Jump to content

Keres

User
  • Content Count

    43
  • Joined

  • Last visited

Posts posted by Keres

  1. Keres returned to her shop once more, this time at rank two and now able to make status effect potions, and therefore craft damage and mitigation potions for Domarus.  She was running out of ingredients which meant she would need to gather more soon enough, or rather, Domarus would.  Either that or they could purchase from another player like Aereth who offered materials.  She had no idea how much merchants were selling materials but it probably was more of a price than Aereth was selling them.  In the meantime Keres decided to work with what materials she had.  She took one of the chives wondering what it's effects would be.  She dropped the plant into the boiling cauldron but when she did it seemed to be dissolving in the wrong way.  She quickly shot her hand into it, gasping in severe pain and pleasure as she did so and pulled the chives back out, successfully  saving it.  She placed it back with the ingredients and collected one Jade vine and one Lavender.  She figured if she couldn't make a damage potion she might as well make a way to forge an antidote for her own poisons.  And she successfully crafted one too.  Two actually.  She had managed to put a Jade vine in and it came out as a more....  Duller antidote.  Smiling at her work she placed the potion on the shelf.

    Spoiler

    ID#  83934  CD:  9  -8+1=9-

    ID#  83935  CD:  6  -5+1=6-  LD:  5

    ID#  83936  CD:  8  -7+1=8-

    ID#  83937  CD:  5  -4+1=5-  LD:  15

    Materials Consumed:  3  2 Jade Vine 1 Lavender

    Total EXP:  10

    Items Forged:  2 Good items:  RP Antidotes

     

  2. Name: Potent Paralysis Poison
    Profession: Alchemist
    Rank: 1
    ID:  83426
    Roll:  12  -11+1=12-
    Item type:  Potion
    Tier:  Tier 1
    Quality:  Perfect
    Enhancements:  3 Paralysis
    Description:  A lavender liquid that poison's the drinker for 1 post.

  3. Name: Paralysis Poison
    Profession: Alchemist
    Rank: 1
    ID:  83429
    Roll:  10  -9+1-
    Item type:  Potion
    Tier:  Tier 1
    Quality:  Uncommon
    Enhancements:  1 Paralysis
    Description:  A purple liquid that poison's the drinker for 1 post.

     

     

    Name: Potent Paralysis Poison
    Profession: Alchemist
    Rank: 1
    ID:  83426
    Roll:  12  -11+1=12-
    Item type:  Potion
    Tier:  Tier 1
    Quality:  Perfect
    Enhancements:  3 Paralysis
    Description:  A lavender liquid that poison's the drinker for 3 post.

  4. Keres had received word from Domarus that Aereth had crafted an item for her that would aid her in her crafting.  An item that would increase the amount of experience she received.  She was told to go pick it up since Domarus was busy with his planning and schemes.  So here she was on the fourth floor, Porvós curled around her, it's white hot scales searing her skin as she walked.  She was wearing her two new items that Domarus had crafted as well.  One was the black ring that all of Domarus' minions and followers would be wearing soon enough, and the other was a golden earring designed to appear like a snake's head.  When put on, the jaws snapped shut, the fangs piercing the ear.  She loved pain if that wasn't yet clear.  
         "Hey there Aereth.  I heard you had a present for me.  I wonder what it could be?"  She waited until Aereth handed her the maid's outfit to which she grinned.  "Oooooo~  You want to make me these now eh?  I knew you had another side to you."  She snickered before switching gear to the new one.  "Thank you my shining knight.  We should see each other one of these nights.  But for now, I've got to make a poison or two.  See ya!"

    +Devious 

  5. Keres watched in awe more than anything of Domarus' superiority.  Not only was he superior in strength, but despite his inability to care about others, as well as his secret desire to destroy everything in his path, he was able to remain calm, collect, calculative, and able to act in an according manner to get what he wanted.  At first glance it would seem as if Domarus was indeed going to kill her.  That however was not the case.  She could see how he was working to intimidate her first, which worked wonders.  The girl had switched to a psychotic, overconfident woman and transformed into a shriveling little girl who was terrified for her life and sought escape.  She saw this and although she wasn't certain, she had a pretty good idea as to where he was leading the girl.  Of course regardless of whether she knew or not it was not her place to interrupt the sequence.  He wouldn't kill her, but if it came to it Rhozarth would.  There wasn't anyone else to their knowledge who knew her, though knowing Domarus he wouldn't take the chance.  He'd seek out the true answers to that question.

