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[F22-PP] They Just Don't End


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As they lingered overhead Raidou continued to prepare himself for the onslaught required, drawing out a bit more consumables to taper off and push back durations that were about to fall flat. Consuming all and refilling the gauges rather quickly, he had not the time to spend enjoying any of it. Instead once imbibed he lifts up Auric Sol and prepares himself for what was to come. The screeching and the rumbling of the storm overhead draws him into a frenzy. His weapon takes a magnificent golden glow with his intentions fueling the fire, the cardinal system obliging his requests for power. As he leans low and prepares to start this shindig, all of his skills priming and gaining a little blue ring as they prepare to trigger. The eyes on the horizon pick him up, and with a chain of yelling, they knew he was here and was preparing to attack.

Kumatetsu Activated: +1 Base DMG
Mega Slime Farm Activated!

Consumed:
Damage +3: 174867
Mitigation +3 (T3): 171421
Overhealth +3 (T3): 170356

Accuracy +2: 175096
Evasion +2: 175437
Loot Dice +3:  175441-1
Prosperity +3: 164294-3
Protein +2:  174822-3 (Filled)

Raidou | HP:1865/1865 | EN:170/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Spoiler

Raidou, The Red Wanderer
Level: 85
HP: 1865/1865
EN: 170/170

Stats:
Damage: 26
Mitigation: 106
Evasion: 3
Accuracy: 4
BH:93
REC:3
LD:10
PROS:5

Equipped Gear:
Weapon: Auric Sol - Corona [T3/Perfect/2HSS]: Damage 3
Armor: Emissary Garb [T3/Perfect/L.A] Loot Dice 2, Recovery 1
Misc: Visions of the End - Epiphany [T1/Perfect/Trinket] Accuracy 1, Prosperity 2

Skills:
Gatherer [Obtained]
Two Handed Straight Sword [Rank 5]
Extended Mod Limit R3 [Obtained]
Parry [Obtained]
Howl [Obtained]
Battle Healing [Rank 5]
Fighting Spirit [Obtained]
Light Armor [Rank 5]
Searching [Rank 5]
Charge [Rank 5]
Extended Weight Limit [Obtained]

Extra Skills:
Concentration
Familiar Mastery: Protector
Survival

Active Mods:
Finesse Rank 3
Athletics
Sprint and Acrobatics
Emergency Recovery
Ferocity
Bull Rush
Stamina
Precision

Inactive Mods:
Vengeful Riposte
Focused Howl
Detect
Tracking
Justified Riposte
Reveal

Battle Ready Inventory:
Teleport Crystal*1
Pillar Fragment [Unique/Nightvision Mod]
Eternal Watch - Tenacity [T3/Perfect/Trinket]: Recovery 2, Accuracy 1
Mass Heal Crystal*5
Incarceration [T1/Perfect/Debuff Song] Double DoT*2
Hypnosis 2 [T1/Rare/Debuff Song/Instant] -2 Accuracy*3
Ebon Star - Vanguard Revenant [T2/Perfect/2HSS]: V.O 2, Taunt
Eye of Midas - Larceny [T1/Perfect/Trinket]: +3 Prosperity

Housing Buffs:
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Col Stash: +5% bonus col from monster kills and treasure chests
Advanced Training: +2 SP to a thread. Limit one use per month [0/1]

Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild:
Kumatetsu Statue: +1 Base Damage for a thread

 

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As if on queue the rising storm breaks and drops a handful of monkeys like a fist full of powdered sugar. Sliding down at blinding speed before they get slapped like a flyswatter that yeets them into bushes and stones. In a very graceful NOPE his targets litter the field in tufts of damaged feathers, that parade through the air akin to snowflakes. Drifting pleasantly through the air on the slight draft that tickled the back of the swordsman's neck and caused his hair to take soft sway. They didn't expect the yeeting. They should have. Always expect the yeet, else you will regret running in opposing circles from the master practitioner of such methods. There was more to learn in the way of tossing yourself and others at surprising force into surrounding objects or creatures. To aspire to such a yeet scale was a difficult task. All aspire to Mac.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN, Bull Rush [Charge 5], Concentration CD [0/3]

ID# 179182 results: Battle: 2+4+1-1=6, Hit! vs. Corrupted Flying Monkey #1 dealing 31x12=372 DMG and applying [Stunned!]
ID# 179183 results: Battle: 3+4+1-1=7, Hit! vs. Corrupted Flying Monkey #2 dealing 31x12=372 DMG and applying [Stunned!]
ID# 179184 results: Battle: 2+4+1-1=6, Hit! vs. Corrupted Flying Monkey #3 dealing 31x12=372 DMG and applying [Stunned!]
ID# 179185 results: Battle: 3+4+1-1=7, Hit! vs. Corrupted Flying Monkey #4 dealing 31x12=372 DMG and applying [Stunned!]

