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Oikawa Seijuro


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USERNAME: Oikawa

FULL NAME: Oikawa Seijuro

AGE: 22

GENDER: Male

HEIGHT: 177.8 cm (5'10")

WEIGHT: 73 kg (160 lbs.)

BIO | HISTORY | STORY THUS FAR

Spoiler

BIO:

Oikawa is approximately 5'10" (177.8 cm) in height and weighs in at a light 160 lbs. (73 kg). He has short chestnut brown hair that falls no longer than the bottom of his ears. He has amber irises that glow with a golden hue when he's excited about something.

Virtues:
Diligent: Oikawa takes great care and honor in finishing what he's started. He's never been one to quit on a friend or task if he could help it. This makes him rather reliable with most things as well as confident in his ability to tackle most tasks.

Social: Oikawa is generally friendly with everyone, usually making friends wherever he can. His outgoing nature allows him to befriend even some the loneliest of people while his charismatic charm makes it all the easier to talk to women. A skill that often makes it appear that he's more flirtatious than friendly when in their presence.

Analytical: For the most part, Oikawa could be considered a logical thinker. Not too often will he put himself in a position that wasn't calculated to some extent. Even when unsure of the outcome, he is able to analyze a situation for what it is and act accordingly if need be.

Honorable: Oikawa usually tries to speak highly of most and remain respectable in all situations. He often speaks in ways akin to the nobleman you see in movies. He sets good morals for himself and holds no one more accountable than himself.

Flaws:
Overprotective: An excessive trait he has had since he was little. Whether it was his toys or his younger siblings, Oikawa has always been hyper aware of those he cares about and will see to it that if he can, no harm would come to them. Though this can be seen as a good thing, often times it puts him in a position that was more unfavorable than if he had not intervened.

Perfectionist: Unrealistic would sum up the view Oikawa holds for himself at times. The standard he tries to hold himself to and the image he wants others to have of him, often leads him to attempting perfection in everything he does. However, like most toxic traits, this brings the worse out of him. And at times, this causes him to be disappointed when the pristine image he wishes to uphold is sullied.

Blunt: Despite his ability to to talk highly and respectably to others, the brunette is no stranger to his sharp tongue. If deemed appropriate (or even sometimes when it is inappropriate) he says whats on his mind filtered or not and has no qualms with letting someone have it the way it needs to be heard. 

Self-Deprecated: With the lost of his friend and fellow Commandant, Zelrius, Oikawa has become subject to self-deprecation. Often times he feels he isn't, nor will he ever be, worth of redemption and is constantly battling with himself in regards to it. Only time will tell if his will can help him over come this flaw of his.

HISTORY

 

Pre-SAO

As a kid, Oikawa was spoiled for much of his childhood. His parent's weren't rich but they made sure he had everything he wanted and needed. Around the age 9 or 10 he became really interested in video games. Having never played them before, he was absolutely thrilled when he was allowed to have his first gaming console. Like many people however there were rules to having his game system. He had to make sure his chores and homework done before he even touched the T.V. This type of rules developed a hardworking personality for the boy. H e realized that no matter what he wanted in life he had to work for it. When he was younger his parents had divorced. oddly this hadn't affected him until his dad remarried. This new woman in his life was like no other. In front of his father, she was a kind, loving and caring person, but behind closed doors and his father's frequent absence due to military service, she was an evil heartless woman who never wanted anything to do with kids.

Oikawa was constantly in trouble with his step-mother. She always found ways to get him in trouble with his father and with her. This led to hateful relationship towards his father and his wife. The two would always beat him if he ever spoke is his mind about something or did something wrong at school or home. These constant beatings led him to learn how to lie and weasel his way out of situations. This also led to more beatings as when he got caught, things turned way south. This, in turn, developed a crazy side within the boy. Having hated to get beat again and again, he developed a place in his head where instead of being the one tortured, he was doing the torturing. He knew in his mind that it was wrong but it was the only way he could cope with the pain of constant beatings.

As he grew older he suppressed his coping mechanism, and found a way to move in with his mother. Living with his mom was so much easier than with his father. She wasn't  as well off as his father, but she made sure just the same that he was always taken care of. Her caring personality and constant motherly love helped further suppress his more sadistic inner self, and allowed him to function just as he was before his parents had divorced.