    @Domarus

  6. She got to the woman again.  That scream was music to Keres' ears and she soaked it all in.  When the woman slashed her spear across Keres' chest she laughed in a half joyous, half psychotic manner and after Sakoda's words she felt pain pierce her yet again and she pulled herself closer, a wide grin on her face.  "Annoyance huh?  I'd better step up my game then.  I could do so much more you kno-" suddenly she was pulled back with such force that everything became a blur and was flung off of the spear, landing in a pile of rather rugged rocks.  Keres landed harshly, her last breath leaving her as she stood there gasping and gagging.  By the time she had fully recovered the first thing she noticed was her health.  It wasn't even halfway yet.  That's right she thought, both of their damage was utterly terrible.  Then she turned to look at Sakoda and saw Domarus standing in his Hopebreaker set.  Oh she was about to get it Keres thought.  Domarus was unarmed but with the pain dampener off, Sakoda would feel far more pain than Keres could inflict.  He could easily scar her mentally and emotionally if he actually tried.  And....  He just might do that she realized.

    @Domarus

  7. Keres walked into her shop again this time wearing the maid's outfit that Aereth had specially crafted for her.  It was just how she liked it.  Sexy and yet modest so that she'd be able to wear in public.  She grinned slyly to Porvós who was curled around her torso and when they entered the shop he slithered down her leg and over to the cauldron.  She made her way over and picked up the two epazote plants as well as one of the lavender's and moved over to the cauldron.  She filled the cauldron and heated it up, dropping the first epazote into the cauldron.  The result was the water turning to a purple color and when she poured it into the vial it appeared to her as a paralysis poison to be consumed.  She grinned as she had crafted her first poison and set it aside, dropping the second epazote into the filled cauldron.  Perhaps she could make it stronger this time.  She ran over to the ingredients and grabbed a piece of garlic, placing it into the cauldron and watched as the purple became a lavender color.  When she pulled it out she was excited to see that it was a perfect version of the potion she'd crafted a moment ago.
     

    Spoiler

    ID#  83417  CD:  4  -3+1=4-

    ID#  83426  CD:  12  -11+1=12-

    ID#  83429  CD:  10  -9+1=10-

    Materials Consumed:  3 T1 MAT

    Total EXP:  15

    Items Forged:  1 Uncommon 1 Perfect pending

     

  8. Keres felt her wrist twist in a way that would have broken it in the real world and thus she could feel the pain even though no bones were broken.  She cried out with a mix of pain and pleasure before she gagged as the spear was shoved into her.  She looked up with an insane look of twisted glee and intense pain.  When Sakoda kissed her Keres flinched.  However she really could care less what Sakoda did to her.  As long as she felt the sensation of torment and pain she could care less.  When she twisted the spear inside of her she went limp, letting Sakoda give it her all.  The two seconds felt like two hours to Keres.  When she pulled back she shoved the butt of her spear into Keres, knocking her back.  Her health was nearly at the halfway point now but Sakoda would clearly not stop.  Keres felt the sensations of the strikes but, most likely to Sakoda's surprise, the pain didn't seem to make her weak.  In fact, it seemed to give her strength as she stood up.  Her face showed her twisted and psychotic thirst for pain.  She shot forward, now like a blur and forgetting any mercy.  She landed seven slashes on Sakoda all over within the span of a few seconds, ending by jabbing the blade up her spine and twisting it around.  "TELL ME..  HOW DOES IT FEEL?!"