Corrupted Flying Monkey #1 is [Stunned!], Takes no Action, Stun fades and is replaced with Stun Immunity [0/3]
Corrupted Flying Monkey #2 is [Stunned!], Takes no Action, Stun fades and is replaced with Stun Immunity [0/3]
Corrupted Flying Monkey #3 is [Stunned!], Takes no Action, Stun fades and is replaced with Stun Immunity [0/3]
Corrupted Flying Monkey #4 is [Stunned!], Takes no Action, Stun fades and is replaced with Stun Immunity [0/3]

Players:
Raidou | HP:1865/1865 | EN:154/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 308/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 308/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 308/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 308/680 | DMG: 255

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Ripping the blade back around in the magnificent bright yellow light, still charged with all the power he could provide. The next attack rocks the very ground they stood on in a pounding that could be heard for leagues away. All caught within the blast radius explode and turn to digital ash in flickers of blue and red. Burning in the darkened day, in the dusk right before twilight. Raidou was out throughout the night, burning the candle down to its final section of the wick. His energy held strong against the pressing exhaustion, however, and despite how strange this latest affair had been he had more stamina to exhaust. Flourishing his steel up as the first group falls, his vision takes to the stars. To his sights were more on the horizon coming down for blood. This was acceptable, he'd already accepted that their numbers would continue to remain bulked until enough were culled.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN, Concentration CD [1/3]

ID# 179186 results: Battle: 6+4=10, Craft: 5 [No Proc], Hit! vs. Corrupted Flying Monkey #1 dealing 26x12=312 DMG
ID# 179187 results: Battle: 3+4=7, Hit! vs. Corrupted Flying Monkey #2 dealing 26x12=312 DMG
ID# 179188 results: Battle: 6+4=10, Hit! vs. Corrupted Flying Monkey #3 dealing 26x12=312 DMG
ID# 179189 results: Battle: 10, Major Critical [+2 DMG]! vs. Corrupted Flying Monkey #4 dealing 28x12=336 DMG

Loot Rolls:
ID# 179190 results: Craft: 11, Loot: 8
ID# 179191 results: Craft: 12, Loot: 11
ID# 179192 results: Craft: 7, Loot: 8
ID# 179193 results: Craft: 10, Loot: 3

Players:
Raidou | HP:1865/1865 | EN:139/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 308/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 308/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 308/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 308/680 | DMG: 255

Total Loot:
37400*Col
8*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a

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That very same reaping continues on repeat, drawing huge and wide arcs painted gold in hue across all that move to face him. The nomad had traveled leagues and with that journey, his power had crept so far into the stratosphere he was gaining maximum yeet potential. It was only a matter of time before he hit that sweet sweet 88 and would be unable to get any stronger. That was the writer's goal for him, a plot element of being too damn strong without ego was hilarious. What happened with every sundering was a comical spray of feathers like a teenage summer vacation pillow fight. All that was missing was a group of giggling girls in improper clothing. It would be only then that Raidou had become completely a meme personified within media. Ripping the weapon aloft and allowing it to charge again with a seeming untaxed endurance forever.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 6 (3 Target struck) = 14 EN, Bull Rush [Charge 5], Concentration CD [2/3]

ID# 179206 results: Battle: 3+4-1=6, Craft: 1 [No Proc], Hit! vs. Corrupted Flying Monkey #1 dealing 31x12=372 DMG and applying [Stunned!]
ID# 179207 results: Battle: 2+4-1=5, Missed! vs. Corrupted Flying Monkey #2
ID# 179208 results: Battle: 9, Hit! vs. Corrupted Flying Monkey #3 dealing 32x12=384 DMG and applying [Stunned!]
ID# 179209 results: Battle: 7+4-1=10, Hit! vs. Corrupted Flying Monkey #4 dealing 31x12=372 DMG and applying [Stunned!]

Corrupted Flying Monkey #1 is [Stunned!]
ID# 179210 results: MOB: 2-3=-1, Missed vs. Raidou!
Corrupted Flying Monkey #3 is [Stunned!]
Corrupted Flying Monkey #4 is [Stunned!]

Players:
Raidou | HP:1865/1865 | EN:126/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 308/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 680/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 296/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 308/680 | DMG: 255

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Like a weed wacker the man just kept swatting around like a buzz saw, cutting to pieces primates who just wanted to eat his face. Why? who knew, something something sundered spire reasons. What was prevalent was the constant and persistent flooding of his little pop up menu, like an angry ex-girlfriend it was filled with messages a plenty, that of which he ignored and tried to focus on what he was doing. Maybe he should block them so they were not so obnoxious, but unlikely given the man. He had to know everything which included useless information or the obscure. Dude was a walking google taskbar, got a question and somehow he always has some semblance of an answer. That answer however was always in greek, so prepare the translator else it is likely to make little sense. So here we are, in the daft punk concert with slight insanity of how the hell to keep the ball rolling.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN, Concentration Refreshed!

ID# 179211 results: Battle: 2+4=6, Craft: 4 [No Proc], Hit! vs. Corrupted Flying Monkey #1 dealing 26x12=312 DMG
ID# 179212 results: Battle: 10, Major Critical [+2 DMG]! vs. Corrupted Flying Monkey #2 dealing 28x12=336 DMG
ID# 179213 results: Battle: 2+4=6, Hit! vs. Corrupted Flying Monkey #3 dealing 26x12=312 DMG
ID# 179214 results: Battle: 5+4=9, Hit! vs. Corrupted Flying Monkey #4 dealing 26x12=312 DMG

ID# 179216 results: MOB: 6-3=3, Missed vs. Raidou!