Having still kept an interest in games  through all the crazy , he decided early on in high school that he wanted to become a video game designer. Taking thoughts from his past and ideas from various other games, Oikawa had compiled an idea book for horror games. While not wanting to be one dimensional he also took notes on various fighting, first person shooter and racing games. Those were the games he played as a youngster so he also had interest in them as well.

Month Before and SAO

In the last month of summer, Oikawa received a letter of acceptance to the University of Utah. A school with strong connections to various game developing studios and a top rated program for video games design, it was a dream come true for him. Oikawa decided to get a jump on learning computer programming. He began learning to render 3D game art, how to write code in C++ and Java, and kept himself informed about the latest technology in gaming. Hearing about the preorder signup for SAO from a source he had gained as a student at the university, Oikawa hastily signed up. Now he could have a first hand account on something he's been striving for all his life. This game will be the gateway to his end goal...who's to say he can't be the best along the way?

STORY THUS FAR

| EARLY DAYS | SQUARE ONE | INTERNAL STRUGGLE | FIRST RAID | 

GUILD: Solo

PROFESSION: Master Blacksmith

FAMILIAR: King [Snow Leopard Cub]

SKILLS [5/9]:

Spoiler

UTILITY SKILLS

1. Hiding [Rank 5]: Vanish [Mod] | Surprise Attack "Trickster" [Mod]

2. Quick Change

COMBAT SKILLS

3. Charge [Rank 5]

WEAPON SKILLS

4. Two-Handed Assault Spear [Rank 5]: Precision [Mod] | Ferocity [Mod]

5. Martial Arts [Unlocked]

ARMOR SKILLS

6. Light Armor [Rank 5]: Athletics [Mod]

 

EXTRA SKILLS

Concentration

Familiar Master: Fighter [Rank 3]

Meditation [Unlocked]

Survival

 

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  • 1 year later...

ROLEPLAYS

Active Roleplays:

 

Completed Roleplays:

Spoiler

STORY - 157 SP

Town Exploration (+1 SP | +600 Col)

Time to Form A Gameplan (+1 SP)

A Meeting of Souls (+1 SP | +400 Col)

Outside the Town At A Pine Tree... (+1 SP)

Material Raid Adventure (+1 SP | +540 Col | +11 Tier 1 Materials)

Now to Prepare (+1 SP | +428 Col)

The Great Floor Tour (+1 SP)

Starting at Square One (+1 SP | +100 Col)

So I Heard You Like Forests (+1 SP)

Mystery and the Lion (+1 SP | +710 Col | +3 Tier 1 Materials)

Lesson 1- Churches of the Dead (+1 SP | +133 Col)

Bored and Annoyed (+1 SP)

Look Someone Just Had To Do It (+1 SP | +250 Col)

A Snow Day's Out (+1 SP | +200 Col)

Secrets of the Jungle (+1 SP | +227 Col | +1 Tier 1 Material)

Be There or Be Square (+ 1 SP | +114 Col)

Valentine's Festival (+1 SP | +280 Col)

Secrets of the Jungle Revealed (+1 SP | +227 Col | +1 Tier 1 Material)

Hunting the Upper Floors (+1 SP | +208 Col | +1 Tier 1 Material)

My Name is Farmer, Mats Farmer (+1 SP | +134 Col | +1 Tier 1 Material)

Saving Valentine (+1 SP)

The Best Title Ever (+1 SP | +680 Col | +2 Tier 1 Materials)

Into the Wild (+1 SP | +330 Col | +3 Tier 1 Materials)

Hunting the Upper Floors Part Duex (+1 SP | +565 Col | +1 Tier 1 Material)

Arc 1- Descent Into Chaos (+1 SP | +500 Col | +2 Tier 1 Materials)

Hunters (+1 SP)

Part I: To Become Faint (+1 SP | +253 Col)

Part II: A Faint Awakening (+1 SP | +100 Col)

Lost and Found (+1 SP | +80 Col)

Training Part 1 (+1 SP | +325 Col | +1 Tier 1 Material)

Prey (+1 SP)

Time for a Training Retreat (+1 SP | +200 Col)

A New Star In the Starlight Cafe (+1 SP | +600 Col)

Dungeon Raid Preparations (+1 SP | +200 Col)

Beneath the Black Iron Palace (+1 SP | +200 Col)

Square One Material Hunt Part 1 (+1 SP)