    @Domarus

  9. Keres snickered when she blushed but then something she really didn't expect happened.  Sakoda had snapped.  Her eyes were filled with a seething fire that Keres rarely got to see.  To her however, the fire was the size of a campfire.  No, it didn't compare to when she saw the fire in Domarus' eyes.  When he snapped, the fiery storm could not be contained and incinerated everything that stood in his way.  She began to scream in anger, commanding Keres to let her go.  She didn't at first of course, trying to tease her a little more despite Sakoda's seething rage.  In fact it pleased Keres to see her react this way.  Suddenly Sakoda slumped, as if she gave up.  Keres smirked and was about to irritate her further when the air was knocked from her lungs.  She fell to the ground from the impact, curling up for half a second before straightening herself out, coughing a bit to get the air back in.  Unlike others she deliberately chose to turn her pain dampener completely off, so she felt every shred of the sensation of the blow.  She started to get back up, her coughing slowly turning into a slow giggling.  She shot her arm forward faster than Sakoda would be able to see.  "Do it...  Again..."  This new Sakoda....  She loved it.  She wanted to see it, feel it, far more often.  The pain, the punishment.  "GIVE IT TO ME!"

    @Domarus

  10. After she had landed her strike she turned to see if she was pulling a counter attack.  However she appeared to be too focused in her processing.  She certainly liked thinking in great detail about the battle.  Still, if she was too focused then she could just land multiple strikes.  Thus she decided strike immediately rather than move away again.  Keres rushed forward at Sakoda but before her strike could land Sakoda surprised her by reacting with self defense martial arts.  That would have been extremely effective..  If Keres hadn't had some training in that area as well.  She barely managed to smack her arms and hands away from her, grabbing one of them and flipping herself over Sakoda and held her arm behind her, pressing against her.  "My my, it seems I'm not the only one who knows the basics of self defense.  Of course, you love me right?  So maybe you wanted to use it to get closer to me?~"  She giggled before leaping back and shot forward again, striking at Sakoda again and again, a combination of basic martial arts and expert knife wielding.  There was no real order to her attacks, just raw instincts and long training.

    @Domarus

  11. Name: Safeguard potion
    Profession: Artisan
    Rank: 5
    ID:  83361
    Roll:  12
    Item type:  Potion
    Tier:  Tier 1
    Quality:  Perfect
    Enhancements:  Safeguard
    Description:  A gray green liquid that tastes lemony

    http://www.sao-rpg.com/topic/14712-f1-~-the-crimson-moon-~-r1-alchemist-open-only-to-kyriarchía-énosi/?do=findComment&comment=515868

     

    Name: Health potion
    Profession: Artisan
    Rank: 5
    ID:  83362
    Roll:  12  -11+1=12-
    Item type:  Potion
    Tier:  Tier 1
    Quality:  Perfect
    Enhancements:  Heals player for 120 HP
    Description:  A dark green liquid with a sweet taste

    http://www.sao-rpg.com/topic/14712-f1-~-the-crimson-moon-~-r1-alchemist-open-only-to-kyriarchía-énosi/?do=findComment&comment=515868

     

  12. Keres was utterly shocked at Sakoda's fast reflexes.  She did not expect this girl to be decent at combat.  Still, she managed to drop her health by one point.  She shot to her feet and placed her hand on her hip, holding herself in a way that made her even more attractive.  "Well well, you really do have a backbone in there.  Now that I know you're not helpless," she smirked.  "I won't go easy on you."  She shot forward to Sakoda, changing her direction every every one to three seconds.  Keres had a tendency to be predictable, but today she had a plan.  That plan required Sakoda to become extremely focused on combat now however.  It wouldn't work unless Sakoda was extremely focused.  To be honest she wouldn't do it unless it was to mess with someone else.  When she neared Sakoda she would parry any attack the woman would send her way, slide her arm across Sakoda's, her dagger cutting along as well then leaped up, jumping off of her shoulders, did a flip and landed on the ground behind him.  Keres wondered if Sakoda could actually manage adapting to everything she threw at her.

    @Domarus

  13. Keres decided to try something different this time around.  The last time she tried to start with experimenting with the ingredients and not actually make a potion out of them.  Today however she felt she should make a potion with one or two materials to discover their basic enhancement.  She brought over lemon grass, epazote, and lovage, placing them on a small table beside the cauldron.  She filled the small cauldron with water and started the fire.  It wasn't a very large cauldron as she was not yet ready for larger projects.  She placed the lemon grass into the water and waited for it to dissolve, giving the water a gray green appearance.  She placed it in a bottle and she saw that she had crafted a tier one safeguard potion.  She got excited and jumped up and down once or twice before calming down again and filling it with more water.  Once it was heated she put in the lovage.  After dissolving it took on a dark green look.  This one turned out to be a healing potion.  When she tried the Epazote she put it in too fast and it dissolved too slowly, turning the liquid black.  Sighing she decided to stick with what she had crafted and sent them over to Domarus.

