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[PP-F14] Life Drains, Lives Change (Cull of the Dead)


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Floor 7.

Wood creaked as a shadow crept forward into the rundown warehouse, voices from within talking in loud and obnoxious voices. From the sound of it, the members of the Faceless had long outgrown their meek tendencies. Months ago, they were the kind that would have cowered from any social interaction. In some odd way, the shadow had breathed life back into each of them. Even if only half of them remained alive. The arbiters had killed many and proven that sheer numbers didn't prevail against an overwhelming force. At that moment, Hidden had left them to simply fend for themselves. From the sound of their laughter, it seemed that they had progressed. 

Pushing open creaky wooden door with rusted hinges, her eyes would peer inward. While the exterior to the building hadn't been remodeled, the interior had seen some serious work. In fact, the inside of the warehouse resembled some sort of hangout. All of it was a little nerve wracking. 

Hidden's steps were silent but that didn't prevent her from gathering attention. She was not wearing the mask that served as the symbol of her leadership but many of them would recognize her instantly. Whispered chatter continued to fill the room until almost every pair of eyes rested upon her. A figure split from the crowd and stepped forward to meet her in the center of the room. Ain. "You aren't expecting to just walk in here and assume control are you, Demon?" A sly grin grew across her face. "Well, I'm not expecting that no. I need some information. If you don't have that information then I need someone who can use the tracking skill."

Hidden stepped forward past Ain, only pausing for a short moment to speak a single sentence. 

"The name is Hidden, might as well start using it." 

 

Hidden | HP: 840/840 | EN: 102/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92

Spoiler

Hidden, White Silence
Level: 32
Paragon Level: 52
HP: 840/840
EN: 102/102

Stats:
Damage: 30
Evasion: 4
Accuracy: 6
Battle Healing: 46
Loot Dice: 1
HLY: 16
PHASE
REC: 8
V.D.: 46
V.O.: 92

Equipped Gear:
Weapon: Kura Yu Yami | Holy II, Phase, Vamp Off.
Armor: Vantablack | EVA III, Vamp Def
Misc: Night's Bloom | ACC II, Recovery II

Custom Skill:
Lady Midnight | The user may use [Vanish] as a free action.

Skills:
Dagger R5
Battle Healing R5
Cloth Armor R5
Charge

Active Mods:
Untraceable
Vanish
Surprise Attack (Assassin)
Athletics
Blindside

Inactive Mods:

Addons:
Stamina
Ferocity
Precision
Nimble

Active Extra Skills:
Hiding R5
Survival
Disguise

Inactive Extra Skills:

Battle Ready Inventory:

Housing Buffs:
Rested: -1 energy cost for the first two expenditures of each combat
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Skylight (Lockpicking): +1 Rank to the Lockpicking skill.
Advanced Training: +10% Exp to a thread. Limit one use per month [1/1]

Guild Hall Buffs:

Scents of the Wild:
Kumatetsu Statue: +1 Base Damage for a thread

Wedding Ring:

Spoiler

Buffs Consumed
L
iqour of Light | +3 DMG |160664
Kobe Steak (Filled) | +3 DMG - 45 MIT | 166723
Ramen and Veggies | +2 ACC | 170350a

 

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A failed attempt on the vampire Lilith's life before, she'd fled not moments prior. Hung in the air the scent of sulfur, heat would be unbearable. Keeping ever vigilant on the horizon, for any of her kind to resurface and return for more blood. Raidou was as he always was, quick and to the point. His intention? Scouting this quest and dismantling it, for the good of the guild. He'd purchased a bit of loose ends here or there, learning small tidbits, and after a tidy sum had a mode of attack.

The monster, however, could exchange blows with him and neither seemed to give an inch. "I appreciate the help..." Harkens boads with an outstretched hand to the man, hoping to glean a name. "Raidou. What of your men?" His attentions shift immediately to the troops that were wounded. Harken pauses, "They're a fine lot, and I suspect they'll recover. But if these attacks continue, it won't bode well for the future. That damnable bitch continues her tirade against Stonewall. She seems immortal, impossible to put down without divine right. The blade we need rests in Ashen Keep." A metallic gauntlet forming a point, to which Raidou's eyes trail.

"Keep up your defenses, I will eliminate her." Adjusting a pair of lenses on his nose. "Alone, are you mad? She'll gut you without a second thought!" Harkens bellows in the wanderer's direction. "I wouldn't count on it, Impossible isn't as absolute as one would believe. You'll find I am mad, and can handle it." Those gentle crunches of ash were the last thing Harkens hears, watching a crimson red robe disappear into the thickened ash and fire.

Consumed:
King's Core [201722b] (+20% OH, +80 Miti, -10 Base)                            
Memory of Battle [169148h] (Double Scents, Tanos +25 Miti)                    
Darkness Salve [155444c] [174318a] [174318b] [174318c] [183385a] (+20 Miti, -3 Base)                                                     
Duality [175548a] [175548c] [175548d] [175548e] [175548f] (+30 Miti, -3 Base)  
Candy Corn [202602d] applied to Mitigation Potion (+1 Slot/Ignores Caps)
Mitigation +4 (T4): 189333-1  
Iron Will (Tierless/Unique/Salve) Bloodclot [161704a]                            
Bottomless Tea Wares (Gungir's/Eva 3 [Feast]/Filled) [1/6]   
Accuracy +2: 184297          

Raidou | HP: 1200/1200 | EN: 138/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot                                      

Sanctified Stats:

Raidou | HP: 1200/1200 | EN: 138/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | REC: 8 | V.D.: 132 | Bloodclot | HLY: 16 | BRN: 56

Spoiler

Raidou, Firm Anima Vanguard Captain
Level: 32
Paragon Level: 90
HP: 1200/1200
EN: 138/138

Stats:
Damage: 1
Mitigation: 304
Evasion: 7
Accuracy: 4
Battle Healing: 66
Loot Dice: 6
REC: 8
V.D.: 132

