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Stryder

F22) The Lakeside Trading Post (Rank 2 Merchant) -OPEN-

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Currently, the store is simply a two story building without walls, only a counter in the middle with some appraising tools behind it, the place still being created, and it being put out on display.

 

NOTE - PLEASE PAY RED TO BANKER, PAY BLUE TO ME DIRECTLY

Note: If crossed through, i cannot sell it yet

Stryder, the aspiring merchant
Rank 2 - 3 Identifications a day (Reset 12Am AEST)
EXP - 86/159

Col (Summary)
Total Gained - 1400
Total Lost - 840
Profit - 560
Current col for store - 5000 (This is for when people need loans)

My Store Specials

Loans

Spoiler

You may borrow Col from me for whatever items you may need. Depending on the amount, you will need to pay an interest. If you wish to do this, please RP coming into my store here and asking for one. Please note you have 5 weeks to pay me back. I reserve right to deny loans. (Collateral must be given)

Details below.

1-1000 Col - 5% (Rounded up)
1001-2000 Col - 7% (Rounded up)
2001-3000 Col - 8% (Rounded up)
3001 - 4000 Col - 10% (Rounded up) 
Anything higher is 12% interest.

Trade-Ins

Spoiler

If you have items you don't need, you can trade them in here in exchange for other items. I will put fair value on the items depending on enhancements of said items, though as a starting point below will be a small basic equation for prices. If you come and do this, trading in, you can buy whatever you want without spending Col by giving me the items. Any col left over after transaction becomes Store Credit.

Pricing

Tier x 120 (Base)
Uncommon - base x 1
Rare - base x 2
Perfect - base x 3

Enhancements may change total pricing. Any unique enhancements offer 2000 minimum.

EXP LOG

EXP gains

Spoiler
  • Each item sold from general stock: +3 EXP
  • Each item junk sold: +1 EXP.
  • Each item identified: +5 EXP

All Ranks

Spoiler
  • [0-39 EXP] Rank 1 - Cart Merchant: Able to identify Tier 1 & 2 items. 2 identifications per day.
  • [40-159 EXP] Rank 2 - Salesperson: Able to identify Tier 3 & 4 items. 4 identifications per day.
  • [160-639 EXP] Rank 3 - Entrepreneur: Able to identify Tier 5 & 6 items. 6 identifications per day.
  • [640-2559 EXP] Rank 4 - Black Marketeer: Able to identify Tier 7 & 8 items. 8 identifications per day.
  • [2560+ EXP] Rank 5 - Grand Master Merchant: Able to identify Tier 9 & 10 items. 10 identifications per day.

Col Log

 

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Merchant Stock 

Rank 1 Items

Spoiler

 

 

  • [T1] Blank Dungeon Map (100 col) (10 col)
    • Effect: Assign a successful sub-dungeon search roll to a blank map in order to explore the dungeon in another thread. When used, apply the dungeon difficulty and roll ID (Ex. Beginner Dungeon Map #12345). Can only hold the location of one sub-dungeon that matches the Tier of the map.
       
  • Field Rations (300 col) (30 col)
    • Item Type: Snacks
    • Effect: Grants +30 to max HP. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time.
       
  • Immolation Potion (300 col) (30 col)
    • Item Type: Potion
    • Effect: When used, successful non-critical attacks against you deal 10 unmitigated damage to the attacking enemy. Effect lasts for one thread.
       
  • Teleportation Crystal (800 col) (80 Col)
    • Item Type: Crystal
    • Effect: Use a post action to activate a teleport crystal. Teleports the player to the town or designated teleportation area they specify.
       
  • Glow Stone (200 col) (50 Col)
    • Item Type: Consumable
    • Effect: While holding a Glow Stone, the area around you is illuminated. You and players near you do not suffer any penalties for darkness or low-light conditions. Cannot wield a weapon while holding a Glow Stone, but it can be swapped out and and back in to continue its effect. Effect lasts for one thread.
       
  • Dimensional Backpack (5,000 col) (500 Col)
    • Item Type: Unique Item
    • Effect: Adds +1 to Battle Ready inventory. This item does not take up a Battle Ready inventory slot. A player may only have one Dimensional Backpack at any time.
Rank 2 Items
  • Spoiler

     

    Silver Key (500 col) (50 Col)

    • Item Type: Consumable
    • Effect: A single-use item that grants +1 LD when opening a Treasure Chest.
       

