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[F5-PP] Breaking Teeth (Butcher of the Sands) - Yui's Grace #3


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Back into the soft sands that composed all that was floor 5, Griswold was taking a bit of initiative. Normally he wasn't the one to start a job, and it showed. Fighting with the damn quest board at every turn, the huge male just couldn't seem to get his damn fingers to cooperate. Eventually he succeeds in getting it open, and a half an hour later he manages to select a quest. Not one he intended at all, but at least he'd done it. "I hate these things." Griswold grunted as he took to the fountain. An hour later he manages to transpose a barely legible message to the rest of the guild.

To Firm Anima:
From Griswold:

Hi, Quest, 5, I'm Here

 

Before it's fully finished its gone, and he hangs his head low. "Whoever designed these things, didn't account for everyone." Eying his familiar and offering it a solid thunk with a heavy hand, Griswold had hoped that the thing actually went out and was holding his breath.

Griswold uses Yui's Grace #3: +1 SP upon Thread Closure

Griswold | HP:910/910 | EN:88/88 | DMG:9 | MIT:84 | ACC:2 | THRNS:36 | REC:2 | TAUNT | BH:18

Spoiler

Griswold, Fist of Anvil
Level: 44
HP: 910/910
EN: 88/88

Stats:
Damage: 9
Mitigation: 84
Accuracy: 2
BH:18
THRNS:36
REC:2
TAUNT

Equipped Gear:
Weapon: Fist of Gaia - Incline [T1/Perfect/Warhammer] Taunt, Accuracy 2
Armor: Forgemaster's Rattlecage - Juggernaut [T2/Perfect/Heavy Armor] (Mitigation 3 [+54 Mitigation])
Misc: Titanic Wall - Foundation [T2/Perfect/Shield] Thorns 2 (36), REC 1

Skills:
One Handed Warhammer [Rank 1]
Block [Rank 3]
Heavy Armor [Rank 3]
Howl [Obtained]
Charge [Rank 5]
Battle Healing [Rank 2]

Extra Skills:
Concentration
Familiar Fighter R3
Survival

Mods:
Mark
Shield Bash
Athletics (Heavy)

Battle Ready Inventory:
Teleport Crystal*1
Reinforced Chisel Head [Tierless/Perfect/Trinket] (+3 Loot Dice)

Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Skylight (Extended Mod Limit): +1 Rank to the Extended Mod Limit skill.
Advanced Training: +2 SP to a thread. Limit one use per month [0/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor [Potted Tanabata]: This buff affects the player and their choice of up to two party members.

Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

 

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A single gilded flower she fiddled with, held in her recliner almost aloof as she gazed deeply into it. In the main section Simmone could hear Sam speaking to someone, probably a transaction that the girl was handling. It was pleasing to have an apprentice that was still learning. It meant she was allowed these little moments to lounge about. "Such beauty." The lotus comments rubbing a single extended finger down a smoothed petal. That artisan really did magnificent work, her wares had past through the shop a myriad of times.

Setting it down, it rattles a bit on the small round top table. Simmone reaches for her cigarette and takes a long drag before tilting her head up toward the ceiling. Another breath pours the stuff out in waves in a stream, creating a slight film of ash that lingered. A tap of the top drops a nice chunk of light gray into a round basin. "What's this?" She comments as her HUD rings out, breaking the silence. "Oh honey, well you sent it alright."

Simmone | HP:840/840 | EN:84/84 | DMG:1 | EVA:1 | ACC:3 | BLD:12 | LD:5 | KEEN:1 | REC:4

Spoiler

Simmone, The Black Lotus
Level: 42
HP: 840/840
EN: 84/84

Stats:
Damage: 1
Evasion: 1
Accuracy: 3
BLD:12
LD:5
KEEN:1
REC:4

Equipped Gear:
Weapon: Ornate Quicksilver Rapier [T1/Rare/Rapier] (Bleed 1 [9-10{12 Dmg over 2}], 1 Keen)
Armor: Cat's Gaze [T1/Perfect/Trinket] (3 Accuracy)
Misc: The Black Lotus - Expedition [T2/Perfect/Trinket] Recovery 2, Evasion 1

