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[SP - F2] Tale of Three Queens


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Kura once more made his way to the second floor, trying to find a decent hunting spot once more to satisfy the bottomless pit known as crafting costs. The amount he has gathered so far in the past few days was better than he's ever done since starting the game, however his expenditures were growing at a faster rate. If it wasn't crafting, it was consumables for hunting, and if wasn't consumables it was equipment.

Instead of being more frugal and slowing down his craft, instead he's actually spent even more on it. He's already decided that he would pursue the performer craft, and once his mind was set on something there was little that could be done to stop him. And so he's set out to do things out of his level range, now trying his hand at the higher levels for better mob drops. While safety was a concern, he cared little. There were few other methods that would allow him to generate enough material for his craft, and fighting was the only one he knew.

So he set out once more into the unknown.

(Player Stats)

Spoiler

Kura | Lv. 3 | HP: 67/67 | EN: 24/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Equipped Items:

  • | "Betsy” | Warhammer | 2 Handed Weapon | Tier 1 | Rare | Damage/Damage | 
  • | "Small Peppermint Sack" | Trinket | Tier 1 | Perfect | Accuracy/Accuracy/Accuracy |
  • | "Gold Rings" | Trinket | Tier 1 | Perfect | Evasion/Evasion/Evasion |

Skills:

  • | “War Hammer“ | Rank 3 | Weapon Skill | Passive | 

Consumed Items:

  • | "Mousse" | Dessert | Consumable | Tier 1 | Perfect | Prosperity/Prosperity/Prosperity | 
  • | "Crème Brûlée" | Dessert | Consumable | Tier 1 | Rare | Accuracy/Accuracy |
  • | "Liquor of Light" | Potion | Consumable | Tier 1 | Perfect | Damage/Damage/Damage |
  • | "Field Rations" | Consumable | Grants +12% to max HP
  • | "Yaki Hatahata | Meal | Consumable | Tier 1 | Perfect | Mitigation/Mitigation/Mitigation |

Battle-Ready Inventory:

  • | 3x “Starter Healing Potions” | Potion | - | Heals 50 HP |
  • | 1x "Teleport Crystal | Crystal | Use a post action to activate a teleport crystal. Teleports the player to the town or designated teleportation area they specify.
  • | 2x "Chocolate Truffles" | Dessert | Consumable | Tier 1 | Rare | Vitality/Vitality |
  • | 1x "Coffee" | Potion | Consumable | Tier 1 | Perfect | HP Recovery/HP Recovery/HP Recovery|

 

 

 

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Seeing what he could make out to be a large wasp of some sort, Kura sought to close the distance between him and his new target. Sprinting his way towards his first battle, he internally wondered why this mob had more than one life bar. Shrugging it off, he slammed his hammer into "The Wasp Queen", surprising the unaware field boss.

On the "Wasp Queens" side, she was just returning after chasing off a few players from her hive. Not expecting a hammer head to seeming materialize in her side, it was flung a decent distance, though she still maintained her airborne status. With aggro officially drawn alongside a desire for revenge, she would thrust her stinger at Kura. But he long danced out of her reach, preparing for another charge. Furious, she would zip towards Kura to close the gap as he did earlier. Hesitating at charging a four foot wasp that was lightning fast and charging at you was the normal reaction.

Matching the charge was Kura's answer however.

(Field Boss Spawn)

Spoiler

<<The Wasp Queen>>

<<The Wasp Queen>> is a large wasp measuring four feet in height. With quick speeds and a stinger that can provide flurries of attacks, this field boss is more than capable of taking out scores of lower-leveled Players. It assaults Players after its very large hive is disturbed.  

Stats:
HP: 315
MIT: 20
DMG: 35
ACC: 0
EVA: 1

Skills:

<<Royal Stinger>>: On CD 6+, the Queen’s attacks will ignore 50% of the target’s MIT (rounded up).

<<Authority>>: Every two turns, the Queen’s DMG will increase by 5.

<<Weapon Lock>>: Only Sword Arts of Rank 3 or lower may be used against this boss.

<<Tier Lock>>: For the duration of the fight, all of the participants’ stats that scale with Tier are calculated as though they’re Tier 1. [DMG/MIT/BLEED enhancements etc.]