Loot Rolls:
ID# 179215 results: Craft: 5, Loot: 20
ID# 179217 results: Craft: 4, Loot: 5
ID# 179218 results: Craft: 2, Loot: 11

Players:
Raidou | HP:1865/1865 | EN:111/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 308/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 344/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 296/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 308/680 | DMG: 255

Total Loot:
65076*Col
14*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b

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All of these attacks from Raidou's bonkers anime sword, no heavier than a pencil despite being a hand and a half. They ring like the rhythmic pulses of a tapping drum, a musical macabre dance of beating up monkeys. An interesting play of sorts, if anyone was ever within range of his unintended concert. They would have been able to bob and weave to the beat that was being given off. The droves of monkeys were comparable to that of bunny girls, and Raidou had his shovel. Just needed to bury them faster and faster, get that sweet loot from all these boys who were pouring out of proverbial flood gates. Who knew that in the skys above, the Crimson Lily had created a churning monkey factory and filled them with candy like a pinata. Raidou wasn't going to argue with the fact, giving it away like fat man in the same shade.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 6 (3 Target struck) = 14 EN, Bull Rush [Charge 5], Concentration CD [0/3]!

ID# 179219 results: Battle: 7, Craft: 8 [+3 EN], Hit! vs. Corrupted Flying Monkey #1 dealing 31x12=372 DMG and applying [Stunned!]
ID# 179220 results: INVALID CANNOT CHARGE
ID# 179221 results: Battle: 10, Major Critical [+2 DMG]! vs. Corrupted Flying Monkey #3 dealing 33x12=396 DMG and applying [Stunned!]
ID# 179222 results: Battle: 9, Minor Critical [+1 DMG]! vs. Corrupted Flying Monkey #4 dealing 32x12=384 DMG and applying [Stunned!]

Corrupted Flying Monkey #1 is [Stunned!]
ID# 179223 results: MOB: 3-3=0, Missed vs. Raidou!
Corrupted Flying Monkey #3 is [Stunned!]
Corrupted Flying Monkey #4 is [Stunned!]

Players:
Raidou | HP:1865/1865 | EN:101/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 308/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 344/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 284/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 296/680 | DMG: 255

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Everyone knew the man was basically Oprah, giving away everything he'd ever obtained. Very interesting that despite being almost maxed level the guy was still doing these little grinds. What was the point, well Raidou was convinced he still wasn't strong enough for some reason. He was right? I mean he took on the hardest quest in the game and ended with full health. But was that enough, no of course not. Because he was made out of a material where nothing but 100% was enough, basically it's a glass empty if it wasn't overflowing. Once he finally reached the point where he could grow no further, then he could get a life. Preferably a blonde one, yeah. He's got a thing for blondes, although he'd never know what the hell a thing is if it bit him in the face. It's rather strange to be so damn smart and be an idiot at the same time.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN, Concentration CD [1/3]!

ID# 179224 results: Battle: 10, Craft: 2 [No Proc], Major Critical [+2 DMG]! vs. Corrupted Flying Monkey #1 dealing 28x12=336 DMG
ID# 179225 results: Battle: 8+4=12, Hit! vs. Corrupted Flying Monkey #2 dealing 26x12=312 DMG
ID# 179226 results: Battle: 2+4=6, Hit! vs. Corrupted Flying Monkey #3 dealing 26x12=312 DMG
ID# 179227 results: Battle: 2+4=6, Hit! vs. Corrupted Flying Monkey #4 dealing 26x12=312 DMG

ID# 179229 results: MOB: 8-3=5, Missed vs. Raidou!

Loot Rolls:
ID# 179228 results: Craft: 6, Loot: 14
ID# 179230 results: Craft: 2, Loot: 11
ID# 179231 results: Craft: 7, Loot: 3

Players:
Raidou | HP:1865/1865 | EN:86/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 308/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 32/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 284/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 296/680 | DMG: 255

Total Loot:
87516*Col
20*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b

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But it was only a matter of time before he figured it out, someone would teach him how to love and be loved. But until that time he'd continue to open his mouth with every female he was near and insert a foot. Hopefully, beforehand he had cleaned them off, who knew what may have been stuck to the bottom of his shoes. He's been across every floor, stepped in Lich Juice. Walked through fire and probably yellow snow. That's a sure-fire way to get some disease, one of which he'd have to make potions to attempt to cure. Beating more flying blood monkey batter all over the sand and soil all to the heavy gains of random objects that seemed to just be left behind. The ground littered with it all, like a spray of metallic confetti before it seems to get sucked into the void and added to his inventory.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN, Concentration CD [2/3]!

ID# 179247 results: Battle: 10, Craft: 3 [No Proc], Major Critical [+2 DMG] , Hit! vs. Corrupted Flying Monkey #1 dealing 28x12=336 DMG
ID# 179248 results: Battle: 3+4=7, Hit! vs. Corrupted Flying Monkey #2 dealing 26x12=312 DMG
ID# 179249 results: Battle: 2+4=6, Hit vs. Corrupted Flying Monkey #3 dealing 26x12=312 DMG
ID# 179250 results: Battle: 10, Major Critical [+2 DMG]! vs. Corrupted Flying Monkey #4 dealing 28x12=336 DMG

ID# 179251 results: MOB: 2-3=-1, Missed vs. Raidou!
ID# 179253 results: MOB: 5-3=2, Missed vs. Raidou!
ID# 179254 results: MOB: 5-3=2, Missed vs. Raidou!

