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Eibon1307

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Posts posted by Eibon1307

  1.  

    Having heard of a new potion to be made, Eibon decided to try his hand at it. After getting the formula from a friend, Eibon began crafting. He mixed the ingredients, powdered some, mixed other in liquids, and put others in whole and raw, and watched the mixture distill. As he did, he wondered how it would work. Deciding to get two done at once, he prepared the mixture again and then prepared it in another set of alchemical apparatus. With it ready, he began to heat it along side the other. After waiting for a few minutes, he looked at the two finished results and sighed. one had failed miserably, and the other came out in such poor quality. With a grunt, he dumped the two into a waste drain and tossed the remnants of the mixtures.

     

     

     

    Rolls:

    Spoiler

     ID# 62151 results: bad item
    Craft: 6

    ID# 62152 results: fail
    Craft: 1

     

    -2 mats

     

  2. Waling into the shop on Floor 7. Eibon's eyes widened in surprise. All around him were racks, shelves, displays, cases, and more. Each of them were stocked to the nines with weapons, armor, and shields. Shaking himself from his stupor, Eibon walked to the counter and leaned over it. The owner was no where to be seen. Calling out as loud as he could, he kept looking around. "Hello?! Mr. Blackwood?! It's Eibon. We spoke via PM earlier. You said to come in and pick up some items?!"

  3. todays 1 craft

     

    Name: Lesser Health Potion

    Profession: Alchemist

    Rank: 1

    ID# 60807

    CD: 10

    Quality: Uncommon

    Tier: 1

    Item Type: Potion

    Enhancements: (1/1) HP Recovery:  Instantly heals you for 10 HP for each slot used.  

    Description: A small vial of a ruby colored liquid. When consumed or used, the Potion will heal the user.

  4.  

    Deciding to make something today, Eibon came to his alchemy station and began working. With herbs, liquids, and powders, he began to mix and crush certain things together in his Mortar. Once everything was prepared properly, he added them all to a beaker of liquid and topped it with a spiraled glass tube that lead down into a small vial. Putting this over an oil burning heater, he watched as the liquid evaporated, turned to a gaseous steam, and then touched the cool glass tubing at the top and re-condense into liquid. Traveling down the tube it cooled more and began to change from a dark murky taupe into a ruby red color as it came out of the tub and dripped into the vial. Once it had filled, Eibon grabbed the vial and corked it, writing 'Health Potion' on it, and preparing it for shelving.

     

     

     

    Rolls:

    Spoiler

     ID# 60806 results: Fail 1 EXP

    Craft: 4

    ID# 60807 results: Uncommon 3 EXP

    Craft: 10

     

    Items:

    Spoiler

    Name: Lesser Health Potion

    Profession: Alchemist

    Rank: 1

    ID# 60807

    CD: 10

    Quality: Uncommon

    Tier: 1

    Item Type: Potion

    Enhancements: (1/1) HP Recovery:  Instantly heals you for 10 HP for each slot used.  

    Description: A small vial of a ruby colored liquid. When consumed or used, the Potion will heal the user.

     

  5. crafts for today. first time making potions, be gentle

     

    Spoiler

    Name: Minor Health Potion

    Profession: Alchemist

    Rank: 1

    ID# 60194

    CD: 10

    Quality: Uncommon

    Tier: 1

    Item Type: Potion

    Enhancements:  HP Recovery:  Instantly heals you for (10 * Tier Level 1) 10 HP for each slot used.

    Description: A glass vial of a burgundy red liquid that has the consistency of water when drank. The flavor is sweet like berries, but is made of pure roots and herbs.

     

    Name: Safeguard Tonic

    Profession: Alchemist

    Rank: 1

    ID# 60195

    CD: 12

    Quality: Perfect

    Tier: 1

    Item Type: Potion

    Enhancements: Safeguard:  The next successful hit to your player will do no damage.

    Description: A yellow colored liquid with the consistency of thick syrup. The taste is like honey when drank, and it makes the user feel like a blanket of soft wool is touching their skin.