    [T2] Blank Dungeon Map (200 col) (20 col)

    • Effect: Assign a successful sub-dungeon search roll to a blank map in order to explore the dungeon in another thread. When used, apply the dungeon difficulty and roll ID (Ex. Intermediate Dungeon Map #12345). Can only hold the location of one sub-dungeon that matches the Tier of the map.
       

    Field Rations +1 (600 col) (60 Col)

    • Item Type: Snacks
    • Effect: Grants +75 to max HP. Must be level 25+ to use. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time.
       

    Immolation Potion +1 (600 col) (60 Col)

    • Item Type: Potion
    • Effect: When used, successful non-critical attacks against you deal 20 unmitigated damage to the attacking enemy. Must be level 25+ to use. Effect lasts for one thread.
       

    Single Tent (400 col) (40 col)

    • Item Type: Consumable 
    • Effect: One player uses a post action to use the tent. Grants -1 energy cost for the first two expenditures of each combat. Effect lasts for one thread.

     

 .

 

Spoiler

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    Identification

    Prices

    NOTE - PLEASE PAY RED TO BANKER, PAY BLUE TO ME DIRECTLY

     

    Spoiler

     

    Equipment:

    • [T1] Uncommon (160 Col) (40)
    • [T1] Rare (320 col) (80)
    • [T1] Perfect (640 col)  (120)

     

    • [T2] Uncommon (600 Col) (60)
    • [T2] Rare (800 col) (120)
    • [T2] Perfect (1,200 col)(180)

    Consumables:

    • [T1] Uncommon (80 col) (40)
    • [T1] Rare (160 col) (60)
    • [T1] Perfect (320 col) (80)
       
    • [T2] Uncommon (240 col) (60)
    • [T2] Rare (400 col) (100)
    • [T2] Perfect (600 col) (140)

     

    Results

    Spoiler
    • Weapons
      • [1-2] = Taunt
      • [3-6] = Accuracy
      • [7-10] = Paralyze
      • [11-14] = Bleed
      • [15-20] = Damage
         
    • Heavy Armor
      • [1-4] = Regen
      • [5-8] = Heavy Momentum
      • [9-13] = Thorns
      • [14-20] = Mitigation
         
    • Light Armor
      • [1-3] = Regen
      • [4-6] = Recovery
      • [7-10] = Light Momentum
      • [11-15] = Evasion
      • [16-20] = Mitigation
         
    • Shields
      • [1-2] = Recovery
      • [3-5] = Taunt
      • [6-8] = Regen
      • [9-11] = Paralyze
      • [12-15] = Thorns
      • [16-20] = Mitigation
         
    • Consumables*
      • [1-3] Vitality
      • [4-6] Protein
      • [7-9] HP Recovery
      • [10-12] Mitigation
      • [13-15] Damage
      • [16-18] Over-health (Crystal)
      • [19-20] Mass HP Recovery (Crystal)

    Unique chart

    Spoiler

    Rank 1 - BD: 10 | CD: 12
    Rank 2 - BD: 10 | CD: 11+
    Rank 3 - BD: 10 | CD: 10+
    Rank 4 - BD: 10 | CD: 9+
    Rank 5 - BD: 10 | CD: 8+

     

    • Weapons
      • [1-2] = Paralytic Venom (Offensive)
      • [3-4] = Envenom (Offensive)
      • [5-6] = Burn
      • [7-8] = Blight
      • [9-10] = Fallen Damage
      • [11-12] = Holy Damage
      • [13-14] = Freeze
      • [15-16] = Absolute Accuracy
      • [17-18] = Phase
      • [19-20] = Life-Steal (Offensive)
         
    • Heavy Armor
      • [1-2] = Never Freeze
      • [3-4] = Paralytic Immunity
      • [5-6] = Bloodclot
      • [7-8] = Envenom (Defensive)
      • [9-11] = Life Mending
      • [12-14] = Holy Blessing
      • [15-17] = Flame Aura
      • [18-20] = Life Steal (Defensive)
         
    • Light Armor
      • [1-2] = Never Freeze
      • [3-4] = Paralytic Immunity
      • [5-6] = Bloodclot
      • [7-9] = Envenom (Defensive)
      • [10-12] = Holy Blessing
      • [13-16] = Life Mending
      • [17-20] = Life-Steal (Defensive)
         
    • Shields
      • [1-2] = Never Freeze
      • [3-4] = Paralytic Immunity
      • [5-6] = Bloodclot
      • [7-9] = Paralytic Venom (Defensive)
      • [10-12] = Flame Thorns
      • [13-16] = Holy Blessing
      • [17-20] = Flame Aura