Arc 2- A Duel With a Progenitor (+1 SP | +400 Col | +1 Tier 1 Material)

The Wilting Tree (+1 SP)

Black Iron Palace Underground Dangers (+1 SP | +575 Col | +2 Tier 1 Materials)

Part III: A Faint Confession (+1 SP | +66 Col)

The Bachelor's Raid (+1 SP)

Deeper Underground (+1 SP | +200 Col)

Rogue Shadows and Faint Light (+1 SP)

Darkness (+1 SP | +160 Col)

Black Iron Palace's Wake (+1 SP | +200 Col)

Absolute Pin Meeting#2: Bandit Assault Preparations (+1 SP | +36 Col)

Revelations (+1 SP | +200 Col)

Back Where It Began (+1 SP | +133 Col)

Gathering With Fire (+1 SP | +200 Col | +1 Tier 1 Material)

Gathering With Fire Dos (+1 SP | +200 Col | +3 Tier 1 Materials)

New Times (+1 SP | +200 Col)

Sweltering in the Mats Hunting Ground (+1 SP | +8 Tier 1 Materials)

A First Date (+1 SP)

Journey to the Grave (+1 SP | +200 Col)

Azure Hunting Grounds (+1 SP | +1,100 Col | +8 Tier 1 Materials)

Super Material Hunting (+1 SP | +600 Col | +23 Tier 1 Materials)

Scouting for the Boss Room On Floor 11 (+1 SP | +1,150 Col | +7 Tier 2 Materials)

Meeting of the Strong (+1 SP)

Designed, Created, Played (+1 SP)

Ultramarine, Scarlet, and Citrine Blades (+1 SP)

New Memories (+1 SP)

An Imminent Return (+1 SP)

The Lake (+1 SP | +80 Col)

The Awaited Meeting- F11 Boss Planning (+1 SP | +40 Col)

Why Don't You Love Me? (+1 SP | +100 Col)

Hunting the Upper Floors, Adunatio (+1 SP)

The Return (+1 SP | +200 Col)

Nightfall Knights Part 2 (+1 SP | +710 Col | +3 Tier 2 Materials)

What's a Shepard Without His Lamb? (+1 SP | +200 Col)

A Familiar Stranger (+1 SP)

Limitless (+1 SP)

Reunions With the Clash of Swords (+1 SP | +200 Col)

Social Interaction...Great (+1 SP)

Azure Holiday Party (+1 SP | 1,553 Col)(+1 Chocolate Bar)(+1 Dragonflame Katana)

The Player's Guide to the Gal...I Mean the Game (+1 SP)

Meteor Radiation (+1 SP)

Azure Training Ground [Manta vs. Oikawa] (+1 SP | +200 Col)

Shark's Return (+1 SP | +80 Col)

Scouting the Fourteenth Floor (+1 SP | +100 Col)

Back At It (+1 SP)

Taft Spring Festival (+1 SP | +62 Col)

Don't Need Humans To Adventure in SAO (+1 SP | +80 Col)

Fifteenth Floor Boss Raid Meeting (+1 SP)

Hidden Dungeons: Visit 1 (+3 SP | +825 Col | +7 Tier 1 Materials)

Hidden Dungeons: Visit 2 (+1 SP | +200 Col | +1 Tier 1 Material)

A First Time For Everything (+1 SP | +2,525 Col | +2 Tier 2 Materials)

A Dirge For Azide, A Hero of Aincrad (+1 SP)

Meeting of the Two Tone Knights (+1 SP)

Blinding Yet Magnificent (+1 SP | +100 Col)

Fallout (+1 SP | +200 Col)

Faint Citrine and Ultramarine Lights in the Night (+1 SP | +200 Col)

Sixteenth Floor Raid Meeting (+1 SP | +40 Col)

Part IV: A Faint Explanation (+1 SP | +57 Col)

Seventeenth Floor Raid Meeting (+1 SP | +40 Col)

Sub-Dungeon Exploring (+4 SP | +1,950 Col | +17 Tier 1 Materials)

Part V: A Faint Rebirth (+1 SP | +133 Col)

Olympian Hunt 1: Nimean Lioness (+4 SP | +8,900 Col | +23 Tier 2 Materials)

The Second Greeting (+1 SP | +44 Col)