     

  6. With his mortar and Pestle in hand, Eibon began thumbing through the small book of Alchemist Formula he was given by his mentor. coming to a page for a health potion, he began to move about the small shop grabbing a couple items. Putting the material into the Mortar, he then dumped a bit of fresh water into it and began grinding the material into a thick paste. Once it was pasted and ready, he then scooped it into a small beaker with a thin neck and placed a small cork stopper into the neck that has a thin long curling glass tube that wraps around and then down, the end of it coming into a small vessel at the bottom. In this vessel, Eibon poured a small scoop of a moss into it and then ignited the oil burning heaters beneath them. Watching the thick liquid bubbling, As it cooked, the liquid evaporated, leaving behind a small powdered residue. As it rose, it touched the cool glass tube and then turned from a gas into a liquid and begun to trickle down the spiral and into the small beaker below. once it was finished, Eibon grabbed the other beaker with a pair of tongs and then stirred it with a small copper tube. Corking it, he watched the liquid turn red. Writing 'Health Potion' on it, he set it aside,

     

    Grabbing a new vial and a clean beaker, be began to repeat the process, crushing a material up into the mortar, and then began distilling it again. This time, instead of a vial of liquid beneath it, there was another beaker of powder. As it came down the tube and filled the vial, Eibon then added a thick liquid to it and let it heat. Once it was finished, it had turned the color of amber honey. Corking it, he wrote 'Safeguard' on the bottle and took both to be examined.

     

     

    Rolls

    Spoiler

    ID# 60194 results: Uncommon 3 XP
    Craft: 10

    ID# 60195 results: Perfect 8 XP
    Craft: 12

    -2 mats, +2 items, 11 EXP

    Items:

    Spoiler

    Name: Minor Health Potion

    Profession: Alchemist

    Rank: 1

    ID# 60194

    CD: 10

    Quality: Uncommon

    Tier: 1

    Item Type: Potion

    Enhancements:  HP Recovery:  Instantly heals you for (10 * Tier Level 1) 10 HP for each slot used.

    Description: A glass vial of a burgundy red liquid that has the consistency of water when drank. The flavor is sweet like berries, but is made of pure roots and herbs.

     

    Name: Safeguard Tonic

    Profession: Alchemist

    Rank: 1

    ID# 60195

    CD: 12

    Quality: Perfect

    Tier: 1

    Item Type: Potion

    Enhancements: Safeguard:  The next successful hit to your player will do no damage.

    Description: A yellow colored liquid with the consistency of thick syrup. The taste is like honey when drank, and it makes the user feel like a blanket of soft wool is touching their skin.

     

  7. Within the barren dead lands of Floor 13, a large settlement named Angel's Point sits as a beacon of hope and life amidst the deadlands. Within this settlement, at it's center, is a large cathedral that dominates the skylline. Each of the houses and shops look the same and have a central stained glass window that depicts an angelic being above the doors. These, along with the cathedral and the settlement itself provide hope to the settlers there. Every six hours, a large golden bell rings out, signaling the people to prayer. It is guarded by holy warriors who protect the people of the Angel's Point.

     

    Within the outskirts of the settlement is a nondescript shop of the same make and size as normal buildings sits nestled between others buildings. A large iron bar hangs just above the door and to the left. A wooden sign is attached by two large rings from the corners. Upon this sign is the name of the shop and it's shop marking. It is a small alchemy shop and has shelves lined with powders, plants, liquids, and more enclosed in bottles.

     

    Grave Concoctions:

    Alchemy.png

    Owner: Eibon

    Rank 1 Alchemist: 11/20 EXP

    2 Crafts per day of Tier 1 Quality Potions.

    Spoiler

    The CD Result Chart (Rank 1)


    [1] = Critical failure (Lose materials)
    [2-4] = Fail (Lose materials)
    [5-7] = Bad item (Possible to salvage items on a 15+ loot die result)
    [8-9] = Good item  
    [10] = Uncommon item (1 enhancement slot)
    [11] = Rare item (2 enhancement slots)
    [12] = Perfect item (3 enhancement slots)

     

    Epic Fail, Fail, and Bad Item: 1 EXP
    Good Item: 2 EXP
    Uncommon Item: 3 EXP
    Rare Item: 5 EXP
    Perfect Item: 8 EXP

    Items used when crafting:

    None

     

    Pricing:

    Spoiler

    Tier 1:

     

