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[SP-F3] A Time To Hunt - A Blacksmith's Needs <<Worn Out Welcome>> - COMPLETE!


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ID 46779

LD 11

     Brax once again found himself in the teleport plaza of floor three, overlooking the rustic Delilah Village.  After the Snowflake Event, and all of the hunting that had gone along with it, Brax was definitely in the mood for a change of pace.  Though what that change of pace would be, he had not even a clue.  Still, not a bad place to be collecting one's thoughts, the village of Delilah.  He absentmindedly wandered about the town, no real destination in mind, thinking the obvious question that everyone should have asked: 'Who was Delilah?'  As he mused over the issue, Brax passed by an NPC shop, a blacksmith if he were not mistaken.  The sign above the open door was relatively nondescript, the only words he managed to make out being Griswold and Hanna, the proprietors.  Intrigue needled at the heavily armored man's brain, and so he stepped inside to satisfy the curiosity.  The two blacksmiths were milling about, a conversation going on between them that Brax did not want to interfere with. 

     As he turned to leave, however, the man looked up and spoke loudly, "Well, welcome adventurer!  How goes it?"  The man wore a decent smile for an NPC, and his wife's eyes shone with gladness as well.  Not desiring to engage, but also unwilling to be rude, Brax spoke back, "It goes well, blacksmith.  How do you fare?"  The man's eyes seemed to shine from inside at the comment, and he replied, "It's funny you should ask.  My wife and I were just discussing a problem we were having, and perhaps you could help us.  You see, we make our services available to new players, like you, but we lack the capabilities to collect the materials ourselves.  So, we require brave men, again like you, to collect what we need to help them out.  If you could go and bring back what we need, I can offer you a new set of gear as payment.  So, what do you say?"  Griswold looked at the man expectantly, with a noticeably gleam in his eye.  At that, a green quest marker appeared over the blacksmith's head, indicating to Brax that the offer was for a mission.  'Well,' Brax thought, 'I have nothing better to do at the moment, and I was going to start taking up all these quests.  I suppose this will be where I start.'  "Very well, blacksmith, you have my aid.  What must I collect, and where shall I find it?"  "Excellent," Griswold exclaimed, clapping his hands together.  He pulled a map out from under the counter he was leaning on, spreading it out and pointing to a location.  "This is a dark elf camp, built a few miles away from town.  The elves carry a special ore in their weapons that, when melted down, creates fantastical armor.  If you can collect some for my wife and I, we should be well off in our orders.  And, for a reward, I'll turn some of it into armor for you as well.  Good luck, adventurer!"  Finished with his instructions, Brax saw a window open in the air above the counter, whether or not he wanted to accept the quest.  Flicking the 'Yes' button, he found his map had updated with the elves location.  Griswold and Hanna waved goodbye as he left, turning towards to Elven Camp and his quest.

     Following the path was easy enough, and as Brax continued on his looked about the area for any materials he might make use of, or might allow others to make use of.  But, despite an overabundance of material-like substances, he found nothing truly suitable for production.

Spoiler
On ‎6‎/‎24‎/‎2014 at 2:43 PM, Saix said:

<<Worn Out Welcome>>

This quest takes place on Floor 3
This quest is repeatable
This RP will not count in the benchmark

The master NPC Armorsmiths Griswold, and his wife Hanna, have opened his services to new players of SAO a custom armor shop. He takes orders for no price, but instead asks for materials. That's right. YOU, the player, have to tell Griswold what kind of armor you want. He'll give you the material names and how to get them, and it's up to you to retrieve them.

Entering the shop on Floor 3, you encounter a surly smith and his loving wife. After describing the type of armor you desire (Cloth, Leather, Light Metal, or Heavy Metal) Griswold works with you to determine the right type of material, before sending you on your way to collect the needed materials. Upon returning with the correct materials in the proper quantities, Griswold and Hanna will create your very own set of Uncommon Armor. These materials can be found from fighting a dark elf in the Forest of Wavering Mists.

Requirements:

-At least two [2] Pages (21 or more posts)
-Defeat Dark Elf

Dark Elf Information:
<<Dark Elf>> is a mob and has the following statistics:
HP: 12
Damage per Attack: 9

Rewards:

  1. Leather Coat/Dragon Bone Cuirass (Light/Heavy): An uncommon armor with any standard armor enhancement chosen by the earner of the weapon which fits the armor type chosen. Only one person may earn this armor per thread.
  2. 1 Skill Point

Recommended Level: 3

 

 

