon delving.

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Telrenya kept St. Andrew's Bane unsheathed and held at her side after the last of the warriors had been defeated. The woman let out a soft sigh, the puff of air hitting the inside of her mask as her shoulders dropped. 'Not bad at all.' She thought, keeping the affirmation to herself. Despite 'Erin' being part of the guild, she didn't need to be drawing any attention to herself.

The group of six continued to traverse the winding tunnels that made up the dungeon in the same formation Ryo had earlier called for, leaving Spencer and Telrenya at the back of the group. They went a surprising amount of time without encountering any more monsters, though the loot and experience they had gained thus far only proved that the expedition was going to be well worth it. 'We really would've been in over our heads without them, huh Willow?'

Several minutes later, with light conversation being the main source of noise to fill the dimly-lit underground spaces, Telrenya perked when another set of footsteps reached her ear. The woman turned, spotting a pair of soldiers marching towards them after turning a corner they had passed by moments earlier. "Behind us!" She called to the rest of the group. "Ready, Spencer?" Telrenya lowered herself closer to the ground before activating her charge skill. Taking the lead in their formation, she rushed forward to the left-most warrior to unleash another fourteen-hit combo.

Spoiler

ID#: 95678 | BD: 4(+4)=8 - Hit! Over Radiation (x14) +Charge Active
(15 base) + (3 charge) = (18 DMG) x (14 sword art) = 252 DMG

Group 1

  • [0 l 0] Hestia: (857/860) HP 69/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)
  • [0 | 0] Kimi: (420/420) HP | 20/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [0 | 0] Kairi: (400/400) HP | 26/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0 | 0] Ryo: (500/500) HP | 35/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [1 | 0] Telrenya: (680/680) HP 31/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [0 | 0] Spencer: (320/320) HP | 24/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (133/385) HP | 132 DMG
  • Ant Warrior 2: (385/385) HP | 132 DMG

Total Loot

  • 5,830 Col
  • (9) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)

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Spencer nodded to Ryo, agreeing that Spencer and Telrenya should stay in the back. He was happy that no one was realizing that Telrenya was actually Erin, and he was hoping that it was going to stay that way. "Hey Erin." He said to the woman as the two of them were walking in the back. "I'm really glad you are along with us, you are kind of helping me stay alive, which is nice. I'd rather not die during all of this, considering I have lots of my life to live." He laughed and nudged her a little bit. He made his voice quite a bit quieter to walk to the woman. "Have you thought of a way to break the news to Jomei?" He looked at her with a hopeful and curious look, keeping the conversation between the two of them.

Spencer was awaiting her reply, but it seemed as their group had found the Ant Warriors first, but luckily it was only two of them. He gripped his mace, and watched as Telrenya swarmed in and basically decimated the creature easily. "wow...." He muttered to her softly and straightened his back, running in towards the other monster that was standing there. He struck two X's into its chest, then knocked it over, stunning it. He seemed proud, and even more proud at the fact that Telrenya was able to dodge the other Ant very, very easily. It didn't even get close. I'm proud of Guild Mom.

Spoiler

ID: 95728 BD: 9 CD: 9 + 1 Energy - Spencer
ID: 95729 MD: 2 - Ant 1
ID:  MD: (STUNNED) - Ant 2

Group 1

  • [0 l 0] Hestia: (857/860) HP 69/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)
  • [0 | 0] Kimi: (420/420) HP | 20/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [0 | 0] Kairi: (400/400) HP | 26/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0 | 0] Ryo: (500/500) HP | 35/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [1 | 0] Telrenya: (680/680) HP 31/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [0 | 2] Spencer: (320/320) HP | 22/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (133/385) HP | 132 DMG
  • Ant Warrior 2: (361/385) HP | 132 DMG (Stunned)

Total Loot

  • 5,830 Col
  • (9) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)

 

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I relax a little bit taking a breather thinking the fighting would be over for a bit as i give a thumbs up towards Kim for the amazing job she has been putting into the fight for the team as i give the girl a hug next with a smile. Nice job hitting those ants for days Kimi. You made them feel the burn. I say jokingly. I grin a bit at Ryo taking up a leader position as i can already see this man taking up a leadership position if we ever get some kind of boss before the frontlines. When their are cries of ants i waste no time at all at starting the fight once more as i hit my shield with my sword and then activates Howl as i charge closer towards the Ants while smiling a bit not feeling threatened at all during this since i know the ants couldn't hurt me with my regen. I can only hope it stays that way since it will make things easier, but since it is a dungeon that most likely isn't the case.