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    Custom Store

    Perfect Gear 

    Spoiler

    Starlit Waves (Gloves(Weapon)

    Spoiler

    Name: Starlit Waves 

    Your Profession: Tailor

    Your Rank: 1

    Roll ID: 81489

    Roll: 12

    Item Type:  Hand Wraps (Unarmed Weapon)
    Tier: 1

    Quality: Perfect

    Enhancements: + 3 DMG

    Description: Handstiched leather gloves that go all the way to the elbow, sort of like long sleeve gloves. They are made out of an extremely light , midnight blue material, and were crafted while viewing the stars, the embedded stars and shapes matching the night sky perfectly. The gloves are soft on the inside and outside, but the gloves increase the wearers innate strength, allowing them to hit, and be stronger then normal. The gloves also emit a small, northern lights color out at all times, the stars seemingly lit up by the light.

    Emerald Starlight

    Spoiler

    Name: Emerald Starlight

    Your Profession: Tailor

    Your Rank: 4

    ID# 85909 results:

     Craft: 11+1

    Item Type:  Jacket
    Tier: 1

    Quality: Perfect

    Enhancements: 3EVA

    Description: A black leather jacket that is made out of extreamely lightweight material, allowing its wearer ease of movement with it on. On the right breast, the northern lights color scheme flows around the Emerald Harbingers symbol, a emerald, which on this armor is in the shape of a star.

     

    Rare Gear 

    Spoiler

    Summer Stars (Shirt)

    Spoiler

    Name: Summer Stars

    Your Profession: Tailor

    Your Rank: 1

    Roll ID: 81036

    Roll: 11

    Item Type: Shirt
    Tier: 1

    Quality: Rare (2 Slots)

    Enhancements: +2 Loot Die

    Description: A shimmering white cloth jacket that has a mysterious aura. On the cloth, stars are embreded around the heart and on the collar, a small yellow line of thread around them, showing how they fit the summer stars.

     

     

    Uncommon Gear 

    Spoiler

    Starry Pride (Light Armor)

    Spoiler

    Name: Starry Pride

    Your Profession: Tailor

    Your Rank: 2

    Roll ID: 81617

    Roll: 10

    Item Type:  Light Armor

    Tier: 1

    Quality: Uncommon

    Enhancements: 1 Mit (9DMG)

    Description: 

    A bit of leather armor that covers from the stomach up with what looks like a comfortable bit of cloth, it being made of leather that was reinforced with little bits of embewed cloth that makes the seems strong. A flapping cloak like cloth covers from the stomach to the waist, having the same qualities.

    Star Sign (Light Armor)

    Spoiler

    Name: Star Sign

    Your Profession: Tailor

    Your Rank: 3

    Roll ID: 84090

    Roll: 10

    Item Type:  Light armor
    Tier: 1

    Quality: Uncommon

    Enhancements: 1 Mit

    Description: A light armor chestpiece that looks pretty ordinary, except for having the wearers starsign on its chest, changing with the wearer. It is a white in color. 

    Light Mark (Light Armor)

    Spoiler

    Name: Light Mark

    Your Profession: Tailor

    Your Rank: 4

    Roll ID: 84091

    Roll: 9

    Item Type:  Light Armor

    Tier: 1

    Quality: Uncommon

    Enhancements: 1 EVA

    Description: An light armor set that is made out of light weight leather, giving the wearer much easier movement in battle, and outside of battle. It is a white in color, and has the mark of hope on its side, thus giving the name 'light mark' to shine hope.

    The Emerald Shine (Dress, Light Armor)

    Spoiler

    Name: The Emerald Shine

    Your Profession: Tailor

    Your Rank: 4

    ID# 85869 results:

     Craft: 8+1-9

    Item Type:  Dress
    Tier: 1

    Quality: Uncommon

    Enhancements: 9Mit

    Description: A Emerald green dress that has light protection qualities, and is flawless in design.

    https://www.google.com.au/search?q=Emerald+green+sapphire+dress&source=lnms&tbm=isch&sa=X&ved=0ahUKEwi4hqGKscbUAhXGerwKHUEmCaAQ_AUIBigB&biw=1366&bih=638#imgrc=1oxP3eozdTAHUM:

    Black Suit (Suit, Light armor)

    Quote

    Name: Black Suit

    Your Profession: Tailor

    Your Rank: 4

    ID# 85911 results:

     Craft: 9+1

    Item Type:  Suit
    Tier: 1

    Quality: Uncommon

    Enhancements: Mitigation

    Description: A suit made for a wedding, pure black and classy.

    https://www.google.com.au/search?q=Wedding+suit&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjtg5bvtMbUAhWBwbwKHfWUB38Q_AUICigB&biw=1366&bih=638#tbm=isch&q=Wedding+suit+without+someone+in+it&imgrc=bUSLjH879rBuQM:

     

    Unique Gear 

    Spoiler

     

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    Junk

    With Junk sales, you don't pay anything, just give me the item and you will get the red Amount for yourself, while i keep the Purple amount

    NOTE, if i like the item you want to junk sale, i might propose to buy it off you.

