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Ronin’s Back

Settled outside of Delilah village on the third floor, a small hamlet could be seen. The rise that was on the mound. There was a white clay wall with a gnarled wooden gate that could be entered into a covered courtyard. In around the courtyard a variety of plants were spread about with a few rocks. In the centre is a statue of a man wielding a katana. His hair curling down and around his body, turning into a fox as it touches the water at the statue’s feet. Behind the statue lies the main doors to the building, opening into a single room where many a bolt of fabric and hide of leather can be seen. A man with black hair is settled on a pillow sipping from a stone cup. Placing it down he looks up at you inclining his head. “How might I aid you?”

Tailor: Rank 1
Stats:

+1 CD, 3 Crafts Per Day, +1 EXP per craft, 0/20 EXP

CD Results:

Spoiler

[1] = Critical failure (Lose materials)
[2-4] = Fail (Lose materials)
[5-7] = Bad item (Possible to salvage items on a 15+ loot die result)

[8-9] = Good item  
[10] = Uncommon item 
(1 enhancement slot)
[11] = Rare item (2 enhancement slots)
[12] = Perfect item (3 enhancement slots)

Equipped Items:

Spoiler

 

Item: Clay Sewing
Item Type: Miniature Masterpiece
Quality:  Perfect
Enhancement: +1 Crafting Attempt a Day
Description: A small clay statue of a sewing machine

Item: Masterful Tailor
Item Type:  Project
Quality: Perfect
Enhancement: +1 EXP When Crafting
Description: A painting of a tailor creating a masterpiece.

Item: Tailor’s Bracelet
Item Type: Lucky Charm
Quality: Perfect
Enhancement: +1 CD to Crafts
Description: A woven silver band, said to help increase crafting

 

 

 

Custom Order Template:
 

Spoiler

 

Name: (give it a name. What's the item called? What is it?)

Your Profession: Tailor

Your Rank: Rank 1

ID: (the dice ID)

Roll: (what did you roll on the crafting die?)

Item Type: (using cook as example, pick something from the bolded list in the profession guides... such as snacks, desserts, meals, or feast.)
Tier: (Self-explanatory)

Quality: (Uncommon, rare, perfect. Anything below does not need to be approved)

Enhancements: (Self-explanatory) Can be found -here-

Description: (Just a fluffy description.)

Post Link: (Self-Explanatory)

 

 

Prices:

Spoiler

 

Tier x Item Cost

Good Item: 400 Col – 1 Materials

Uncommon Item: 800 Col – 2 Materials

Rare Item: 1200 Col – 3 Materials

Perfect Item: 1600 – 4 Materials

 

Stock:

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