Loot Rolls:
ID# 179252 results: Craft: 11, Loot: 10

Players:
Raidou | HP:1865/1865 | EN:71/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 344/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 32/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 368/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 344/680 | DMG: 255

Total Loot:
97988*Col
22*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b
T3 Perfect Weapon #179252a

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How many was that now, flipping his menu open for a moment counted items in the hundreds. "Good lord." Raidou comments not expecting quite such that many sick gains. A shift of his hand from side to side shuts the screen down, he was amazed at just how much crap he had managed to pile into here. "Itadakimasu" Raidou mutters with a grin peeling on his face, drawing a wide grin from side to side. These would prove of use somehow and someway, how still remained to be determined. The very thought of a whole salvo of appraised weapons that could find hands of guild members held fast in his mind. What would become of them with such tools at their disposal, and in reaction how much would they now be capable of? The very notion set a fire in his breast and he was eager to continue, as was his energy pool with the kindling of his sword.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 4 (2 Target struck) = 12 EN, Bull Rush [Charge 5], Concentration Refreshed!

ID# 179255 results: Battle: 2+4-1=5, Craft: 5 [No Proc], Miss! vs. Corrupted Flying Monkey #1
ID# 179256 results: Battle: 1, Critical Miss! vs. Corrupted Flying Monkey #2
ID# 179257 results: Battle: 7+4-1=10, Hit! vs. Corrupted Flying Monkey #3 dealing 31x12=372 DMG
ID# 179258 results: Battle: 7+4-1=10, Hit! vs. Corrupted Flying Monkey #4 dealing 31x12=372 DMG

ID# 179259 results: MOB: 1-3=-2, Missed vs. Raidou!
ID# 179260 results: MOB: 8-3=5, Missed vs. Raidou!

Loot Rolls:
ID# 179261 results: Craft: 5, Loot: 10
ID# 179262 results: Craft: 3, Loot: 4

Players:
Raidou | HP:1865/1865 | EN:60/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 344/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 680/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 368/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 344/680 | DMG: 255

Total Loot:
112948*Col
26*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b
T3 Perfect Weapon #179252a
T3 Perfect Armor/Shield #179261a
T3 Perfect Trinket #179261b
T3 Rare Trinket #179262a

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This was the feast of champions, and the self removed guild master was eager to share it with all willing to partake in what was being dropped. A slight extension of a hand from above had a way of helping one rise higher than they were currently standing. A simple philosophy that all his actions mirrored, for there was no throne or crown. What there was, were different 'tiers' if you will. Where players were divided and standing at different levels. What was important was helping them all rise to where he now stood, a legion of weapons. A hammer and a sickle, a sword and a spear. More weapons able to take a swing was one more blow, one more push and one more to fall. An interesting premise and a strange from the normal selfishness of those who took monikers here, the complete distribution of wealth to those around him.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN!

ID# 179266 results: Battle: 9, Craft: 1 [No Proc], Minor Critical [+1 DMG] Hit! vs. Corrupted Flying Monkey #1 dealing 27x12=324 DMG
ID# 179267 results: Battle: 3+4=7, Hit! vs. Corrupted Flying Monkey #2 dealing 26x12=312 DMG
ID# 179268 results: Battle: 10, Major Critical [+2 DMG]! vs. Corrupted Flying Monkey #3 dealing 28x12=336 DMG
ID# 179269 results: Battle: 6+4=10, Hit! vs. Corrupted Flying Monkey #4 dealing 26x12=312 DMG

ID# 179270 results: MOB: 4-3=1, Missed vs. Raidou!
ID# 179271 results:
 MOB: 6-3=3, Missed vs. Raidou!
ID# 179272 results:
 MOB: 7-3=4, Missed vs. Raidou!
ID# 179273 results:
 MOB: 3-3=0, Missed vs. Raidou!

Players:
Raidou | HP:1865/1865 | EN:45/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 20/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 368/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 344/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 368/680 | DMG: 255

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Sharing all he had wrought to them all to build a force so massive that nothing could stand against them, overwhelm the armies of the cardinal in their division with a single front of their own. He wished not to lead this front but allow his robe to serve as the banner to rally behind, even in silence. This had already been instilled in the starting members of Firm Anima, although once in a while they needed to be reminded to share what they made. A means to an end, a diversion of what he obtained through blood sweat, and tears. All of which he was willing to shed for them all, as his mind flickered away to the shelter produced for him behind his amber eyes. He was on autopilot again, diving within his own thoughts and allowing muscle memory alone to carry him through the fight that was happening outward.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN!

ID# 179274 results: Battle: 5+4=9, Craft: 3 [No Proc], Hit! vs. Corrupted Flying Monkey #1 dealing 26x12=312 DMG
ID# 179275 results: Battle: 5+4=9, Hit! vs. Corrupted Flying Monkey #2 dealing 26x12=312 DMG
ID# 179276 results: Battle: 2+4=6, Hit! vs. Corrupted Flying Monkey #3 dealing 26x12=312 DMG
ID# 179277 results: Battle: 9, Minor Critical [+1 DMG]! vs. Corrupted Flying Monkey #4 dealing 27x12=324 DMG

ID# 179281 results: MOB: 7-3=4, Missed vs. Raidou!
ID# 179282 results: MOB: 4-3=1, Missed vs. Raidou!
ID# 179283 results: MOB: 5-3=2, Missed vs. Raidou!