    Spoiler

    ID#  83361  CD:  12

    ID#  83362  CD:  12  -11+1=12-

    ID#  83363  CD:  7  -6+1=7-

    Materials consumed:  3 T1

    Total EXP:  17

    Items Crafted:  2 perfect pending

     

  14. Keres was greatly rewarded for her efforts by Sakoda reacting in total surprise and lighting up red, all of her previous control over her emotions evaporating into thin air.  Keres smirked in pleasure before she had jumped.  Ah now this was the feeling!  She was able to openly mess with someone once more!  This was one of the few reasons she lived now.  Sakoda's attempt to make Keres believe she didn't care ended up helping fuel Keres' passion three times over.  Hearing her voice crack was good but when she heard the squeak she nearly had a giggling fit with anticipation.  Sakoda seemed to be rather slow as she hadn't turned around to view her yet, so Keres took advantage of this.  Whether or not Sakoda turned around, Keres would pick up a small stone and throw it at her face, the run up and make an attempt to slide underneath her.  If it worked she'd give Sakoda a little nick on the ankle.  Unless Sakoda deliberately turned her pain dampener off she would feel nothing.  Nothing but failure that is.

    @Domarus

  15. Keres watched with extreme satisfaction as Sakoda blushed.  However it was not nearly as good as she wanted it to be.  It appeared that Sakoda was going to attempt to steel herself, and over time she seemed to be losing the embarrassment altogether.  What she was doing and how she didn't know, but she'd find out and shove it aside.  She wanted to see the girl blush so hard tears started coming out.  Then she did something Keres didn't expect.  She smirked back.  However this didn't make Keres disappointed.  In fact her own smirk grew.  
         "Well well, the little kitty got a backbone at last."  She shot forward and leaped onto Sakoda's spear, crouching down and balanced perfectly on the shaft.  She booped the girl's nose and put her face only an inch away from hers.
         "Let's see how well that stays love.  You ready to dance?"  With that she jumped over Sakoda's head and when she landed she was prepared to deflect any attack Sakoda might swing or thrust at her.  Knives weren't meant for blocking but for parrying.  That was obvious.  Keres really hoped she saw some more emotion after her little words.  This would be a boring fight if she was going to be as blank as a statue.

    @Domarus

  16. Keres listened to Domarus talking to Sakoda the way he did and grinned.  She knew the only reason he cared about her safety was her usefulness, and it would look horrible on him if Keres died in his service.  It was all a game to him after all.  However she didn't mind.  She enjoyed pain so as long as she got to serve him and be punished by him severely she was fine with it.  Then Sakoda had asked where she was and a few more other things.  Keres watched with a grin as the player pulled out her spear.  When she mentioned how she was ready that was when Keres emerged from the darkness.  
         "Oh you're ready are you?"  she said with a smirk.

    Spoiler

    Armor Keres is wearing for this duel:
    08617752d9b439d9617f4bdc95d6ee32.jpg

    As she walked she swayed her hips and held herself high.  There was a mischievous glint in her eyes as she approached Sakoda.  Oh how she wanted to see that red appear on her face, oh so desperately.  If she saw her face light up red she'd know this duel was going to be sooooooo muuuuuch fun.  As she approached she pulled out the dagger.  The blade itself was no longer than her hand but she didn't care about it.  It could be a sewing needle for all she cared.  She'd deal the same damage either way.  Nobody believed daggers were lethal.  But with Keres' incredible skills they were more than deadly.  She opened her menu about halfway to Sakoda and sent the half health duel challenge her way.
     