To Form Or Own Pantheon? (+1 SP | +134 Col)

Demigods (+1 SP | +1,450 Col | +1 Tier 2 Material)

The Third Greeting (+1 SP | +50 Col | +4 Tier 1 Materials)

What's a King to a God? (+1 SP)

Quest for the First Chest (+6 SP | + 3,547 Col | +5 Tier 2 Materials)

Balawa Strikes Back (+1 SP | +200 Col)

Eighteenth Floor Meeting "Light Fades to Darkness" (+2 SP)

Scouting the Fields (+2 SP | +80 Col)

Fall Beach Fest (+1 SP)

Lakeside Fun (+6 SP | +100 Col)

Coalition Summit (+1 SP)

Creating Connections (+1 SP)

Friendly Competition and Humble Dances (+11 SP)

Raven Hollow [Woods] (+1 SP)

Rovian Wars Materials (Spectrum Coalition Members) (Incomplete)

Surprise, Surprise... (+1 SP)

A Valiant Return (+2 SP | +80 Col | +2 Tier 3 Materials)

I Don't Know What I'm Doing (+1 SP)

Twenty-Third Floor Meeting "Floor 23 Boss Meeting" (+1 SP)

Igniting an Old Flame (+1 SP)

The Hunt: Act I - Investigation (+1 SP)

Reunion (+1 SP)

Shattered (+1 SP | +200 Col)

Melting Preconceptions of Past (+2 SP | +200 Col)

A Forge By Any Other Name, Would Be Just As Warm (+2 SP | +200 Col)

Pillars of Light (+2 SP | +100 Col)

 

QUEST - 145 SP

Earning a Living: Blacksmith (+2 SP | +45 Col | +1 Tier 1 Material)

Search for the Hoya (+3 SP | +700 Col | +4 Tier 1 Materials)(+1 Pendant of Hoya)

The Traveler (+1 SP)

Long Live the Queen (+4 SP | +1,280 Col | +4 Tier 1 Materials)(+1 The Matriarch's Stinger)

Secret Medicine of the Forest (+3 SP | +266 Col | +1 Tier 1 Material)

Feeding the Enemy "A Frosty Companion For A Warm Heart" (+2 SP | +1,040 Col | +8 Tier 1 Materials)(Received Familiar)

Avalanche "A Lion, a Panda, and a Snow Leopard Join Forces (+4 SP | +215 Col | +1 Tier 1 Materials)(+1 Snowfrost Potion)

Guardian of Fire "Hot Dog Roast and Newbie Cook Off" (+4 SP | +1,060 Col | +5 Tier 1 Materials)(+1 Cerberus Soul)*

Blood in the Sand (+4 SP | +300 Col)(+1 Sand Armor Potion)

The Traveler "Third Wheelin' It" (+2 SP | +300 Col | +1 Tier 1 Material)(Gained the Survival Skill)

Bandit Camp "Justice Is Served" (+3 SP | +250 Col | +1 Tier 1 Material)

Earning a Living "Materials For a Gift" (+1 SP | +500 Col | +4 Tier 1 Materials)

Blood in the Sand "Ouch My Eyes!" (+1 SP | +383 Col | +1 Tier 1 Material)

The Essence of Steel (+2 SP | +450 Col)

Earning a Living (+1 SP | +400 Col)

Earning a Living (Incomplete)

Let There Be Light (+3 SP | +750 Col | +1 Tier 1 Material)

Earning a Living "Another Day, Another Material" (+1 SP | +800 Col | +12 Tier 1 Materials)

Feeding the Enemy (Incomplete)

The Gemini "Another Me" (+4 SP | +400 Col | +5 Tier 1 Materials)(Gained the Concentration Skill)

Long Live the Queen "How Far We've Come" (+1 SP | +505 Col | +2 Tier 1 Materials)

The Iron Guardian "Knights vs. Knights" (Incomplete)

Bandit Camp "Absolute Pin Guild Quest: Bandit Camp Team One" (Incomplete)

Redemption "The Color Orange" (+4 SP | +80 Col)*

Butcher of the Sands "The Real Butchers" (Incomplete)

Wail of the Banshee "Through the Depths of Madness" (Incomplete)

War of the Ancients "The Power Couple" (+6 SP | +320 Col)(+1 Darkened Blade)

The Iron Guardian "The Iron Giant" (Incomplete)