Drop:

“Matriarch’s Stinger" (Capped to T1 Players/Consumable/Single Use); Increases Multiplier of SA attacks by 1 for the duration of one thread. ([DMG*(SA Multiplier)] becomes [DMG*(SA Multiplier + 1)])

(Combat)

Spoiler

Declaration Phase:

<<Authority 1/2>>

Kura | Lv. 3 | HP: 67/67 | EN: 24/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 315/315 | DMG : 35 | EVA: 1 | MIT: 20

Combat Phase:

Post Action | "Ripple" | x14 | 12 EN Cost

ID #194574 | BD 2 - 1 + 5 = 9 | Critical Hit (+1) | DMG: 168 - 20 = 148 | Ripple vs Wasp Queen

ID #194575 | MD 1 - 3 = 1 | Critical Miss | DMG: 0 | Wasp Queen vs Kura

Resolution Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 12/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 167/315 | DMG : 35 | EVA: 1 | MIT: 20

 

Edited by Kura
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The Wasp Queen viciously attacked Kura, circling him at dizzyingly rapid speeds and stabbing when she felt he let his guard down. It was beautiful in a strange way, the Wasp Queen dancing in and out of Kura's reach, the constant buzzing of the wasp's wings, as well as the sheer amount of bloodlust the Wasp Queen was emanating. There was a reason why it was feared as a field boss.

Kura however, would never falter.

He kept up with the Wasp Queens barrage of stings, with not a single blow landing upon him. It was like he was dancing to a melody, dodging and parrying the Wasp Queen's attacks to some unheard beat. Realizing that being cautious against this player was a fools errand, she went for a more aggressive stance, dipping into his reach in order attack from an undodgeable angle.

That's when Kura's hammer slammed into the Wasp Queen, she being flung high in the air from the momentum. She was no longer surprised however, and immediately angled herself to re-engage Kura.


(Combat)

Spoiler

Declaration Phase:

<<Authority Activates>>

Kura | Lv. 3 | HP: 67/67 | EN: 12/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 167/315 | DMG : 35 + 5 = 40 | EVA: 1 | MIT: 20

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 12 + 1 = 13/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Combat Phase:

Post Action | "Lift Asunder" | x11 | 9 EN Cost

ID #194576 | BD 2 - 1 + 5 = 6 | Hit | DMG: 121 - 20 = 101 | Ripple vs Wasp Queen

ID #194577 | MD 4 - 3 = 1 | Miss | DMG: 0 | Wasp Queen vs Kura

Resolution Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 4/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 66/315 | DMG : 40 | EVA: 1 | MIT: 20

 

Edited by Kura
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For the few brief seconds that maneuver of his bought him, Kura consumed the "Chocolate Truffles" he purchased earlier. His energy was running low, and while he himself was perfectly fine, his body felt the exhaustion of battle, no matter how much Kura willed it to continue to fight. He felt the energy coursing through him as the vitality enchantments took affect, and once more he was ready to fight.

That gave the Wasp Queen an opening however. With Kura in no position to attack back, she looked to pressed her advantage and slaughter her prey. Diving back into the fray, she took advantage of her altitude and rained blow after blow from above. Kura remained too slippery to catch however, still some how weathering her blitz by simply not getting hit. It was frankly absurd that a man wielding a hammer as big as himself could move so fluidly, however Kura pulled it off. He even managed to disengage for a moment, find his footing, and charged right back in, ready to continue the fight.

(Combat)

Spoiler

Declaration Phase:

<<Authority 1/2>>

Kura | Lv. 3 | HP: 67/67 | EN: 4/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 66/315 | DMG : 40 | EVA: 1 | MIT: 20

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 4 + 1 = 5/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Combat Phase:

Post Action | Consuming "Chocolate Truffles" | EN: 5 + 4 = 9

ID #194578 | MD 7 - 3 = 4 | Miss | DMG: 0 | Wasp Queen vs Kura

Resolution Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 9/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 66/315 | DMG : 40 | EVA: 1 | MIT: 20

Edited by Kura
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For all the agility that Kura possessed, he was not exactly the subtlest fight. His next blow was painfully telegraphed that the Wasp Queen maneuvered beautifully out the way, and once more thrust her stinger at Kura. But he had learnt his lesson from over extending in a previous battle. Not being caught flat footed, he weaved through the Wasp Queen's counter attack with exceptional grace.

The amount of bloodlust that the Wasp Queen emanated sky rocketed, not having landed a single blow. Rather than retreat to fight another day, she attacked with even more ferocity. She began to forego any notion of a defense for a ruthless offensive, trying to get underneath Kura's iron clad guard. She knew that this player would fall to a few well placed blows, and so she assaulted with little care to her own well being.

But she never landed a single one, forcing the continuation of this savage dance of a battle.