    Spoiler
    • [T1] Uncommon (100 col) (40) (60)
    • [T1] Rare (200 col) (95) (105)
    • [T1] Perfect (400 col) (180) (220)

     

    • [T2] Uncommon (300 col) (150) (150)
    • [T2] Rare (500 col) (260) (240)
    • [T2] Perfect (750 col) (375) (375)

     

    • [T3] Uncommon (600 col) (350) (250)
    • [T3] Rare (900 col) (500) (400)
    • [T3] Perfect (1,250 col) (650) (600)

    Consumables:

    • [T1] Uncommon (50 col) (20) (30)
    • [T1] Rare (100 col) (40) (60)
    • [T1] Perfect (200 col) (90) (110)

     

    • [T2] Uncommon (150 col) (70) (80)
    • [T2] Rare (250 col) (125) (125)
    • [T2] Perfect (375 col) (188) (187)

     

    • [T3] Uncommon (300 col) (160) (140)
    • [T3] Rare (450 col) (250) (200)
    • [T3] Perfect (625 col) (325) (300)

     

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    As soon as he heard tell of Stryder opening a shop, he had been excited. Stryder had been the very first to order something from his shop, and although he hadn't been able to get around to crafting his guild leader's item in a timely manner, he had still done it. Pinball jogged through the 22nd floor, his spear slung across his back, holding a bundle of unidentified items in his arms. He slowed to a walk as he entered the shop, taking in the scenery. "Stryder," he called into the building, "It's Pinball. I heard you opened up a shop, yeah? Should only be natural I'm your first customer." Pinball walked over to the counter, placing both the unidentified armor and consumables on the counter. "Here," he said, "take care of these for me? Here's the payment." After sending the col to the Merchant, he exited the shop. "Message me when my thing is ready.

    Payment: 

    • Sent 1,200+400+400= 2,000 Col to Banker
    • Sent 180+100+100= 380 Col to Stryder

    ID: [#98877a] 
    Tier: 2
    Type: Light Armor
    Quality: Perfect 

    ID: [#98877b]
    Tier: 2
    Type: Food {Consumable} 
    Quality: Rare 

    ID: [#98877c]
    Tier: 2
    Type: Food {Consumable} 
    Quality: Rare 

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    Rolling to identify 

    ID: [#98877a] 
    Tier: 2
    Type: Light Armor
    Quality: Perfect 

    Spoiler

    ID# 100745 results:

     Loot: 18 - Mit

    ID# 100746 results:

     Loot: 16 - Mit

    ID# 100747 results:

     Loot: 5 - Recovery.

    Name: Hardleather
    Your Profession: Merchant
    Your Rank: 1
    ID: 100745 | 100746 | 100747
    Rolls(LD): 18 | 16 | 5
    Item Type: Light Armor
    Tier: 2
    Quality: Perfect
    Enhancements: 2 Mit 1 Recovery
    Description: hard leather armor padded with moss that is imbued with healing properties.
    Post Link(appraised): http://www.sao-rpg.com/topic/16432-f22-the-lakeside-collector-rank-1-merchant-open/?do=findComment&comment=548724

     

    &

    ID: [#98877b]
    Tier: 2
    Type: Food {Consumable} 
    Quality: Rare 

    Spoiler

    ID# 100749 results:

     Loot: 3 - Vitality

    Name: Healing Broth
    Your Profession: Merchant
    Your Rank: 1
    Rolls: 
    100749
    LD: 3
    Item Type: Meal
    Tier:  2
    Quality: Rare
    Enhancements: 2  Vitality
    Description: A warm soup with endurance improving properties.
    Post Link(appraised): http://www.sao-rpg.com/topic/16432-f22-the-lakeside-trading-post-rank-1-merchant-open/?do=findComment&comment=548724

     

    10 EXP - 2 idems identified

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    Hydra had received a few notices recently that Stryder had a new store that had opened up on the 22nd floor. "So he is now a merchant... that's useful." The spearman pondered as he strolled onto the floor of the building that was still being made. Hydra had travelled to this floor after the frontliners had cleared it, he thought it would be useful to stop by and catch up with the guild leader though at the same time he didn't want too disturb his work. Opening his inventory the young spearman quickly scrolled through until he found the two unidentified t1 potions that he had received on his last quest. Moth was sat on his head snoozing as usual. Why did he always find the weird ones. Shaking his head he approached the counter and placed the items down. "Hey Stryder, thought i'd drop these off for you that the guild could use for the next Dragon Hunter quest." The spearman laughed lightly then proceeded on his way out.