The Falling of Tagas "Salvation vs. Corruption" (+5 SP | +6,750 Col | +2 Tier 2 Materials)

Wail of the Banshee (Incomplete)

Wail of the Banshee "Banishing the Banshee" (+3 SP | +200 Col | +1 Tier 1 Materials)(+1 Bottled Banshee Scream)

Lord of the Seas (+4 SP | +2,775 Col | +8 Tier 2 Materials)(+1 Lightning Rod)

Blood in the Sand "Desert Encounter" (+1 SP | +200 Col)(+1 Sand Armor Potion)

The Lich's Calling (+7 SP | + 1,816 Col | +5 Tier 2 Materials)(+1 Darkness Salve)

Butcher of the Sands (+4 SP | +200 Col)(+1 Cloak of the Sands)

Earning a Living Again Part 1 (Incomplete)

Butcher of the Sands "Butcher of the" (+4 SP | +550 Col)(+1 Armor of the Sands)

Calming the Soul (+4 SP | +2,455 Col | +10 Tier 1 Materials)(Gained the Meditation Skill)

The Iron Guardian (+3 SP | +1,280 Col | +8 Tier 1 Materials)(+1 Banner of Support)

Monkey King (+6 SP | +3,485 Col | +11 Tier 1 Materials)(+1 Monkey Agility)

Case of Wurms (+4 SP | +1,137 Col | +3 Tier 1 Materials)(+1 Snake Venom)

Deforestation "A Heated Quest" (+4 SP | +200 Col | +1 Tier 1 Material)(+1 Tiger Rage)

Case of Wurms "Serpent Extermination" (+4 SP | +1,183 Col | +3 Tier 1 Materials)(+1 Snake Venom)

Secret Medicine of the Forest (Incomplete)

Guardian of Fire (+4 SP | +133 Col | +6 Tier 1 Materials)(+1 Cerberus Soul)

Breaking the Unbreakable (+2 SP | +400 Col | +7 Tier 1 Materials)(Gained the Martial Arts Skill)

Earning a Living "Becoming A Tailor" (+1 SP | +60 Col)

Breaking the Unbreakable "Whiskers on a Rock" (+1 SP | +100 Col)

The Night's King (+4 SP | +7,860 Col | +16 Tier 1 Materials)

Earning a Living... Again (+1 SP |  +200 Col | +40 Tier 2 Materials)

Dragon Hunter Anthology - Dragon Hunt 1: the Emerald Hatchling (Incomplete)

Nature's Treasure (+4 SP | +5,755 Col | +20 Tier 3 Materials)

[E3] Nature's Treasure "Hook, Line, and Sinker" (+4 SP | +400 Col | +30 Tier 3 Materials | +96 Eggs | +2 Unidentified Rare Tier 3 Consumables [140241b] [140241c])

[E3] The Swashbuckling Buccaneer (+6 SP | +14,500 Col | +18 Tier 2 Materials | +56 Eggs | +1 Unidentified Perfect Armor [140460a] | +2 Unidentified Rare Tier 3 Consumables [140460b] [140460c]) (+1 Pirate's Treasure)

[E3] Nature's Treasure "Dark Velvety Chocolate" (+5 SP | +400 Col | +29 Tier 3 Materials | +119 Eggs)

The First Few Lessons are Free "Protege" (+2 SP | +200 Col)

[E3] Nature's Treasure "An Unlikely Meeting" (+2 SP | +200 Col | +4 Eggs)

[E3] Snake out of Water "Mamba Mentality" (Incomplete)

 

DUNGEON RAIDS - 0 SP

 

 

EVENT / BOSS RAIDS - 9 SP

Easter Event Boss (+4 SP | +3,000 Col)(+1 Demonic Egg)

The Slaying of Sheeptar the Sheep King (+4 SP)

Easter 2020! Eg, Egg, n Eggy's Wondrous Shop of Wonders! (+1 SP)

 

BOSS RAIDS - 23 SP

Not all the Darkened Souls were Monsters [F13 Boss Raid] (+4 SP | +3,053 Col)

Just That Quick [F14 Boss Raid] (+4 SP | +3,105 Col)

Just That Slow [F15 Boss Raid] (+1 SP)

Into the Fray [F17 Boss Raid] (+8 SP | +3,142 Col)

