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[Event-F1- SP] Solo party for grinding


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breaking off from jomei and macradon seeing them being more then able to defend and handle themsleves i make my way towards my own group of zombies that will need to die with a grin upon my face as i nod towards kuro as i raise my curved sword in preperation for what is going ot be the rather big slaughter of mobs ahead of us. Taking out the cake and corn dog i quickly use the consumables as i feel my stats increase just enough to make me rather ready and viable in this fight as my focus tightens upon the enemies in front of me. Okay..i got this. Hopefully i can beat out macradon and jomei in just carving through my own and getting some rather nice rewards from this. I say softly as i then charge head first into the first group with sword and shield in hand the strategy as old as time.

Stats:

Spoiler

 

Hestia: HP: 1850/1850    Energy: 176/176 DMG:20   MIT:199  Thorns: 69  Eva: -1  BH: 92 Rec: Rec:+3 Stonewall: 25% DoT reduction

<<Lun'Rael's Insignia>> (Unique Item RP)A small badge bearing Queen Lun'Rael's seal: a crescent moon with a single twinkle of starlight. The pendant is quite ornate, decorated with a single diamond gemstone.

Name: Harpe
Your Profession: Blacksmith
Your Rank: 8
ID: 98813
Roll: 11
Item Type: Weapon (1H Curved Sword)
Quality: perfect
Tier: 3
Enhancements: +3 Damage
Description: A sword made of adamantium with the sword being imbued with the strength of Perseus.

Name: Aegis
Your Profession: Blacksmith
Your Rank: 8
ID: 98814
Roll: 9
Item Type: Shield
Quality: perfect
Tier: 3
Enhancements: +2 Thorns, +1 Recovery
Description: A shield modeled after the Aegis shield of Athena with jagged bits of metal along it in the form of teeth.

Name: Prometheus' Blessing
Tier: 3
Item Type: Heavy Armor
Quality: Perfect
Enhancements: Flame Aura / Taunt / Heavy Momentum
Description: A constant light aura of flames wraps around the armor like a cape of flames. The armor depicting Prometheus giving humanity their flames of intelligence and creativity.
Link: http://www.sao-rpg.com/topic/16227-f17-rank-5-merchant-valkyries-ascension/?do=findComment&amp;comment=572872 

 

Consumables used so far

Spoiler

1/2 obnoxious corn dogs (1400) [+30 MIT]
1/2 funnel cakes (2000)   [+3 DMG]
0/9 offbrand energy drink (900) [+9 energy]

 

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Action: Butterfly illusion+concentration
#125668 BD:8+1=9  20x8=160-75=85DMG  MD:9
#125669 BD:10 101 DMG MD:1
#125670 BD:2+1=3 MD:7+1=8  69 thorns damage to zambo
#125671 BD:3+1=4 MD:4+1=5

Hestia: HP: 1847/1850    Energy: 164/176 DMG:20   MIT:199  Thorns: 69  Eva: -1  BH: 92 Rec: Rec:+3 Stonewall: 25% DoT reduction

Zombie: HP: 315/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 299
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 331
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 400
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
SPECIAL: If the Zombie would be killed by a weapon or defensive ability, and the LD is equal to or higher than 15, the Zombie is instead reduced to 1HP. This ability is ignored if the attack that reduced it 0 was a critical hit or the weapon/armor used has the holy or holy blessing enhancement.

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#125672 BD:5 MD:10
#125673 BD:2 MD:3+1=4
#125674 BD:6 MD:6+1=7  85+69=154
#125675 BD:5 MD:2+1=3

Hestia: HP: 1848/1850    Energy: 155/176 DMG:20   MIT:199  Thorns: 69  Eva: -1  BH: 92 Rec: Rec:+3 Stonewall: 25% DoT reduction

Zombie: HP: 315/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 299
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 177
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 400
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
SPECIAL: If the Zombie would be killed by a weapon or defensive ability, and the LD is equal to or higher than 15, the Zombie is instead reduced to 1HP. This ability is ignored if the attack that reduced it 0 was a critical hit or the weapon/armor used has the holy or holy blessing enhancement.

Zombies Killed 150
0  
Last Hit on Zombies 100
0  
Critical Failures or Evasions 25 or 15
1  
HP Restored (Self) Tier*150
3  
HP Restored in a Thread Tier*120
3  
Consumables Used 

13

2/13

 

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Action: Butterfly illusion
#125676 BD:6 MD:5+1=6  85+69=154
#125677 BD:5  MD:6+1=7   69DMG throns
#125678 BD:6 MD:9   85 DMG
#125679 BD:8  MD:2+1=3   85 DMG
4 DMG to hest

Hestia: HP: 1846/1850    Energy: 142/176 DMG:20   MIT:199  Thorns: 69  Eva: -1  BH: 92 Rec: Rec:+3 Stonewall: 25% DoT reduction

Zombie: HP: 161/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 230
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 92
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 315
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
SPECIAL: If the Zombie would be killed by a weapon or defensive ability, and the LD is equal to or higher than 15, the Zombie is instead reduced to 1HP. This ability is ignored if the attack that reduced it 0 was a critical hit or the weapon/armor used has the holy or holy blessing enhancement.