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ID 46780

Spoiler

BD 9 +2 ACC LD 9 MoBD 7

Brax 56/60 [9 - 30 MIT] x 4 = 4 DMG EN 4/15

Elven Rogue 1 -8/32 DEAD [7 + 1crit x 6 Trample Act - 8 MIT] = 40 DMG

Elven Rogue 2 -8/32 DEAD [7 + 1crit x 6 Trample Act - 8 MIT] = 40 DMG

Elven Rogue 3 -8/32 DEAD [7 + 1crit x 6 Trample Act - 8 MIT] = 40 DMG

Elven Rogue 4 -8/32 DEAD [7 + 1crit x 6 Trample Act - 8 MIT] = 40 DMG

     The path he walked was fraught with mobs, eager in their intent to waylay unwary travelers and steal their belongings.  Mobs such as some elven rogues, sharp swords shinning in the sunlight and supple armor making almost no sound as they advanced on Brax.  He had seen them in the near distance, though without his Epitaph empowering his feet he could not charge them the way he truly wanted.  But, he would trade that power for the capacity to survive, hence why he had activated his Veteran's Armor instead, saving his Potion of Protection for another day.  His boots carried his lumbering form into their midst, but the elven blades could not truly pierce his defensive hide.  Brax's shoulder hit home, the full weight of his frame connecting hard, and the rest of his body moved fluidly through his Trample Act, though slower than he was used to.  Still, the attack destroyed the mob with ease, and he strode through their pixel shower onwards to the camp.

+4 materials

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     'I wonder what the mobs will be like,' Brax thought as he wandered down the primrose path, to turn a phrase.  He had yet to engage in the questing that consumed most of the low level message boards, as he had been mostly involved in the event and it's requirements.  Now that he was on his way, he turned his thoughts to what the endeavors would hold, i.e. how the quests would differ from his normal fare of hunting and training.

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     A specific mob to hunt and a material to gather seemed...relatively easy in Brax's mind.  He had accomplished similar tasks while hunting down snowflakes, though that was 'material' oriented rather than specific monster hunting.  Even so, it was the simplicity of the task that appealed to his sensibilities, as Brax preferred a straightforward task to a more complicated one.  Things like 'Go there, get X, fight Y, take to Z' made sense to him, and offered no needless deviations or complications, like 'Will A like or dislike B, how will C react to D and E doing F,G, and H?'  Simple and direct; to Brax, that was best.

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     He was not at all fond of confusion and disorder.  There had been enough of that at Berringer's, enough to fill a lifetime.  The crazies, the loonies, the ones who couldn't or wouldn't talk, those people who lived on the edge between sanity and madness, they had been disruptive enough at the facility.  Brax, or rather Brandon, had been a model patient for everyone concerned, despite his lack of emotional depth.  Whilst at least half of the patients there had needed the sedatives and anti-anxiety meds the doctors and nurses handed out like candy, Brandon only required stimulation, whether that be conversation or intellectual like from a book or television.  He had discipline, the control lacking from his fellows.

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ID 46781

Spoiler

BD 5 +2 ACC LD 2 MoBD 5

Brax 59/60 EN 4/15

Elven Warrior 1 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Elven Warrior 2 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Elven Warrior 3 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Elven Warrior 4 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

     That control allowed the man to contend with the beasts that populated the 'death game' they had all become trapped in.  Brax was ordered and rigid, though he still possessed an amount of flexibility when the situation demanded it.  Like now, as he was facing down another mob of Elves, a warrior squad geared and spawned at his level; even in the face of danger, most likely due to his alexithymia, Brax was a stone wall, an impassive rock for the waves of enemies to break upon.  He ambled towards the mob, his shoulder again lowered into attack position, and this time the blades they carried did nothing to wound him.  His Trample Act punished them severely for standing in his way, and after all was said and done he began walking again towards the ultimate goal, the camp of the dark elves that was his quest.

+4 materials

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     Until he reached the camp, though, Brax would have to contend with the long, long, so long road before him.  It left him quite a lot of time to contemplate his inner demons and struggles, specifically the future he was to have.  Now that his armor was secure and the event he had participated in over, Brax could focus solely on his leveling, on his personal training requirements.  His first priority, he believed, was to build up his weapon skills.

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     His axe was considered by many on the message boards to be a great weapon, though they had to admit that the tool was lacking in comparison to several others.  The two-handed sword, for instance, had better skills in AOE damage when fully maxed out, and several other one handed skills were stronger at single target, including the katana and whip.  While the axe had good stunning skills at the higher end of combat, he did wonder what had possessed him to choose the Battle-Axe.

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     As he thought about it, though, a nagging part of his mind reached out to him, telling him in so many words that his decision was correct, that he had made the right choice.  It was...a little unnerving for Brax to be listening to a voice in his head, as any recovering mentally ill patient will tell you, but there was something about the idea, the 'voice', that the man could not ignore.  It felt...familiar.  Which was why, despite his extreme reservations, Brax continued to heed it's advice.

