Just thought I'd throw this out there, since it came to me all of the sudden. Here is how you could implement Throwing Weapons as seen in canon. Normally when you're engaging in combat the turn order goes Player attacks/charge Mob attacks Player attacks Mob attacks with throwing weapons, it gives you an opener Player Throw Attacks Player Melee Attacks (Can't charge) Mob attacks Player Melee Attacks Mob Attacks etc... Basically it would be a useful