(Combat)

Spoiler

Declaration Phase:

<<Authority Activates>>

Kura | Lv. 3 | HP: 67/67 | EN: 9/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 66/315 | DMG : 40 + 5 = 45 | EVA: 1 | MIT: 20

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 9 + 1 = 10/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Combat Phase:

Post Action | "Boom" | 10x | EN Cost: 8 | Missed | New EN Cost : 2

ID #194579 | BD 1 - 1 + 5 = 1 | Critical Miss | DMG: 0 | Boom vs Wasp Queen

ID #194580 | MD 1 - 3 = 1 | Critical Miss | DMG: 0 | Wasp Queen vs Kura

Resolution Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 7/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 66/315 | DMG : 45 | EVA: 1 | MIT: 20

 

Edited by Kura
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For as much as Kura wished to counter attack, he was pushed onto the defensive. The Wasp Queen, while fast before, was like lightning now as she continued to rain attacks onto him. Yes, she was over extending, however the sheer amount of attacks she was putting out was able to act as a shield, with the promise that if would take a single step forward, he would be met with her stinger. But eventually, she over stepped.

The Wasp Queen knew her time was running thin, eventually he would find a opportunity to counter attack. So she looked to end the battle in one final decisive blow. She zipped towards Kura, practically face to face as she went for the throat.

Kura's would smash his weapon into her as she rushed in, knocking her down to the ground. Now with his enemy prone, Kura lifted his hammer high above his head. Exhausted from her attacks and unable to take off once more, she buzzed in one more show of defiance as the hammer fell upon her.

(Combat)

Spoiler

Declaration Phase:

<<Authority 1/2>>

Kura | Lv. 3 | HP: 67/67 | EN: 8/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 66/315 | DMG : 45 | EVA: 1 | MIT: 20

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN:  8 + 1 = 9/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Combat Phase:

Post Action | "Boom" | 10x | EN Cost: 8 

ID #194581 | BD 5 - 1 + 5 = 9 | Hit | DMG: 110 - 20 = 90 | Boom vs Wasp Queen

Resolution Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 1/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Wasp Queen | HP: 0/315 | DMG : 45 | EVA: 1 | MIT: 20

(Looting)

Spoiler

Buffs:  x3 Prosperity (Food)

ID: 194582 | LD: 20 | CD: 2 | Looting Wasp Queen
 | [BASE COL]: 315 * ( 3+ 3 ) = 1890 Col
 | [CD BONUS]: 315 * 2 = 630 Col
 | [LD BONUS]: 315 * 2 = 630 Col
 | [LOOT TABLE]: Perfect Consumable (1), Rare Trinket (1)

In Total:  3150 Col, Perfect Consumable (1), Rare Trinket (1), Matriach Stinger (1)


 

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Kura was bathed in pixelated light as the Wasp Queens body shattered into fragments. Remaining on edge, he check his surroundings multiple times, refusing to be ambushed after his battle. Once it was clear however, he waved the loot notification away. He would have plenty of time to look through his rewards from battle once he was in a safer area.

With plenty of the morning still ahead of him, Kura continued to move off the beaten path in search of more mobs to combat. Quietly he wandered through the mountainous terrain of floor two. It was unlike the plains of floor one he's grown so accustomed to. The terrain was uneven, and sometimes awkward to traverse. He managed however, making good pace as he traveled through the floor. No monsters however, which felt strange to Kura, but he disregarded it. What he didn't know was that he was encroaching on the wasp's territory, and luckily for him, they have yet to take notice.

[1/15 Turns Before Field Boss Cool Down Refreshes]

(Out Of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 1 + 1= 2/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

(1/3 Turns Before Maximum EN)

 

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As Kura entered the "Rough Mountains" area however, his pace began too slow to a crawl much to his displeasure. The mountains were just simply too rough as their name would imply. Luckily for Kura there was a trail nearby, but the term trail was used lightly, being a sort of clear path that one could maybe traverse without slipping. It was all he had however, so he began to head towards it. Scanning around him, once more, he found no threats nor mobs to farm. Idly, he flipped through his inventory and pulled out his "Platinum Shard" from his main inventory, replacing his "Gold Rings", for no other particular reason than to observe it and pass the time.

However, in the distance, a wasp that escaped Kura's notice would be quietly noting Kura's progress. It knew better than to challenge the player that dueled their matriarch and emerged victorious... At least, not alone. Flying back towards a patrol of wasps, it looked to gather reinforcements to repel this intruder from their territory, as well claim vengeance for Kura killing not only their kin, but one of their precious queens.