Paving the Way to Floor 19 [F18 Boss Raid] (+6 SP | +3,000 Col)

 

PVP DUELS (1 Wins - 0 Losses - 1 Draws) - 3 SP

A Practice Duel That'll Pierce The Heavens (+1 SP | +200 Col)

When the Faint Challenges the Scout (+1 SP)

Hikoru V. Oikawa (+1 SP | +200 Col)

 

SORTING -10 SP

21. An Adventure In Town [Complete] (+1 SP)

40. Lazyness [Complete] (+1 SP)

43. Gone, Gone, Gone [Exited] (+1 SP)

48. Lowenthal vs. Oikawa [Complete] (+1 SP)

50. Week 2: Tristan vs. Oikawa [Complete] (+1 SP)

51. A Rematch That Will Create the Heavens [Complete] (+1 SP)

53. Week 3: Oikawa vs Jomei [Complete] (+1 SP)

55. Week 4: Rebekah vs. Oikawa [Complete] (+1 SP)

56. Week 5: Azazel vs. Oikawa [Complete] (+1 SP)

57. Week 6: Calrex vs. Oikawa [Complete] (+1 SP)

 

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  • 2 months later...

TRANSACTION HISTORY

Eggs: 0

Spoiler

[E3] Nature's Treasure "Hook, Line, and Sinker" (+4 SP | +400 Col | +30 Tier 3 Materials | +96 Eggs | +2 Unidentified Rare Tier 3 Consumables [140241b] [140241c])

[E3] The Swashbuckling Buccaneer (+6 SP | +14,500 Col | +18 Tier 2 Materials | +56 Eggs | +1 Unidentified Perfect Armor [140460a] | +2 Unidentified Rare Tier 3 Consumables [140460b] [140460c]) (+1 Pirate's Treasure)

[E3] Nature's Treasure "Dark Velvety Chocolate" (+5 SP | +400 Col | +29 Tier 3 Materials | +119 Eggs)

[E3] Nature's Treasure "An Unlikely Meeting" (+2 SP | +200 Col | +4 Eggs)

Bought: - 275 Eggs

x3 Re-Roll Ticket - [Re-identify a single slot on a single piece of gear at a merchant.]

x1 Easter Bunny's Favor - [Re-identify a single slot on a piece of gear at a Merchant using only their Unique Enhancement table.]

x1 Bunny Stamp - [Increase the Rarity of a single item up to Demonic, selecting a normal Enhancement in the process]

Skill Point History: 299 of 363

Spoiler

Unused SP: 64 SP

 

Starting SP: 5 SP

Skill Payment: 233 SP

-50 SP for Hiding [Rank 5]

-50 SP for Charge [Rank 5]

-50 SP for Light Armor [Rank 5]

-50 SP for 2-Handed Assault Spear [Rank 5]

-12 SP for Quick Change

-18 SP for Familiar Master: Fighter [Rank 3]

-3 SP for Survival

Mod Payment: 66 SP

-9 SP for Athletics [Mod]

-12 SP for Vanish [Mod]

-15 SP for Surprise Attack "Trickster" [Mod]

-15 SP for "Two-Handed Assault Spear" Ferocity [Mod]

-15 SP for Precision [Mod]

 

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  • 3 years later...

House Name: Seijuro Manor
LOCATION: Floor 21 | Underground Waterfalls
 90ea72510025cba35f206641d18bdcff.jpg

Spoiler

Plot Size: Estate
Room(s): [4/15 Rooms] [2/3 Yards] (Forge) | (Slime Farm) | (Dining Room) | (Bedroom) | (Bathroom) All assigned to Oikawa
Room Upgrade(s): (Extended Forge) | (Mega Slime Farm) | (Dining Hall) All assigned to Oikawa
Total Cost: 281,000

BONUSES

Spoiler

"Rested" (-1 energy cost for the first two expenditures of each combat.)

"Clean" (The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% (rounded down).)

"Hard Working" (+2 EXP per crafting attempt and +1 crafting attempt per day.)

"Advanced Training" (+2 SP to a thread. Limit one use per month.)

"Delicious" (Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.)

 

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  • 3 weeks later...