    - 2 Unidentified consumables from here

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    (Will flavor later)

    Identifying 

    ID: [#98877c] 
    Tier: 2
    Type: Potion {Consumable} 
    Quality: Rare 

     

    And

    ID 98452A:
    Uncommon T1 Consumable

    Spoiler

    Name: Hardskin Candy
    Your Profession: Merchant
    Your Rank: 1
    Roll: 100809
    LD: 9
    Item Type: Desert
    Tier: 1
    Quality: Uncommon
    Enhancements: 1 Mit
    Description: A hard candy that increases body density.
    Post Link(appraised): http://www.sao-rpg.com/topic/16432-f22-the-lakeside-trading-post-rank-1-merchant-open/?do=findComment&comment=548802---

    Name: Enhancing Broth
    Your Profession: Merchant
    Your Rank: 1
    Roll: 
    100812
    LD: 9
    Item Type: Meal
    Tier:  2
    Quality: Rare
    Enhancements: 2 HP Recovery 
    Description: A broth that has enhancing qualities
    Post Link(appraised): http://www.sao-rpg.com/topic/16432-f22-the-lakeside-trading-post-rank-1-merchant-open/?do=findComment&comment=548802

    ID# 100809 results:

     Loot: 10 - Mit

    10 EXP

     

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    Will flavor soon

    ID 98452A:
    Uncommon T1 Consumable

     

    Spoiler

     

    ID# 100860 results:

     Loot: 9

    Name: Healing Salve
    Your Profession: Merchant
    Your Rank: 1
    Item Type: Salve
    Roll: 
    100860
    LD: 9 
    Tier: 1
    Quality: Uncommon
    Enhancements:  HP Recovery
    Description: A light soothing healing salve.
    Post Link(appraised): http://www.sao-rpg.com/topic/16432-f22-the-lakeside-trading-post-rank-1-merchant-open/?do=findComment&comment=548873

     

     

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    Hei    0

    When Hei had heard, that his guild leader had opened a merchant shop on the 22nd floor, he had taken a look into his inventory and seen, that he still had a good amount of unidentified items in there. - It might not be the best time for me to hand all of them to him, as he might be pretty busy with his shop being new, but I bet he will be thankful for them later - Hei thought and went around to get the items he wanted to know what they were.
    On the twenty second floor, he found the shop without problems, and was wondering, if he was right, as the building didn't even have walls a the moment. None the less, he entered and next to a table with a few tools, he saw Stryder and walked up to him. "Hey, nice to see you. I got some Items for you and some more you could identify for me." And Hei put a load of items on the counter, to then add "These two" he pointed at the Rare T2 Spear and the Perfect T1 light armour "are the ones I am interested in, the rest is for you, or the guild, what ever it will be. Will 3000 col be enough for you to identify all of them?"

    Spoiler

    Unidentified T1 rare heavy armour : here
    Unidentified T1 perfect light armour : here
    2x Unidentified T1 rare consumable : here
    Unidentified T2 rare one handed spear : here

     

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    Sky had been hard at work since he opened a few days ago. He was still in the process of actually making his store, and right now it legitimately only had a bench in it, and some crates behind him in which he was storing all his old gear in, and all the items from his Tailor shop... Of course, there wasn't to much of it, however he still had a good stock to start out with, which he was happy with. So far he had a few customers, mainly Hydra and Pinball, which was nice, and now of course, Hei walked in. Sky smiled as he walked over to the counter, seeing him putting down the five items. He looked at them, and thankfully, having finished all his previous items, he could get right to them.

    "Thats more than enough, its only a total of 2520, i'l get right to the two you are interested in first!" He says with a smile, before grabbing the items, putting them on a crate that was empty, makring it as 'Hei' before pulling the T2 spear and the Perfect light armor off the crate.