Spoiler

 

Group 1

  • [3 l 3] Hestia: (857/860) HP 60/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)  -10 ENG for Howl
  • [0 | 0] Kimi: (420/420) HP | 20/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [0 | 0] Kairi: (400/400) HP | 26/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0 | 0] Ryo: (500/500) HP | 35/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [1 | 0] Telrenya: (680/680) HP 31/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [0 | 2] Spencer: (320/320) HP | 22/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (133/385) HP | 132 DMG
  • Ant Warrior 2: (361/385) HP | 132 DMG (Stunned)

Total Loot

  • 5,830 Col
  • (9) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)

 

  •  

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As the first group of ants fell Kimi cheered on the group, "Great work you guys. If we keep it up at this pace we can make it through this dungeon in no time." Kimi had a bright smile as she didn't really expect them to be making such progress at a quick time. While in the midst of celebrating Kimi wanted to look around for anything else using the magnifying glass that Ryo lent her, but sadly nothing was of use around her. Following her failed investigation for anything cool Erin yelled from their back line. As Kimi looked back she saw two more Ant Warriors headed there way. "Ugh man. Looks like the funs not over yet." She said as she returned the magnifying glass back into her inventory and equipped her ring. Kimi looked at Hestia and said, "Lets roast these ants. Gonna make them feel the burn."

95742

LD: 4+7=11

no treasure found

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After slicing up one of the ant warriors, she had felt the same had placed on her shoulder, then she had looked up to hear Ryo praise her for her victory, however all victories don't necessarily last a long time as shortly after the group had wasted no time before moving forward again. Kairi had let out a sigh wanting a moment to breathe, however she had supposed monsters wait for no man. She had followed with the group before she had seen two more monsters rather than four this time around... it had seemed as though they were already getting done with this dungeon faster than she had anticipated. After a few attacks she had took in a deep breath and moved forward and activated Galaxy Destroyer on one of the mobs that was still standing, and she had killed it as well. Looking up to her energy she had seen that she was getting pretty low, so she had taken a few steps away for a moment and just watched to regen some energy before the main boss that way she could hit it once.

-----
ID:
95745 - BD: 6+2=8
ID: 95746 - LD: 12 - CD: 10
Sword Art Used: Galaxy Destroyer [Damage: 13*13=169]

Spoiler

Group 1

  • [3] Hestia: (857/860) HP 60/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)  -10 ENG for Howl
  • [ 0] Kimi: (420/420) HP | 20/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • 0] Kairi: (400/400) HP | 14/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0] Ryo: (500/500) HP | 35/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [0] Telrenya: (680/680) HP 31/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [] Spencer: (320/320) HP | 22/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (0/385) HP | 132 DMG
  • Ant Warrior 2: (361/385) HP | 132 DMG (Stunned)

Total Loot

  • 8139 Col
  • (11) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)
  • [Rare] T2 Weapon (Kairi)

 

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Ryo    0

Ryo turned as he heard Erin call out that there were more Ants approaching. Thes carried spears which were more like rocks on sticks, and they looked surprised that humans were in their tunnels. Ryo felt a twinge of guilt that they, the players, had invaded the ants home an had started killing them and stealing their stuff. The sudden remembrance that this was just a game, and the ant people really didn't exist sunk back in, and Ryo was more than ready to get back into fighting. By the time he was able to react, and attack an Ant on had died, by Kairi's hand no less. "Good work again Kai!" he called out, shortening her name to one syllable for ease in the flow of combat. He leaped into battle, drawing his katana from its sheath and attacking the remaining ant warrior. His blade slashed through the Ant Warrior, who was unable to move to avoid the attack. The attack knocked the ant warrior back, causing the stun on it to end. The Ant-Warrior showed a panicked look to the group of players if ants could show emotion facially. Its antennae twitched in response, most likely calling out to its superiors for help. The Ant-Warrior returned to its feet, readying its weapon. "Alright. Let's take care it quickly, it just called for help!" Ryo said, stepping back.