Equipped Gear:
Weapon: Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1
Armor: Red Wanderer's Resolve - Sympathy [T1/Demonic/Cloth] 2 Evasion, 2 Vampiric Defensive
Misc: Vision of Wisdom - Whisper [T4/Demonic/Trinket] Evasion 1, Recovery 2, Accuracy 1

Skills:
Straight Sword R5
Cloth Armor R5
Battle Healing R5
Howl
Searching R5
Fighting Spirit
Energist
Charge
Quick Change

Active Mods:
Detect
Athletics
Vengeful Riposte
Tracking
Justified Riposte

Inactive Mods:

Addons:
Nimble
Ferocity
Precision
Focused Howl
Stamina
Reveal

Active Extra Skills:
Parry
Survival
Forgotten King’s Authority
Concentration

Inactive Extra Skills:

Battle Ready Inventory:
Teleport Crystal x2
Resonance of the Grave [T1/Perfect (Instant)/Debuff/Incarceration] [184322] x1
Misperception Masterpiece/Instant (4): [178761] [200882][200893][200896] x4
Hypnosis 2 Masterpiece/Instant: 186609 x
Lullaby 2 Masterpiece/Instant: 190648 x
<<Ebon Star - Vanguard Revenant [T4/Demonic/Straight Sword]: V.O 2, Taunt, Blight 1>>

Housing Buffs:
Well Rested: -1 energy cost for the first three expenditures of each combat
Squeaky Clean: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
Hard Working: +2 EXP per crafting attempt and +1 crafting attempt per day
Filling: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot.
Item Stash: +1 Battle Ready Inventory Slot
Delicious: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed.
Relaxed: Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
Col Stash: +5% bonus col from monster kills and treasure chests
Advanced Training: +10% Exp to a thread. Limit one use per month [0/1]
Multipurpose: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
Decor []: This buff affects the player and their choice of up to two party members.

Guild Hall Buffs:
Lucrative: Reduce LD needed for Salvage by 5 (10+ for Alchemist crystals, 6+ for everything else). +2 EXP per craft. Rank 9 crafters receive +1 crafting attempt per day. Rank 10 crafters receive +2 crafting attempts per day.
Col Deposit: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild:
Tanos Statue: +25 Mitigation for a thread.

 

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Hidden sat, arms folded, in the chair meant for Ain himself. This small room was specified for private meetings. Once up a time, Mujo, Ain, and herself, made plans to strike against the Laughing Coffin guild in here. A single hanging bulb was all that provided light to the intensifying argument.

"I'm afraid we've got nothing at all." Hidden would roll her eyes in disgust. "There was a large amount of work put into finding out their whereabouts. Now, they've moved their base and you simply have no clue where they went? That's some shit." What kind of informant was this? "We were found out and ambushed. Barely escaped with our lives and were completely gone when we circled back. No clue to where they went." 

Hidden would stand from the chair and the informant would suddenly become pale, his eyes widening in fear. "You got the tracking skill don't you?" The boy slowly nodded his head, yes, his confusion growing. "Good, you've finally made yourself useful." Hidden turned her gaze to Ain. "You can leave now. I've got all I need." Ain frowned for a moment before stepping forward. "This is my operation now. I don't think I'm ju-" A chilling cold would tickle his throat as a shadow traced up it. "If you want to be helpful, you can wait for me to message you again. Now get lost." 

Ain would remain frozen in place for a moment. Was it possible he was afraid? The man that wanted to fight the strongest people in Aincrad could fear? Perhaps it was because he wasn't facing something he could quite understand? A shadow in the form of a hand would usher the man away. 

"Alright, Kid, tell anyone anything that was spoken of in this room and I know a few ways to make you vanish.The shadows in the corners of the room began to inch closer. "O-Of course!" The shadows retreated almost immediately. "Good, I need you to track a player named 'Raidou'."

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Ash falls in flakes as the wanderer makes motions for the Ashen keep, taking the winding path up the side of an overlooking mountain. A feral stink hung on the air, just as pungent as some environments he'd been in prior. Lifting a hand and placing it to a pair of sharp-edged double doors, worn from time. A heavy shove makes it slide and grind, leaving a nice lump of ash at the crack beneath it. That smell thicker, and to his ears what sounds like shuffling. Dim lighting, other than the reddish glow that bled through slotted ports in the walls.

The blade in his hand turns. "I know you're there. Shambling in the dark isn't offering you any benefit." Raidou comments to an echo. Unperturbed, unconcerned, the sudden flare of light casts a momentary glimpse of horrors hiding within that shadow. Drawing a single stone down the length of his blade, sees it alight in a whitish flame. He'd read the mythos of undead, before his stay in Aincrad and was leaning into it. History and creation had a habit of repeating itself, so the best attempt at understanding and using the knowledge he had.

Using the entryway, he'd cull their respective numbers. From his experience, zombies tend to swarm. Thinking their ranks would allow a more complacent foretelling, a wide swing slices aggressively through and casts the first out of that chamber to scatter, shrieking in horror as the flames stuck. Reaction shoves the door shut, and Raidou pushes his back to it. "One at a time." He comments, adjusting his glasses as the thing now shown to the sickly daylight through thickened smoke. It flails trying to fight the flames off.