[2/15 Turns Before Field Boss Cool Down Refreshes]

(Out Of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 2 + 1= 3/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

(2/3 Turns Before Maximum EN)

(Item Switch)

Spoiler

Old Stats:

Kura | Lv. 3 | HP: 67/67 | EN: 24/24 | DMG: 11 | ACC: 5 | EVA: 3 | MIT: 15

Old Equipped Items:

  • | "Betsy” | Warhammer | 2 Handed Weapon | Tier 1 | Rare | Damage/Damage | 
  • | "Small Peppermint Sack" | Trinket | Tier 1 | Perfect | Accuracy/Accuracy/Accuracy |
  • | "Gold Rings" | Trinket | Tier 1 | Perfect | Evasion/Evasion/Evasion |

Swapping Items:

  • | "Gold Rings" | Trinket | Tier 1 | Perfect | Evasion/Evasion/Evasion 

To:

  • | "Platinum Shard" | Trinket | Tier 1 | Perfect | Prosperity/Prosperity/Prosperity |

New Updated Equipped Items:

  • | "Betsy” | Warhammer | 2 Handed Weapon | Tier 1 | Rare | Damage/Damage | 
  • | "Small Peppermint Sack" | Trinket | Tier 1 | Perfect | Accuracy/Accuracy/Accuracy |
  • | "Platinum Shard" | Trinket | Tier 1 | Perfect | Prosperity/Prosperity/Prosperity |

New Stats:

Kura | Lv. 3 | HP: 67/67 | EN: 24/24 | DMG: 11 | ACC: 5 | MIT: 15

 

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Steady ground was found at last as Kura trudged on a rare flat area of the mountain. Glancing at the clock in the corner of his vision, Kura found that a decent amount of time had passed between his little duel between the Wasp Queen and himself. And then he realized something as he remembered the battle. A queen would indicate subjects, and he remembered that wasps lived in hives with others of their kind. So with that in mind, he wondered where were the other wasps.

Then he heard the buzzing in the distance.

A squadron of four wasps were flying towards him. None matched the speed nor bulk of the Wasp Queen but what they lacked in individual strength they made up in numbers, as well as fury. They were not pleased for Kura intruding into their lands, much less killing one of their matriarchs. And they were about to close the distance.

[3/15 Turns Before Field Boss Cool Down Refreshes]

(Out Of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 2 + 1= 24/24 | DMG: 11 | ACC: 5 | MIT: 15

(3/3 Turns Before Maximum EN. Maximum EN recovered)

 

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Kura readied himself once more for combat, but his movements felt a little off. So used to the buffs of the "Gold Rings" that he became reliant on the agility that he gained from its enchantments. In return however, he oddly felt a little more lucky. He pushed that aside for now however, and readied himself against the onslaught. The wasps dove in unison, attempting to overwhelm the player with sheer numbers.

But even four wasps together couldn't come close to the attack speed of the Wasp Queen.

Even without the Gold Rings boosting his maneuverability, he was able strike each down one by one before they could even get close enough for an attack. This was not for lack of effort on the wasps part, just that the reach of Kura's hammer far surpassed the short effective range of their stings and they couldn't simply dodge it like the Wasp Queen. And so the strike group fell to Kura in a matter of moments. Once again, after the battle Kura observed his surroundings for further aggressors.

[4/15 Turns Before Field Boss Cool Down Refreshes]

(Combat)

Spoiler

Declaration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 24/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #1 | HP: 100/100 | DMG : 18 
Wasp #2 | HP: 100/100 | DMG : 18
Wasp #3 | HP: 100/100 | DMG : 18
Wasp #4 | HP: 100/100 | DMG : 18

Combat Phase:

Post Action | "Twister" | 10x AoE | EN Cost: 8 + 8 = 16

ID #194672 | BD 9  + 5 = 9 | Critical Hit (+1) | DMG: 120 | Twister vs Wasp #1
ID #194673 | BD 2 + 5 = 7 | Hit | DMG: 110 | Twister vs Wasp #2
ID #194674 | BD 3  + 5 = 8 | Hit | DMG: 110 | Twister vs Wasp #3
ID #194675 | BD 10  + 5 = 10 | Critical Hit (+2) | DMG: 130 | Twister vs Wasp #4

Resolution Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 8/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #1 | HP: 0/100 | DMG : 18 
Wasp #2 | HP: 0/100 | DMG : 18
Wasp #3 | HP: 0/100 | DMG : 18
Wasp #4 | HP: 0/100 | DMG : 18

