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[F16 - PP] Demolition Duo Wrangles a Danger Noodle <<Snake Out of Water>>


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Spoiler
  • LEVEL: 31
  • HP: 620 / ENERGY: 62
  • EVA: 3 / MIT: 48 / ACC: 3 / DMG: 14

    HOME BUFFS
    » RESTED
          -1 EN FOR THE FIRST TWO TURNS OF COMBAT
    » RELAXED
          +10 TO OUT OF COMBAT HP REGENERATION
          FULL ENERGY REGENERATION AFTER TWO POSTS OUT OF COMBAT
  •  
  • SKILLS
  • EXTRA SKILLS
    » DISGUISE
         
     FREE ACTION
          +1 EVA UNTIL START OF YOUR NEXT TURN
               COOLDOWN: 3 TURNS
    
    WEAPON SKILLS
    » TWO-HANDED STRAIGHT SWORD R5
          +7 DMG WHEN TWO-HANDED WEAPON IS EQUIPPED

    ARMOR SKILLS
    » LIGHT ARMOR R3
         
     +12 MIT 

    SWORD ARTS
    » [X2 AOE] BLAST
         
     2 ENERGY +2 PER TARGET HIT CONSUMED ON USE
    »
     [X2] STRAIGHT
         
     2 ENERGY CONSUMED ON USE
    »
     [X3] SCOOPED
         
     3 ENERGY CONSUMED ON USE
    »
     [X4 STUN] LIGHTNING
         
     7 ENERGY CONSUMED ON USE
    »
     [X4] CYCLONE
         
     4 ENERGY CONSUMED ON USE
    »
     [X5] BACK RUSH
         
     5 ENERGY CONSUMED ON USE
    »
     [X6 STUN] FIGHT BLADE
         
     9 ENERGY CONSUMED ON USE
    »
     [X7] ASTRAL HELL
         
     7 ENERGY CONSUMED ON USE
    »
     [X8 AOE STUN] TEMPEST
         
     8 ENERGY +2 PER TARGET HIT CONSUMED ON USE
    »
     [X12] CALAMITOUS TRAGEDY
         
     12 ENERGY CONSUMED ON USE
    »
     [X13] GALAXY DESTROYER
         
     13 ENERGY CONSUMED ON USE
    »
     [X12 AOE] CALAMITY DISASTER
         
     13 ENERGY +2 PER TARGET HIT CONSUMED ON USE

INVENTORY
ARMOR
» [EQUIPPED] "COAT OF THE BLOODEDGE" - LIGHT ARMOR (T1 - PERFECT)
      +3 EVA
» [EQUIPPED] "HERO'S HAKAMA" - LIGHT ARMOR
 (T2 - PERFECT)
      +36 MIT
      RECOVERY 1

WEAPONS
» [EQUIPPED] "SCARECROW'S SICKLE" - TWO-HANDED STRAIGHT SWORD (T2 - DEMONIC)
     ➥ +6 DMG
     ➥ BLEED


FAMILIAR
» [EQUIPPED] SWINE BAJESUS R3
     ➥ +3 ACC

BATTLE READY ITEMS
» T1 POTION OF UNCOMMON QUALITY (3)
     ➥ HEALS 40 HP

Today Bahr planned to tackle one of the greatest monsters he had ever faced within the hellscape that was the floating castle Aincrad. A gigantic serpent that swam swiftly through the riverbanks of the sixteenth floor and weaved through its thick vegetation with ease. He had heard of it some time ago from the Skull Island Tribe during a particularly lucrative looting session, but had avoided taking it on thus far because of the lore surrounding it. It seemed that the locals believed it was impossible to damage, their arrows and spears bouncing off of its slimy hide without leaving so much as a scratch. Despite how far he had come, he knew he was going to need some help to take this thing down.

Not keen on wasting any time, he opened his menu and navigated to the messaging panel, shooting a quick message to his partner in crime.

Quote

To: @Alec

I think it's high time we tangled with something our own size. Meet me on the sixteenth floor if you want to get up to no good like we usually do. Here's my location.