    Note:  This duel is rp only.  No rolls shall be made and the outcome is decided OOC

    @Domarus

  17. Keres was excited for this fight.  She wondered where Sakoda ranged on the pathetic combat skills meter.  She clearly wasn't good at all from the fight with the dark elf.  She sat in the darkness waiting for Sakoda to appear in view.  She pulled out her dagger and played with it a little bit.  She didn't have much, but Domarus had her learn the basics of self defense in the real world just in case.  Regardless of what happened, unless Sakoda was able to pull something off most likely Keres would take her down, whether by knocking her health down to half over time, or by forcing her to submit.  She nearly giggled when she imagined Sakoda's extremely shocked and embarrassed face when she won.  Then she heard movement and looked up, watching as Sakoda approached the designated area.  She didn't seem to have spoken to him nor acknowledged him as she approached.  Tsk.  How arrogant of her.  Keres would be enjoying this fight all the more with that thought in mind.  While waiting for Domarus to speak to sakoda she decided to look around for materials.  However, as was to be expected, she would find no such material.
    ID#  83257  LD:  8  @Domarus

  18. Keres walked into her new shop that Domarus had the system add in.  Beforehand it was just a blank room with no decorations.  However Keres had added so much into it.  One of the main pieces was the thick red crystal disc that allowed colored light to enter the room.  After that there was mainly the shelves, work desk and the cauldron itself.  Domarus even added in a water system so that she didn't have to fetch any for potion crafting.  She beamed at her workspace as she heard Domarus walk down the last step behind her.
         "Remember.  You may only craft when I'm at the shop.  Otherwise you need to attend the store in case a player seeks to make an order, understand?"  Keres turned and bowed to him.
         "Of course master Domarus.  Why would I do anything else?"  She smirked at him and he flicked her forehead hard, sending her back a bit and while it didn't do much harm, she could certainly feel the bruise.

         "Save that attitude for another time Keres.  I have things I need to work out"  She smiled as she focused on the pain, pleading for it to somehow grow in strength and potency.  
         "Yes master I apologize."  Domarus nodded and began to walk back up the stairs, closing the hidden door after exiting.  Keres got back up and sighed as she pulled some of the materials off the shelf.  If only she could have the ability to forge pain potions right now.  Oh well.  She brought one garlic and one sorrel over to the workbench and began to experiment with them.  However after destroying the materials she had learned nothing about them.  She cursed and realized that she'd need tools for experimentations and potion making.

    Spoiler

    ID#  83214  CD:  3  

    ID#  83215  CD:  7

    Materials Consumed:  2 T1

    Total EXP:  2

    Items Crafted:  None

     

  19. The Crimson Moon

    Players with permission from Domarus can find the entrance to Keres' shop through a hidden entrance in Domarus' shop.  The entrance is opened by solving the 'unsolvable puzzle' that hangs on the wall.  A secret door opens to reveal a staircase downwards.  Upon reaching the shop itself the first noticeable thing is the light shining in.  If it's daytime the light appears to be a normal red.  If it's night the light appears to be blood red.  The room itself is circular and along the wall on one side is a series of shelves, each labeled for certain ingredients.  On the other is a shelf for already crafted potions.  Between the two sets of shelvings is a small fountain where water pours in and out from.  Finally, there is an experimentation desk for learning the effects of certain ingredients and in the center is the cauldron and tools for making the potion.  Keres will be seen here but unlike how she appears in the shop she'll look at you with a mischievous glint in her eyes and a rather dark grin and greet you as such:  "Greetings master/mistress.  What form of potion might I craft for you?"

    Stats

    Spoiler

    Rank 3
    41 EXP
    +1 Craft Bonus
    +1 EXP Bonus
    5 Craft Attempts

     

    [1] = Critical failure (Lose materials)
    [2-3] = Fail (Lose materials)
    [4-5] = Bad item (Possible to salvage Items on a 15+ loot die result)
    [6-8] = Good item  
    [9-10] = Uncommon item (+1 Enhancement slot)
    [11] = Rare item (2 enhancement slots)
    [12] = Perfect item (3 enhancement slots)

     

    Epic Fail, Fail, and Bad Item: 1 EXP
    Good Item: 2 EXP
    Uncommon Item: 3 EXP
    Rare Item: 5 EXP
    Perfect Item: 8 EXP

    Equipment

    Spoiler

    Name: Kyriarchía Énosi
    Profession: Artisan
    Rank: 5
    ID:  83335
    Roll: 12  -11+1=12-
    Item Type: Lucky Charm
    Tier: 1
    Quality: Perfect
    Enhancements: +1 CD
    Description:  A black ring that reveals a symbol when beside other rings like it.
    Link:  
    http://www.sao-rpg.com/topic/13298-f1-artisan-rank-5/?do=findComment&comment=515869