    He puts the items onto the table, and quickly starts looking for anything that would tell him off what enhancements it was, and to his suprise, he found something he had never encountered before on the spear... Called Blight. It was a unique enhancement! He also found Paralyze. The armor was pretty standard

    "Well ya lucky bugger, we both got something out of this spear. I identified my first unique item, and you get to have it! Its Blight, if you hit an enemies vital point you will basically brutally poison them, rot them away! It also has paralyze, so if you get that critical point, they should be unable to actually counter the effect. You should do the essesne of steel quest to make this into a perfect!"

    Spoiler

    @Hei Please send 2080 To the banker, and 440 To me

    Spoiler

     

    ID# 100997 results:

     Battle: 10 

     Craft: 12 UNIQUE IDENTIFIED!

    Loot: 8 - Blight

    ID# 100998 results:

     Loot: 7

    Name: Blighted Dreadspear
    Your Profession: Merchant
    Your Rank: 1
    Item Type: One handed Spear
    Roll Id:
    100997 100998
     LD: CD 12 BD 12 LD 8 |  7
    Tier: 2
    Quality:  Rare
    Enhancements: Blight 1, Paralyze 1
    Description: A double sided one handed spear, shortened so that it can be maneuvered with ease. One end is blighted, a light green aura eroding off it, small droplets of poison falling off it, while the other end is tipped with venom that stuns its victims with blighted poison which causes extreme pain. The energy courses through the entire spear however, so if you hit with one point you can still inflict both affects during combat.image.png

    Blight

    Spoiler

    ► Blight
    Cost: 1 Slot
    Cap: 2 Slots
    Effect: Natural critical attack rolls of 9-10 (one slot) or Natural successful attack rolls of 8-10 deal (12 per slot * Tier) unmitigated blight damage each enemy turn for 2 turns. Blight damage does not stack, but can be refreshed. [Must hit to activate the status condition.]
    Applicable to: Weapons

    ---- Armor below

    ID# 100999 results:

     Loot: 10

     ID# 101000 results:

     Loot: 2

    ID# 101001 results:

     Loot: 17

    Name: Escutcheon
    Your Profession: Merchant
    Your Rank: 1
    Item Type: Light Armor
    Roll Id: 
    100999 | 101000 101001
     LD:  10  |2  | 17
    Tier: 1
    Quality: Perfect
    Enhancements: 1 Light Momentum, 1 Regen, 1 Mit
    Description: A light armor that guides its user, building up momentum from missed attacks into both a defensive and offensive movement, while having base healing and protective properties. 

    +10 EXP

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    Spoiler

    ID# 101081 results:

     Loot: 15 - Mit

    D# 101083 results:

     Loot: 18 - Mit

    Name: Steel Armor
    Your Profession: Merchant
    Your Rank: 1
    Item Type: Heavy Armor
    Roll Id: 
    101081 | 101083
     LD: 15 | 18  |

    Tier: 1
    Quality: Rare
    Enhancements: 2 Mit
    Description: A set of steel armor that covers the entire body, save the head. 

    +5 EXP - Level Up - Sent to shop

    ID# 101084 results:

     Loot: 18

    Name: Over Health Crystal
    Your Profession: Merchant
    Your Rank: 1
    Item Type: Crystal
    Roll Id: 101084
     LD:  18
    Tier: 1 
    Quality: Rare
    Enhancements: 2 Over Health
    Description: A crystal which gives extra health to whoever crushes it. 

    - Put into own inventory

    ID# 101085 results:

     Loot: 20

    Name: Mass Recovery
    Your Profession: Merchant
    Your Rank: 1
    Item Type: Crystal
    Roll Id: 
    101085
     LD:  20
    Tier: 1
    Quality: Rare
    Enhancements: 2 Mass Recovery
    Description: A crystal embed with a healing mist which heals those when crushed.

    - Put into own inventory

    +15 EXP - Leveled up.

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    Rolling

    Identified items from

    http://www.sao-rpg.com/topic/15229-ppf17-coming-of-a-new-dawn/?page=2

    Spoiler

    Name: Mass Healing Crystal
    Your Profession: Merchant
    Your Rank: 2
    Item Type: Crystal
    Roll Id: 
    101127
     LD:  20
    Tier: 2
    Quality: Rare
    Enhancements: 2 Mass Recovery
    Description: A crystal containing healing mist, when crushed heals those around.

    Name: Salmon&Fish
    Your Profession: Merchant
    Your Rank: 2
    Item Type: Meal
    Roll Id: 
    101128
     LD:  5
    Tier: 2
    Quality: Rare
    Enhancements: 2 Protein
    Description: A meal consisting of salmon.