- Bahr

With that, he dismissed his open windows and folded his arms, leaning back against a nearby tree and waiting for his friend. It was good that he had found somebody that complimented his set so well. Or, rather, that Dagger had introduced him to such a character. Speaking of, he wondered how Dagger was doing these days? He only ever saw him if he was dropping things off at his shop for identification. Bahr probably seemed like a horrible friend right about now. He would need to check in on him in a more social setting soon.

Edited by Bahr
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Spoiler

 

Alec - Lvl: 39

HP:  810/810 | EN:  78/78 | DMG: 8 | MIT:  104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)

HOUSING BENEFITS:

Relaxed: 

Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.

Filling:

Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30

Col Stash: 

+5% bonus col from monster kills and treasure chests

Clean: 

The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down)

 

ATP:

Col Deposit:
+5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

 

  •  
 

Utility skills:


Combat skills:
(Lvl 6) Block: Rank: 1 (Novice) - 5 MIT

(Lvl 12) Fighting Spirit (+ 1 Hate)

(Lvl 20) Battle Healing: Rank 1 (Novice) - (Heal 1% per rank of max HP each round)

(Lvl 30) Howl: Adds +2 Hate each against up to 4 targets. - 8 Energy

Weapon skills:
(Lvl 1) Battle Axe (1 Hand): Rank 3 (Expert)

Armor Skills:

(Lvl 1) Heavy Armor: Rank 5 (Grand Master) -  35 MIT

[Rank 5 Heavy Armor Mod] Stonewall

  • Cost: 15 SP
  • Effect: Gain 10 MIT and (15 * Tier) HP when wearing heavy armor. Reduces damage taken from damage over time effects (Bleed, Burn, etc.) by 25% (rounded down) when wearing heavy armor. -1 to Evasion.
  • Description: It's as if your armor has melded to your skin, adding a thickened layer and increasing endurance.

Extra skills:

Familiar Mastery: Rank 2 - Healing - (Rank*15*Tier HP) - 5 rounds cool down (60 HP)

Survival: Effect: Increases out of combat health regeneration to (15 * Tier) per post. Grants immunity to most damage dealing environmental attacks/effects.

 

EQUIPPED ITEMS:

Vanquisher Shoulder Armor

Mirror's Embrace

Forearm Axe

 

BATTLE READY ITEMS:

Luck Stone

 

CONSUMABLES USED:

Immolation Potion (+10 THN)

 

 

Alec was walking the hard dirt packed snow covered streets of the Fourth Floor when he heard a chime indicating he had a message. Alec quickly opened his message server and read the message from his friend and partner in crime Bhar. So Bahr’s on the 16th Floor and looking for some back up eh? The large man though to himself as he hit the respond button and typed quickly as he made his way to the Teleport Pad in the middle of the town of Snowfrost.

Spoiler

 

 To: @Bahr

Sounds like a plan my friend! I'm on my way!

Alec

 

With that the large main stepped onto the Teleport Pad and disappeared reappearing in a familiar primitive village on the 16th Floor. Alec quickly made his way to the beacon on his map overly. Placing a large hand on the shoulder of the other man once he arrived. “Well my friend. Let’s go find us a big snake.” The large heavily muscled Tank said with a smile as he drained an Immolation Potion causing his skin to become flushed and fevered looking.

 

 

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"Hey Alec, glad you could make it. Wait a sec, how did you know we would be hunting a snake?" he inquired, casting a curious glance upon the larger man. "You know what? Don't worry about it. You're a man of culture, certainly you've heard of the giant serpent that plagues these lands," he trilled, stroking an imaginary beard while grinning at his partner and raising a brow. "We must dispatch this horrendous creature with haste, lest the natives stain their final drawers bronze in fear of it."

With a chuckle, he dropped the act and adopted his more usual laid back attitude. "The thing is really hard to find, so maybe we can beat up some mobs or something while we search. I'm not sure if our last outing leveled you up, but it definitely got me up there a bit. We'll need to find something a bit tougher this time around if we want to get any worthwhile loot. But that shouldn't be a problem. After all, we aren't called the Demolition Duo for nothing!"