     

    Name: Porvós' bite
    Profession: Artisan
    Rank: 5
    ID:  83339
    Roll: 12  -11+1=12-
    Item Type:  Trinket
    Tier: 1
    Quality: Perfect
    Enhancements:  +1 Crafting attempt
    Description: An earring that's shaped like a serpent's head.  When putting on the fangs pierce the ear harshly.
    Link:  
    http://www.sao-rpg.com/topic/13298-f1-artisan-rank-5/?do=findComment&comment=515869

     

    LINK to craft
    Name: Devious Maid
    Profession: Tailor
    Rank: 5
    ID: 83655
    Roll: 11+1
    Item Type: Tool
    Tier: 1
    Quality: Perfect
    Enhancements: Ambition
    Description: A maid uniform specifically crafted for the use with alchemy. Nearly impossible to to make dirty, and with many hidden pockets for the ingredients.

    Spoiler

    Maid_outfit.jpg

     

     

    Materials

    Spoiler

    Plants
     

    Spoiler

    Chives:  2
    Epazote:  0
    Lovage:  0
    Savory:  2
    Sorrel:  1
    Lemon Grass:  2
    Jade Vine:  0
    Lavender:  2
    Garlic:  0


    Flesh
     

    Spoiler

     


    Stones

    Spoiler

     

     

    Stock

    Spoiler

    Potions
     

    Spoiler

     


    Status Potions
     

    Spoiler

     


    Crystals
     

    Spoiler

     


    Specialized Potions
     

    Spoiler

    Antidotes

    Spoiler

    Type:  Antidote
    Potency:  Low
    Appearance:  Mint Green
    Flavor:  Minty
    Length:  2-4 posts
    Effects:  Removes the effects of Keres' specialized potions.  Removing low potent potions takes 2 posts.  Medium potions take 3 and High take 4.  Potent potions cannot be quelled.

     

    Type:  Antidote
    Potency:  Low
    Appearance:  Mint Green with a hint of Lavender
    Flavor:  Minty with a hint of sweetness
    Length:  2-4 posts
    Effects:  Removes the effects of Keres' specialized potions.  Removing low potent potions takes 2 posts.  Medium potions take 3 and High take 4.  Potent potions cannot be quelled.

     

     

    Order Form

    Spoiler

    Name: What's the name?
    Profession: Alchemist
    Rank: 1
    ID:  (leave blank)
    Roll:  (leave blank)
    Item type:  Potion / Status potion
    Tier:  Tier 1 for now
    Quality:  Specialty potion, Uncommon, Rare, Perfect, enhanced Specialty potion
    Enhancements:  Look below for default and specialized enhancements!
    Description:  

    Default Enhancements

    Spoiler

    Name: Over-health

    Cost: 3 Slots

    Cap: 1

    Effect: Adds +(50 * Tier Level) to your maximum health for the thread.

    Applicable to: Status Update Potion/Crystal


     

    Name: HP Recovery

    Cost: 1 Slot

    Cap: N/A

    Effect: Instantly heals you for (40 * Tier Level) HP for each slot used.

    Applicable to: Potion, Crystal


     

    Name: Mass HP Recovery

    Cost: 3 Slots

    Cap: N/A

    Effect: Instantly heals your entire party for (45 * Tier Level) HP.

    Applicable to: Crystal


     

    Name: Teleport

    Cost: 3 Slots

    Cap: N/A

    Effect: Teleports the player to a town or teleportation area.

    Applicable to: Object Change Crystal


     

    Name: Crafter's Respite

    Cost: 3 Slots

    Cap: N/A

    Effect: Instantly resets all crafting attempts, so you can craft again during the same crafting day. (Can only be used once per 24 Hours.)

    Applicable to: Status Update Potion/Crystal


     

    Name: Safeguard Potion

    Cost: 3 Slots

    Cap: N/A

    Effect: The next successful hit to your player will do no damage.

    Applicable to: Potion


     

    Name: Damage

    Cost: 1 Slot

    Cap: 3

    Effect: Adds +(1 * Tier Level) damage for every slot used. Lasts for one thread.