(Looting)

Spoiler

Buffs:  x3 Prosperity (Food) 3x Prosperity (Equipment)

ID: 194676 | LD: 20 | CD: 2 | Looting Wasp #1
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]: 100 * 2 = 200 Col
 | [LD BONUS]: 100 * 2 = 200 Col
 | [LOOT TABLE]: Perfect Consumable (1), Rare Trinket (1)

ID: 194677 | LD: 3 | CD: 3 | Looting Wasp #2
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]: 2 Materials
 | [LD BONUS]: 2 Materials
 | [LOOT TABLE]: -

ID: 194678 | LD: 16 | CD: 10 | Looting Wasp #3
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]: 100 * 2 = 200 Col
 | [LD BONUS]: 100 * 2 = 200 Col
 | [LOOT TABLE]:  Rare Trinket (1), Additional Col (100 * 3 = 300)

ID: 194679 | LD: 17 | CD: 12 | Looting Wasp #4
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]: 100 * 2 = 200 Col
 | [LD BONUS]: 2 Materials
 | [LOOT TABLE]: Rare Trinket (1), Additional Col (100 * 3 = 300)

In Total: 5200 Col, 6 Materials, Rare Trinket (3), Perfect Consumable (1)

 

Edited by Kura
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There was another wasp that lagged behind the other four, said wasp was the one that went to gather allies a few moments ago in order to kill the invader. Believing their numbers to be enough, they set off. Due to the obstacles in the terrain however, this wasp was slightly separated from the group. It raced towards the location where Kura was last seen to find their allies closing in on Kura. 

Then saw them fall one by one, without even landing a single blow.

Instead of fear, this wasp felt unbelievable amounts of rage for an NPC. How dare this trespasser come into their lands, slaughter their people and having the audacity to not bleed on their stingers. It was no longer going to run for assistance, it was time for it to take vengeance by their own means.

Zipping towards Kura, it extended their stinger towards him, looking to end this bloodshed once and for all.

And they died a heroes death.

[5/15 Turns Before Field Boss Cool Down Refreshes]

(Combat)

Spoiler

Declaration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 8/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #5 | HP: 100/100 | DMG : 18 

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 8 + 1= 9/24 | DMG: 11 | ACC: 5 | MIT: 15

Combat Phase:

Post Action | "Boom" | 10x | EN Cost: 8 

ID #194680 | BD 5 + 5 = 10 | Hit | DMG: 110 | Boom vs Wasp #5

Resolution Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 1/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #5 | HP: 0/100 | DMG : 18 

(Looting)

Spoiler

Buffs:  x3 Prosperity (Food) x3 Prosperity (Trinket)

ID: 194681 | LD: 8 | CD: 9 | Looting Wasp #5
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]:  2 Materials
 | [LD BONUS]: 100 * 2 = 200 Col
 | [LOOT TABLE]: Rare Trinket (1), Additional Col (100)

In Total: 1200 Col, 2 Materials, Rare Trinket (1)

 

Edited by Kura
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Taking out the wasp that looked to ambush him after the fight, Kura continue to look around for any more threats. A moment or two passed, until he finally relaxed. Dismissing the notifications for the drops he just earned, Kura began to make his way towards the direction that the wasps came from. He doubted that those five and the queen from earlier was it, with wasps being social insects.

And from this recent battle, Kura now had a new objective in mind instead of just farming. He now looks to exterminate this wasp nest terrorizing this area of floor one. They were dangerous, and his mind flashed to the NPC he saved yesterday. Leaving these creatures roaming around with people so close nearby left a sour taste in his mouth. And so he pressed forward, not caring whether or not his goal was appropriate for his level. All on his mind was the elimination of this hive.

[6/15 Turns Before Field Boss Cool Down Refreshes]

(Out of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 1 + 1= 2/24 | DMG: 11 | ACC: 5 | MIT: 15

(1/3 Turns Before Maximum EN)

 

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The wasp nest meanwhile, was anxious. One of their queens had yet to return after pursuing a couple intruders into their lands. Their was also the fact that five of their warriors patrolling around their borders have yet to return to be relieved of their shifts. The second and only other Wasp Queen of the hive was worried for her sister queen. It was not like her for her to be this late.

The wasps that we're supposed to go on patrol were on stand by, awaiting the second Wasp Queen's orders. She bid them to move as one unit and search for her sister and the missing warriors. They obliged immediately, leaving the hive in order to fulfill their orders. Meanwhile, the Wasp Queen began to rally her subjects into formations. There was something strange going on, and she refused to be unprepared for whatever it was. For the sake of the hives future, she readied her soldiers and herself for battle.