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Alec grinned at his friend and counterpart. “Well, I took an educated guess.” The large man informed his colleague. “You see the only two quests I know of on this floor is the giant Anaconda like snake and Pirates. And as I’m a pretty big guy and you said something our own size, I just guessed we were hunting the snake. I’ve tangled with it already, just so know. I was headed her to do a little farming and I ran into an Alchemist and she asked if she could tag along with me, so I told her sure. Pretty sure she’s a friend of yours. Young gal named Kity….something. I’m horrible with fancy names so I just call her Kit.” The large man offered as he looked to his friend for any sign of recognition. “At least she said you both were best friends.”

@Bahr

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Bahr blinked as Alec mentioned "Kit." "You bumped into Kit, all the way out here? At her level?" Bahr's eyes furrowed as he attempted to glean the meaning of such an encounter. Kit wasn't well equipped for floors like this. Hell, sometimes even Bahr ran into a mob he had difficulty taking down. It was why he had bugged Alec to come along, after all. "I guess it's a good thing she had you to take care of her," he concluded, "She's a good person, but a bit of a bonehead sometimes. She doesn't like to wait to tackle the tougher quests, so she ends up going on extravagant quests with passersby. You've made good company, though. She's a keeper." 

As Bahr concluded his thoughts, he very faintly heard the leaves above them rustling. He looked up just in time to see a pack of snakes dangling from the branches ready to lash out at the pair at any moment. They were large and bulbous, which likely offered them tremendous striking power but hindered their movement and made them slow. He swiftly unsheathed his blade and charged it in one smooth motion, carving it through all but one of the would-be assailants. "Guess we got those mobs we were talking about!"

Spoiler

Encounter: River Snake 1
HP: 390 | DMG: 117 | ACC: 3 | EVA: -3

Encounter: River Snake 2
HP: 390 | DMG: 117 | ACC: 3 | EVA: -3

Encounter: River Snake 3
HP: 390 | DMG: 117 | ACC: 3 | EVA: -3

Encounter: River Snake 4
HP: 390 | DMG: 117 | ACC: 3 | EVA: -3

Spoiler

Bahr: HP: 620/620 | EN: 62-19=43/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48

Bahr used [x12] Calamity Disaster, -13 EN

River Snake 1: HP: 390-168=222/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121218 | BD: 5+6=11, Hit for 14x12=168 DMG | MD: 8 | -2 EN
River Snake 2: HP: 390/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121219 | BD: 1, Hit for 14x12=168 DMG | MD: 1
River Snake 3: HP: 390-168=222/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121220 | BD: 4+6=10, Hit for 14x12=168 DMG | MD: 10 | -2 EN
River Snake 4: HP: 390-168=222/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121221 | BD: 6+6=10, Hit for 14x12=168 DMG | MD: 1 | -2 EN
-19 ENERGY TOTAL

@Alec

Edited by Bahr
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"Actually." The large man began in his deep baritone rumble. "I ran into her at her shop. I was looking for some potions but she didn't really have anything in stock that I was looking for, and after I explained what I was doing she practically begged me to take her with so. So I did. She's a very energetic young lady." Alec said with a grin and a chuckle as Bahr raced off after a group of snakes nearby swinging his massive two handed sword in a wide arc. Without missing a beat Alec stepped forward and activated his Howl ability. "Hey snakes. Who wants to be the first belt?!?!" The large man bellowed instantly drawing all four snakes to him in an instant. "She's really carrying a torch some guy named Hickey or Hiku something like that." The large man stated as he raised his shield and readied himself for the snakes next attack.

