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F03 <<Escape>> [THREAD ABANDONED]


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Spoiler

STATS
400 HP
40 EN
8 DMG
3 EVA
2 ACC
18 MIT

EQUIPMENT
<<Bloody Howl>> 2 BLD, DMG
<<Librarium Overcoat>> 3 EVA
<<Azure Tights>> 2 MIT, Savvy

BATTLE-READY INVENTORY
>>  3 HEALING POTIONS
>>  1 T1 OVERHEALTH POTION

NORMAL INVENTORY
>>  5 UNCOMMON T1 HEALING POTION
>> UNIDENTIFIED PERFECT WEAPON ID: 121755
>> BEGINNER DUNGEON MAP
>> INTERMEDIATE DUNGEON MAP
>> ADVANCED DUNGEON MAP
>> 3x ULTRA PROSPEROUS HOT DOG
>> ULTRA LUCKY HOT DOG
>> 3x NEGATION DOG
>> 3x ULTRA PROSPEROUS HOT DOG
>> FOCUSED VITAL HOT DOG
>> 2x FOCUSED ELUSIVE HOT DOG
>>  2x CHILI DOG WITH CHILI FRIES
>>  3x STEEL-INFUSED HOTDOG

Oscar awoke to a pounding headache. He rolled over and tried to lift his hands to his face. He found they they were bound by a leather strap. What happened? The last thing he remembered was being contracted to deal with some bandits. A simple enough quest, all things considered. He had trained at his newly-upgraded Slime Farm before heading out. Then, once he'd reached the designated location on Floor 3... Nothing. He looked up towards the ceiling and groaned, his blurry vision clearing up slowly. The red text manifested before his eyes. Escape.

Oscar hopped to his feet and started looking around. His gear had been taken and he was trapped inside of a cramped cell. His hands were tied and the gate looked sturdy. In the distance, he could just barely make out the glimmer of Bloody Howl's hilt poking out of a crate. With no other options, Oscar decided to start pounding on the gate. As he did, he felt the gate shift awkwardly. He inspected the hinges and noticed that they were almost rusted out. A few good smacks and the gate would tumble to the ground. It would probably attract the attention of the guards, but that was neither here nor there. He needed to get out of here.

Edited by Oscar
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Oscar grasped hold of the gate firmly and began to shake it violently. The hallway was filled with the loud clanging of metal on metal. He heard footsteps coming down the hall. Two bandits stepped into his view, both sneering at him. "Oh you want out? Well too bad! You couldn't break down those cages if you banged on them all night!" Oscar said nothing. He didn't want to call attention to his ticket out of here. Clearly they put far too much faith in the strength of the metal bars separating them. That was their folly. The two of them laughed boisterously and headed back down the hall. Once they were gone, Oscar continued working on the door. He saw the hinges beginning to give. It wouldn't be too much longer and then he could make a beeline for his gear. Those two wouldn't stand a chance against him if he were properly-armed. They should have taken better care of their prison. If they had, they wouldn't be moments away from a bloodbath.

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Oscar was getting closer now. His constant barrage upon the gate had the hinges hanging on by a thread. A few more good bashes and he would be free. There was something about those bandits that just set him off. He really wanted to go from top to bottom of this prison and kill them all. But he also wanted to go home. And that overrode his desire to go nuclear on these fools. But for now, he needed a break. He had to conserve his energy for one good bash. With any luck that was all it would take. He needed to be quick though. The sound of the door being smashed open would assuredly attract the attention of the guards down the hall. He needed to be geared back up and armed before they came to investigate. He was regretting even taking on this quest, but he would clear it all the same. There was something about being trapped that brought out the beast inside of a man.

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Oscar was ready. The gate was weak. He rushed forward and slammed his shoulder into the hard metal. He winced as the metal dug into his shoulder. The gate gave a bit, but it needed more to fall. He took a step back and rushed at the gate again. More progress, but still the gate remained attached to the wall. He stepped all the way back to the wall, putting his back flush with the cool, damp stone. Then he dashed forward again, this time leaping up and drop kicking the gate. The metal bars gave way and Oscar was able to send it flying from its hinges. Oscar landed hard, but the gate landed harder. The sound of metal clanging on stone filled the corridor. Though he hurt, Oscar didn't have time to lick his wounds. He scrambled over to the crate containing his belongings and sliced through the binds with Bloody Howl. He wouldn't have long. The guards would be coming down the hall at any moment to investigate the sound. He had to rearm himself.