[7/15 Turns Before Field Boss Cool Down Refreshes]

(Out of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 2 + 1= 3/24 | DMG: 11 | ACC: 5 | MIT: 15

(2/3 Turns Before Maximum EN)

 

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Underneath a beautiful blue sky the wasps flew, scouring the area in search of their objectives. They themselves held none of the anxiety that the second Wasp Queen had, believing in the ferocity of the first Wasp Queen. They were convinced that the first Wasp Queen was being escorted by the other five back to the hive, or something along those lines. For all of them to fall in battle was ridiculous to them.

Then, they saw Kura in the distance.

Confused on how a player could reach so far into their territory, they idled for a moment. While their objective was to find their missing comrades, defending their homeland was always the priority. Hesitating no longer, they fanned out and prepared to charge the unsuspecting player.

The buzz of their wings were hardly the most quiet of things however.

Hearing the wasps a mile away, Kura turned to regard his new opponents, who looked ready assault him. Bracing himself for battle, Kura began to charge forward once more towards the fray.

[8/15 Turns Before Field Boss Cool Down Refreshes]

(Out of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 3 + 1=  24/24 | DMG: 11 | ACC: 5 | MIT: 15

(3/3 Turns Before Maximum EN. Maximum EN Recovered)

 

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Seeing the player charge straight at them only heightened their desire for battle as the wasps began to zip towards what they perceived as their prey. Crashing into each other, the battle soon became a melee of stinger and hammer as both sides tried to gain the upper hand. But for all their agility and ferocity, Kura was simply faster than the wasps.

He swung his hammer at unnervingly accurate timings, striking down two in a single blow and taking down another when it tried to exploit Kura overextending. The leader of the squad immediately grasped the situation, and ordered the only other standing wasp to retreat to the hive and alert the Wasp Queen.

The fifth wasp did so, racing as fast as it could back to its home to gather support for their squad leader. However, the leader knew that this was an unwinnable battle. But they would damn themselves if they didn't delay the intruder for as much time as possible. They had to ensure that their fellow warrior had enough time to retreat.

Kura wasn't idle however, and tried to pursue the fleeing wasp. The leader wasp immediately crashed into his exposed side, jabbing their stinger into Kura and ripping into him with their mandibles.

[9/15 Turns Before Field Boss Cool Down Refreshes]

(Combat)

Spoiler

Declaration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 24/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #6 | HP: 100/100 | DMG : 18 
Wasp #7 | HP: 100/100 | DMG : 18
Wasp #8 | HP: 100/100 | DMG : 18
Wasp #9 | HP: 100/100 | DMG : 18

Combat Phase:

Post Action | "Twister" | 10x AoE | EN Cost: 8 + 8 = 16

ID #194682 | BD 2  + 5 = 7 | Hit | DMG: 110 | Twister vs Wasp #6
ID #194683 | BD 2 + 5 = 7 | Hit | DMG: 110 | Twister vs Wasp #7
ID #194684 | BD 8  + 5 = 13 | Hit | DMG: 110 | Twister vs Wasp #8
ID #194685 | BD 1  + 5 = 1 | Critical Miss | DMG: 0 | Twister vs Wasp #9

ID #194686 | MD 6 | Hit | DMG: 18 - 15 = 3 | Wasp vs Kura #9 (Messed up the name on roll)

Resolution Phase:

Kura | Lv. 3 | HP: 64/67 | EN: 8/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #6 | HP: 0/100 | DMG : 18 
Wasp #7 | HP: 0/100 | DMG : 18
Wasp #8 | HP: 0/100 | DMG : 18

Wasp #9 | HP: 100/100 | DMG : 18

(Looting)

Spoiler

Buffs:  x3 Prosperity (Food) x3 Prosperity (Trinket)

ID: 194687 | LD: 18 | CD: 12 | Looting Wasp #6
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]:  100 * 2 = 200 Co
 | [LD BONUS]: 100 * 2 = 200 Col
 | [LOOT TABLE]: Rare Trinket (1) Additional Col (100 * 3 = 300)

ID: 194688 | LD: 20 | CD: 5 | Looting Wasp #7
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]:  2 Materials
 | [LD BONUS]: 100 * 2 = 200 Col
 | [LOOT TABLE]: Perfect Armor/Shield (1), Perfect Trinket (1)