Skills:
Searching [Rank 5]
Picking [Obtained]
Energize [Obtained]
First Aid [Rank 4]

Extra Skills:
Concentration
Familiar Mastery: Assistant

Mods:
Hyperactive
Dismantling

Battle Ready Inventory:
Teleport Crystal*1
Misperception [T1/Perfect/Debuff/Instant]*3
Bird Seed (T2/Rare/Snack) Vitality 2*2
Vocal Augmentation - Resonation [T1/Perfect/Support/Instant] +60 HP*2
Gilded Lotus [T1/Perfect/Trinket] (+3 Loot Dice)

Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Col Stash: +5% bonus col from monster kills and treasure chests
Advanced Training: +2 SP to a thread. Limit one use per month [0/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor [Potted Tanabata Plant]: This buff affects the player and their choice of up to two party members.

Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

 

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The doorbell rings as it opens and shuts again. Sam walks around the corner holding some new orders saying "Some people can be so rude. Yes of course I'll help. You better make it fast, I can't wait all dam day. Pfft" Sam mimics the customers. Handing the girls the new orders she says "Take care of this, would you," handing them both a sheet of paper to divide and conquer. "AYE" the twins say in unison as they both scramble in different directions. A chime of her HUD through guild chat. Sam smiles and looks to Simmone saying "Can we go help, the consumers are driving me insane?" She had a pleading look on her face. She could use a change of pace at the moment and she still wanted to get stronger and regardless of Griswolds messed up message, she got the gist of it. Curbie come waddling to her side as she waits for a response. 

Sam | HP:820/820 | EN:80/80 | DMG:16 | MIT:12 | ACC:3 | BLD:24 | REC:2

Spoiler

Sam
Level: 40
HP: 820/820
EN: 80/80

Stats:
Damage: 16
Mitigation: 12
Accuracy: 3
BLD:24
REC:2

Equipped Gear:
Weapon: Serrated Guillotine - Bloodlust {T2}: Bleed 1, Damage 2
Armor: Assault Division Bracelet: Rec 2, Acc 1
Misc: Fire Brand - Din: Accuracy 3

Skills:
Two-Handed Battle Ax [Rank 5]
Fishing [Obtained]
Light Armor [Rank 3]
Hiding [Rank 3]

Extra Skills:
Concentration
Familiar Mastery: Fighter R1

Mods:
Finesse Rank 3
Ferocity
Athletics

Battle Ready Inventory:
Sapphire Ring - Nayru: Prosperity 3
Silver Band - Farore's Wind +3 LD
Teleport Crystal*1

Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Col Stash: +5% bonus col from monster kills and treasure chests
Angler: +1 material gained when fishing
Advanced Training: +2 SP to a thread. Limit one use per month [0/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor [Potted Tanabana]: This buff affects the player and their choice of up to two party members.

 

Edited by Sam
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A message beckons the girl awake, sliding out from her covers and a wipe of her dreary eyes. Squinting at the light source as it becomes larger, Kasumi reads the contents and chuckles a bit. It was almost English and she couldn't chastise Griswold for trying. But the guy typed like she'd expect an older adult to. Slinking her ankles out of bed, her exposed toes slapping against the wooden floor of her home. The girl sends a reply to Griswold with a yawn, before sliding out of bed and fixing the covers on its top. Fumbling around a bit as her hands still greeted the morning, Kasumi begins to adorn her equipment. Shoving a single slice of cooked toast into her mouth, she exits into the early light of the day in the field of crossing destined for floor 5, the sands and the heat that would snap her to attention real quick.