Loot Rolls:
ID# 179280 results: Craft: 1, Loot: 17

Players:
Raidou | HP:1865/1865 | EN:30/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 20/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 56/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 32/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 44/680 | DMG: 255

Total Loot:
118932*Col
30*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b
T3 Perfect Weapon #179252a
T3 Perfect Armor/Shield #179261a
T3 Perfect Trinket #179261b
T3 Rare Trinket #179262a
T3 Perfect Consumable #179280a
T3 Perfect Consumable #179280b
T3 Perfect Armor/Shield #179280c
T3 Perfect Armor/Shield #179280d

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That autopilot was his standard, when things did not require his undivided attention he had a habit of reflecting inward and processing what he had learned and refined plans that still lingered in the future. This left his motives and path clear in a course premeditated through conflict. He had done the very same when it came to Sam, Ceres, and Juiblex his given familiar. The conversation in regards to ChaseR was processed here in the fray, his gear and his newfound weapon were sharpened here. His choices were defined here amongst the blood or the burning of the clock in silence. There was still leagues he did not know but was willing to learn and pay for said information. The beauty of knowledge is the ability to know you are still missing some piece of the puzzle, and what was important was to make the distinction and attempt to fill in the blank.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN!

ID# 179294 results: Battle: 10, Craft: 10 [+3 EN], Major Critical [+2 DMG]! vs. Corrupted Flying Monkey #1 dealing 28x12=336 DMG
ID# 179295 results: Battle: 8+4=12, Hit! vs. Corrupted Flying Monkey #2 dealing 26x12=312 DMG
ID# 179296 results: Battle: 9, Minor Critical [+1 DMG]! vs. Corrupted Flying Monkey #3 dealing 27x12=324 DMG
ID# 179297 results: Battle: 9, Minor Critical [+1 DMG]! vs. Corrupted Flying Monkey #4 dealing 27x12=324 DMG

ID# 179298 results: MOB: 8-3=5, Missed vs. Raidou!

Loot Rolls:
ID# 179299 results: Craft: 2, Loot: 16
ID# 179300 results: Craft: 2, Loot: 2
ID# 179301 results: Craft: 12, Loot: 13

Players:
Raidou | HP:1865/1865 | EN:18/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 344/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 56/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 32/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 44/680 | DMG: 255

Total Loot:
148852*Col
32*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b
T3 Perfect Weapon #179252a
T3 Perfect Armor/Shield #179261a
T3 Perfect Trinket #179261b
T3 Rare Trinket #179262a
T3 Perfect Consumable #179280a
T3 Perfect Consumable #179280b
T3 Perfect Armor/Shield #179280c
T3 Perfect Armor/Shield #179280d
T3 Perfect Consumable #179299a
T3 Perfect Consumable #179299b
T3 Perfect Armor/Shield #179299c
T3 Perfect Armor/Shield #179299d
T3 Rare Trinket #179300a
T3 Perfect Consumable #179301a

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But the very landscape in its jigsaw like composure was vast and there was a myriad of blanks to fill in. But every piece had a place, every member had an ideal self one Raidou had hoped to help them reach with time. But his time was short and he had little more than what was given every day to spend upon their development directly. It however had a way of propagating. As he aided others they, in turn, would aid another to pay it forward. Once this started to echo outward in waves all would reach him through the very turbulence, always the goal and always had been. This was his method, this was his plan, and should the strings that tethered them all together here were pulled tight, they just might make it to the end. Raidou's hopes and dreams were filled less with his own survival but theirs.

Galaxy Destroyer [x13] 9 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ], Bull Rush [Charge 5]

ID# 179302 results: Battle: 10, Craft: 3 [No Proc], Major Critical [+2 DMG]! vs. Corrupted Flying Monkey #1 dealing 33x13=429 DMG

Loot Rolls:
ID# 179303 results: Craft: 6, Loot: 11

Players:
Raidou | HP:1865/1865 | EN:9/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 344/680 | DMG: 255

Total Loot:
156332*Col
34*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b
T3 Perfect Weapon #179252a
T3 Perfect Armor/Shield #179261a
T3 Perfect Trinket #179261b
T3 Rare Trinket #179262a
T3 Perfect Consumable #179280a
T3 Perfect Consumable #179280b
T3 Perfect Armor/Shield #179280c
T3 Perfect Armor/Shield #179280d
T3 Perfect Consumable #179299a
T3 Perfect Consumable #179299b
T3 Perfect Armor/Shield #179299c
T3 Perfect Armor/Shield #179299d
T3 Rare Trinket #179300a
T3 Perfect Consumable #179301a
T3 Perfect Armor/Shield #179303a
T3 Perfect Consumable #179303b
T3 Perfect Consumable #179303c

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Relaxed [1/2] OOC EN regeneration

Once the final fell Raidou kicks back into active control, returning from the zone his mind had wandered away into. A check of his stamina proved that he needed a breather, and there seemed to be a subtle respite between the droves that loomed in the stars overhead. Taking this opportunity he takes out of plain view, his red robe becoming obscured by dark green leaves that composed the entirety of the forest of memories. Pressing his back to a tree as a form of espionage style cover, he removes his glasses and runs a hand through his hair to cut free the moisture that clung to each strand.  Replacing his glasses as his breath began to stabilize he looks down, noticing a patch. "No time like the present." Raidou quips softly as his hands begin to work the patch in question. His hands bend and sway aggressively, experienced in this technique.