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ID 46782

Spoiler

BD 8 +2 ACC LD 6 MoBD 3

Brax 60/60 EN 4/15

Elven Warrior 1 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Elven Warrior 2 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Elven Rogue 1 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Elven Rogue 2 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

     The voice never bothered him much; it had been the one to lead Brax to the Pactagonal Knights, as well as summoning the ideas for certain pieces of his armor that he wore.  Armor that would protect him from foes like the ones that stood before him.  An Elven mob blocked his path yet again, a combination team this time.  The rogues went to flank his left and right sides, while the warriors chose to draw his attention forward.  Despite their semi-advanced tactics, Brax would not be fooled.  He strode up the path with axe held high, lowering himself only to barrage the warriors with his shoulderguards.  He pushed through their ranks, ending up on the other side of the squad when his Trample Act kicked in.  The first of two wide arching swipes of his axe cut the warriors in half; then, when the rogues came back to try and strike at his unprepared flanks, his second swipe swung even wider, catching both rogues on either side and bisecting them cleanly.  After battle, Brax simply turned to begin the trek down the path anew, desiring only to complete the quest.

+4 materials

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     As he walked, his mind once again began it's wonderings.  Brax returned to the idea of a voice in his head determining some of his actions.  It was common for patients suffering from mental and physical trauma to develop dissociative issues, multiple personalities and hallucinations, that sort of thing.  Though people only seemed to worry about the voices and visions and issues if they indicated suicidal or psychopathic ideas and designs.  Thus, while Brax, or Brandon, was experiencing those things, they did not call him to harm or kill himself or others; therefore, the doctors at Berringer's considered him, while extremely unwell, not a threat to society at large.

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     Perhaps, Brandon often thought, the voice was his old self seemingly reaching through the damage of his psyche, trying to help him on his quest.  The voice had not spoken much over the year or so before he had entered SAO; in fact, it had been more of a gentle tug in a certain direction, like he might have felt more like reading one book over another, or that Brandon would have been more comfortable running around the grounds as opposed to weightlifting or body building, that sort of thing.  In doing so, he had discovered places where he excelled, skills he had cultivated before the accident, thus finding pieces of himself.

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     Brax was almost at his intended destination: the Dark Elf encampment.  He shook off the mental baggage he was carrying; it would only distract him at the moment.  Instead, he hunkered down and focused his mind on the task at hand, the defeat of the dark elves in order to collect their weapons for Griswold and Hanna.  As he crested a rise in the path Brax saw the encampment, wooden poles strung together as a warding fence and topped with towers empty of guards, the only watchmen standing at the main entrance as they awaited intruders.

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ID 46783

Spoiler

BD 4 +2 ACC LD 20 MoBD 7

Brax 56/60 [9 - 30 MIT] x 4 = 4 DMG EN 4/15

Dark Elf Guardian 1 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Dark Elf Guardian 2 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Dark Elf Guardian 3 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

Dark Elf Guardian 4 -2/32 DEAD [7 x 6 Trample Act - 8 MIT] = 34 DMG

     The watchmen that stood at the gate were imposing looking elves, dark of hue and very well armored.  Greatswords sat on their backs and in their hands, impressive weapons that accented their strength.  As Brax began to pick up speed in his movements, they turned to observe him and drew forth their blades to defend the settlement.  He lowered his shoulder as he had so many times before, and as he charged amongst them the giant blades crashed down atop his defensive protections.  His armor deflected the great majority of damage, and his Trample Act connected hard with the mob, dealing with them in spectacular fashion, that is if anyone had been watching.

+4 materials

+4 Carrot Tabs (+1 BD for a thread) (snack)

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     After the pixel storm of their demise had dissipated, Brax stood up straight and allowed his gaze to roam over the location, his eyes taking in the Dark Elf Camp.  It was a decent enough place, banners detailing a dark warrior face, most likely the one who lead this particular band, swishing in the summer breeze that washed over the entirety of the floor.  The inside was as rustic as Delilah Village had been, makeshift houses cobbled of wood or stone dotting the area.

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     There was not much to do yet, as Brax was in the midst of recovering his energy.  In the center of the settlement, he could see several Dark Elves gathering together, weapons held at the ready.  Brax himself was just outside the entrance, right on the outskirts of their detection range it seemed, and was able to just avoid drawing their aggro for the moment.  That would change the first step he took in their direction, though, so Brax stayed put, barely moving an inch so as to avoid engagement until his reserves had returned.

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     The number of Dark Elves grew as he stood there unmoving, like a stone statue observing a park or the street in front of a museum or library, some building of importance.  The dark, chiseled features of the elves in question stood in stark contrast to the midday sun overhead.  Their short swords and leather armor did not look overly powerful or highly defensive, leading Brax to a strange idea: what level were these elves scaled at?  The guardians were of a decent challenge, obviously leveled to his current strength.  But this smallish mob that stood before him, that increased in size the more he watched, they did not seem overly powerful in arms or armament.  He would have to see when he engaged them, which a telling 'PING' from his EN bar told Brax would be now.