    Good: 100 col (1 Mats)

    Uncommon: 250 col (3 Mats)

    Rare: 400 col (5 Mats)

    Perfect: 600 col (7 Mats)

     

    Tier 2:

     

    Uncommon: 500 col (6 Mats)

    Rare: 800 col (10 Mats)

    Perfect: 1200 col (14 Mats)

     

    (Crystals cost an extra 100 Col or 1 material)

     

    Inventory: 


    Potions:

    Spoiler

    Good:

    Spoiler

     

     

    Uncommon:

    Spoiler

    Name: Minor Health Potion

    Profession: Alchemist

    Rank: 1

    ID# 60194

    CD: 10

    Quality: Uncommon

    Tier: 1

    Item Type: Potion

    Enhancements:  HP Recovery:  Instantly heals you for (10 * Tier Level 1) 10 HP for each slot used.

    Description: A glass vial of a burgundy red liquid that has the consistency of water when drank. The flavor is sweet like berries, but is made of pure roots and herbs.

     

     

     

    Rare:

    Spoiler

     

     

    Perfect:

    Spoiler

    Name: Safeguard Tonic

    Profession: Alchemist

    Rank: 1

    ID# 60195

    CD: 12

    Quality: Perfect

    Tier: 1

    Item Type: Potion

    Enhancements: Safeguard:  The next successful hit to your player will do no damage.

    Description: A yellow colored liquid with the consistency of thick syrup. The taste is like honey when drank, and it makes the user feel like a blanket of soft wool is touching their skin.

     

     

     

    Crystals:

    Spoiler

    Good:

    Spoiler

     

     

    Uncommon:

    Spoiler

     

     

    Rare:

    Spoiler

     

     

    Perfect:

    Spoiler

     

     

     

    Funds:

    Spoiler

    400 Col

    3 Materials

     

     

    Orders:

    Please fill out the form below and PM a copy to so we may discuss pricing. RP in this thread and post the order in a spoiler. Orders can take time so please be patient. I will haggle with pricing, and accept payments in both Col and Materials as long as it equals the agreed upon amount. Once an order is rolled and approved, I will contact you via PM for pickup and payment if it was not already delivered.

     

    ORDER FORM: Fill this out for any custom order and post it IC in the thread.

    Spoiler

    Name: (If you wish a unique name, please provide it)

    Profession: Alchemist

    Rank: 1

    ID# leave blank

    CD: Leave blank

    Quality: (Good, Uncommon, Rare, Perfect.)

    Tier: 1

    Item Type: Potion or Crystal

    Enhancements: (What you want on the item and how many slots)

    Description: (Describe what you want. Give it some fluff/lore if you so choose. if not, basic description will be given.)

     

  8. Within the barren dead lands of Floor 13, a large settlement named Angel's Point sits as a beacon of hope and life amidst the deadlands. Within this settlement, at it's center, is a large cathedral that dominates the skylline. Each of the houses and shops look the same and have a central stained glass window that depicts an angelic being above the doors. These, along with the cathedral and the settlement itself provide hope to the settlers there. Every six hours, a large golden bell rings out, signaling the people to prayer. It is guarded by holy warriors who protect the people of the Angel's Point.

     

    Within the settlement is a nondescript shop of the same make and size as normal buildings sits nestled between others buildings. A large iron bar hangs just above the door and to the left. A wooden sign is attached by two large rings from the corners. Upon this sign is the name of the shop and it's shop marking. It is a small alchemy shop and has shelves lined with powders, plants, liquids, and more enclosed in bottles.

     

    Grave Concotions:

    Alchemy.png

    Owner: Eibon

    Rank 1 Alchemist: 0/20 EXP

    2 Crafts per day of Tier 1 Quality Potions.

    Spoiler

    The CD Result Chart (Rank 1)


    [1] = Critical failure (Lose materials)
    [2-4] = Fail (Lose materials)
    [5-7] = Bad item (Possible to salvage items on a 15+ loot die result)
    [8-9] = Good item  
    [10] = Uncommon item (1 enhancement slot)
    [11] = Rare item (2 enhancement slots)
    [12] = Perfect item (3 enhancement slots)

     