TECH-G [x16], -13 EN + [BRN:56]

ID:205585 | BD:10, CD: 8, CRIT+2 Using [x16] TECH-G vs. Red Cloak Revenant #1 Dealing 48-75=1 DMG, [BLGT: 32/2][BRN: 56/2] applied

Red Cloak Revenant #1 sustains 32 via BLGT, 56 via BRN

ID:205586 | Battle:2, Craft:9, Loot:6, Mob: 5-7=-2, Missed vs. Raidou, Activate! [+10]

Players:
Raidou | HP: 1200/1200 | EN: 125/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot      

Mobs:
[4] Red Cloak Revenant #1 | HP: 912/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [10/30] | [BLGT: 32/1][BRN: 56/1]

Undead | The Holy enhancement is twice as effective against this mob. Vampiric (Offensive and Defensive) enhancements are only half as effective in combat with this mob.
Activate! | This mob will passively seek to engage the <<Ancient Mechanical Constructs>>. When a Red Cloaked Revenant attacks, use the CD value from that roll to determine how much to increase the activation score of an Ancient Mechanical Construct. CD:1-6: +5 Activation Score, CD:7-12: +10 Activation Score.  When the total activation score reaches 30, one of the Ancient Mechanical Constructs enters the fray.  Additional constructs will activate at each multiple of 30 until all Red Cloaked Revenants are dead.
Unrelenting Swarm | Red Cloaked Revenants will replace their fallen allies immediately after they are defeated. This will continue until all of them have been dispatched. 

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<<Hidden's Battle Theme>>

A Shadow traversed the ashen fields of the fourteenth floor without a foot falling out of pace. From a distance, the sight would appear as a dark blot moving before the backdrop of the floor where light seemed to be unable to touch it. Speed at this point was of the utmost importance. There was a short period that she would have where she knew the Wanderer's location but if he moved then she wouldn't have the slightest clue. Without scouting skills, it would be nearly impossible to locate him again without requesting additional questions. From her source, the man seemed to be moving in the direction of a POI named the Ashen Keep. 

Vantablack caught the wind and guided itself to flow behind her. Finally, the location in question would reach her vision and with it an... interesting sight. A flaming mob stuck out like a beacon. Hidden's steps faltered for a moment as she squinted her eyes to get a better view of the situation. The chances of this being Raidou were more than slim. Floor fourteen was not a place people would just 'be'. The ashen ground made it difficult to push off, but the assassin would resume her pace. Stealth would be entered, the shadows folding around her until she became entirely obscure.

Upon her approach, the amount of light in the area would almost seem to fade a bit and the ashen air would seem to become even colder than it already had been. To her luck, the beacon had led her straight to Raidou. The man appeared to be holding a door while watching as a zombie burned. Scratches and moans lined Raidou's back as they struggled to get out. Was he planning on allowing them out one by one? Why was he fighting them out here? A flick of her wrist would see her dagger dropped from its sheath and into her hand. A sacrifice of her stealth rating would be made to speak to Raidou.

"Let them out."


Stealth Rating: 14
ID: 205648 LD:7(+7)

Players:
Raidou | HP: 1200/1200 | EN: 125/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot      
Hidden | HP: 840/840 | EN: 102/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 23 | V.O.: 46

Mobs:
[4] Red Cloak Revenant #1 | HP: 912/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [10/30] | [BLGT: 32/1][BRN: 56/1]

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ID:205649 | Battle:2, Craft:1, Loot:17 (No Proc)

The softest murmur, the change in temperature notable even through his survival skill. The door continued to be met with a cacophany of blows as those inside so desperately craved the assistance of the one plucked clean and allowed outside. It shrieked in horror, clambering to attempt to put out the flames in bluish white stuck to its skin. That small dot popping up, and the lowest sound. Feminine, and recognizable. "This just became much easier." Raidou comments, the thickened red film building. A flutter of red as his blade rips up, catching an unknown fork of red lightning. As if called. Lunging airborne, the doors to the Ashen keep burst open, a cascade of corpses made moveable spring forth in attempts to catch the barricade.

Spinning in a pivot, a flapping of that crimson red tapestry like a flag. The surge of energy as the blade connects with the ash in a spray sees in a chain, it rings out in an echoing crash. Like a hand grenade the creatures are launched and tumble, convulsing and seizing up with the electricity coarsing through them.

TECH-F [x12], (6 + 8) -14 EN

ID:205650 | BD:6+4-0=10, CD: 11, HIT Using [x16] TECH-G vs. Red Cloak Revenant #1 Dealing 16-55=1 DMG        
ID:205651 | BD:9, CRIT+1 Using [x16] TECH-G vs. Red Cloak Revenant #2 Dealing 32-75=1 DMG, [BLGT: 32/2]  applied        
ID:205652 | BD:3+4-0=7, HIT Using [x16] TECH-G vs. Red Cloak Revenant #3 Dealing 16-75=1 DMG        
ID:205653 | BD:5+4-0=9, HIT Using [x16] TECH-G vs. Red Cloak Revenant #4 Dealing 16-75=1 DMG        

ID:205654 | Battle:8, Craft:5, Loot:8, Mob:1-7=-6, Missed vs. Raidou
ID:205655 | Battle:3, Craft:2, Loot:2, Mob:8-7=1, Missed vs. Raidou
ID:205656 | Battle:1, Craft:10, Loot:18, Mob:9, Crit+1 vs. Raidou dealing 151-304=1 DMG
ID:205657 | Battle:9, Craft:5, Loot:19, Mob:3-7=-4, Missed vs. Raidou
 

*Lol Ignore this, am tired and they were stunned* 

Red Cloak Revenant #1 is [Stunned], Takes no Action, [Stunned] Replaced with Stun Immunity [0/3], Sustains 32 via BLGT, 56 via BRN. BRN/BLGT Fades
Red Cloak Revenant #2 is [Stunned], Takes no Action, [Stunned] Replaced with Stun Immunity [0/3], Sustains 32 via BLGT
Red Cloak Revenant #3 is [Stunned], Takes no Action, [Stunned] Replaced with Stun Immunity [0/3]
Red Cloak Revenant #4 is [Stunned], Takes no Action, [Stunned] Replaced with Stun Immunity [0/3]

Players:
Hidden | HP: 840/840 | EN: 102/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 
Raidou | HP: 1200/1200 | EN: 115/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[0,4] Red Cloak Revenant #1 | HP: 823/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [10/30] | Stun Immunity [0/3]
[0,4] Red Cloak Revenant #2 | HP: 967/1000 | DMG: 150 | MIT: 55 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3] | [BLGT: 32/1]
[0,3] Red Cloak Revenant #3 | HP: 999/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3]
[0,3] Red Cloak Revenant #4 | HP: 999/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3]