    Name: Blue Wind
    Your Profession: Merchant
    Your Rank: 2
    Item Type: Katana
    Roll Id: |
    101129 101130
     LD:  8 | 3
    Tier: 1
    Quality: Rare
    Enhancements: 1 Accuracy, 1 Paralyze
    Description: A lightweight serrated katana.

     

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    Hei    0

    Stryder was standing behind his counter and took the items Hei had brought for identification and put all of them into a crate, then before Hei could leave, the merchant and guildleader had taken the two Hei was interestd in out of the box and put them onto the counter. With telling Hei, that he just had to pay about 2500 col, he had a loo at the items and after a quick look called out to Hei. The spear was enhanced with a unique enhancement, that was called blight. - I have never heard of blight before, but it seems that Stryder hasn't either - Hei thought, whe Stryder told him what the Spear could do with the enhancements it had. "So it's a weapon that can deal super high damage when I crit, but it's basic damage isn't to high. I'll see what I can do with it." Hei said, but he already had a pretty good idea of what he would do with it. Stryders idea of enhancing it further with the essence of steal was a good one, and he would add some bleed for the bonus Crit damage. It would be the perfect weapon for fighting enemies with high armour, as he couldn't penetrate it with his normal weapon, but the unmitigated critical damage would help against them.
    Handing over the col, Hei took the two items Stryder had identified for him and with a big thank you he left the still not finished shop.

    Spoiler

    Name: Blighted Dreadspear
    Your Profession: Merchant
    Your Rank: 1
    Item Type: One handed Spear
    Roll Id:
    100997 100998
     LD: CD 12 BD 12 LD 8 |  7
    Tier: 2
    Quality:  Rare
    Enhancements: Blight 1, Paralyze 1
    Link:
    identification
    Description: A double sided one handed spear, shortened so that it can be maneuvered with ease. One end is blighted, a light green aura eroding off it, small droplets of poison falling off it, while the other end is tipped with venom that stuns its victims with blighted poison which causes extreme pain. The energy courses through the entire spear however, so if you hit with one point you can still inflict both affects during combat.

    image.png

    Spoiler

    Name: Escutcheon
    Your Profession: Merchant
    Your Rank: 1
    Item Type: Light Armor
    Roll Id: 
    100999 | 101000 101001
     LD:  10  |2  | 17
    Tier: 1
    Quality: Perfect
    Enhancements: 1 Light Momentum, 1 Regen, 1 Mit
    Link: identification
    Description: A light armor that guides its user, building up momentum from missed attacks into both a defensive and offensive movement, while having base healing and protective properties. 

     

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    "I have returned." Hydra half sung half mumbled as he strolled into the Lakeside Trading post. Recently he, Pinball and the guild leader Stryder had decided to attempt the next floor boss and it was wise that they stock up on everything they possibly could to help them in battle. It didn't take the spearman long to look around for what was needed. A ration to boost his health but most importantly the teleportation crystal that would keep him frost hopefully dying. Once Hydra had the items he went to the counter and purchased them in the meantime talking to Stryder about life and how things were going. With that all he needed now was a safe guard potion and then a few consuambles from Pin and he'd be ready to do battle.

    Buying 1 field ration (t2), one teleportation crystal.

    1400 col sent to banker

    140 col sent to Stryder

    Edited by Hydra

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    The hour was late as Gryas approached  The Lakeside Trading Post, a cool breeze was coming in off the water and Gryas pulled his cloak around tighter. He was about to turn around and leave thinking the store was closed at this hour but upon seeing a light shine through the window he thought why not try his luck. Gryas stumbled in out of the dark and saw a familiar face behind the counter, one he had not seen in well over a year. "Stryder old friend, so this is where you keep yourself busy these days. I hear you are on the Frontlines now, impressive." Walking up to the counter and waiting for his response Gryas opened up his inventory and then looks around. "It's good to see you, a lot has changed since I last ventured past my store on floor 2... I was wondering if you could take a look at some items for me, I found them just lying in my stash this last year and thought its about time I do something with them!"