@Bahr

Spoiler

 

[4/4/4/4] Alec - HP:  790/810 | EN:  72/78 | DMG: 8 | MIT:  104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)

[1/0/1/1] Bahr: HP: 620/620 | EN: 62-19=43/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48
 
Alec used Howl (-8 EN)

River Snake 1: HP: 222-46=176/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121218 | BD: 5+6=11, Hit for 14x12=168 DMG | MD: 8+1=9 (Hit) 117-104=13 (THN 46 DMG) |
River Snake 2: HP: 390/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121219 | BD: 1, Hit for 14x12=168 DMG | MD: 1 (Fail)
River Snake 3: HP: 222/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121220 | BD: 4+6=10, Hit for 14x12=168 DMG | MD: 10 (Crit +2) 117+2=119-104=15 DMG |
River Snake 4: HP: 222/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121221 | BD: | MD: 1 (Fail) |

 

 

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"Oh right, that guy," Bahr mused casually as he charged up his blade once more. He launched forth and ripped into the dangling snakes in a wide arc, dealing catastrophic damage to two and nearly killing the others. "Yeah, she's a little obsessed with the guy," he continued, looking back at Alec, not bothering to stop the conversation just because they were fighting some snakes. Mobs like this were just another walk in the park for them. "Totally smitten. I haven't met the guy, so I'm not exactly sure if I trust him yet," he confessed with a shrug. "If he hurts her, we're gonna have to bruise him up. I don't mind have an orange cursor for a few days."

Kit could definitely handle herself, but Bahr couldn't shake whatever hesitation he had first felt when he first helped her send the message to her crush. Something about the name sent shivers down his spine, as though the two were destined to be mortal enemies. Only time would tell.
 

Spoiler

H: 4 | 4 | 4 | 4 | Alec: HP: 790/810 | EN: 72/78 | DMG: 8 | MIT: 104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)
H: 2 | 2 | 2 | 3 | Bahr: HP: 620/620 | EN: 43+1-21=23/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48
CD: 5 (No extra energy recovered this turn)


Bahr used [x12] Calamity Disaster, -13 EN

River Snake 1: HP: 176-168=8/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121232 | BD: 5+6=11, Hit for 14x12=168 DMG | MD: 6 | -2 EN
River Snake 2: HP: 390-192-24=174/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121233 | BD: 10, Crit for 16x12=192 DMG | BLEED INFLICTED | BLEED INFLICTS 24 DMG | MD: 6
River Snake 3: HP: 222-168=54/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121234 | BD: 8+6=14, Hit for 14x12=168 DMG | MD: 8 | -2 EN
River Snake 4: HP: 222-192-24=6/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121235 | BD: 10, Crit for 16x12=192 DMG | BLEED INFLICTED | BLEED INFLICTS 24 DMG | MD: 6 | -2 EN
-21 ENERGY TOTAL


(Please disregard loot rolls 121236 and 121237, as I mistakenly believed I had killed two of the River Snakes.)

 

Edited by Bahr
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Alec watched as Bahr dashed in with his massive two hand sword charged up and glowing. Slicing deeply into the snakes and nearly killing a few of them. It made Alec smile Bahr was an amazing damage dealer and added on to that how well the two got along it was a match made in heaven and Alec loved every moment of it. "For the right reasons, yeah I could justify it too." The large man stated in complete agreement with his friend and battle companion. Alec would go orange if he truly needed to, he wouldn't like it but he would. Alec eyed the snakes as he activated his own Sword Art causing lightning to flash and dance along his crescent shaped battle axe heads as he swing his arm out in a wide arc slicing through the third snake in the group as the four snakes surged in St the large man snapping and biting all over his body. As the snakes attacked Alec began swinging his shield around in defense slicing cleanly through three of the four snakes causing them to explode into showers of green pixels that rained down before disappearing into nothing.

@Bahr

Spoiler

 

H: D | 7 | D | D | Alec: HP: 746/810 | EN: 66/78 | DMG: 8 | MIT: 104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)
H: D | 2 | D | D | Bahr: HP: 620/620 | EN: 43+1-21=23/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48
CD: 5 (No extra energy recovered this turn)


Alec used Lightning Axe (-7 EN)

River Snake 1: HP: 8-46=0/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121232 | BD: 5+6=11, Hit for 14x12=168 DMG | MD: 6+1=8 (Hit) 117-104=13 DMG (THN: 46 DMG) - DEAD