Undead | The Holy enhancement is twice as effective against this mob. Vampiric (Offensive and Defensive) enhancements are only half as effective in combat with this mob.
Activate! | This mob will passively seek to engage the <<Ancient Mechanical Constructs>>. When a Red Cloaked Revenant attacks, use the CD value from that roll to determine how much to increase the activation score of an Ancient Mechanical Construct. CD:1-6: +5 Activation Score, CD:7-12: +10 Activation Score.  When the total activation score reaches 30, one of the Ancient Mechanical Constructs enters the fray.  Additional constructs will activate at each multiple of 30 until all Red Cloaked Revenants are dead.
Unrelenting Swarm | Red Cloaked Revenants will replace their fallen allies immediately after they are defeated. This will continue until all of them have been dispatched. 

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Rolls and Stats

Spoiler
ID Battle Craft Loot MOB Character Link Purpose Time
205662 1 11 14 9 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-I vs. Red Cloak Revenant 4 2022-03-12 12:20:51
205661 2 1 12 9 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-I vs. Red Cloak Revenant 3 2022-03-12 12:20:38
205660 7 7 19 3 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-I vs. Red Cloak Revenant 2 2022-03-12 12:20:17
205659 8 3 20 2 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-I vs. Red Cloak Revenant 1 2022-03-12 12:19:14
205658 2 4 2 9 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Stealth Check 2022-03-12 12:16:27

 

205658: Stealth Broken
AoE-I: x11, 11+8 EN used
205659 | 8+6=14. Hit, 30*11= 330-75=255 DMG
205660 | 7+6=13. Hit,  30*11= 330-55=275 DMG
205661 | 2+6=8. Hit. 30*11= 330-75=255 DMG
205662 | Miss. 

Hidden used Vanish(Lady Midnight). 

205663 LD:5+7=12 Stealth Rating. 

A strike of red lightning would seem to be called forth just before Raidou allowed the hoard to slew forward. 'Alright... AoE. I haven't played around too much with this Sword Art before. Let's give it a shot.' Moving forward, the silver-haired woman moved forward to activate <<Dark Torrent>>. A mistake was made and the woman drew to close the burning zombie who wailed in agony from flame. The light from the flame cast upon the woman's figure, bringing down her stealth rating even further after she spoke out. 

'Damnit!' the woman would curse herself. 'Wow, nice one. It's almost like you never actually practiced us-' Mentally telling Hokori to shut up, Hidden would continue activating her sword art. A dark ring would encircle the girl, reaching only three of her enemies. Biting her lip from embarrassment, The shadows seemed to almost wrap the girl in their hands and after a moment she was completely obscure. That was something she couldn't do quickly before but after Hokori learned to share she too became able to vanish on a dime. 

 


 

Players:
Hidden | HP: 840/840 | EN: 83/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [0/3]
Raidou | HP: 1200/1200 | EN: 115/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[0,4] Red Cloak Revenant #1 | HP: 568/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [10/30] | Stun Immunity [0/3]
[0,4] Red Cloak Revenant #2 | HP: 692/1000 | DMG: 150 | MIT: 55 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3] | [BLGT: 32/1]
[0,3] Red Cloak Revenant #3 | HP: 744/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3]
[0,3] Red Cloak Revenant #4 | HP: 999/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3]

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ID:205667 | Battle:5, Craft:7, Loot:4 (+8 EN)

Hidden only appears temporarily, dealing some damage and seeming to almost argue with herself. An almost hesitation before disappearing again. Raidou twists and drops the current ringing electricity pulsing through <<The Ebon Star>>. In his offhand, a small blue stone finds the space near the base of the hilt, and a sharp rip as he springs forward sees it light in cyan flames. Cutting right into the scattered and confused group, he connects with surprising force. His robe follows after the concussive blast, a layer of ash taking to a fog in the vacuum. They close down upon him like ravenous animals, desperately clambering through the obscurity for blood. Instead, it illuminates, revealing silhouettes like thunder in a storm cloud. Grinding, then a harsh boom, sees one after another of them rocket out of the opening. Once the dust settles, all that is revealed is The red wanderer.

Unfazed, and stricken with resolve.

TECH-G [x16], -13 EN + [BRN:56] -> Red Cloak Revenant #3

ID:205668 | BD:10, CRIT+2 Using [x16] TECH-G vs. Red Cloak Revenant #3 Dealing 48-75=1 DMG,[BRN:56/2][BLGT: 32/2] applied

ID:205669 | Battle:2, Craft:5, Loot:6, Mob: 8-7=1, Missed vs. Raidou, Activate! [+5] Triggered
ID:205670 | Battle:10, Craft:3, Loot:20, Mob: 8-7=1, Missed vs. Raidou, Activate! [+5] Triggered, Sustains 32 via BLGT. BLGT Fades
ID:205671 | Battle:4, Craft:11, Loot:20, Mob: 7-7=0, Missed vs. Raidou, Activate! [+10] Triggered, Sustains 32 via BLGT, 56 via BRN.
ID:205672 | Battle:7, Craft:10, Loot:9, Mob: 7-7=0, Missed vs. Raidou, Activate! [+10] Triggered

Players:
Hidden | HP: 840/840 | EN: 83/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [0/3]
Raidou | HP: 1200/1200 | EN: 114/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[1,4] Red Cloak Revenant #1 | HP: 568/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [15/30] | Stun Immunity [1/3]
[1,4] Red Cloak Revenant #2 | HP: 660/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [5/30] | Stun Immunity [1/3]
[1,6] Red Cloak Revenant #3 | HP: 655/1000 | DMG: 150 | MIT: 55 | Paralytic Immunity | Activate [10/30] | Stun Immunity [1/3] | [BRN:56/2] [BLGT: 32/2]
[0,3] Red Cloak Revenant #4 | HP: 999/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [10/30] | Stun Immunity [1/3]

