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				[F12-PP-PT] Where Nightmares Tread [Slimin 2, the talkening]
ERROR replied to Jibae's topic in Intermediate Floors
It was starting to get dark, and it was starting to rain. They would follow the beak man through the forest for a little longer before breaking off and heading a different direction. In the distance they would see a black cat darting through the trees. A few moments later a few people ran in the same direction. The group could not see the figure in black watching them. When the people were gone he would continue moving forward. A few minutes later a long black haired female would run right past the dark figure. From the looks of it they had no idea that the figure in black was even there. This - 
	
	
				[F12-PP-PT] Where Nightmares Tread [Slimin 2, the talkening]
ERROR replied to Jibae's topic in Intermediate Floors
Watching the beak faced player teleport the man out, they would move to the next in the path. One toward the dismay between two trees. You could still hear the outcry of man as if in agonizing pain but there was no pain here, why would one act as if there was. To get a rouse from others, to gain pity from a man or woman. Human nature was beyond its comprehension. What did they have to gain from being so weak and pathetic? There sounds of water slightly splashing behind it, making them know that the guy in the mask was following them. It would appear to most that they were walking but they knew - 
	
	
				[F12-PP-PT] Where Nightmares Tread [Slimin 2, the talkening]
ERROR replied to Jibae's topic in Intermediate Floors
The hooded figure rolled across the morose and empty fields of floor 12 in its endless vitriol and filth, beaten still by insistent downpours that erased an endless sea of smells. The decay riddled waters still bubbled with carcass as gases escaped trapped flesh that sunk low to the darker depths of sediment and scum. The thing moves without a sound as it travels, and the NPC's refuse to pay it even the smallest comment. Its footfalls did not convey much movement, instead it was as almost as if it glided without motion. Perhaps some trick of a skill, or the encase of the void like cloth on its - 
	Roleplay Log: [TAG] Thread Name | <<Quest Title>> | STATUS [TAG] Thread Name | <<Quest Title>> | STATUS [TAG] Thread Name | <<Quest Title>> | STATUS
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	Inventory: New Character Bundle: [State your New Character Bundle choice here.] Equipment [Insert Equipment here.] Consumables [Insert Consumables here.]
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	Skills: [Insert Skills here.]
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	Virtues Adaptable: ERROR does not have issues with change of plans. There are a number of instances in Aincrad where a player is forced to adapt to a situation, and ERROR is no stranger to them. Unlike most however, given their nature it is easier then it is for most for them to adapt to the change in circumstances. Intricate: ERROR has layers, like an onion. Given how ERROR performs socially, its very hard to get a read on ERROR. This extends beyond just a conversation, ERROR is hard to track down and hard to locate. The only real way to find them, is if they find you. Resolute: They do
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	Profile: ERROR Username: ERROR Real name: ??? Age: ?? Gender: They/Them Height: Approximately 5'11 Background: ERROR is a individual with an assumed modest upbringing, one of hardships and success. A well studied and high expertise youth that had blossomed into an exceptional professional in all they aspired to become. This followed long past any source of formal education, extending far into professional life. ERROR seems to always be up to something, always active and always seeking solitude. Their peers never could quite peg them down, or fully discover the deeper thought
 