Loot: 121240 | LD: 8 - 780 Col| CD: 2 - 780 Col
River Snake 2: HP: 174-46=128/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121233 | BD: 10, Crit for16x12=192 DMG | BLEED INFLICTED | BLEEDINFLICTS 24 DMG | MD: 6+1=7 (Hit) 117-104=13 DMG (THN: 46 DMG)
River Snake 3: HP: 8-56=0/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121239 | BD: 5+3=8 (Hit) 8*7=56 MD: 8+1=9 (Hit) 117-104=13 DMG (THN: 46 DMG) - DEAD

Loot: 121241 | LD: 17 - 2 T2 Mats | CD: 10 - 780 Col
River Snake 4: HP: 6-46=0/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121235 | BD: 10, Crit for 16x12=192 DMG | BLEED INFLICTED | BLEED INFLICTS 24 DMG | MD: 6+1=7 (Hit) 117-104=13 DMG (THN: 46 DMG) - DEAD

Loot: 121242 | LD: 9 - 2 T2 Mats  | CD: 10 - 780 Col

TOTAL LOOT:

8190 Col

4 T2 Mats

1 Uncommon Consumable (121240)

1 Rare Trinket (121241)

1 Rare Trinket (121242)

 

 

Edited by Alec
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With Alec's last move, there was only one snake remaining. After eyeballing its health bar, Bahr figured he could get away with smacking it with a Calamitous Tragedy to make it shrivel up and die. He charged up his blade and dashed toward, delivering several strikes to the creature in rapid succession and depleting the remainder of its health bar. Shortly thereafter, the mob burst into a cloud of blue pixels which faded away into oblivion.

"I'm not keen on butting into her life, but I can't help but look out for her. She's like my little sis," he admitted as he dismissed the loot panel that populated, looking back to his partner. "For all I know, this Hikoroodle could be a really cool guy. But since I've never met the dude, I can't know for sure. In all honesty, I should probably stop worrying about it. Kit can handle herself and if she needs us, we'll be there."
 

Spoiler

Alec: HP: 746/810 | EN: 72/78 | DMG: 8 | MIT: 104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)
Bahr: HP: 620/620 | EN: 23+3-12=14/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48
CD: 12 (2 extra energy recovered this turn)


Bahr used [x12] Calamity Disaster, -13 EN
River Snake 2: HP: 174-180=0/390 | DMG: 117 | ACC: 3 | EVA: -3 | ID: 121273 | BD: 7+6=13, Hit for 1x12=180 DMG | River Snake 2 defeated

Looting
River Snake 2
ID: 121274
LD8 / CD9

2340 col
(2) T2 Materials
(1) T2 Rare Trinket

 

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"You make a valid point." The larger man said as he contemplated their situation. "Or if you're feeling feisty we invite the pair out for a quest and get the feel of the guy for ourselves. Luckily back at home I got a son do no super worries there. But if I had a girl hoo doggy you could bet it'd be razor wire around the yard and a shotgun I'm my lap." The large man offered only partially joking. "Guess it just depends how forward and nosy you want to be with this whole situation." Alec stated evenly as he moved deeper into the woods coming to the edge of a swamp. "Yeah. This looks pretty close to the kind of place Kit and I found the snake. So fair warning don't waste your energy till we've snacked it twice. Just use a basic attack, also my Thorns won't work till we knock down it's protections as well. So let's do that fast." The large man stated as he began scanning the swamp line and the trees in search of the enormous Anaconda like snake they were hunting for.

@Bahr

Roll: 121276

LD: 9 (Fail to find Hebishinu)

 

Alec: HP: 786/810 | EN: 72/78 | DMG: 8 | MIT: 104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)
Bahr: HP: 620/620 | EN: 14/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48

OOC Post 1 +40 HP

Edited by Alec
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"That's a good idea," Bahr mused, sharply exhaling through his nose. "Too bad we don't have the luxury of shotguns in Aincrad."

Come to think of it, the utter lack of any ranged options was a strange choice for an MMO like this. No bows and arrows, no guns, no crossbows, no spells. It was all close and personal combat. Perhaps processing multiple projectiles would be too difficult for the servers? No, it didn't seem to have a problem processing the consciousness of ten thousand players - though they were down a few thousand from that number since launch. It would be cool if a patch came out that included rangers, but Bahr wasn't going to hold his breath.