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ID Battle Craft Loot MOB Character Link Purpose Time
205689 9 8 6 1 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Recovery Roll 2022-03-12 17:12:27
205688 2 11 4 4 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-II vs. Red Cloak Revenant 4 + Charge 2022-03-12 17:11:21
205687 10 1 7 3 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-II vs. Red Cloak Revenant 3 + Charge 2022-03-12 17:11:07
205686 6 8 16 2 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-II vs. Red Cloak Revenant 2 + Charge 2022-03-12 17:10:52
205685 10 6 11 7 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-II vs. Red Cloak Revenant 1 + Charge 2022-03-12 17:08:49
205684 6 3 2 6 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Stealth Check 2022-03-12 17:06:02

 

205684 LD: 2 Stealth Failed.
205685 | 10. Critical Hit. 30+5(Charge)+32(Holy)+2(Crit) *14 = 966-37=929 DMG 
205686 | 6+5=11. Hit, 30+5(Charge)*14=490-55=435 DMG
205687 | 10. Critical Hit. 30+5(Charge)+32(Holy)+2(Crit) *14 = 966-37=929 DMG 
205688 | 2+5=7. Hit, 30+5(Charge)*14=490-75=415 DMG
205689 | CD: 8. 8 EN Recovered

4 EN, 46 HP Recovered.
92 HP Recovered from V.O.
Phase Activated against Revenants 1 and 3.

Despite having managed to get into hiding, somehow she lost her grip and lost her obscurity. 'What are you even doing?' Hidden grit her teeth. 'There isn't much natural light here okay, I'm not used to having to think about controlling the shadows to hide. I'm doing my best okay?' Hokori snorted at her. 'That's your best? Wow.'  Hidden refocused on the zombies, a brilliant white light sparking from her location. For a moment, the zombies would falter, even that which was burning. It was as if the fear of holy light was more terrifying than the flame that consumed its flesh. 

Shadows would almost seem to dance as Hidden began to spin rapidly like a top. Black hands formed from shadows would begin to reach out, grabbing hold of something within the zombies that they wouldn't be able to physically see. In Hidden's dance, a blade would strike out, causing two of the enemies to immediately disintegrate into nothing. The other two hadn't been spared either, losing a great deal of health. Stopping her attacks, Hidden would glare at the two remaining Revenants. They wouldn't be alive for much longer. 


Players:
Hidden | HP: 840/840 | EN: 73/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [1/3]
Raidou | HP: 1200/1200 | EN: 114/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[1,4] Red Cloak Revenant #1 | HP: 0/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [15/30] | Stun Immunity [1/3]
[1,4] Red Cloak Revenant #2 | HP: 225/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [5/30] | Stun Immunity [1/3]
[1,6] Red Cloak Revenant #3 | HP: 0/1000 | DMG: 150 | MIT: 55 | Paralytic Immunity | Activate [10/30] | Stun Immunity [1/3] | [BRN:56/2] [BLGT: 32/2]
[0,3] Red Cloak Revenant #4 | HP: 584/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [10/30] | Stun Immunity [1/3]

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ID:205939 | Battle:6, Craft:7, Loot:20 (+8 EN)

A chained detonation as two fell to Hidden's plight, operating from the dark as blindness claimed their vision. Health bars empty and evaporate, lights becoming pronounced as they cease to exist. Raidou keeps solid and immediately upon their demise more rush from the confines of that blackened building. Their numbers were to continue until empty, having heard the sounds of conflict and regrew. Raising his blade, another surcharge of electricity from above is caught and dumped down the length of his blade. It screams with power from above, and his feet grind as his spins. An overhead arch rings out and connects with the floor, a thunderclap that sees echoing discharges of that same red static that chains out and drops them again like a handful of stones. Violently they stagger, convulse against the power from above, struggling to find control to pick themselves up.

In his intense, silent composure, Raidou was absolute.

TECH-F [x12], (6 + 8) -14 EN

ID:205940 | BD:9, CD: 10, CRIT+1 Using [x16] TECH-G vs. Red Cloak Revenant #5 Dealing 24-75=1 DMG, [BLGT: 32/2]  applied        
ID:205941 | BD:7+4-0=11, HIT Using [x16] TECH-G vs. Red Cloak Revenant #2 Dealing 12-75=1 DMG        
ID:205942 | BD:4+4-0=8, HIT Using [x16] TECH-G vs. Red Cloak Revenant #6 Dealing 12-75=1 DMG        
ID:205943 | BD:8+4-0=12, HIT Using [x16] TECH-G vs. Red Cloak Revenant #4 Dealing 12-75=1 DMG      

Red Cloak Revenant #5 is Stunned, Takes no Action, [Stunned] is replaced with Stun Immunity [0/3], Sustains 32 via BLGT
ID:205944 | Battle:6, Craft:7, Loot:4, Mob: 8-7=1, Missed vs. Raidou, Activate! [+10]
Red Cloak Revenant #6 is Stunned, Takes no Action, [Stunned] is replaced with Stun Immunity [0/3]
ID:205945 | Battle:8, Craft:6, Loot:9, Mob: 2-7=-5, Missed vs. Raidou, Activate! [+5]

Players:
Hidden | HP: 840/840 | EN: 73/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [1/3] | Charge [0/3]
Raidou | HP: 1200/1200 | EN: 112/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[0,3] Red Cloak Revenant #5 | HP: 967/1000 | DMG: 150 | MIT: 55 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3] | [BLGT: 32/1]
[2,4] Red Cloak Revenant #2 | HP: 224/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [15/30] | Stun Immunity [2/3]
[0,3] Red Cloak Revenant #6 | HP: 999/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3]
[1,3] Red Cloak Revenant #4 | HP: 583/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [15/30] | Stun Immunity [2/3]

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ID Battle Craft Loot MOB Character Post Link Purpose Time
205985 5 11 2 2 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-I vs. Red Cloak Revenant 4 2022-03-15 08:44:55
205984 1 9 4 2 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-I vs. Red Cloak Revenant 6 2022-03-15 08:44:43
205983 2 5 5 7 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-I vs. Red Cloak Revenant 2 2022-03-15 08:44:29
205982 1 8 2 2 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-I vs. Red Cloak Revenant 5 2022-03-15 08:44:15

 

205982 | BD:1
205983| 2+6=8. Hit, 30*11=330
205984 | BD:1
205985 | 5+6=11. Hit, 30*11=330

206243 | CD:1 No Recovery. 