    Applicable to: Status Update Potion/Crystal


     

    Name: Damage Mitigation

    Cost: 1 Slot

    Cap: 3

    Effect: Removes (9 * Tier Level) points of damage from every hit to you for every slot used. No matter how much damage mitigation you have, however, you will always take at least 1 point of damage.

    Applicable to: Status Update Potion/Crystal


     

    Name: Antidote

    Cost: 1 Slot

    Cap: N/A

    Effect: Each enhancement slot used will negate the next effect produced by the following sources: Toxic Venom, Paralysis & Bleed. This works as a counter to status ailments of these types. For DoT (damage over time) ailments, each slot will reduce the duration by 1 turn.
    Example: For 'Bleed', the use of a uncommon item with the 'Antidote' enhancement, will reduce 'Bleed' duration from 2 turns to 1. A rare item with 'Antidote' will negate the 'Bleed' effect entirely.

    Applicable to: Potion, Crystal


     

    Name: Paralyze water

    Cost: 1 Slot

    Cap: N/A

    Effect: Paralyzes the drinker for one turn.

    Applicable to: Potion


     

    Name: Toxic Venom

    Cost: 3 Slots

    Cap: N/A

    Effect: Activated on a roll of 9-10, deals (6 * Tier Level) poison damage for 4 turns to the enemy/mob. This only applies to natural rolls (unmodified). This damage ignores mitigation. Takes a post action to apply to a weapon.

    Applicable to: Status Update Potion/Crystal

    Specialized Enhancements

    Spoiler

    NOTICE
    All credit for ideas, inspiration, originality and creation of these potions goes to Mari.
    http://www.sao-rpg.com/topic/6515-alchemic-contagion/?page=1

     

    Antidote
    Depending on potency, either reduces or fully nullifies the effects of Specialized potions.
     

     

    Pricing

    Spoiler

    Specialty potions are individually priced
    Uncommon:  2 MAT
    Rare:  4 MAT
    Perfect:  8 MAT

    Players Open To

    Spoiler

    Domarus

    Aereth
    Dominion
    Hidden

    Floofy

     

  20. Keres' first response was annoyance that she had gained no response whatsoever and sighed with frustration.  This was supposed to make things fun for her but now Sakoda wasn't even paying attention.  No doubt Domarus would teach her how to pay attention to her surroundings at a later date, but for now it seemed like she'd have to act like normal.  At least it gave her time to think of some seriously deep stabs.  In the meantime she supposed she should focus on gathering some more materials.  After all, she certainly did want to make Domarus the most advanced potions there were.  As she and Porvós searched however, there didn't appear to be any in sight.  As usual it seemed.  Sakoda seemed to be having a bit of trouble as well.  No doubt Domarus would want to wrap this quest up so that they could get to work, so she supposed there really wasn't much else to do.  They were probably either going to get bored or annoyed even further if they continued today.  Besides, Domarus might want Sakoda to have time to soak in these new....  Feelings she'd discovered.
    "Porvós, come on, it's time to go.  Right Domarus?"  

    ID#  83154  LD:  7  @Domarus

  21. Keres heard the suggestion for Sakoda to fight Keres and she blinked.  Now she was thinking about it.  And the thought made her giggle at the scene in her head.  She didn't care that Domarus essentially dissed her damage skills.  To her that was like people talking normally to each other.  However when Domarus mentioned that he would not hold her back and allow her to do whatever so long as Sakoda was not killed, she cackled.  Oh now the scenes in her head changed drastically.  She could think of a million things she intended to do and say.  Ooooh, she was interested.  Intrigued.  And felt no sorrow for what Sakoda would go through.  She wondered if she could convinced Sakoda to turn off her pain dampener but decided against that.  She doubted Domarus would allow it.  When Domarus informed them that they'd do it later she mentally sighed.  She was finally getting hyped.  "Oh well.  Guess you'll get to watch this pretty maid run around some other time, eh Sakoda?" she said with a mischievous smile, hoping to get the girl to blush again.  Keres spotted another plant, and inserted it into her inventory.  It would appear their luck was turning. 