Kasumi | HP:820/820 | EN:82/82 | DMG:14 | EVA:3 | ACC:3 | BLD:24

Spoiler

Kasumi, The Crashing Wave
Level: 41
HP: 820/820
EN: 82/82

Stats:
Damage: 14
Evasion: 3
Accuracy: 3
BLD:24

Equipped Gear:
Weapon: Mugen's Lineage - Growth [T2/Perfect] Damage 2, Bleed 1
Armor: Mugen Tenshin Decree [T1/Perfect] (3 Accuracy)
Misc: White Red-trimmed Gee [T1/Perfect] (3 Evasion)

Skills:
Martial Arts [Rank 5]
Light Armor [Rank 3]
Hiding [Rank 4] + 1

Extra Skills:
Concentration

Mods:
Finesse Rank 3
Ferocity
Athletics
Vanish

Battle Ready Inventory:
Teleport Crystal*1
Vocal Augmentation - Resonation [T1/Perfect/Support/Instant] +60 HP*2
Bird Seed (T2/Rare/Snack) Vitality 2*1

Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Tasty: Turn 2 identical food items into a Lesser Feast. A Lesser Feast contains 4 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Skylight (Hiding): +1 Rank to the Hiding skill.
Advanced Training: +2 SP to a thread. Limit one use per month [0/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor [Potted Tanabata]: This buff affects the player and their choice of up to two party members.

Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

 

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A slide off the fountain, filled with murky and cloudy water. Sand had a habit of getting in this pool of liquid, making it filthy. The smith dabs his neck with a white rag, pushing the heat that held to his back at bay. To the quest board he rolls, swaying through the menu with a spin of his fingers. Every attempt seems to open something he did not intend to aim for, the glory of fingers the size of sausages. A sharp sigh after multiple attempts, finally claiming what he truly sought from its list. Butcher of the sands, should have been easy to undertake and this was tipped into extremes with whoever may come along for the ride. The guild had quite the number of exemplary fighters, being cropped into quite the little power houses. Vulcan couldn't be happier here, the place mirrored Floor 9 easily albeit less molten metals. 

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A lift of her legs to unfold them, sliding off of her incline and standing up straight. "Of course we can dear, grab your things." Simmone replies to Sam as she slinks behind her screen for changing, after all Griswold went through so much trouble to send the message. The least they could do is show up. Sliding on long black gloves, peeling close the leathers that held to her skin in a full body suit. It was snug and left little to the imagination. Simmone once fitted reaches for her weapon, a long and thin rapier in a stick like scabbard. To her right hip, its affixed and pulled tightly to her waist. She was ready to go, now all she needed to do is wait for her assistant to catch up. Toward the door of the odyssey she slides the left of two doors open. This allows the sunlight to pour in, the glare from the light tan floor made it obvious.

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"Sweet," she says running into the other room for just a moment to grab her things. Quickly patting Curbie, "I'll be back later." She slides around the corner and meets Simmone by the door. The sun was a bit blaring but she walks out anyway. "Crap I forgot something" she says sliding back past Simmone. Running past Curbie almost tripping over him she grabs her weapon laying against the counter's side. She quickly heads to the door once more. "I'm ready let go." She and Simmone head to the familiar town that they frequented often and with a light up of the warp pad, Sam was one floor five. Griswold comes to view and she walks to him with a smile. "Nice message big boy. It was really straight to the point." She stands there fiddling with her own menu for a moment before saying "Simmone should be here shortly. She was right behind me." With that Sam waits for others to show up.

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Scampering across the fields of crossing, a trail of flower petals, follow behind her as she breaks through the multiple hues. They follow her advance, a rainbow of color caught on the wind. She makes one bound after coming to a slow and a slide. Into the tree next to the wall, she rounds it like a gymnast before springing with both arms outstretched. Anchoring her fingers across the top of the outer perimeter of Delilah she clears it, to a slight slanted house's rooftop in light tan tiles. Across the incline and down the other side, turning her frame and allowing the blade of her left foot to hold her speed down. A jump once she reaches the edge to the next in tandem, two vaults more find her to the floor. A couple of those that look on are surprised at her sudden inclusion, seeming out of nowhere. She pays them a smile, finishing the last of a slice of toast and speaking through a garbled speech. To floor 5.