INVENTORY

DEMONICS

Spoiler

TIER 3

TIER 2

x1 Akuma's Vain - Demonic Light Armor Cape [+2 Flame Aura | +2 Light Momentum]

WEAPONS

Spoiler

TIER 3

x1 Lightning Strike - Perfect Unique Two-Handed Assault Spear [+3 Damage | +1 Paralyze |  +1 Absolute Accuracy]

x1 The Mob-Stopper - Perfect Unique Two-Handed Assault Spear [+3 Damage | +36 Bleed | +1 Paralytic Venom (Offensive)]

x1 Shelob's Fangs - Perfect Unique Two-Handed Assault Spear [+1 Accuracy | +1 Paralyze |  +1 Envenom (Offensive)]

TIER 2

x1 Ea, Blade of Kings - Perfect Two-Handed Straight Sword [+6 Damage]

x1 Ordinal Breaker - Perfect Gauntlets -[+6 Unarmed Damage]

TIER 1

x1 Darkened Blade - Perfect Unique One-Handed Straight Sword [+2 Fallen Damage | +1 Accuracy]

ARMOR

Spoiler

TIER 3

x1 Marauder's Cape - Perfect Light Armor [+27 Mitigation | +2 Evasion]

TIER 2

x1 Cloak of the Sands - Perfect Light Armor Coat [+36 Mitigation | +18 Thorns]

x1 Armor of the Sands - Perfect Heavy Armor Breastplate [+36 Mitigation | +18 Thorns]

x1 Traitor's Peacoat - Perfect Light Armor Coat [+36 Mitigation | +1 Evasion]

x1 Golden Armor - Perfect Heavy Armor Chestplate [+54 Mitigation]

x1 King's Wall - Perfect Shield [+18 Mitigation | +36 Thorns]

x1 Raikiri II - Perfect Shield [+18 Mitigation | +2 Paralyze]

x1 Spectral Shield - Perfect Shield [+54 Mitigation]

ACCESSORIES

Spoiler

TIER 3

x1 Eye of Horus - Perfect Jewelry [+2 Accuracy | +3 Recovery]

TIER 2

x1 Clasp of the Progenitor - Perfect Lucky Charm [+2 Accuracy | +1 Loot Die]

x1 Citrine Badge - Perfect Lucky Charm [+4 Recovery | +1 Accuracy]

x1 Ring of Mammon - Perfect Lucky Charm [+3 Prosperity]

x1 Ring of Lucifer - Perfect Lucky Charm [+3 Keen]

x1 Ring of Asmodeus - Perfect Lucky Charm [+1 EXP]

x1 Ring of Beelzebub - Perfect Lucky Charm [+2 Accuracy | +1 Evasion]

x1 Ring of Belphegor - Perfect Lucky Charm [+3 Evasion]

x1 Ring of Satan - Perfect Lucky Charm [+3 Accuracy]

x1 Gate of Babylon -Perfect Trinket [+3 Loot Die]

CONSUMABLES

Spoiler

x1 Snowfrost Potion - [The wearer will only take half damage from the burning damage over time effect.]

x1 Bottled Banshee Scream - [A potion that when used on Weapon, adds Paralyze to it for the duration of the battle: If you rolled a 9 -10 Enemy is paralyzed on their next turn.]

x1 Cerberus Soul - [A potion that adds the Burn enhancement to a weapon for the duration of the thread. It activates on a Natural Dice Roll of 8-10.]

x1 Cerberus Soul - [A potion that adds the Burn enhancement to a weapon for the duration of the thread. It activates on a Natural Dice Roll of 8-10.]

x1 Sand Armor Potion - [This incredibly potent alchemical salve can be applied to a piece of armor, increasing damage mitigation/resistance by one point for one battle. (+9 Mitigation)]

x1 Sand Armor Potion - [This incredibly potent alchemical salve can be applied to a piece of armor, increasing damage mitigation/resistance by one point for one battle. (+9 Mitigation)]

x2 Safeguard Potion - [The next successful hit to your player will do no damage.]

x1 Snake Venom - [A coating which grants a weapon a poison effect which activates on a critical hit, dealing 4 damage for 10 turns to an enemy. Lasts for one thread. Takes a post action to apply.]

x1 Snake Venom - [A coating which grants a weapon a poison effect which activates on a critical hit, dealing 4 damage for 10 turns to an enemy. Lasts for one thread. Takes a post action to apply.]

x1 Darkness Salve - [Increases Increases Mitigation by 20 at the cost of 3 DMG. Lasts for one thread. Takes a post action to apply.]