    Spoiler

    ID#  83089  LD:  19  +1 MAT

    Chives:  2
    Epazote:  2
    Lovage:  2
    Savory:  2
    Sorrel:  2
    Lemon Grass:  1

    11 MAT total

    @Domarus

     

  22. Keres stared at Sakoda for a moment, wondering what on earth she could possibly be thinking.  Then she challenged Domarus and Keres.  She stared for a moment before laughing.  The idea of Sakoda fighting Domarus was hilarious at minimum.  She held back her laughter long enough to look at her.  "Hee hee.  Sakoda, if you dueled Domarus anywhere outside the arena he'd most likely kill you in one hit...  No actually, it would be two if he didn't use sword arts.  Regardless, don't go challenging him until you're far more powerful ok?"  She giggled a little bit more before sighing.  "And we could easily learn your fighting style by watching you fight a mob.  Why duel us?  Heh heh."  Keres didn't even consider dueling the girl herself.  She didn't have any power but she was possibly one of the most agile players in the game.  Even in the maid outfit.  She accepted the materials Domarus sent her and observed them.  Two were the same she collected previously, and two were completely new.  She'd look into them later.

    Spoiler

    ID#  83086  LD:  12+3=15  +4 MAT

    Chives:  2
    Epazote:  2
    Lovage:  2

    6 MAT total

    @Domarus

     

  23. Keres listened to Sakoda as she shared her story.  Inwardly she was envying the whole, parent's ignore her thing.  In all honesty she'd love to switch places with her for that same reason.  Her parents had never left her alone.  Ugh, so annoying beyond belief.  "Would've given anything to have been ignored by my parents," she mumbled.  It was nearly incomprehensible but she might have caught some of it.  Who knew?  Keres listened to her mention how she did pretty much anything for entertainment.  Swimming eh?  Keres didn't care about it to be honest.  Bowling?  She avoided it.  Now dancing?  She had never actually done it, save for at the ball, but it could prove to be interesting.  So long as Domarus was fine with it she may or may not look into it.  She looked at Sakoda when she mentioned her lack of friends.  "Domarus is my only friend.  However that was my choice."  She watched as Sakoda found a material.  "Congrats!  You found the first one after all this time searching...  Maybe we'll find one soon."  

    Spoiler

     

    ID#  83083  LD:  11

    Chives:  1
    Epazote:  1

    2 MAT total

    @Domarus

     

     

  24. Keres listened as Sakoda attempted to give her the roundabout and avoid any of the more interesting, and more important details, by trying to make her life appear dull.  Working with Domarus for years she knew better than that.  Favorite color, not an important fact in the slightest.  Her interest?  She already made that clear the last time they saw her.  And she had already said her life was unimportant.  Well, whatever she was hiding she wouldn't for long.  "I already knew most of that, you told us before.  I mean, what were you planning to do in the real world before you got trapped here?  What were your parents like?  Did you even have parents?  What did you do for entertainment before Sword art online?"  Since Sakoda had mentioned that she had a normal life, she was guessing what the third question's answer would be.  Of course she wondered if this girl had an interesting story after all.  As usual, Porvós, although he searched everywhere, was finding no materials.  Keres saw this and sighed, thinking pretty much how Domarus felt a moment ago.

    ID#  83057  LD:  11  @Domarus

  25. Keres watched Domarus blink and she stifled back more laughter.  Just by that one tiny little action she knew that he was far more shocked than he was leading Sakoda to believe.  She could see the gears turning violently in his brain.  She forced herself to get up to her feet and sighed, a wide grin still on her face.  Upon hearing the offer to leave them alone she managed to keep from laughing a little more and listened to what Sakoda would say.  Her words.  That may be for the best.  Keres grinned.  Oh this was so going to be a lot of fun.  She could tell rather easily.  She walked beside Sakoda, Porvós beside her and keeping it's eyes out for any material there might be.  Porvós slithered through the brush and around trees but so far he didn't see any plants other than the trees and grass.  A tad bit sad that he couldn't find anything he decided to keep pushing forward.  Keres in the meantime, decided she'd make an attempt to talk with Sakoda again without losing it.  "Sooooooo...  How about you tell me about yourself?"  She mainly wanted to know in order to one:  share this info with Domarus.  Two:  so she could mess with her more easily.  And three, try to understand better why this girl would ever like her.

    Spoiler

    ID#  83013  LD:  6

    Chives:  1
    Epazote:  1

    2 MAT total

    @Domarus

     

×
×
  • Create New...