ID# 179304 results: Craft: 4, Loot: 10+10=20, Success!
[Gatherer Activated] +1 Bonus Material
Total Gathered T3 Materials: 2

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Relaxed triggered! OOC EN regenerated!

After a few moments leaves in gold give away those worth picking, surprised at his yield for the expected little. Quite the number rose to the occasion, and in their crimson red leaves once refined would become healing potions. Not the most ideal version of frontline healing but they held a purpose for more general use. One would never know when a single health potion could be the difference between life and death. It never hurt to have a few on hand, just like teleport crystals for when things began to take a turn into the negative. No risk was his preach, and even these tiny little boons were the small steps toward that very ideal. Plucking enough from the patch that it took on a bare appearance, disheveled and broken through the roots removed. To a satchel on his right hip, he unbuckles it. Tapping the picked plants to remove what stuck to them.

ID# 179305 results: Craft: 3, Loot: 14+10=24, Success!
[Gatherer Activated] +1 Bonus Material
Total Gathered T3 Materials: 4

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He dabs them once with his robe to dry them lightly and whisked them away. The sound of his energy recovering to full to which tone is like a bell going off. Picking up the sword that sat to his left and passing it back into his right hand, the weighty and unruly blade lifts from the soil as he rises. "Back to it." he comments to no one, spoken only as a vocal form of what was to transpire. Suddenly and almost without warning, Raidou becomes like the very lightning that racked his blade. The fabric of his robe swirls and scatters under the pressure. It blurs into a scatter of red and placing a foot to a trunk as he storms past he lunges airborne. Lifting the blade high it takes electricity and the impact detonates tossing an unsuspecting pack of monkeys to the ground. As quick as the energy fades he dumps in more stamina.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN, Bull Rush [Charge 5], Concentration CD [0/3]

ID# 179306 results: Battle: 9, Minor Critical [+1 DMG]! vs. Corrupted Flying Monkey #1 dealing 32x12=384 DMG and applying [Stunned!]
ID# 179307 results: Battle: 6+4+1-1=10, Hit! vs. Corrupted Flying Monkey #2 dealing 31x12=372 DMG and applying [Stunned!]
ID# 179308 results: Battle: 2+4+1-1=6, Hit! vs. Corrupted Flying Monkey #3 dealing 31x12=372 DMG and applying [Stunned!]
ID# 179309 results: Battle: 2+4+1-1=6, Hit! vs. Corrupted Flying Monkey #4 dealing 31x12=372 DMG and applying [Stunned!]

Corrupted Flying Monkey #1 is [Stunned!]
Corrupted Flying Monkey #2 is [Stunned!]
Corrupted Flying Monkey #3 is [Stunned!]
Corrupted Flying Monkey #4 is [Stunned!]

Players:
Raidou | HP:1865/1865 | EN:154/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 296/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 308/680 | DMG: 255
Corrupted Flying Monkey #3 | 
HP: 308/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 308/680 | DMG: 255

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Another sword art charging as soon as the first went off, Raidou descends on the targets with a force racked enough to blow a hole through this floor to the next. A flash creates a burst of light, blinding and consuming. To that very same power is the sound of darting electricity that riddles and burns that within its radius. As quickly as it rose it falls, revealing the swordsman in red and only one straggler that had managed to survive. It hisses and coos at the nomad, who without a word taps his lenses with his left hand repairing their orientation on his brow. "A pity, I was hoping to save you the fear." Raidou responds as he begins to step toward it in the most anime way imaginable. The echoing of his footsteps become magnified as with every step closer, the monkey's very world was becoming drowned out.

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 6 (3 Target struck) = 14 EN, Concentration CD [1/3]

ID# 179310 results: Battle: 10, Craft: 6 [+3 EN], Major Critical [+2 DMG] Hit! vs. Corrupted Flying Monkey #1 dealing 28x12=336 DMG
ID# 179311 results: Battle: 1, Critical Miss! vs. Corrupted Flying Monkey #2
ID# 179312 results: Battle: 8+4=12, Hit! vs. Corrupted Flying Monkey #3 dealing 26x12=312 DMG
ID# 179313 results: Battle: 3+4=7, Hit! vs. Corrupted Flying Monkey #4 dealing 26x12=312 DMG

ID# 179315 results: MOB: 4-3=1, Missed vs. Raidou!

Loot Rolls:
ID# 179314 results: Craft: 4, Loot: 2
ID# 179316 results: Craft: 12, Loot: 13
ID# 179317 results: Craft: 9, Loot: 11

Players:
Raidou | HP:1865/1865 | EN:144/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 296/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 308/680 | DMG: 255
Corrupted Flying Monkey #3 | HP: 308/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 308/680 | DMG: 255

Total Loot:
187000*Col
44*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b
T3 Perfect Weapon #179252a
T3 Perfect Armor/Shield #179261a
T3 Perfect Trinket #179261b
T3 Rare Trinket #179262a
T3 Perfect Consumable #179280a
T3 Perfect Consumable #179280b
T3 Perfect Armor/Shield #179280c
T3 Perfect Armor/Shield #179280d
T3 Perfect Consumable #179299a
T3 Perfect Consumable #179299b
T3 Perfect Armor/Shield #179299c
T3 Perfect Armor/Shield #179299d
T3 Rare Trinket #179300a
T3 Perfect Consumable #179301a
T3 Perfect Armor/Shield #179303a
T3 Perfect Consumable #179303b
T3 Perfect Consumable #179303c
T3 Rare Trinket #179314a
T3 Perfect Consumable #179316a
T3 Perfect Trinket #179317a