 

The air would flash in a red hue as lightning streaked across it and light the battlefield along with it. It appeared that two out of four of their original enemies still stood, shambling in Raidou's direction. Their clothing was made from red tattered cloth. A flash of orange lit the air as a dagger homed into the chest of a revenant. The assassin would rip the blade upwards and split the enemy in two before whipping it towards the other that stood within her vicinity. Amethyst tore through the right arm of her next victim as the previous exploded into light. Of course, this enemy had much more life left in it after having missed it previously. 

The undead creature lunged at her with its free arm outstretched, grasping for her face with broken nails. Pulling away, Hidden would dodge the attack and turn attention to the two new creatures that Raidou had let out. "Is that the last of them?" she would ask him. No longer was she able to hear the pounding of the door he had held tight. 

 

Players:
Hidden | HP: 840/840 | EN: 73/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [2/3] | Charge [1/3]
Raidou | HP: 1200/1200 | EN: 112/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[0,3] Red Cloak Revenant #5 | HP: 967/1000 | DMG: 150 | MIT: 55 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3] | [BLGT: 32/1]
[2,4] Red Cloak Revenant #2 | HP: 0/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [15/30] | Stun Immunity [2/3]
[0,3] Red Cloak Revenant #6 | HP: 999/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [0/30] | Stun Immunity [0/3]
[2,3] Red Cloak Revenant #4 | HP: 253/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [15/30] | Stun Immunity [2/3]

 

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ID:206259 | Battle:1, Craft:5, Loot:11 (No Proc)

"Not quite." Raidou remarks, drawing the pillar fragment again down the length of his blade and causing it to spark in that same cyan blue flame. Twisting and slamming the creature in the floor, it rakes his skin in reluctance. Trying so desperately to stop the strike with a failed attempt. Raidou pivots and latches a hand around a creature's throat. Ripping that appendage back, he drags the thing by the heels, forcing a scent of concern as it clambers aggressively to the wanderer's hand. Storms above scatter in bright flashes, painting the clouds in red. The lightning above waiting for another call. The horrid shrieking of a beast writhing on the floor, one rushing about and is contending with a blade point. The other, well, is caught by the throat trying to break Raidou's grasp. Fight seemed to be in control. How much more would be moving to meet this sudden pairing?

TECH-G [x16], -13 EN + [BRN:56] -> Red Cloak Revenant #5

ID:206260 | BD:10, CD: 9, CRIT+2 Using [x16] TECH-G vs. Red Cloak Revenant #5 Dealing 48-75=1 DMG, [BRN: 56/2] [BLGT: 32/2] applied

ID:206261 | Battle:3, Craft:8, Loot:1, Mob: 9, Crit +1 vs Raidou dealing 151-304=1 DMG, Activated [+10]   
ID:206262 | Battle:9, Craft:1, Loot:15, Mob: 5-7=-2, Missed vs. Raidou!, Activated [+5]
ID:206263 | Battle:8, Craft:1, Loot:8, Mob: 2-7=-5, Missed vs. Raidou!, Activated [+5]

Players:
Hidden | HP: 840/840 | EN: 58/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [2/3] | Charge [1/3]
Raidou | HP: 1199/1200 | EN: 103/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[0,7] Red Cloak Revenant #5 | HP: 879/1000 | DMG: 150 | MIT: 55 | Paralytic Immunity | Activate [10/30] | Stun Immunity [1/3] | [BRN: 56/1] [BLGT: 32/1]
[0,3] Red Cloak Revenant #6 | HP: 999/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [5/30] | Stun Immunity [1/3]
[2,3] Red Cloak Revenant #4 | HP: 253/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [20/30]

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ID Battle Craft Loot MOB Character Link Purpose Time
206284 7 10 10 6 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Recovery Roll 2022-03-15 23:31:13
206283 2 7 9 1 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-II vs. Red Cloak Revenant 2 2022-03-15 23:29:08
206282 2 1 11 4 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-II vs. Red Cloak Revenant 6 2022-03-15 23:28:36
206281 2 12 3 3 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png AoE-II vs. Red Cloak Revenant 5 2022-03-15 23:28:02

206281 | 2+6=8. Hit, 30*14=420-55=365 DMG
206282 | 2+6=8. Hit, 30*14=420-75=345 DMG
206283 | 2+6=8. Hit, 30*14=420-75=345 DMG

206284 | CD:10 Recovery + Vamp Def. 

202861 | CD:12 ST-B unlocked

Not quite? Was there more than this? Just how many of them were left within the crypt? Regardless, what was important was that she dispose of the ones that were at home. Taking advantage of the enemy's backsides, a flurry of attacks would rip through the area as she activated an AoE attack once more. Horizontal ripples would fly up through the air, lacerating the backs of the Revenants. One would succumb to the attacks, but the other two would continue to shamble forward.

Pointing the Revenant with the most health out, Hidden would inform Raidou, "I am going to kill that one next. Keep the other one busy, I'll get to it next." Any moment, Lady Midnight would be available to her again. Without focusing on an AoE attack, there was a slim chance that she would manage to lose her attack again. No, she would massacre it. Groups of enemies were difficult, but a single one wouldn't stand much of a chance. 