    Epic Fail, Fail, and Bad Item: 1 EXP
    Good Item: 2 EXP
    Uncommon Item: 3 EXP
    Rare Item: 5 EXP
    Perfect Item: 8 EXP

    Items used when crafting:

    None

     

    Pricing:

    Spoiler

    Tier 1:

     

    Good: 100 col (1 Mats)

    Uncommon: 250 col (3 Mats)

    Rare: 400 col (5 Mats)

    Perfect: 600 col (7 Mats)

     

    Tier 2:

     

    Uncommon: 500 col (6 Mats)

    Rare: 800 col (10 Mats)

    Perfect: 1200 col (14 Mats)

     

    (Crystals cost an extra 100 Col or 1 material)

     

    Inventory: 


    Potions:

    Spoiler

    Good:

    Spoiler

     

     

    Uncommon:

    Spoiler

     

     

    Rare:

    Spoiler

     

     

    Perfect:

    Spoiler

     

     

    Crystals:

    Spoiler

    Good:

    Spoiler

     

     

    Uncommon:

    Spoiler

     

     

    Rare:

    Spoiler

     

     

    Perfect:

    Spoiler

     

     

     

    Funds:

    Spoiler

    400 Col

    7 Materials

     

     

    Orders:

    Please fill out the form below and PM a copy to so we may discuss pricing. RP in this thread and post the order in a spoiler. Orders can take time so please be patient. I will haggle with pricing, and accept payments in both Col and Materials as long as it equals the agreed upon amount. Once an order is rolled and approved, I will contact you via PM for pickup and payment if it was not already delivered.

     

    ORDER FORM: Fill this out for any custom order and post it IC in the thread.

    Spoiler

    Name: (If you wish a unique name, please provide it)

    Profession: Alchemist

    Rank: 1

    ID# leave blank

    CD: Leave blank

    Quality: (Good, Uncommon, Rare, Perfect.)

    Tier: 1

    Item Type: Potion or Crystal

    Enhancements: (What you want on the item and how many slots)

    Description: (Describe what you want. Give it some fluff/lore if you so choose. if not, basic description will be given.)

     

  9. Finally deciding that the crystals were not in the alcove, Eibon left it. the sun was dropping below the horizon and he wanted to get back to the Town of Beginnings. Deciding the items he had were enough, he made his way back through the grasslands towards the safezone. The trip took him less than an hour, most of his time spent searching and finding nothing. As he came into the town, he went to the alchemist's shop and knocked. The old man opened and smiled a toothy smile, then invited him in. Entering, Eibon emptied the items out on the table and gave a small nodded bow. "I was not able to find everything. But I did find these."

     

    The old alchemist nodded his head and smiled again. "Even if you didn't find everything, you found enough. The point of me sending you was to see if you could recognize the items I sent you for. You did well. The wrong things in a potion could mean life or death to the person who drinks it. But you did will and collected the right items you found. I will teach you." With that, the old alchemist took Eibon aside and began to teach him the ways of being an Alchemist.

     

    For a day and a night, they worked until Eibon had a grasp of the knowledge. The old man finally gave his approval and told Eibon he was ready. "Alchemy is not something that is mastered in the blink of an eye. it takes years, lifetimes even, to become a master Alchemist. Practice and hard work yield this, as it does for any other trade or craft. I know you will do fine and become a great Alchemist. Here, take this." Grabbing a small satchel behind the counter, the old man handed it over to Eibon. Within were a book of Alchemical formulas and a mortar and pestle made of stone. Laying wrapped within were the few items Eibon had gathered. With that, the old Alchemist bid Eibon farewell and sent him on his way.

     

     

     

    Thread complete:

    +2 SP

    +4 materials

    +400 Col

    Awaiting closure and GM loot rolls

     

  10.  

    As he felt along the walls, Eibon felt sharp jagged edges cut against his fingers, leaving small gashes on his fingers and hands. Wanting to be done, he prayed that he would find anything. He kept feeling around the ground and near the walls for atleast one of the crystals. Failing, he finally dove deeper into the darkness, now relying on his hands the most. His fingers scrabbled along the ground and walls, feeling the rocks and then tossing them into the light where he could see them. He once more was not finding anything.

     

     

    ID# 59839 results:

    Loot: 11

  11.  