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"Don't judge me." Griswold barks toward Sam, with an honest smile. It was clear she was joking with him, and he more than reciprocated the gesture with a jest of his own. The scowl on his face instantly twists into a grin, as he pats the girl's shoulder. "So how is my axe treating you, your looking pretty well." A flash of the gate reveals Simmone shortly after Sam had shown, looks like that was two down and 1 to go for a full group. "Ever done butcher?" Griswold asks with his demeanor shifting rather serious as Kasumi was the last to join them on the floor, a flash of the dark gray circular platform revealing yet another girl. It was here that Griswold realized just how many girls there were to boys by a ratio. Has that always been a thing?. Into his hand he peels a hammer, the gang was all together and now it was time to party.

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As Sam rushes past, Simmone takes it slow. Unsure exactly what all the rush was about, the girl was likely to be winded by the time she arrived. Ladies didn't run, and a curious raise of her brow allows her apprentice past. Simmone arrives a short time later, hopping down with a clatter of her feet and looking to Griswold with a purse of her lips. "Smith, doing well. So we are doing this butcher?" The cat asks as Griswold finally fumbles his way to sharing the information and party with them all. A glance over the entirety of what it required, it was a simple kill and tag mission and with this many people at their disposal it would surely only last but seconds. Sam had her uses, and the gate behind her revealed the little blossom herself. "Perfect." Simmone exhumes with a bat of her lashes, this was all they should need to get it done quickly.

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A shift through her HUD as an invite pops. Sam moves her fingers quickly through the menu accepting the invite. Closing her menu she look to Kasumi with a smile and back to Griswold saying "It's doing me wonders," she says taking a few steps to Kasumi, walking alone side of her she asks "How it that ring coming?" She gets a bit flustered from the question. That is what Kat does to her. She was the one person above everyone that she loved. She really was looking forward to the day that she and Kat tied the not. Would it feel any different than her love for Katoka now. She pats her face with both hands trying to get the flush out of her cheeks. "Why am I so nervous about this now. I wan't before..." She bites her bottom lip with a sharp exhale trying to ease her mind.

Vanity Tag: @Katoka

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A smile on her face, as she opens her inventory and passes the ring to Sam within a small box of velvet. It was a pleasant distraction from the burning sands around them, all but forgetting its presence as the other two in the group lead them where they intended to go. As soon as the exchange is made, Kasumi and the others trail into the arena. The girl is instantly on guard once it becomes known where they stood. "A large alligator, he'll spring from the sand." She offered a quick synopsis and coiled her arms toward her face, they glow bright pink. The warning dropped and as the butcher would raise she'd make the first preemptive strike. Rocketing toward the scaled boss, a clawed hand barely piercing the sands and rising before Kasumi riddles his frame with two powerful jabs. A twirl and an spun heel across a row of teeth snaps a few off, tossing it to the soil in an aggressive crash. 

All Might [x15], -14 EN (17 - [Finesse 3]), Concentration Activated (+1 Accuracy), Concentration CD [0/3]

ID# 184428 results: Battle: 8+4=12, Hit vs. Sando Satsu dealing 14x15=210-20=190 DMG

Players:
Kasumi | HP:820/820 | EN:68/82 | DMG:14 | EVA:3 | ACC:3 | BLD:24
Sam | HP:820/820 | EN:80/80 | DMG:16 | MIT:12 | ACC:3 | BLD:24 | REC:2
Simmone | HP:840/840 | EN:84/84 | DMG:1 | EVA:1 | ACC:3 | BLD:12 | LD:5 | KEEN:1 | REC:4
Griswold | HP:910/910 | EN:88/88 | DMG:9 | MIT:84 | ACC:2 | THRNS:36 | REC:2 | TAUNT | BH:18

Mobs:
Sando Satsu | HP:160/350 | DMG:150 | MIT:30 | Full Phase | Ignores Evasion | Dominus [1/1] 
Cull of the Meek: BD 10, AoE heal +40