 


 

Players:
Hidden | HP: 840/840 | EN: 48/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [3/3] | Charge [1/3]
Raidou | HP: 1199/1200 | EN: 103/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[0,7] Red Cloak Revenant #5 | HP: 514/1000 | DMG: 150 | MIT: 55 | Paralytic Immunity | Activate [10/30] | Stun Immunity [1/3] | [BRN: 56/1] [BLGT: 32/1]
[0,3] Red Cloak Revenant #6 | HP: 654/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [5/30] | Stun Immunity [1/3]
[2,3] Red Cloak Revenant #4 | HP: 0/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [20/30]

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ID:206340 | Battle:8, Craft:4, Loot:1 (No Proc), +66 via BH

Turning on his heel, and driving that burning blade through the one he had by the gullet. It screams in agony as that hunk of steel passes through, much easier than it should be able to. The smattering of exploding glass is punched out the back of the beast, before Raidou pivots and dislodges it in a violent twist. It skips upon the first connection, another in succession before it starts to grind. Raidou rips the Ebon Star up and catches a set of still smoldering claws on the flat of the blade, a spray of sparks from the impact as his robe flutters behind the force. A slink forward against the strike, pushing the thing off kilter as a parade of dark hands begin to help themselves in the space below Raidou. Ever blind to its surroundings, it could only focus on the swordsman in red. A strange mixture was the one that could be seen, and the one that couldn't.

TECH-G [x16], -13 EN + [BRN:56] -> Red Cloak Revenant #6

ID:206341 | BD:7+4=11, CD: 2, HIT Using [x16] TECH-G vs. Red Cloak Revenant #6 Dealing 16-75=1 DMG, [BRN: 56/2] applied

ID:206342 | Battle:5, Craft:9, Loot:2, Mob: 7-7=0, Missed vs. Raidou!, Activated [+10], Sustains 32 via BLGT, 56 via BRN. BRN/BLGT fade
ID:206343 | Battle:1, Craft:5, Loot:17, Mob: 1-7=-6, Missed vs. Raidou!, Activated [+5], Sustains 56 via BRN

Players:
Hidden | HP: 840/840 | EN: 48/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [3/3] | Charge [1/3]
Raidou | HP: 1200/1200 | EN: 94/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[0,7] Red Cloak Revenant #5 | HP: 426/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [20/30] | Stun Immunity [2/3]
[0,7] Red Cloak Revenant #6 | HP: 598/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [10/30] | Stun Immunity [2/3] | [BRN: 56/1]

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ID Battle Craft Loot MOB Character Link Purpose Time
206346 3 9 18 9 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Recovery Roll 2022-03-16 18:25:29
206345 7 4 5 9 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png ST-B vs. Red Cloaked Revenant 6 2022-03-16 18:25:06
206344 2 2 4 4 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Vanish (Lady Midnight) 2022-03-16 18:24:12

206344 | LD:4+6=10. Stealth Check Successful.
206345 | 7+6=13. Hit, 30+4)*23=782-75=707 DMG
 

206346 | CD:9 Vampiric Def. and Recovery activated

The air grew darker and colder suddenly as Lady Midnight returned to play. The shadows, elongated by the flames that Raidou had produced, began to form together and enshroud Hidden before she would once again vanish without a trace. The sixth Revenant would strike Raidou's blade, casting a spray of sparks from its still smoldering hand. The man needed to remove the monster from his vicinity or risk getting caught up in her attack. Her control over her skill was still shaky. It still felt like she was merely borrowing it from Hokori despite the skill oddly displaying within her skill list. 

Moving unnoticed to the already blind opponents, Hidden would set up her attack. Her dagger would glow darkly within the shadows before a single slash would be made into the air. Sprouting from the ground, a shadow would soar through the battlefield before it would sever her opponent's body in two. From there, the shadow would slink back into the ground once more. Hidden would once again become visible, eyes traveling to focus on the last remaining target. "Set that one on fire too. I'll erase it." she would tell Raidou. To be honest, she doubted she needed him to even set it on fire. She would use Charge to finish it off. 

 


 

Players:
Hidden | HP: 840/840 | EN: 48/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [0/3] | Charge [2/3]
Raidou | HP: 1200/1200 | EN: 94/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[1,7] Red Cloak Revenant #5 | HP: 426/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [20/30] | Stun Immunity [2/3]
[0,7] Red Cloak Revenant #6 | HP: 0/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [10/30] | Stun Immunity [2/3] | [BRN: 56/1]

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ID:206347 | Battle:5, Craft:12, Loot:13 [+8 EN]

A nod as he pivots, raking that stone he'd obtained from Ariel down the blade again. It rekindles the fleeting fire, and in one broad and rapid cleave it connects with the thing's right shoulder. It sheers off clean, clipping off an arm and carves a smoldering blue flame through its chest. The monster shrieks in disdain, and from the players flanks as if in response, the loud sound of pistons firing. "Not quite." Raidou repeats himself from before, drawing attention to the fact he'd never assume that enemies 'were the last'

What comes barreling out of the darkened chapel is some rolling wheel composed of brass, raising a crossbow on one arm and pulling the trigger. A flash of steel cleaves the bolt in two, pieces of the projectile finding itself implanted in his arm. A network of black strings bloom out like a flower, dropping pieces of shrapnel like a handful of screws. 