"For now, let's just let things play out. No use being paranoid about it if it fizzles out on its own anyways. If we keep clawing our way to the frontlines at this rate, I'm sure we'll run into him sooner or later, anyways." Although, it seemed like Alec would have a better chance of getting there quicker. Bahr was a quick study, but Alec was one of the most tenacious levelers he had come across; even more so than Kit herself.

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"Fair enough and a smart decision most likely as well. Lay low and keep an eye on them. If you make too big of a stink he all of a sudden becomes forbidden fruit, then you've solidified the desire and she'll be sold for good. Let the guy hang himself and show his own flaws and she's more likely to lose interest and drop it herself, or you find out he's actually a good guy." The large man stated as he leaned up against a tree and crossed his heavily muscled arms across his massive chest with a deep calming breath. The large man let his eyes wander over the swamp always cautious and aware for anything of use or value to the pair. As Alec's eyes passed over he swamp he let out a soft sigh, either he wasn't used to this area so wasn't sure what to look for or there was nothing of any worth in the area they currently were.

@Bahr

Spoiler

 

Roll: 121289

LD: 13 (Nothing Found)

 

 

Edited by Alec
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Right. Alec was right. Give the guy enough rope to hang himself with. But why did Bahr want him to hang at all? He didn't even know the guy. He just had a bad feeling, probably because Kit had become practically obsessed with the guy overnight. He was naturally skeptical of any guy that very suddenly and abruptly became the absolute center of the life of one of his close friends. It just wan't healthy. Though, given her temperament, there was a very real possibility that the obsession lied within something going on with her mind as opposed to his.

Bahr's eyes surveyed the area once he noticed that Alec was doing the same, and they came upon a rather unassuming rock of sorts that was glowing in the sunlight. Wait, no, that rock was glowing all on its own. Strange. Bahr wandered over and picked up the stone, turning around and presenting his find to Alec. "Guess we need to be on the lookout for glowing river gems on this floor. Definitely unique. I wonder what sorts of armor I could craft with a few of these?"

Spoiler

ID: 121397
LD: 19
(1) T2 Material acquired

 

Edited by Bahr
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Alec smiled as his friend reached down a plucked a fancy looking rock from out of the swampy waters. "Nice find!" The large man exclaimed happily as he nodded to his friend and companion before begging his own search of the area himself. "Attach a few of those to someone and they could be a human disco ball." The large stated with a chuckle as he thrust his hips to the side and snapped his opposite index finger straight into the air before alternating a few times I'm a disco rendition. "Stayin' Alive, Stayin' Alive ah ah ah ah Stayin' Aaalllliiivvveee." The large man finished with a giant grin. In the down time between fights it was always good to find something useful to do to pass the time he thought to himself with a smile. Alec's thoughts were drifting as the scanned the area. Drifting so much in fact that the large man didn't even notice when he stepped on another of the glowing rocks Bahr had found burying it deeply into the swamp never to be seen again as the pair continued to wander in search of the giant anaconda Hebishinu that lurker somewhere within these very swamps.

@Bahr

Spoiler

 

Roll: 121415

LD: 1 (Nothing Found)

 

 

Edited by Alec
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Bahr shook his head and palmed his face with a grin as he watched the larger man comically try to dance, even joining in on the chorus and reaching as high a pitch as his deep voice could muster. They were certainly making a lot of noise. You'd think that might attract predators, like, say, a gigantic snake. But it was still nowhere to be found. No doubt lurking somewhere. Watching, waiting. Choosing the right moment to lurch out and attack the pair when they least expected it.

Bahr knew this, but it didn't bother him. When the snake finally presented itself, they would be ready. Until then, there was nothing wrong with having a little bit of fun. You had to find some way to do it in Aincrad. If you didn't let yourself have any fun, you'd slip into the same trap that so many frontliners had before them; taking themselves too seriously. That was a recipe for disaster in a place where a luck system determined whether you hit, missed, got hit, dodged, blocked, won or lost.
 