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Thankfully, all of Oscar's belongings were in the crate. He quickly donned his armor and equipped his weapon. He then scarfed down a selection of hot dogs to buff up for what he knew was about to be a nonsense quest. He consumed a Chili Dog with Chili Fries, an Ultra Lucky Dog, and Ultra Prosperous Dog, and a Steel-Infused Hot Dog. The buffs lined up nicely on his bar. He would just have to explain to the client that he didn't exactly know what he was getting himself into when he took on this quest. They shouldn't be too upset considering that their order was still filled. He heard footfalls from down the hall. The guards were coming. The dim torch light glinted off of Bloody Howl's edge as he drew it from its scabbard. He had no idea how strong they would be, but he assumed he'd be in for a real brawl nonetheless. He steeled himself and planted his feet. It was time to do this thing.

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Spoiler

Bandit Guard1
30 HP
20 DMG
1 ACC
2 EVA
20 MIT

Bandit Guard2
30 HP
20 DMG
1 ACC
2 EVA
20 MIT

Spoiler

Oscar 400-16=384 HP | 40-1=39 EN | 8 DMG | 2 ACC | 3 EVA | 18 MIT | ID: 123357

Oscar uses Haku Senpu on Bandit1. BD5. Miss.

Bandit1 attacks! MD10. Deal 32-18 DMG.
ID: 123358 Bandit2 attacks! MD5+1-2=4 Miss. Savvy Activates.

 

Edited by Oscar
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Oscar 384-15=369 HP | 39-7=32 EN | 10 DMG | 2 ACC | 3 EVA | 18 MIT | ID: 123359

Oscar uses Haku Senpu on Bandit1. BD6-2+2+1=7. Deal 80-20 DMG. Bandit Guard 1 Dies.

ID: 123360 Bandit2 attacks! MD9 Deal 31-18 DMG

 

Edited by Oscar
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COMBAT ENCOUNTER
Bandit Guard1
30 HP
30 DMG
1 ACC
2 EVA
20 MIT

Bandit Guard2
30 HP
30 DMG
1 ACC
2 EVA
20 MIT

Spoiler

Oscar 400 HP | 38 EN | 10 DMG | 2 ACC | 3 EVA | 18 MIT | ID: 123362

Oscar uses Haku Senpu on Bandit Guard1. BD5. Miss.

Bandit Guard1 attacks. MD4. Miss. Savvy Activates.
Bandit Guard2 attacks. MD4. Miss. Savvy Activates. ID: 123363

 

Edited by Oscar
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Oscar 400 HP | 31 EN | 10 DMG | 2 ACC | 3 EVA | 18 MIT | ID: 123364

Oscar uses Haku Senpu on Bandit Guard1. BD10. Deal 10+2x8=96 DMG. Bandit Guard1 is defeated.

Bandit Guard2 attacks. MD1. Miss. ID: 123365

 

Edited by Oscar
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Spoiler

Bandit Guard1
30 HP
30 DMG
1 ACC
2 EVA
20 MIT

Bandit Guard1
30 HP
30 DMG
1 ACC
2 EVA
20 MIT

Spoiler

Oscar 386 HP | 38 EN | 10 DMG | 2 ACC | 3 EVA | 18 MIT | ID: 123371

Oscar uses Haku Senpu on Bandit Guard1. BD3. Miss.

Bandit Guard1 attacks. MD10. Deal 32-18 DMG.
Bandit Guard2 attacks. MD1. Miss. Savvy Activates. ID: 123372

 

Edited by Oscar
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Oscar 372 HP | 38 EN | 10 DMG | 2 ACC | 3 EVA | 18 MIT | ID: 123373

Oscar uses Haku Senpu on Bandit Guard1. BD3. Miss.

Bandit Guard1 attacks. MD10. Deal 32-18 DMG.
Bandit Guard2 attacks. MD1. Miss. ID: 123374

 

Edited by Oscar
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