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ID 46786

Spoiler

BD 7 +2 ACC LD 3 MoBD 9

Brax 47/60 [9 + 1crit - 30 MIT] x 12 = 12 DMG EN 10/15

Dark Elf 1 -6/12 DEAD [7 x 3 Lumberjack - 3 MIT] = 18 DMG

Dark Elf 2 -6/12 DEAD [7 x 3 Lumberjack - 3 MIT] = 18 DMG

Dark Elf 3 -6/12 DEAD [7 x 3 Lumberjack - 3 MIT] = 18 DMG

Dark Elf 4 -6/12 DEAD [7 x 3 Lumberjack - 3 MIT] = 18 DMG

Dark Elf 5 12/12

Dark Elf 6 12/12

Dark Elf 7 12/12

Dark Elf 8 12/12

Dark Elf 9 12/12

Dark Elf 10 12/12

Dark Elf 11 12/12

Dark Elf 12 12/12

     Brax advanced to the main area of the camp, the center of the establishment.  There, he engaged the giant mob head on, intent on finishing the quest as quickly as he could, no matter the many foes that stood against him.  The Dark Elves numbered twelve, if his eyes could be believed; it looked as though the entire compound had been emptied by his arrival, brought to bear against the intruder.  Diving into their midst, Brax let loose a tentative Lumberjack attack, his three wide swings catching several of the elves unprepared for his vigorous assault.  He cut through them like saplings; his initial estimates had been right, as the elves and their gear were improperly leveled in comparison to himself.  The camp must have been meant for lower leveled players, and he was just engaging the quest now at 16.  It was almost unfair, though Brax felt nothing of the fairness, only the reward that followed.  Given that the mob was as low as it was, his well built armor was quite enough to fend off even the best of their attacks, leaving him with nary a scratch.

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ID 46787

Spoiler

BD 10 +2 ACC LD 7 MoBD 2

Brax 47/60 EN 5/15

Dark Elf 1 -6/12

Dark Elf 2 -6/12

Dark Elf 3 -6/12

Dark Elf 4 -6/12

Dark Elf 5 -13/12 DEAD [7 + 2crit x 3 Lumberjack - 3 MIT] = 25 DMG

Dark Elf 6 -13/12 DEAD [7 + 2crit x 3 Lumberjack - 3 MIT] = 25 DMG

Dark Elf 7 -13/12 DEAD [7 + 2crit x 3 Lumberjack - 3 MIT] = 25 DMG

Dark Elf 8 -13/12 DEAD [7 + 2crit x 3 Lumberjack - 3 MIT] = 25 DMG

Dark Elf 9 12/12

Dark Elf 10 12/12

Dark Elf 11 12/12

Dark Elf 12 12/12

     More of the same awaited Brax as he swung his axe wider still for another round of Lumberjacks.  His Veteran's Axe pulsed ominously in his grip, the bloodlust it emanated fully sated by the death it was dealing to the elves, and his Veteran's Breastplate was absorbing every hit that came it's way, protecting Brax's vital organs from deadly assaults.  If he could have felt pity for the mob, Brax's heart would be bleeding; this fight was no contest at all, and the pixelated shower that bathed the battle in light was proof positive.  His sharp edged weapon cleaved virtual flesh and bone and leather as if it were air, or barely there.  It was, for all intents, a massacre of epic proportions.

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ID 46789

LD 20

MoBD 7

Brax 43/60 [9 - 30 MIT] x 4 = 4 DMG EN 6/15

Dark Elf 1 -6/12

Dark Elf 2 -6/12

Dark Elf 3 -6/12

Dark Elf 4 -6/12

Dark Elf 5 -13/12

Dark Elf 6 -13/12

Dark Elf 7 -13/12

Dark Elf 8 -13/12

Dark Elf 9 12/12

Dark Elf 10 12/12

Dark Elf 11 12/12

Dark Elf 12 12/12

     Taking a moment to rest his arms and recover some energy, Brax had little to worry himself about, if he could indeed worry about such things.  His weapon moved almost half-heartedly in defense, letting his silvery armor bear the brunt of his protection detail, and it did it's job beautifully.  The remaining elves held a dose of fear in their eyes, but were set upon their task and unable to break off: they had to kill the man who slaughtered their camp.  Whilst he fought off their weak and pitiful attacks, he took a moment to collect up the swords that had fallen by the wayside, the ones he had been asked to retrieve for armor forging purposes by Griswold and Hanna.  It was an easy enough task, as the elves that still stood were not even worth paying full attention to.

+1 material

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