Spoiler

ID: 121484
LD: 3
Failed to find Hebishinu

@Alec

Edited by Bahr
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As the pair of Player's joked around like a couple of good ball kids in the swamp dancing and singing to Stayin' Alive by the Bee Gees Alec suddenly froze and a wide grin came across his face. "I see you little snakey." The large man said in a soft high pitched voice as he raised one massive arm and pointed an index finger right at the monstrous anaconda like snake draped in the trees just in front of the pair. "Now it's on like Donkey Kong!" The large man cheered in his deep baritone rumble as he pointed the snake out to his friend Bahr. "It's time to open that can of Whoop Ass you've been saving for today." The large man stated with an assured smile to his companion and team mate. "Let's do what we do! WWWWOOOOO!!!!!" The large man bellowed as he stomped a foot and threw his arms out wide like vintage Rick Flair.

@Bahr

Spoiler

 

Roll: 121485

LD: 19 (Hebishinu Found!!!)

It's on like Donkey Kong!

 

 

SpoilerHebishinu: HP: 600/600 | MIT: 100 | DMG: 140 | +2 Accuracy

 

 

If lands 9-10 on BD, adds Paralyse or Toxic Venom. On CD, if the dice is 1-6, its Toxic Venom. If 7-12, its Paralyze, along with the +1 or +2 Damage from the roll
Slick Body: Hebishinu is covered in a slime that prevents attack from causing damage for two turns

(Has 2 Safeguards applied)

 

 

Edited by Alec
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"Nice find, Alec!" Bahr exclaimed as he laid eyes of the beast's slithery form. "According to the locals, it's difficult to actually deal damage to. Their spears and arrows just bounce off of it. I'm going to go in for an attack and see if I can figure out what's going on with it." He didn't even charge up his blade as he stepped forth, slashing against the serpent's hide. The blade sloughed off of the snake's oily scales without leaving so much as a scratch, but it did manage to take some of the ooze off with it. The creature took notice and retaliated by turning its head around and lunging at Bahr, who narrowly avoided it with a brisk back step following by a full jump backward. 

"Looks like we can probably deal some damage after we clear off part of the oil on its coat, but even then it's still going to be tough. This is going to be a tough fight, I hope you're ready to dig in and spend awhile here. I think it will probably take longer to kill than even the Hard Rock Boar."
 

Spoiler

Encounter: Hebishinu
HP: 600 | DMG: 140 | MIT: 100 | ACC: 2
If lands 9-10 on BD, adds Paralyze or Toxic Venom. On CD, if the dice is 1-6, its Toxic Venom. If 7-12, its Paralyze, along with the +1 or +2 Damage from the roll
Slick Body: Hebishinu is covered in a slime that prevents attack from causing damage for two turns (Has 2 Safeguards applied)

Spoiler

0 | Alec: HP: 810/810 | EN: 78/78 | DMG: 8 | MIT: 104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)
1 | Bahr: HP: 620/620 | EN: 62-2=60/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48

Bahr used [x1] normal attack, -2 EN

Hebishinu: HP: 600/600 | DMG: 140 | MIT: 100 | ACC: 2 | ID: 121486 | BD: 7+3=10 | LD=13, Hit for 14-100=1 DMG | SAFEGUARD NULLIFIES DMG (1/2 REMAINING)

Hebishinu used [x1] normal attack against Bahr

ID: 121488 | BD: 3+2-3=2, Miss

 

Edited by Bahr
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Alec watched as his teammate Bahr dashed forward with his massive two handed sword and slashed at the gigantic anaconda like snake. As the other man's blade struck it slipped off due to the slimy film covering the oversized snake. As soon as the man struck the snake it lashed back at him but Bahr was too fast as he dodged out of the way of the snakes massive maw before it plunged itself into the water and hide. Alec strained his eyes scanning the surface of the water but failed to catch any sight of the massive camouflaged beast. He needed to find it so he could draw it's attention this saving his friend from bring attacked and bring able to use his shield to help damage the massive reptile. "I can't find the damnable snake!" The large man cursed under his breath as he strained and failed to spot the elusive snake. This fight could turn deadly if he wasn't able to do his job and keep the snakes attention.