------------
ID:95872 BD: 8+3=11(hit) MD: 3(+1)=4 (miss) 

Spoiler

Group 1

  • > [ - l 3] Hestia: (857/860) HP | 60/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)  -10 ENG for Howl
  • [ - | 0] Kimi: (420/420) HP | 20/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [ - | 0] Kairi: (400/400) HP | 26/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [ - | 1] Ryo: (500/500) HP | 28/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT (+1 energy from natural Regen)(- 8 Energy from Haku Senpu)

Group 2

  • - | 0] Telrenya: (680/680) HP | 31/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • > [ - | 2] Spencer: (320/320) HP | 22/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (0/385) HP | 132 DMG
  • Ant Warrior 2: (257/385) HP | 132 DMG  -104 from Ryo

Total Loot

  • 6,985 Col
  • (11) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)
  • [Rare] T2 Weapon (Kairi)
 

 

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Things were going beyond smoothly. At least so far. Telrenya took a moment after her initial assault against the two patrolling antmen, and the other players made quick work of one. As Ryo called for a speedy end to the last, in fear of reinforcements arriving, the masked woman prepared another chain of attacks. She strode forward with a quickened pace, the tip of her rapier easily finding its mark. Though she didn't have the power behind her flurry of strikes to finish the monster off, her attack left its health well into the red. Still, its attention seemed to turn not to her, but rather behind her, locking its gaze onto the sandy blonde.

The girl would wait until the beast was felled and then battlefield went silent again to relax her shoulders. Spencer had addressed her just before those last two warriors had appeared, and she didn't want to shrug off or ignore the man's question. Unfortunately for her, she didn't have a confident answer to offer him. When idle chatter from the other players in their dungeon delving party allowed for enough noise for Telrenya's lowered voice to only reach Spencer's ears, she would try her best regardless. "Not...exactly." Defeat was clear in her hushed voice. "But I... I really don't think I can keep this up much longer."

Spoiler

ID#: 95898 | BD: 5(+4)=9 - Hit! Over Radiation (x14) Active
(15 base) x (14 sword art) = 210 DMG

Group 1

  • [3 l 3] Hestia: (857/860) HP 60/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)  -10 ENG for Howl
  • [0 | 0] Kimi: (420/420) HP | 21/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [1 | 0] Kairi: (400/400) HP | 14/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0 | 1] Ryo: (500/500) HP | 22/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [1 | 1] Telrenya: (680/680) HP 19/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [0 | 2] Spencer: (320/320) HP | 22/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (0/385) HP | 132 DMG
  • Ant Warrior 2: (47/385) HP | 132 DMG

Total Loot

  • 6,985 Col
  • (11) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)
  • [Rare] T2 Armor/Shield (Kairi)

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Spencer listened to what Telrenya said about how she couldn't keep up the facade up for much longer. He nodded sadly and smiled at her. "Well, I know everything will work out for you two. By god if there is any two people more made for each other than you two, I will be shocked." He smiled and looked at everyone else. He was hoping to knock a stun on the creature, but he was suspecting that he was not going to be able to do it, he didn't know if the timer was up yet, so he was a little annoyed at the fact that he wasn't going to be able to stun it. He shrugged mentally and went in for the attack, his mace and shield in hand. He Swung with the mace, but the ant met it with its weapon, the two of them trading strikes, trying their best to hurt the other one. Spencer stared it in the eyes, but slowly backed up, letting the other team and Tel going in for the attack.

Spoiler

ID: 95953 BD: 5 CD: 8 +1 Energy, Miss
ID: 95954 MD: 1, Miss

Group 1

  • [3 l 3] Hestia: (857/860) HP 60/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)  -10 ENG for Howl
  • [0 | 0] Kimi: (420/420) HP | 21/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [1 | 0] Kairi: (400/400) HP | 14/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0 | 1] Ryo: (500/500) HP | 22/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [1 | 1] Telrenya: (680/680) HP 19/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [0 | 2] Spencer: (320/320) HP | 25/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (0/385) HP | 132 DMG
  • Ant Warrior 2: (47/385) HP | 132 DMG

Total Loot

  • 6,985 Col
  • (11) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)
  • [Rare] T2 Armor/Shield (Kairi)

 

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Let's roast them Kim you'll get that last hit on them for certain. I say rather cheerfully as i look at the last enemy as i quickly activate my sword art as it glows with energy as i quickly charge at the enemy and then spins around then cuts into the Ant as i pass by it, but not dealing any significant damage or even status effects. With that i sheathe my sword in its scabbard then looks towards Kimi. You got this! Hit this with all you got! I say rather cheerfully as i smile at Kimi knowing she has this in the back from the fact the enemy is at red health, and is barely surviving. That it is only a matter of Kimi doing the last hit before allowing everyone to get a nice rest between the next fights hopefully. I glance over towards Spencer to see how he is doing, and smiles seeing that he is at full with no hits yet. 'Stay safe Spencer.' I think to myself hoping he doesn't get hurt.