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This was due to the pool of red that echoed from the footsteps he was making, the emboldened crimson that played on him like a stench. His hatred made visible through game mechanics, but that hatred was not for the NPC or for the entities he faced. No, it was for the games creator, the very man that had slapped a metal vice upon the heads of those he hardly knew. He knew them not but still felt obligated to help them and save them, a bleeding heart that was buried in one way but worn as a sleeve in bright red. The rainfall swelled and the torrent of wind kept his robe shifting loosely with every step closer. He spins his grip and impales the beast. To his flank, a screech and he turns to look over his shoulder. They would not sneak up on him, his perceptions were on overdrive as was most of his abilities. 

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN, Concentration CD [2/3]

ID# 179318 results: Battle: 9, Craft: 1 [No Proc], Minor Critical [+1 DMG]! vs. Corrupted Flying Monkey #1 dealing 27x12=324 DMG
ID# 179319 results: Battle: 7+4=11, Hit! vs. Corrupted Flying Monkey #2 dealing 26x12=312 DMG
ID# 179320 results: Battle: 5+4=9, Hit! vs. Corrupted Flying Monkey #3 dealing 26x12=312 DMG
ID# 179321 results: Battle: 6+4=10, Hit! vs. Corrupted Flying Monkey #4 dealing 26x12=312 DMG

ID# 179323 results: MOB: 3-3=0, Missed vs. Raidou!  (Substituted for #1, rolled for #2 who was dead)
ID# 179324 results: MOB: 8-3=5, Missed vs. Raidou!
ID# 179325 results: MOB: 9, Minor Critical vs. Raidou dealing 256-106=150 DMG!

Loot Rolls:
ID# 179322 results: Craft: 4, Loot: 16 (Substituted for #2, rolled for #1 who wasn't lethal)

Players:
Raidou | HP:1715/1865 | EN:129/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 356/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 308/680 | DMG: 255
Corrupted Flying Monkey #3 | HP: 368/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 368/680 | DMG: 255

Total Loot:
195976*Col
44*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b
T3 Perfect Weapon #179252a
T3 Perfect Armor/Shield #179261a
T3 Perfect Trinket #179261b
T3 Rare Trinket #179262a
T3 Perfect Consumable #179280a
T3 Perfect Consumable #179280b
T3 Perfect Armor/Shield #179280c
T3 Perfect Armor/Shield #179280d
T3 Perfect Consumable #179299a
T3 Perfect Consumable #179299b
T3 Perfect Armor/Shield #179299c
T3 Perfect Armor/Shield #179299d
T3 Rare Trinket #179300a
T3 Perfect Consumable #179301a
T3 Perfect Armor/Shield #179303a
T3 Perfect Consumable #179303b
T3 Perfect Consumable #179303c
T3 Rare Trinket #179314a
T3 Perfect Consumable #179316a
T3 Perfect Trinket #179317a
T3 Perfect Consumable #179322a
T3 Perfect Consumable #179322b
T3 Perfect Armor/Shield #179322c
T3 Perfect Armor/Shield #179322d

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Raidou recovers 93 via Battle Healing

Without removing the planted coup de gras he disrupts the soil the point of the blade was trapped within, as the weapon flares in yellow. One diagonal sweep clips one and sends its spiraling. The others in the pack become cleaved in twain, the sheer momentum of their advance carries them forward with enough force to allow their carcass to bounce and break against the backdrop. Into trees shrubs and stones, they shatter like glass upon each durable surface. To each kill, a notification, to each kills just a tad bit more power being added digit by digit to Raidou's status menu. He was grinding and peeling himself further and further beyond with every murder and destruction. The determination was one of his finest traits, unable to stop until he was satisfied with what he had wrought. The only remained, like the one before it. "A pity, that there is only just you. I wish there was a different way."

Calamity Disaster [x12] 8 [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ] + 8 (4 Target struck) = 16 EN, Bull Rush [Charge 5], Concentration Refreshed

ID# 179327 results: Battle: 3+4-1=6, Craft: 3 [No Proc], Hit! vs. Corrupted Flying Monkey #1 dealing 31x12=372 DMG
ID# 179328 results: Battle: 10, Major Critical [+1 DMG]! vs. Corrupted Flying Monkey #2 dealing 33x12=396 DMG and applying [Stunned!]
ID# 179329 results: Battle: 6+4-1=9, Hit! vs. Corrupted Flying Monkey #3 dealing 31x12=372 DMG
ID# 179330 results: Battle: 8+4-1=11, Hit! vs. Corrupted Flying Monkey #4 dealing 31x12=372 DMG

Corrupted Flying Monkey #2 is [Stunned!]