TECH-G [x16], -13 EN + [BRN:56] -> Red Cloak Revenant #5

ID:206348 | BD:4+4-0=8, CD: 6, HIT Using [x16] TECH-G vs. Red Cloak Revenant #5 Dealing 16-75=1 DMG

ID:206349 | Battle:4, Craft:10, Loot:4, Mob: 8-7=1, Missed vs. Raidou, Activate Triggered [+10], Sustains 56 via BRN, Stun Immunity Fades
ID:206350 | Battle:8, Craft:12, Loot:5, Mob: 10, Crit +2 vs. Raidou dealing 302-304= 1 DMG

Players:
Hidden | HP: 840/840 | EN: 22/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [0/3] | Charge [2/3]
Raidou | HP: 1199/1200 | EN: 106/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[1,10] Red Cloak Revenant #5 | HP: 369/1000 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [0/30] | [BRN: 56/1]
[0,0] Ancient Mechanical Construct #1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3

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ID Battle Craft Loot MOB Character Link Purpose Time
206353 6 7 5 6 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Recovery Roll 2022-03-16 19:30:15
206352 7 3 19 1 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png ST-I vs. Red Cloak Revenant 5 2022-03-16 19:30:07

206352 | 7+6=13. Hit, 30*15=450-75=375 DMG 

206353 | CD:7 +8 EN

Violet eyes trained on the last target, murderous intent lay within their depths. The graceful shadow splits its foe in two with a powerful slice of amethyst. The last of the Revenants were vanquished. Despite her small winnings, the victory bell had yet to play. The ground would begin to shake as the sounds of whirring gears and steel thuds filled the air. Slamming into the doors to the Ashen Keep, a bronze mechanical giant would rip them from their hinges. Standing several feet taller than either of the players, the Construct would focus its attention on the beings that had dispatched that which it sought to protect. 

 "Not quite." The words would ring in her ears. Where the hell had this thing come from? Just when she thought they were done, they were being forced to deal with yet another issue. An eye flicked to her energy reserves. She was getting rather low. The first time she wouldn't manage to proc recovery would be the last time she could get a good attack in. "That thing is made of pure metal. I doubt it cares too much for getting burned." She would note aloud to Raidou. The question really was 'could she put it down before running out of energy?' 


 

Players:
Hidden | HP: 840/840 | EN: 20/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [1/3] | Charge [3/3]
Raidou | HP: 1199/1200 | EN: 106/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot  

Mobs:
[1,10] Red Cloak Revenant #5 | HP: 0 | DMG: 150 | MIT: 75 | Paralytic Immunity | Activate [0/30] | [BRN: 56/1]
[0,0] Ancient Mechanical Construct #1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3 | Status Immunity

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ID:206354 | Battle:2, Craft:1, Loot:8 (No Proc), +66 via BH, OOC: 150 ish words of nothing because it's immune to TECH shift.

A slight exhale as Raidou begins to widen his stance, pushing the glasses up the bridge of his nose as he starts to gain focus. "Recover your strength." catching the slight uneasiness in the girl's breath, the subtle little catch as she breathed, was basically on blast to his acute hearing. The gleam of his blade, causes the creature to second guess any hostility. Instead, it rounds slowly, weighing its options carefully. His legs remain planted as the automaton prances around him. Raidou exhales softly, entering a place of absolute clarity. Catching every turn in its wheel, every creek of a moved arm. "Give me your best shot." The nomad comments as it turns, a bit of a glare catching on those lenses, turning them to mirrors. A pungent red film of crimson beginning to billow off his shoulders. A tick of mental numbers ringing in his head, and slightly a bit of blue begins to mix in that red. A focused fury.

Raidou activates Vengeful/Justifed Riposte, Just/Vengeful [0/3], Parry CD [0/4]

ID:206355 | Battle:1, Craft:5, Loot:2, Mob: 1-7=-6, Missed vs. Raidou!

Players:
Hidden | HP: 840/840 | EN: 20/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [1/3] | Charge [3/3]
Raidou | HP: 1200/1200 | EN: 110/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot | Just/Vengeful [0/3] | Parry Duration [0/3]

Mobs:
[0,0] Ancient Mechanical Construct #1 | HP: 1250/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3 | Status Immunity

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Spoiler
ID Battle Craft Loot MOB Character Link Purpose Time
206357 1 9 5 1 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png Recovery Roll 2022-03-16 20:16:08
206356 2 4 11 10 Hidden http://www.cydel.net/images/saorpg/diceroll/Msg_hover2.png ST-II vs. Ancient Mechanical Construct 2022-03-16 20:08:03

206356 | BD:2+9=11. Hit, 30*18=540-100=440 DMG (Rolled linked to wrong post)
206357 | CD:9 Vamp Def. and Recovery Activated


 

The battle almost began to seem like a race against time. Raidou could cut the battle cold and freeze it while she restored energy slowly over time. That idea didn't interest her much. So when Raidou suggested falling back until she could recover, the assassin would shake her head. "I'll go until he or I can attack no longer." The shadow didn't have the energy to spare on any fancy tricks. Slipping into the shadows was no longer an option. She would strike head-on until her reserves gave out completely. 

Sparks flew through the air as amethyst began to carve through the bronze body of the Ancient Mechanical Construct. Unfortunately, even her second strongest attack couldn't put too much of a dent into the creature. The health bar of their enemy still rested safely within the green. Of course, Hidden herself was running out of options at this point. A single attack from now could be made. Stalling the beast would be inevitable. It almost made her wish she was fighting alongside Simmone or Shiina. A leap would put her out of the monster's reach as it seemed to begin to gravitate towards her. 

 

Players:
Hidden | HP: 840/840 | EN: 15/102 | DMG: 30 | EVA: 4 | ACC: 6 | BH: 46 | LD: 1 | HLY: 16 | PHASE | REC: 8 | V.D.: 46 | V.O.: 92 | Vanish [2/3] | Charge [3/3]
Raidou | HP: 760/1200 | EN: 110/138 | DMG: 1 | MIT: 304 | EVA: 7 | ACC: 4 | BH: 66 | LD: 6 | BLGT: 32 | REC: 8 | TAUNT | V.D.: 132 | V.O.: 198 | Bloodclot | Just/Vengeful [0/3] | Parry Duration [0/3]

Mobs:
[1,0] Ancient Mechanical Construct #1 | HP: 810/1250 | DMG: 300 | MIT: 100 | ACC: 3 | EVA: -3 | Status Immunity

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