Spoiler

 

#96047 BD:7+1=8  9 DMG

Group 1

  • [3 l 3] Hestia: (860/860) HP 60/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)  -10 ENG for Howl
  • [0 | 0] Kimi: (420/420) HP | 21/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [1 | 0] Kairi: (400/400) HP | 14/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0 | 1] Ryo: (500/500) HP | 22/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [1 | 1] Telrenya: (680/680) HP 19/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [0 | 2] Spencer: (320/320) HP | 25/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (0/385) HP | 132 DMG
  • Ant Warrior 2: (38/385) HP | 132 DMG

Total Loot

  • 6,985 Col
  • (11) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)
  • [Rare] T2 Armor/Shield (Kairi)

 

  •  

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Kimi watched as her friends took out one of the ant warriors with great ease, "Nice job Kairi!" She said with a cheerful voice. Kimi watched as the ant Kairi just struck pixelated and finally vanished. Kimi turned her attention to the remaining ant that was already very low on health points and said reassuringly to Hestia, "Yeah I got this." As Kimi went on to try to hit it, the ant was on full guard and managed to dodge her attack. "*tsk* Thought I had that." Kimi said in a sad tone. "Here Kairi he's all yours." Kimi said towards her as she backed off a bit so that she could recover from her missing. She was really feeling the fatigue from the fight and said, "We really need to take a break after this, i'm not sure how long we can keep this up." Kimi looked at how everyone was doing and could see that soon they would be in a dangerous position if fighting continues on.

 

Spoiler

ID# 96075 Delayed Sword
BD: 2+3=5 Miss

Group 1

  • [3 l 3] Hestia: (860/860) HP 60/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)  -10 ENG for Howl
  • [0 | 0] Kimi: (420/420) HP | 20/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [1 | 0] Kairi: (400/400) HP | 14/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0 | 1] Ryo: (500/500) HP | 22/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [1 | 1] Telrenya: (680/680) HP 19/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [0 | 2] Spencer: (320/320) HP | 25/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (0/385) HP | 132 DMG
  • Ant Warrior 2: (38/385) HP | 132 DMG

Total Loot

  • 6,985 Col
  • (11) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)
  • [Rare] T2 Armor/Shield (Kairi)

 

 

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Kairi had looked back to those who had praised her for the kill she had just gotten, Kairi had flashed a smile to all of them and said to them "Thank you!" she had let out a giggle. However looking up to her energy she had seen that she had been getting dangerously low, and knowing the group they would want to get into the battle as soon as they possibly could, or she just wants to be safe rather than sorry. She had just hoped that everyone could deal enough damage to take down the minion without her being needed, however... of course she had just jinxed everyone and a couple had missed with Tel doing the most amount of damage towards it. However when Kimi had turned back to her she had said it was all hers, before she could speak, she had over heard what she had said getting a break after this, Kairi had taken a deep breath and just thought... "Alright, if I get a break I can do it." then with one sword art she had moved forward to the beast and sliced it with a lower sword art in attempts to conserve energy, after killing it she had just taken the moment to breathe in and out.

@Ryo

ID: 96090 - BD: 5+2=7
ID: 96095 - LD: 10 - CD: 7
Sword Art Used: Scooped [13*3=36]

Spoiler

Group 1

  • [3 l 3] Hestia: (860/860) HP 60/78 EN | 3 DMG | 1 ACC | -1 EVA | 131 MIT | 24 Bleed (8+) l 28 Thorns | 12 Burn (8+) | Paralyze (8+) | 1 Regen | 1 Recovery (+10 HP at start of my turn 1/3 turns)  -10 ENG for Howl
  • [0 | 0] Kimi: (420/420) HP | 20/42 EN | 11 DMG | 3 ACC | 18 MIT | 7 Thorns | 12 Burn (8+) | 2 LD
  • [1 | 0] Kairi: (400/400) HP | 12/40 EN | 13 DMG | 2 ACC | 2 EVA | 18 MIT
  • [0 | 1] Ryo: (500/500) HP | 22/50 EN | 16 DMG | 3 ACC | 2 EVA | 7 MIT

