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[F05] <<Bloodstained Land>>


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Floor 5
<<Bloodstained Land>>
Party Limit: 4 | 20+ Posts
Repeatable for standard thread rewards, plus the <<Terra Firma Scale>>.

f5desert.png

Quest Rewards:

  • 2,500 Experience Points
  • 5,000 col
  • Each player receives: 
    • Terra Firma Scale
      • T3 - Unique Consumable - Gain additional Mitigation equal to one T3 slot of the Mitigation Enhancement. This can exceed Mitigation Enhancement caps. The effect lasts one thread.
  • POTENTIAL REWARD: If <<Terra Firma>> uses Assault Mode 
    • Unlocks <<Assault Mode>> Extra Skill

Requirements:

  • Speak with Abdullah in the Fortaleza town square.
  • Defeat <<Terra Firma>>.

Summary:

The defeat of the twentieth Floor Boss sent a ripple through the whole of Aincrad. Mobs began changing, and even earlier floors became far more treacherous than they had originally been. It wasn't long before rare field mobs began to change as well. While Absolute Zero is the first of a series of mutated field bosses, Terra Firma was discovered not long after. It skulks about the hunting grounds of the Land Shark, searching for unsuspecting prey that would be great enough to overcome its lesser cousin, but not itself.

Terra Firma's emergence has the residents of the fifth floor worried. While it hasn't shown any sign that it will invade the settlements yet, what's to say that it would never take that plunge? They already feared the Land Shark, so what reason did they have to believe that they could contend with the likes of Terra Firma? 

A respected resident of Fortaleza has been tasked with seeking the help of the players whenever Terra Firma should surface. Abdullah, a merchant that travels between the settlements of the fifth floor, has experienced the creature's wrath firsthand. Though he lost the majority of his stock while fleeing, he now possesses valuable intel that players can use to better understand the monster's habits and prepare for the fight ahead.

Outline: 

Terra Firma is a respawning field boss, and mutated version of Land Shark. It is bigger, faster, and more durable. Players who speak to Abdullah in the Fortaleza town square will be provided with intel on the mob's behavioral patterns, as well as given an idea of the raw power it possesses. Upon concluding the conversation with Abdullah, a panel will populate with the quest acceptance prompt.
 


NPCs:

abdullah.jpg

<<Abdullah>>
Abdullah is a man who wants for nothing. While not a fighter, the hired muscle he surrounds himself with is enough of a deterrent for any would-be muggers unfortunate enough to cross his path. While he is uninterested with the politics of the fifth floor, he has paid people much more politically savvy than himself to "earn" certain privileges over the general populace. As a consequence, he has garnered an unflattering infamy with the majority of the floor's residents.

Despite this, he is still frequently sought out for favors, information, or any of the various goods he has hoarded over the years. He is valuable, and he knows it. As such, he is rather terse and straightforward in his conversations and negotiations. Abdullah sees himself as a figure that has little time for the concerns of the general rabble, and will oftentimes charge NPCs and players alike simply for the luxury of a short conversation. Though his lack of respect for others is readily apparent, he will not tolerate any form of disrespect from those he speaks with. Should the player(s) be rude toward Abdullah, he will dismiss them from his presence, going so far as to command his guards to remove them by force if need be. Should this happen, the quest will immediately be failed.

During the conversation regarding Terra Firma, Abdullah will stress that the only reason he is not charging the player(s) for his time is because slaughtering the monster is of great benefit to him. It will open faster and more direct trade routes that do not require the detours he has been forced to implement as a consequence of its presence. By providing you with the intel, he sees it as a verbal contract that demands you slay the beast and return order to the desert.

He will describe the beast as much more mobile, choosing to stay above ground for the most part and utilize its speed to rush down its prey. At certain parts during the skirmish, it would suddenly slow down before striking with razor sharp precision. Using this technique, it was able to reduce his last two bodyguards to fractals instantly, as though their armor meant nothing. Abdullah will describe its hide as stronger than diamonds, and impervious to their efforts to paralyze it. 
 


Enemies:

Sand_Shark.jpg.eb67a1e05121e7fbc028e83fa3886de2.jpg

<<Terra Firma>>
This boss will erupt from the idle sands without warning and relentlessly chase down its target. Regardless the danger presented by its foes, it will only view them as prey. With a row of razor sharp teeth, thick claws, a hide tougher than diamond, and a bladed tail, it has no shortage of tools in its arsenal to ravage any foe. Its entire body is a weapon, and it will use it as such.

HP: 950/950 | DMG: 300 | MIT: 150 | ACC: 1 | EVA: 4
This boss uses its own BD roll when attacking.

Abilities:

  • Move Swiftly | This boss is impervious to benefits provided by the Concentration skill. Additionally, all players suffer a -1 penalty to BD when attacking this boss.
  • Hard-Scaled | Paralysis, Paralytic Venom, and Freeze are ineffectual against this boss.
  • Deaf | This mob has no ears, and therefore is immune to the effects of debuff songs.
  • Weak Spots | On a Player's natural BD of 9 or 10 when attacking this creature, they will gain 50% Phase for that attack. This does not stack with the Phase enhancement.
  • Assault Mode | If a Player has exploited one of Terra Firma's <<Weak Spots>> during the battle, Terra Firma will activate <<Assault Mode>>. On an LD of 11+, this mob will identify stealthed Players. Its ACC and EVA will swap for the duration of its attack, then revert to normal. It will gain 50% Phase on a BD of 9, and 100% Phase on a BD of 10 or higher. BD modifiers such as ACC can activate these Phase attributes.
     

Epilogue:
If <<Terra Firma>> did not use <<Assault Mode>>:

Spoiler

A panel will populate before the player(s) heralding the quest’s completion, listing the quest rewards and experience gained. The player who delivered the killing blow will find a <<Terra Firma Scale>> item in their rewards. The party leader will receive a message from Abdullah congratulating them on a job well done. How did he already know Terra Firma was defeated?

If <<Terra Firma>> used Assault Mode:

Spoiler

A panel will populate before the player(s) heralding the quest’s completion, along with an alert beneath the quest rewards to indicate that the <<Assault Mode>> skill has been unlocked in their skill tree. The player who delivered the killing blow will find a <<Terra Firma Scale>> item in their rewards. The party leader will receive a message from Abdullah congratulating them on a job well done. How did he already know Terra Firma was defeated?

 

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