x1 Damage Crystal 2.2 - [Adds +4 damage. Lasts for one thread.]

x2 Mitigation Crystal 2.2 [Adds +36 mitigation. Lasts for one thread.]

x2 Perfect Tier 3 Damage Potion - [Gain +3 Base Damage. Effect lasts for one thread.]

x2 Perfect Tier 3 Mitigation Crystal - [Gain + 45 Mitigation. Effect lasts for one thread.]

x1 Banner of Support [Heals up to 4 players for 20 HP. 3 Charges Left.]

x1 Pirate's Treasure - [(Unique Consumable): A lucky coin that will give the user +2 Prosperity, for the duration of a thread.]

x1 The Matriarch's Stinger - [This incredibly potent venom can be applied to a weapon to provide an additional +1 damage for the duration of one battle.] 

x1 Lightning Rod - [Grants a weapon a one turn paralysis effect on a critical hit. Lasts for one thread. Takes a post action to apply.] 

x1 Monkey Agility - [A strange potion which boosts the users evasion by 1. Lasts for one thread. Takes a post action to apply.]

x1 Tiger Rage - [A potion which grants +2 damage. Lasts for one thread. Takes a post action to apply.]

GIFTS

Spoiler

x1 Pendant of Hoya - [A sought out gift for weddings, dates and birthdays.]

x1 Fireproof Gloves - Perfect Tool [+1 Crafting Die]

x1 Hephaestus' Hammer - Perfect Tool [+1 EXP]

x1 Leopard Plushy - Rare Plushy [+2 Loot Die]

x1 Kanshou - Rare Tier 1 One-Handed Curved Sword [+2 Damage]

x1 Dragonflame Katana - Uncommon Tier 1 Katana [+1 Damage] 

x1 Chocolate Bar - [A vanity gift from Kiru's Azure Holiday Party]

 

Edited by Oikawa
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STAT SHEET

Spoiler

BASE STATS

LVL: 69

HP: 1,410 | EN: 138 | DMG: 19 | MIT: 61 | ACC: 3 | EVA: 0 | SR: +5

+36 Bleed Damage (On a successful Critical attack with a Natural BD of 9 or 10, inflict Bleed on the target for 2 turns.)

+1 Paralytic Venom Offensive (On a successful attack with a Natural BD of 8-10, Paralyze the target for 1 turn. Paralyzed opponents lose any evasion properties.)

+20 Burn Damage (When hit by a Non-Critical attack.)

+2 Light Momentum (After an unsuccessful attack, you get +2 BD until your next successful attack.)

+3 Recovery (On a Natural CD of 6 or more, you get +3 EN.)

MODIFIED STATS

HP: 0 | EN : 0 | DMG : 0 | MIT: 0 | ACC: 0 | EVA: 0 | SR: +0

BUFFS

Rested (-1 energy cost for the first two expenditures of each combat.)

Clean (The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 20% rounded down.)

Unused

Unused

Unused

EQUIPPED ITEMS

Weapon: The Mob-Stopper [+3 Damage | +36 Bleed | +1 Paralytic Venom (Offensive)]

Armor: Akuma's Vain [+2 Flame Aura | +2 Light Momentum]

Accessory: Eye of Horus [+2 Accuracy | +3 Recovery]

BATTLE READY ITEMS

x2 Safeguard Potion - [The next successful hit to your player will do no damage.]

x1 Banner of Support [Heals up to 4 players for 20 HP. 3 Charges Left.]

x1 Major Damage Potion II (Perfect Tier 2 Potion) - [Adds +6 damage. Lasts for one thread.]

x1 Major Armor Crystal II (Perfect Tier 2 Crystal) - [Adds +54 mitigation. Lasts for one thread.]

SKILLS & MODS

1. Hiding [Rank 5]: Vanish [Mod] | Surprise Attack "Trickster" [Mod]

2. Quick Change

3. Charge [Rank 5]

4. Two-Handed Assault Spear [Rank 5]: Precision [Mod] | Ferocity [Mod]

Martial Arts [Unlocked][Inactive]

5. Light Armor [Rank 5]: Athletics [Mod]

Concentration

Familiar Master: Fighter [Rank 3]

Meditation [Unlocked][Inactive]

Survival

 

Edited by Oikawa
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