ID: 194689 | LD: 7 | CD: 1 | Looting Wasp #8
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]:  2 Materials
 | [LD BONUS]: 2 Materials
 | [LOOT TABLE]: Uncommon Consumable (1)

In Total: 3600 Col, 6 Materials, Uncommon Consumable (1), Rare Trinket (1), Perfect Trinket (1), Perfect Armor/Shield (1)

 

Edited by Kura
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These were not normal wasps, a good two feet tall and inch long stingers, they were the picture of an entomophobic's worst nightmare. Said nightmare was ripping into Kura, trying to kill him in as gruesome possible manner. Trying to wrestle the creature off him, it tried it's very best to bite into Kura's flesh. But due to his food from earlier, the effects we're minimal at most.

Eventually getting a good grip on the bug, he flung it to the side. The leader wasp spun in the air for a moment, trying then and succeeding in righting itself midair. It was ready to dash in once more to try its luck once more.

But in the time frame the wasp was stabilizing itself, Kura had already raised his hammer once more.

Smashing into the unexpecting insect, it crumpled underneath the concussive force of Kura's blow. In its final moments, it wondered if it had bought enough time for their fellow warrior. The wasp then shattered into light, rejoining their fallen comrades. 

[10/15 Turns Before Field Boss Cool Down Refreshes]

(Combat)

Spoiler

Declaration Phase:

Kura | Lv. 3 | HP: 64/67 | EN: 8/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #5 | HP: 100/100 | DMG : 18 

Regeneration Phase:

Kura | Lv. 3 | HP: 64/67 | EN: 8 + 1= 9/24 | DMG: 11 | ACC: 5 | MIT: 15

Combat Phase:

Post Action | "Boom" | 10x | EN Cost: 8 

ID #194690 | BD 9 + 5 = 9 | Critical Hit (+1) | DMG: 120 | Boom vs Wasp #9

Resolution Phase:

Kura | Lv. 3 | HP: 64/67 | EN: 1/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #9 | HP: 0/100 | DMG : 18 

(Looting)

Spoiler

Buffs:  x3 Prosperity (Food) x3 Prosperity (Trinket)

ID: 194681 | LD: 19 | CD: 2 | Looting Wasp #9
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]:  100 * 2 = 200 Col
 | [LD BONUS]: 2 Materials
 | [LOOT TABLE]: Rare Trinket (1), Additional Col (100)

In Total: 1200 Col, 2 Materials, Rare Trinket (1)

 

Edited by Kura
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As Kura finished the fight with the last wasp, the one that fled had reached the hive. Rushing inside, it immediately it spewed out the information to the second Wasp Queen. She contemplated for a moment, and deduced that both her sister's as well as the other wasp warriors' disappearances were most likely due to this player intruding into their lands. And they were getting ever closer.

There was the passing thought of standing and fighting to the last, however if even if her sister could not deal with this player...

Calling to her workers and few remaining soldiers, she began the process of evacuating the hive. While she would love nothing more than to gather her remaining forces and smash this threat into a fine paste to avenge the fallen, the hive's future came first and foremost. Assigning the majority of her forces in escorting the larvae and immature queens to new lands, she hardened her heart and assigned another squad to act as a delaying force. The one's picked knew that the future of the hive was at stake, and so they sped off into what was essentially a suicide mission.

[11/15 Turns Before Field Boss Cool Down Refreshes]

(Out of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 63 + 10 = 67/67 | EN: 1 + 1=  2/24 | DMG: 11 | ACC: 5 | MIT: 15

(1/3 Turns Before Maximum EN. )

 

Edited by Kura
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Kura meanwhile was getting closer and closer to the hive. He moved slowly, knowing that the wasp that got away will almost assuredly bring reinforcements. An ambush was probably the most likely scenario, and running headlong into one would absolutely mean his death, no matter how well he was able to deal with his opponents from before. And he refused to die before completing his objective.

As Kura marched onwards, the delaying squad of wasps followed the wasp who told them of the threat, who joined them to get their revenge. All of them in fact had vengeance blazing in their eyes. Too many have died to this singular player, from their queen to their fellow warriors. It was sickening to them that all of this was wrought by a player no less. While they had orders to simply delay Kura, they all doubted that if they were able to slay him the Second Wasp Queen would have any complaints. And so slay they will do.

[12/15 Turns Before Field Boss Cool Down Refreshes]

(Out of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 2 + 1=  3/24 | DMG: 11 | ACC: 5 | MIT: 15

(2/3 Turns Before Maximum EN.)