Zombies Killed 150
0  
Last Hit on Zombies 100
0  
Critical Failures or Evasions 25 or 15
1  
HP Restored (Self) Tier*150
5  
HP Restored in a Thread Tier*120
5  
Consumables Used 

13

2/13

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Action: Butterfly illusion
#125683 BD;7 MD:3+1=4  85
#125684 BD:9  MD:3+1=4  91
#125685 BD:1 mD:6  69
#125686 BD:3 MD:10  0
3 dmg to hest

Hestia: HP: 1847/1850    Energy: 131/176 DMG:20   MIT:199  Thorns: 69  Eva: -1  BH: 92 Rec: Rec:+3 Stonewall: 25% DoT reduction

Zombie: HP: 76/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 159
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 23
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 315
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
SPECIAL: If the Zombie would be killed by a weapon or defensive ability, and the LD is equal to or higher than 15, the Zombie is instead reduced to 1HP. This ability is ignored if the attack that reduced it 0 was a critical hit or the weapon/armor used has the holy or holy blessing enhancement.

Zombies Killed 150
0  
Last Hit on Zombies 100
0  
Critical Failures or Evasions 25 or 15
2  
HP Restored (Self) 450
9  
HP Restored in a Thread 360
9  
Consumables Used 

13

2/13

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#125691 BD:6 MD:5+1=6  (alive cause) LD:15 Thorns and attack makes it alive
#125692 BD:5  MD:1
#125696 BD:10  LD:19  MD:10
#125697 BD:5 MD:3
4 DMG to hestia

Hestia: HP: 1846/1850    Energy: 131/176 DMG:20   MIT:199  Thorns: 69  Eva: -1  BH: 92 Rec: Rec:+3 Stonewall: 25% DoT reduction

Zombie: HP: 1/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 159
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 1
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 315
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
SPECIAL: If the Zombie would be killed by a weapon or defensive ability, and the LD is equal to or higher than 15, the Zombie is instead reduced to 1HP. This ability is ignored if the attack that reduced it 0 was a critical hit or the weapon/armor used has the holy or holy blessing enhancement.

Zombies Killed 150
0  
Last Hit on Zombies 100
0  
Critical Failures or Evasions 25 or 15
3  
HP Restored (Self) 450
12  
HP Restored in a Thread 360
12  
Consumables Used 

13

2/13

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Action: Butterfly illusion
#125698 BD:2 MD:8  69 DMG
#125699 BD:1 MD:10
#125700 MD:5+1=6 LD;17
#125701 MD:9
7 DMG to hestia

Hestia: HP: 1843/1850    Energy: 130/176 DMG:20   MIT:199  Thorns: 69  Eva: -1  BH: 92 Rec: Rec:+3 Stonewall: 25% DoT reduction

Zombie: HP: 1/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 90
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 1
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 315
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
SPECIAL: If the Zombie would be killed by a weapon or defensive ability, and the LD is equal to or higher than 15, the Zombie is instead reduced to 1HP. This ability is ignored if the attack that reduced it 0 was a critical hit or the weapon/armor used has the holy or holy blessing enhancement.

Zombies Killed 150
0  
Last Hit on Zombies 100
0  
Critical Failures or Evasions 25 or 15
4  
HP Restored (Self) 450
16  
HP Restored in a Thread 360
16  
Consumables Used 

13

2/13

Spoiler

 

   
   
   
   
   
   
   
   
   
   
   

 

 

   
   
   
   
   
   
   
   
   
   
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#125705 MD:8  LD:15
#125706 MD:3+1=4
Hestia: HP
: 1843/1850    Energy: 130/176 DMG:20   MIT:199  Thorns: 69  Eva: -1  BH: 92 Rec: Rec:+3 Stonewall: 25% DoT reduction

Zombie: HP: 1/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 90
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 1
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
Zombie: HP: 315
/400  MIT: 75   DMG: 200 on a hit, 250 on a 9 or 10.
SPECIAL: If the Zombie would be killed by a weapon or defensive ability, and the LD is equal to or higher than 15, the Zombie is instead reduced to 1HP. This ability is ignored if the attack that reduced it 0 was a critical hit or the weapon/armor used has the holy or holy blessing enhancement.

Zombies Killed 150
0  
Last Hit on Zombies 100
0  
Critical Failures or Evasions 25 or 15
4  
HP Restored (Self) 450
16  
HP Restored in a Thread 360
16  
Consumables Used 

13

2/13

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