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They would all watch as he slowly get to his feet and wipes his mouth. A sudden outburst of full of rage as it starts stomping his feet against the ground faster and faster causing dust to pool up from where he stood. Sam takes her weapon out after placing the ring into her satchel attached to her hip. Glancing to the creature health bar as it began to scream what almost sounded like a battle cry from the other games that she had played. Her frame starts to glow slightly purple as she activated her concentration skill. The screaming outcry of the creature become highly annoying as it starts to glow and begins to grow twice it's size. Sam just says "No" as she blinks out of view. Next thing you know, you see Sam appear right in front of the thing that was still growing and out bursting its rage through his lungs with an Axe inside it chest now. It stops mid growl and glances down wide eyed before just exploding in a mess of data around them. 

Sam turns to look where she was compared to where she is now. "How the heck did I get here so fast..." Sam seemed genuinely confused now.     

Using Concentration, Explode Catapult [x14] -13 EN [14-3 (Finesse) + 2 (Hits 1)], Concentration CD [0/3]

ID# 184429 results: Battle: 2+4=6, Hits! vs Sando Satsu Dealing 16*14=224-30=194 Damage DEAD!

Players:
Kasumi | HP:820/820 | EN:68/82 | DMG:14 | EVA:3 | ACC:3 | BLD:24
Sam | HP:820/820 | EN:67/80 | DMG:16 | MIT:12 | ACC:3 | BLD:24 | REC:2
Simmone | HP:840/840 | EN:84/84 | DMG:1 | EVA:1 | ACC:3 | BLD:12 | LD:5 | KEEN:1 | REC:4
Griswold | HP:910/910 | EN:88/88 | DMG:9 | MIT:84 | ACC:2 | THRNS:36 | REC:2 | TAUNT | BH:18

Mobs:
Sando Satsu | HP:160/350 | DMG:150 | MIT:30 | Full Phase | Ignores Evasion | Dominus [1/1] 
Cull of the Meek: BD 10, AoE heal +40

Edited by Sam
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Within nothing more than an instant, both Kasumi and Sam spring into violence. Sando Satsu is pummeled twice and reduced to ashes. Seconds later the prompt that showed the quest complete causes Simmone to clap her hands together. "Good show, quite the little display from you two." She ushers toward where the beast had fallen, leaning down and milling the sand for but a moment to see what it had in store. It was a comical and jarring kill, and the rewards from the completed quest were already pouring into all participants inventory. A single chunk of its armor remained in the sand, and Simmone took an earnest look at it, an eye to Griswold with a bit of intrigue. A pass of it to him as she reclaimed her neutral stance. "I do believe we are done here, an interesting break from the norm." As the black cat moves to the entry of this little decayed arena in the wastes.

ID# 184675 results: Loot: 14+5=19, Success!
+1 T1 Material Obtained!

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The smith was preparing to let her rip, but before he can bridge the gap the two girls quickly beat the total hell out of the boss. The thing expires without much outside of a single breath. Griswold chuckles as Sam lowers her axe, as Kasumi appears from concealment around her. He lowers his shield arm as Simmone tosses him a hunk of metal, rolling it over and checking it. It could be repurposed, which he assumed that was the woman's intentions. Adding his hammer to his belt, he vanishes it away to work on later.

Taking point as they press back through the sand, toward the single settlement that broke up the wastes. The wind around them howled as a coming storm began to assault their senses, just as they were rounding the walls to escape it. The timing couldn't have been more perfect, they had all but narrowly beat the storm before it manifested.

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An adjust of her uniform with a grimace, a twist of her hand wraps for a moment as she tightened it around her hand. Kasumi looks to Sam and offers an accepting nod, the girl had moved on her opening well and as a result the fight ended so abruptly that the boss was allowed no counter. Keeping up with Griswold as he proved almost a shield against the winds, like an umbrella in the rain. Into the settlement as the harsh winds continued to swell just outside, holding aloft the red flags that could barely be seen through the murky clouds. Kasumi's thoughts jump to Sam's engagement ring, a tiny smile on her face as she attempts to look away from the girl. She was already surely racked with jitters and Kasumi wasn't about to add any more fuel to bundled nerves. The first onto the gate and a yelp away, she exits the group to move on to greener pastures.

