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Username: Aikoh
Real name: Aikoh
Age: 7
Gender: Female
Height: 3'1"

About: History/personality
Aikoh was born in Iceland to a rich family of nobles. As such, life was easy for her, and almost everything that she desired was handed to her. One of those desires was nerve gear. Of course, as soon as she mentioned it to her butler it was immediately ordered for her, and when she mentioned that she'd like one for her friend as well another was ordered as well. Her friend and neighbor was a much poorer boy, who's family had purchased a small house next to the mansion. She often saw him and played with him, despite the differences is wealth. She didnt care that he wasnt rich like her, in fact, her mother had always told her to be kind to everyone she met, regardless of their place in life. 

Of course, her rich lifestyle certainly impacted her personality and the way that she did things. She didnt know how to do some simple things, like making her own food or buying things from shops. Her servants and parents always did that for her. Aikoh is a very nice person. She hates to see anyone hurt, and hates hurting anyone or anything. She just wants to help anyone and everyone as best she can. When she got stuck in SAO, her first VRMMO, she waited in the starting city for quite a while, trying to figure out how to be independent. It was torturous, as she saw people leave the city and never come back, and she was unable to help them or prevent it. She has finally decided to do something, and maybe find her childhood friend Comet. Due to her kind nature, and dislike of hurting anything, she has decided to become a tank to protect everyone.
Virtues:

Kind: Aikoh is an exceptionally kind child. She loves to help people with their problems, and always tries her best to make others happy. She hates seeing people sad and hopeless, and wants to free everyone from the game so that they'll be happy. Thee only schemes she makes are ones that will help others or make them happier.

Helpful: Aikoh was taught by her mother not to judge other people based on their lot in life, and to be kind to everyone. No matter what someone looks like or acts like, Aikoh tends to see them in a good light and treat them as though they're long time friends. 

Determined: Aikoh has three major goals that she is determined to fulfill while in the game, and she will stop at almost nothing to do so. She wants to free everyone from the game, become the strongest tank so that she can protect everyone, and make everyone as happy as she possibly can.

Flaws:
Reference: http://www.darkworldrpg.com/lore/flaws.html
Naive: Aikoh is still a child, and she tends to romanticize things more than she should. She believes that if she frees everyone from this nightmare of a game, that they'll be happy, when the truth is that some people prefer being in the game as opposed to real life. She doesnt always see things realistically, sometimes thinking that if she can make a mean or evil person happy than they'll become better or nicer than before.

Wanderer: Aikoh tends to drift quite a bit. She has a few goals but she doesnt usually tie herself to one group, believing that she can do more good by helping everyone she meets rather than helping through joining a group. She feels that it is limiting even though these groups can help players to become stronger.

Emotional: While Aikoh doesnt randomly burst into tears all the time, she is still a child. She tends to cry or laugh easily with little provocation. It takes a lot to make her start bawling, but it doesnt take much to make her start sniffling. 

Profession: (Leave blank until the Earning a Living quest has been completed.)

Skills
Non-combat:

»

Passive:
»

Combat:
»

Weapon skills:
»One Handed Battle Axe (1)  (5 SP)

Unspent SP: 0
Total SP: 5
Inventory
Weapons/Tools:
» Starter One Handed Battle Axe


Roleplays
» [solo/private/open] LinkedTitle
» [solo/private/open] LinkedTitle - in progress
(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)


Relationships (optional)



Story Thus Far (optional)

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