Group 2

  • [1 | 1] Telrenya: (680/680) HP 19/68 EN | 15 DMG | 4 ACC | 3 EVA | 86 MIT
  • [0 | 2] Spencer: (320/320) HP | 25/32 EN | 5 DMG | 0 ACC | 0 EVA | 29 MIT | 1 Regen | 1 Recovery | 14 Thorns

Enemies

  • Ant Warrior 1: (0/385) HP | 132 DMG
  • Ant Warrior 2: (0/385) HP | 132 DMG

Total Loot

  • 8,525 Col
  • (12) T2 Materials
  • [Rare] T2 Weapon (Ryo)
  • 2x [Rare] consumables (Ryo)
  • [Rare] T2 Armor/Shield (Kairi)

 

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Ryo    0

Ryo did a slight flourish with his blade, before retracting into its sheath. "Alright. Everyone did well. Let's move to somewhere a bit more inconspicuous, rather than the middle of a hall. We'll take a breather there, and recover some." Ryo said, taking a few steps down the hall to check to see if the coast was clear. Seeing that it was, he moved ahead, signaling the group to follow him. He moved with one hand just over his katana handle, in case he needed to draw it in a hurry. He could already feel his energy recovering. Around a bend, there was an entryway that led into a small room. Inside was a table, and various provision. Upon closer inspection, the provisions were unusable as they were meant for ants and not people. "Crud." Ryo said, tossing an empty sack aside. But perhaps the room could be of use to them. "We can take a longer rest here." Ryo said, pointing it out to the rest of the team. "How's everyone feeling? We all topped off on health yeah?" he asked, aiming his question to Erin and Spencer.

ID: 96257 LD: 4 (no materials found)

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Yet again, she was grateful for the silver mask that hid her the deep crimson blush on her cheeks. They burned with Spencer's soft comment about herself and Jomei, letting out a hushed and shy giggle as the two followed along at the group's end. "Thank you, Spencer."

She left the talk about disguises and secrets there for now. A quick glance to her energy bar showed it sitting at under a third, and she mentally agreed with the suggestion of a short rest before they continued on. "Mm, yeah. Just need more energy before I can manage " She nodded after the purple-haired man's eyes turned on her. Telrenya craned her neck slightly to see the room that he motioned towards, and as the group paused from their dungeon crawling, she pressed her back up against one of the walls. Normally she would have been one for conversation, especially if it meant getting to know her guildmates. But these were far from the circumstances she had wanted to meet most of them under, and so the girl's chin dropped slightly as she decided to wait out the passing time while keeping to herself.

[1/3 to full energy]

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Spencer sighed and put his mace and his shield up. There wasn't much he could do, unfortunately, so he was hoping that he could help out with the next fight, but everything he knew about the Dungeons, he knew that, that wouldn't really be the case. He sighed softly and looked around the room, it was kind of smaller than what he expected, but definitely enough for the 6 person group to stay in. He rested against the wall and looked around the room. He was hoping that maybe Telrenya would talk and meet everyone more officially, but to be fair, her talking more would get rid of the disguise that she had on. He sighed a bit more, he felt for the girl, he knew what it felt like to feel like you couldn't do anything to help. He smiled over at the girl, and looked at Ryo, who spoke. "Yeah, my health is perfectly fine. It didn't really want me the entire time." He laughed a bit and looked over at the group. "I'm sorry about my level and joining you guys on this, I know I can't really do much to help out with all of this."

Energy (1/3) To Full

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Don't worry about it Spencer we're happy to have you along since we can then make sure you stay strong throughout these fights. if anything i am glad that we managed to find this Erin girl in this dungeon since she is allowing you to stay safe during this. Speaking of that actually. I say as i look towards Erin with a curious look. Not that i turn down free help, but why were you trying to solo a dungeon? That is usually grounds for a suicide attempt if you aren't a frontliner of some kind and attempting to do one on this floor. I ask the girl rather curiously as i wonder how this person will speak remembering vaguely some details about this Erin, but not enough to get a official opinion before i hear what Erin has to say. Also yeah if anybody isn't at top health come towards me and i can help heal you up with first aid so don't feel scared in asking me to help you up since it is kind of my job. I say with a smile on my face as i look towards the group, and towards my parties specific health amounts.

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