@Bahr

0 | Alec: HP: 810/810 | EN: 78/78 | DMG: 8 | MIT: 104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)
1 | Bahr: HP: 620/620 | EN: 62-2=60/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48

Alec used Howl (0 EN)

Hebishinu: HP: 600/600 | DMG: 140 | MIT: 100 | ACC: 2 | ID: 121492 | BD:  | LD= 4| SAFEGUARD NULLIFIES DMG (1/2 REMAINING)

Hebishinu used [x1] normal attack against Bahr

ID: 121488 | BD: 3+2-3=2, Miss

Edited by Alec
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Bahr's eyes scanned the swampy forest as he looked for the snake. It was remarkable how well it could conceal itself. He couldn't see so much as a ripple in the water it had submerged itself in. Was it even in the river anymore at all? As he pondered what they could do to sniff it out easier, an epiphany came to Bahr. The solution to their quandary lied in their greatest strength - music.

"Love me, love me! Say that you love me!"
"Fool me, fool me! Go on and fool me!"


He gestured for Alec to join him. With any luck, they could draw this thing out into the open through the raw power of annoying songs that had a way of getting stuck in your head.

"Love me, love me! Pretend that you love me!"
"Leave me, leave me! Just say that you need me!"

"I don't care 'bout anything but youuuuuu~!"

Spoiler

0 | Alec: HP: 810/810 | EN: 78/78 | DMG: 8 | MIT: 104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)
1 | Bahr: HP: 620/620 | EN: 60+1-2=59/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48
CD: 4 (No extra energy recovered this turn)


Bahr used [x1] normal attack, -2 EN

Hebishinu: HP: 600/600 | DMG: 140 | MIT: 100 | ACC: 2 | ID: 121518 | BD: x | LD=8, Miss | SAFEGUARD NULLIFIES DMG (1/2 REMAINING)

Hebishinu used [x1] normal attack against Bahr

ID: 1214519 | BD: 3+2-3=2, Miss

 

Edited by Bahr
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Alec busted out in deep peels of gut splitting laughter as his friend broke out in one loud slightly off key signing but you had to back your buddies play so Alec titled his head back and joined in with all he had howling out the lyrics at the top of his lungs. "Love me, love me! Pretend that you love me!"
"Leave me, leave me! Just say that you need me!"
 
"I don't care 'bout anything but youuuuuu~!"
And wouldn't you know it their ear splitting off key rendition brought the giant anaconda like snake to the surface of the swamp. Gotcha!! Alec thought to himself as he quickly activated his Howl ability on the last word of the song as he locked eyes with the beast. "That's right big boy I don't care about anything but you, but no you don't care about anything but me. LET'S GET IT ON!!" The large man finished with a bellow as he [censored] a grin and a wink to his teammate. "I got him wrangled work your magic my friend." The large man said with a smile. As the snake slithered back into the swamp most likely to escape from the two mend off key signing. "YOU'LL BE BACK FOR MORE!!" Alec called out to the snake as it slithered away.

@Bahr

Spoiler

 

6 | Alec: HP: 810/810 | EN: 77/78 | DMG: 8 | MIT: 104 | ACC: 0 | EVA: -1 (SW) | BH: 8 | THN: 46 | Stonewall: - 25% DoT | OOC Healing: 40 | (-45% DoT first time)
1 | Bahr: HP: 620/620 | EN: 60+1-2=59/62 | DMG: 14 | ACC: 3 | EVA: 3 | MIT: 48
CD: 4 (No extra energy recovered this turn)


Alec used Howl (-8 EN)

Hebishinu: HP: 600/600 | DMG: 140 | MIT: 100 | ACC: 2 | ID:  | BD: 121460 | LD=12|(Found) SAFEGUARD NULLIFIES DMG (1/2 REMAINING)
 
Hebishinu used [x1] normal attack against Bahr
 
ID: 1214519 | BD: 3+2-3=2, Miss

 

 

Edited by Alec
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