     

    Moving along into the darkness, Eibon was fully submerged and could no longer see. He had to turn about and check the rocks behind him to see if they were the one he sought or not. As he did, he grumbled as he knew it was costing him time. He kept searching and then tossing the rocks aside. his fingers were sore from digging into the dirt and rocks, but he pushed on. After a bit of searching, he decided to feel along the walls for any that may have fell. he brushed many stones and chunks of rock, but none were what he sought.

     

     

    ID# 59837 results:

    Loot: 13

  12.  

    Moving along the ground, Eibon continued to dig around the rocks and in the small crevices he could. his fingers grabbed rocks and turned the over, then discarded them. He muttered as he went, making small piles of discarded rocks and debris. His fingers became dirty and covered in soil and mud. Moving about deeper, it became harder to see and he had to squint hard to see the rocks he picked up. Worry touched his face for a moment as the thought that he had found a crystal and tossed it aside in the dim light. With a sigh, he debated going back and rechecking, but knew he didnt have time.

     

     

     

    ID# 59836 results:

    Loot: 12

  13.  

    moving along with his hands feeling around the ground and examining the small rocks and with his fingers. Each one was not the one he needed, so he tossed them aside. Turning rocks over he sought for the crystal in the small crevices for anything. With a sigh, he began to to go slightly deeper into the darkened side of the alcove. With a grumble he kept looking around and turning over stone after stone. Once more, Eibon took a deep breath to relax himself once more. Moving deeper into the alcove, he grumbled, not wanting to leave the full light of the sun.

     

     

     

    ID# 59833 results:

    Loot: 8

  14.  

    Moving on, Eibon made his way towards a large alcove cut into the side of a mountain. Within it was rumored that a bunch of crystalized minerals were found. Head in, Eibon found the alcove to be dimly lit from the sun streaming in from outside. Going in, he began to move rocks and small stones, looking for any of the crystals. Working quickly, he moved and examined where the sun was streaming in, with a hope he did not have to venture deeper. As he searched, he occasionally found what he thought was the crystal, but was just polished rocks. Sighing, Eibon tossed them aside each time and moved about further into the alcove.

     

     

    ID# 59832 results:

    Loot: 9

  15. Moving along to the next slope, Eibon began to search the flowers he found. His fingers were becoming sore, and his mind was filled with doubt and frustration. As he came to a small bunch of flowers, Eibon noticed one that was unlike any he had seen yet. it's stem was thin and wiry, tipped with a large bulbous bud that had opened into a bloom. The petals of the flower were a deep violet color, with streaks of red and gold along the edges. Looking at the notes he had, it matched what he sought. With a prayer of thanks, Eibon gently unearthed the roots and then put the flower into his pouch carefully. With that item down, he had a few left and then could return to the old man. Looking to the sky, Eibon realized it was midday, and he had some time left before dark. Choosing his next item, Eibon moved down the hill and then began to jog in the direction he figured he needed to go.

     

    ID# 59810 results:

    Loot: 18 +1 mat

  16. With another hill down, Eibon sat down and began to rest. Laying with his head on his arms, he stared at the clouds and counted them. The blue skies over the grasslands were beautiful, and reminded him of his home. He missed the mountains that surrounded his home, their large peaks covered in flora. People thought the mountains strange. Their content was mostly dirt, rock, and green grasses and bushes, but from a distance, the mountains looked blue. Many thought this a trick of the mind, or strange omens to the older, more superstitious folk, but in truth, it was the moisture in the air reflecting the sky and refracting the natural colors back, much like water in a lake did. With a smile, Ebon stood and began searching the next hill, but after 45 minutes, came up empty.

     

     

     

    ID# 59807 results:

    Loot: 6

  17.  

    With fingers searching, eyes scanning, and ears strained to hear anything, Eibon moved along the next hill quickly. He was afraid he would not find this flower and that he would be left empty handed. Moving along the many flowers, he scanned each of them and found them all to be not what he needed. Frustration was welling in him, and he wanted to be done with searching these hills, but he knew he needed to learn patience and to be calm. Taking a deep breath, he tried to calm himself and then moved on. His hands continued to search and he moved through the flowers along the hill he was on. After exhausting it's flowers, he then began to head to the next one.