    Creating a trade window to show the gear Gryas has been hoarding:

    » T1 Unidentified Rare One-Handed Battle Axe

    » T1 Unidentified Rare One-Handed Assault Spear

    » T1 Unidentified Rare Two-Handed Assault Spear

    » T1 Unidentified Rare Light Armor

    » T1 Unidentified Uncommon Consumable

    » T1 Unidentified Rare Consumable x 4

    http://www.sao-rpg.com/topic/14820-f1-sp-stretching-my-legs-and-my-sword-arm-complete/?do=findComment&comment=519259

    "I'd like to hold on to which ever of those one handed weapons are best, you know my fighting style so il let you decide. As for the others I am happy for you to identify them or junk them as you see fit, just let me know the cost/return once you are done friend."

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    Identifying T1 - Rare Battle Axe, T1 Light armor, T1 OH Assault Spear

    Name: Jabbing Poker
    Your Profession: Merchant
    Your Rank: 2
    ID: 106358 | 106359
    Rolls(LD): 14 | 20 | 
    Item Type: One Handed Assault Spear
    Tier: 1
    Quality: Rare
    Enhancements: 1 Bleed 1 Damage
    Description: A serrated spear.
    Post Link(appraised): http://www.sao-rpg.com/topic/16432-f22-the-lakeside-trading-post-rank-2-merchant-open/?do=findComment&comment=558516

    Name: Irritating smell
    Your Profession: Merchant
    Your Rank: 2
    ID: 106360 | 106361
    Rolls(LD): 2 | 16 | 
    Item Type: One Handed Battle Axe
    Tier: 1
    Quality: Rare
    Enhancements: 1 Taunt 1 Bleed
    Description: A axe with a posion embeded into the blade that smells so bad it attracts badies
    Post Link(appraised): http://www.sao-rpg.com/topic/16432-f22-the-lakeside-trading-post-rank-2-merchant-open/?do=findComment&comment=558516

     

    Name: Duelers Push
    Your Profession: Merchant
    Your Rank: 2
    ID: 106362 | 106363
    Rolls(LD): 20 | 10 | 
    Item Type:Light Armor
    Tier: 1
    Quality: Rare
    Enhancements:  1 Mitigation 1 Light Momentum
    Description: Light armor that allows a duelest fluid attacking movement.
    Post Link(appraised): http://www.sao-rpg.com/topic/16432-f22-the-lakeside-trading-post-rank-2-merchant-open/?do=findComment&comment=558516

     

    +15 EXP

    -960 Col to pay for identification

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    Black pushed open the door with his right hand, leading in with his sandy sable face and platinum blonde hair. His hairstyle was cut short and his arms had tattooed sleeves with symbology of hip-hop, the United States Marine Corps Infantry, quotes in Urdu and Japanese styled art. He seemed like a well traveled man and given his rugged demeanor, one could probably easily identify him as a grunt. He maintained a casual swagger to his walk as he approached in a blue and tan vanity outfit and wearing a bandana. Whipping his lollipop to the corner of his lips, he gave the owner a nod then accessed his invsntory, before dropping it on the table. "I walked through that Blessing...whatever Merchant shop. That guys dominating the market. Mainly because he can identify rares more often. But I like to shake things up and support the underdog and see what comes of it. Figured you could use the EXP,  big homie." He leaned in gauging the man's reaction. "It's all good. I'm an underdog, too. Just recently got into cooking. Made a perfect snack my first time doing the profession quest. I figure that's a good sign. I might come back through here with some crafting EXP snacks or maybe so other things and show you little samples of the bonuses I got." 

     

    ID: 
    1x T1 Rare Unidentified Weapon (106696-A)

    Tier: 1
    Type: Katana
    Quality: Rare

     

    -80 Col 

     

    Edited by Black

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    identifying - » T1 Unidentified Rare Two-Handed Assault Spear

    T1 Unidentified Uncommon Consumable

    Tier: 1
     Type: Katana
    Quality: Rare

    Name: Dreadspear
    Your Profession: Merchant
    Your Rank: 2
    Item Type: One handed Spear
    Roll Id: 106768
     | 106769
    LD - 15 / 13
    Tier: 1
    Quality:  Rare
    Enhancements: 1 Damage 1 Bleed
    Description - A spear made with serrated edges.

    Name: Shukketsu
    Your Profession: Merchant
    Your Rank: 2
    Item Type: Katana
    Roll Id: 160770 / 160771

    LD - 12 / 1
    Tier: 1
    Quality:  Rare
    Enhancements: 1 Bleed 1 Taunt
    Description - A serrated blade that draws attention

    Name: POTENT armor
    Your Profession: Merchant
    Your Rank: 2
    Item Type: Consumable
    Roll Id: 106772

    LD - 12
    Tier: 1
    Quality:  Uncommon
    Enhancements: 1 mitigation
    Description -

    +15 EXP

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