 

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Buzzing quietly rang in Kura's ears. The noise was from far away, however he could tell it wasn't just a mere squadron of wasps in the distance. No, what Kura was hearing was the hive itself evacuating their home. Knowing that he had to be close, he picked up the pace. That's when he heard another source of buzzing, this time much closer. 

The two parties noticed each other around the same time. There was no hesitation from either side as both sides began to close the gap between each other as fast as possible. All of them looked to kill the other for their own reasons. For Kura, it was no longer for simple monetary gain, instead it was for the safety of Urbus and all of the NPC's there. And for the wasps, it was for the defense of their homeland as well as retribution for their fallen allies.

Either way, there will be blood.

[13/15 Turns Before Field Boss Cool Down Refreshes]

(Out of Combat Regeneration)

Spoiler

Regeneration Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 2 + 1=  24/24 | DMG: 11 | ACC: 5 | MIT: 15

(3/3 Turns Before Maximum EN. Maximum EN Recovered)

 

Edited by Kura
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There were five wasps on this mission, each one with grim determination in their eyes as they engaged Kura. With rudimentary tactical prowess, the wasps conducted a hammer and anvil maneuver, with one of the wasps breaking off from the group and circling around to hit at Kura's back, and the other four acting as the anvil. The only down side is that it would take the one wasp acting as the hammer a few moments to get into position, and during that time was separated from the group.

Moments that the wasps did not have.

Kura dashed into the four remaining wasp's and crashed into them. Their formation immediately shattered as the wasps tried to organize a semblance of a counter attack, however Kura was simply killing them too quickly for them to give a chance of forming a meaningful resistance. That does not mean they didn't try however, suicidally dashing into Kura's reach in order to bypass his guard, all fear smothered by a blanket of rage. But Kura's strikes all struck true, and soon the four wasps fell to his hammer.

[14/15 Turns Before Field Boss Cool Down Refreshes]

(Combat)

Spoiler

Declaration Phase

Kura | Lv. 3 | HP: 67/67 | EN: 24/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #10 | HP: 100/100 | DMG : 18 
Wasp #11 | HP: 100/100 | DMG : 18
Wasp #12 | HP: 100/100 | DMG : 18
Wasp #13 | HP: 100/100 | DMG : 18

Combat Phase:

Post Action | "Twister" | 10x AoE | EN Cost: 8 + 8 = 16

ID #194704 | BD 3  + 5 = 8 | Hit | DMG: 110 | Twister vs Wasp #10
ID #194705 | BD 9 + 5 = 9 | Critical Hit (+1) | DMG: 120 | Twister vs Wasp #11
ID #194706 | BD 2  + 5 = 7 | Hit | DMG: 110 | Twister vs Wasp #12
ID #194707 | BD 10  + 5 = 10 | Critical Hit (+2) | DMG: 130 | Twister vs Wasp #13

Resolution Phase:

Kura | Lv. 3 | HP: 67/67 | EN: 8/24 | DMG: 11 | ACC: 5 | MIT: 15

Wasp #10 | HP: 0/100 | DMG : 18 
Wasp #11 | HP: 0/100 | DMG : 18
Wasp #12 | HP: 0/100 | DMG : 18

Wasp #13 | HP: 0/100 | DMG : 18

(Looting)

Spoiler

Buffs:  x3 Prosperity (Food) 3x Prosperity (Equipment)

ID: 194708 | LD: 5 | CD: 3 | Looting Wasp #10
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]: 2 Materials
 | [LD BONUS]: 2 Materials
 | [LOOT TABLE]: -

ID: 194709 | LD: 13 | CD: 3 | Looting Wasp #11
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]: 2 Materials
 | [LD BONUS]: 2 Materials
 | [LOOT TABLE]: Rare Trinket (1)

ID: 194710 | LD: 6 | CD: 12 | Looting Wasp #12
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]: 100 * 2 = 200 Col
 | [LD BONUS]: 100 * 2 = 200 Col
 | [LOOT TABLE]:  Rare Trinket (1), Additional Col (100)

ID: 194711 | LD: 17 | CD: 2 | Looting Wasp #13
 | [BASE COL]: 100 * ( 3+ 3 + 3 ) = 900 Col
 | [CD BONUS]: 100 * 2 = 200 Col
 | [LD BONUS]: 2 Materials
 | [LOOT TABLE]: Rare Consumable (1), Rare Weapon (1)

In Total: 4300 Col, 10 Materials, Rare Trinket (2), Rare Consumable (1), Rare Weapon (1)

 

Edited by Kura
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