     

     

     

    ID# 59805 results:

    Loot: 8

  18.  

    Once more Eibon began his search of a new hill. He needed this flower and would not leave til he got it. With pace slightly quickened, Eibon began to check the flowers quicker, but still remaining gentle with them to not harm them. As he moved, he kept his fingers checking flower after flower, his body going into a muscle memory trance. His mind, however, stayed sharp and he kept his ears open for any noise that did not belong around him. The closest set of players were nearly a mile out, and the sounds of steel and tusk was but a soft chime on the wind to him. The only footsteps and ruffling of grass and roots was himself. He would not be caught unaware, nor would anyone sneak up to him with ease. After shortening the search time from one hour to 45 minutes, Eibon came up empty handed again and moved on to the next hill.

     

     

    ID# 59803 results:

    Loot: 8

  19.  

    Spending time looking for a flower gave Eibon the change to watch the land below him as he rested. Small groups of players were scattered about. From the distance he was at, they looked like ants scurrying about. Watching them, Eibon noticed they all moved about with quick paces, some stopped around a small group of mobs. After resting, Eibon began to search the hill he was on. Looking along the dozens of flowers bunched in spaced congregations, Eibon searched for the one he needed. he would scour these hills all day, or even all week if needed. His hands grasped petals and stems, turning them gently so as not to break or tear them. His fingers felt the soil and moved some aside, bring tiny roots to the surface, then he would bury them again. He was having ill luck, and he knew it would be even worse should he try anything so foolish as to face a mob. With another hour down, Eibon moved to the next hill.

     

     

    ID# 59802 results:

    Loot: 7

  20.  

    Moving along the hill, he came to the next one. Kneeling down at the first bunch of flowers, Eibon began to search them, looking at their petals, stems, and roots. Finding nothing, he moved on to the next set of flowers, repeating the search. Each bunch took nearly 10 minutes to search through, and he was making sure to examine and even double examine the flowers for the one he sought. As he searched, he would occasionally stop and rest his hands on his lap, taking deep breathes and smelling the armoatics around him. When he was finished resting, Eibon would move on to the next bunch and begin searching them. After another hour, he once more came up empty handed after scouring another hill. Moving to the next, he hoped for better luck.

     

     

    ID# 59799 results:

    Loot: 14

  21.  

    Moving from the copse of trees, Eibon began to move towards a small range of hills. Here he hoped to find a particular flower noted on his list. Following a worn path towards the hills, Eibon kept himself alert for any danger. Thankfully, most of the mobs in the area had already been dealt with by other players seeking materials and experience, and it would be some time before a mob respawned. Not one for chancing these things, Eibon still quickened his pace and made his way towards his destination. Reaching it, Eibon found himself at the foot of a large range of hills. Their slopes were green with verdant grasses, and the incline was nothing to worry about as a person could climb them with ease and be barely winded upon reaching the top. Many flowers dotted the hills, and Eibon was happy to see this. Moving up a small incline, he began to examine the flowers for the one he sought, but after an hour on the first hill, came up empty handed. He had many more to go, and he saw varied clusters of flowers dotting the green surface of the hills. Moving carefully, Eibon made his way to the next hill.

     

     

    ID# 59798 results:

    Loot: 5

  22.  

    Walking around the large monstrous trees, Eibon finally came to what he judged to be the center of the copse. One large tree, almost 2 times as wide as the others, sat in with old brown and mottled bark. It's branches reached towards the sky as if hands reaching towards a parent. The thick boughs were as round as a mans leg and covered in smaller branches the width of 2 fingers. Large leaves hung from these, their shape almost star like, and their colors a deep emerald green. Eibon knelt down and began scouring the trunk for the moss. It's bark was cool to the touch, and traces of moisture could be felt along the bottom near the soil. As he came around the north of the tree, he saw that the trunk was covered in large patches of the greenish yellow moss he sought. It was soft to the touch and had a slight resistance to prodding, but with enough force a finger could break through to the bark beneath. Taking a bit of cloth, Eibon broke a chunk of the moss covered bark from the tree and then wrapped it gently and placed it in his pouch.

     

     

    ID# 59797 results:

    Loot: 17

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