Loot Rolls:
ID# 179331 results: Craft: 5, Loot: 6
ID# 179333 results: Craft: 12, Loot: 13
ID# 179334 results: Craft: 2, Loot: 11

Players:
Raidou | HP:1808/1865 | EN:114/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #1 | HP: 356/680 | DMG: 255
Corrupted Flying Monkey #2 | 
HP: 284/680 | DMG: 255
Corrupted Flying Monkey #3 | HP: 368/680 | DMG: 255
Corrupted Flying Monkey #4 | HP: 368/680 | DMG: 255

Total Loot:
222904*Col
50*T3 Materials
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Rare Trinket #179217a
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Uncommon Consumable #179231b
T3 Perfect Weapon #179252a
T3 Perfect Armor/Shield #179261a
T3 Perfect Trinket #179261b
T3 Rare Trinket #179262a
T3 Perfect Consumable #179280a
T3 Perfect Consumable #179280b
T3 Perfect Armor/Shield #179280c
T3 Perfect Armor/Shield #179280d
T3 Perfect Consumable #179299a
T3 Perfect Consumable #179299b
T3 Perfect Armor/Shield #179299c
T3 Perfect Armor/Shield #179299d
T3 Rare Trinket #179300a
T3 Perfect Consumable #179301a
T3 Perfect Armor/Shield #179303a
T3 Perfect Consumable #179303b
T3 Perfect Consumable #179303c
T3 Rare Trinket #179314a
T3 Perfect Consumable #179316a
T3 Perfect Trinket #179317a
T3 Perfect Consumable #179322a
T3 Perfect Consumable #179322b
T3 Perfect Armor/Shield #179322c
T3 Perfect Armor/Shield #179322d
T3 Rare Consumable #179331a
T3 Rare Armor/Shield #179331b
T3 Perfect Consumable #179333a
T3 Perfect Armor/Shield #179334a
T3 Perfect Weapon #179334b

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Raidou recovers 93 via Battle Healing

It looks up at him struggling to rise, Raidou looms over it with a held broadsword. It becomes ablaze and with one fell stroke, it's clipped clean into oblivion. The notification on his HUD confirms its destruction. With a tussle of his glasses, he looks up to the horizon and the insistent droves. "How many more will be laid to rest? That's fine. Give me your best shot, I won't hold back." Raidou remarks loosely as they linger above judging what course of actions to take. The A.I. was confused as more and more of their kin were slaughtered without a broken sweat. He was not faltering despite the huge number that had attempted to prey upon him. He was rounding closer and closer to absolution. With one intense glare as his iris begin to hold red light, a film of red burning off his shoulders like smoke. A push of the glasses on his nose gleams a yellow light.

Galaxy Destroyer [x13] 9 EN [12 - 3 (Finesse 3) - 1 (Stamina) = 8 ]

ID# 179335 results: Battle: 8+4=12, Craft: 9 [+3 EN], Hit! vs. Corrupted Flying Monkey #1 dealing 26x13=338 DMG

Loot Rolls:
ID# 179336 results: Craft: 5, Loot: 19

Players:
Raidou | HP:1865/1865 | EN:109/170 | DMG:26 | MIT:106 | EVA:3 | ACC:4 | REC:3 | LD:10 | PROS:5 | BH:93

Mobs:
Corrupted Flying Monkey #2 | HP: 284/680 | DMG: 255

Thread Complete:
Raidou:

4*SP (1 Thread Closure, 1 Event Bonus, 2 Mega Slime Farm)
Simmone (Guild Treasurer):
234524*Col
54*T3 Materials
T3 Rare Armor/Shield #179192b
T3 Rare Armor/Shield #179193a
T3 Perfect Weapon #179215a
T3 Perfect Weapon #179215b
T3 Perfect Weapon #179215c
T3 Perfect Armor/Shield #179218a
T3 Perfect Weapon #179218b
T3 Perfect Armor/Shield #179228a
T3 Perfect Weapon #179228b
T3 Perfect Weapon #179228c
T3 Perfect Armor/Shield #179230a
T3 Perfect Weapon #179230b
T3 Rare Weapon #179231a
T3 Perfect Weapon #179252a
T3 Perfect Armor/Shield #179261a
T3 Perfect Armor/Shield #179280c
T3 Perfect Armor/Shield #179280d
T3 Perfect Armor/Shield #179299c
T3 Perfect Armor/Shield #179299d
T3 Perfect Armor/Shield #179303a
T3 Perfect Armor/Shield #179322c
T3 Perfect Armor/Shield #179322d
T3 Rare Armor/Shield #179331b
T3 Perfect Armor/Shield #179334a
T3 Perfect Weapon #179334b
T3 Perfect Weapon #179336a
T3 Perfect Weapon #179336b
T3 Perfect Weapon #179336c

Freyd:
T3 Rare Trinket #179190a
T3 Perfect Trinket #179191a
T3 Rare Consumable #179192a
T3 Rare Trinket #179217a
T3 Uncommon Consumable #179231b
T3 Perfect Trinket #179261b
T3 Rare Trinket #179262a
T3 Perfect Consumable #179280a
T3 Perfect Consumable #179280b
T3 Perfect Consumable #179299a
T3 Perfect Consumable #179299b
T3 Rare Trinket #179300a
T3 Perfect Consumable #179301a
T3 Perfect Consumable #179303b
T3 Perfect Consumable #179303c
T3 Rare Trinket #179314a
T3 Perfect Consumable #179316a
T3 Perfect Trinket #179317a
T3 Perfect Consumable #179322a
T3 Perfect Consumable #179322b
T3 Rare Consumable #179331a
T3 Perfect Consumable #179333a

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