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Sam keeps toe with the others as the walked through the storm that only got worse as they walked. Arriving at the settlement they came from, Sam had a lot on her mind. Katoka and she had yet to set a date yet and the planning was still not 100%. She takes the ring out now and looks it over, it is pure beauty. Her chest starts to pound at all the thoughts that are crossing through her head right now. Holding the ring tightly in her hand now she looks to Griswold. "I want you at my wedding. I want all the guild members that I have worked with in the wedding. Will you come Griswold?" She felt strongly about the guild and they were like a large family that she never had. She was glad that she had people that cared about her in this game. She doesn't know what she would have done without them. She would learn to use the skill she used early too, which just added to the happiness that Sam felt right now. 

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A mischievous smile shortly after Sam pops her question to the large smith. "Come now it will be fun, so many tiny sandwiches and champaign." Simmone eyes them both as she ushers onto the warp gate with the unpleasant nature of the floor causing her to want to escape. Sliding her rapier back into her scabbard, it remains unused for but another day. She'd allow her assistant this brief respite before it was to be expected that she continue to run the odyssey in her stead. The cat bends the gate with a word, a jump back to floor 22 to take a bath and switch clothes. There was more on her plate, she'd need to check some of the vendors for more of those odd few exceptions to the common stuff. The very thought of stumbling onto one almost brought with it a hunger. A flash of light and she was gone.

Edited by Simmone
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As two of the girls leaves, Simmone more than likely to her weird witchcraft and Kasumi to whatever it was that she was expected to do on the regular. Griswold wasn't too sure what it was that it entailed, the division she was in was keen on its secrecy. Leaving him alone with Sam, staring heavily at the warp gate the two couldn't look at each other. "I suppose I can. Weird thinking about weddings in here." Griswold offered rather bluntly to her, unsure how he felt in the context. "Let me know where and when." He takes a single heavy step onto the platform with Vulcan lunging beside him, and a muttered word rips him up to floor 9. After all, he still had some work of his own to handle. All these fresh faces needed weapons and armor, and the ones climbing the ranks quickly needed upgrades. Sam would be left as the last to leave.

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A smile given to the large man a bit taller than she was. For the first time in a long while she was happy. She was dealing with her conflict with Freya and Eruda made the situation with that easier to handle. She learned a new skill and was only becoming stronger by the day. Simmone was going to be her maid of honor and she would need to invite Kasumi when she got a chance. She contemplates what she had to do next on her long list of things to do as she was left to her thoughts.

A few steps toward the gate before stopping dead in place. Her HUD chimes as a message pops up... Her emotions intently shift as she had not a clue if she should cry or be angry. A message from Lium. One of her friends that she was supposed to meet in this death game. The same group of friends that she spent months trying to find before doing anything. The people who she thought surely left her stranded because they hated her for being too up front with her tactics and bossy. The message was very clear on the meeting place and that he really needed to speak to her and that he was really sorry... Sam pressed her lips together as she bites her top lip softly. It really hurt her that they didn't reach out to her sooner. Of all people Lium, the one she had a real friend connection above all the others... She closes the message and heads to floor 1 to meet up with him, but why in the graveyard of player names...

Quest Complete:
Griswold
:
6*SP (1 Page Count, 1 Event Bonus, 3 Quest Completion, 1 Yui's Grace)
Tier 1(Weapon) of the Sands: +2 Damage, +1 Bleed

Simmone:
5*SP (1 Page Count, 1 Event Bonus, 3 Quest Completion)
400*Col (Page Count)

Sam:
5*SP (1 Page Count, 1 Event Bonus, 3 Quest Completion)

Kasumi:
2*SP (1 Page Count, 1 Event Bonus)

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