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Bhairyuu Shindo's Journal (WIP)


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«Bhairyuu Shindo» Subtitle.

Profile

» Username: Bhairyuu Shindo

» Real name: Seiryuu Nara

» Age: 21

» Gender: Male

General Appearance

See character image: http://s301.photobucket.com/user/Zenkar ... d.jpg.html

The following are mods to the image, so they are add-ons:

» Height:5’11â€

» Weight: 150 lb.

» Eye Color: dark brown

» Hair Style:

Front: two thick strips of hair frame the face on either side and then come down till the collarbone and rest on top of it. As for his bangs, they angle upwards, looking like wings, each one angled slightly more upwards than the one before it. His eyebrows curve upward sharply at their outer edges, almost forming a 90 degree angle with the main body of the eyebrow.

» Skin Tone: medium tanned

» Clothing:

Head: a fedora styled in the same colors and material as his jacket. The fedora has a symbol on the front of it, colored metallic blue.

Face, Neck & Torso: A sleeveless, snug fit metallic blue colored muscle tee that covers the whole of his torso and then extends up to cover the whole of the neck and finally ends in a facemask that covers the lower part of Ryuu’s face all around, overlying his nose and mouth. The jacket overlies the muscle tee and is crimson red in color.

Arms & Forearms:

Arms: A pair of comfortable but snug fit cloth armband colored metallic blue and measures 2†in breadth and 1†in length, one for each arm.

Forearms: A pair of form fitting but comfortable cloth sleeves colored metallic blue. The cloth sleeves start at the wrist and extend ½ way up the forearms.

Hands: A glove for the right hand styled the same colors and material as the one on his left hand. Both gloves have small but moderately thick but flexible square metal plates into which the cut green diamond is set on the back of the hand. The knuckle area of the gloves has metal caps colored the same as the glove built in to increase the force of his punches (should the need arise). The palm side of the gloves has a rough surface, allowing for a better grip.

Thighs, &Legs:

The trousers and cowboy boots he wears overlie the below articles of clothing. The boots he is wearing are also crimson red in color.

Thighs: Form fitting but comfortable pair of shorts extending down till 3 cm above the knee which is colored metallic blue just like the muscle tee.

Legs: A pair of snug fit, comfortable cloth sleeves that are colored metallic blue and are of the same length as the forearms’ wrappings.

Feet: The pair of boots has small form fitted plates of metal covering the top of the boots and the toes is covered with a thick curved strip of metal to increase the force of his kicks. the metal is of the same color as the boots

» Identifying Features:

-His family symbol tattooed on his forehead (rising sun in appropriate colors)

-An old, faint vertical scar running down the right side of his face, starting 3 cm above his eyebrow and ending 3 cm below his eye

-His family crest engraved onto the ring he wears on his right index finger

-The talisman his parents gave him that he wears around his neck.

- The red colored part of his bangs in front

» About:

Personality:

Intellectual/Practical/Patient:

Intellectual: Seiryuu/Bhairyuu was born with an IQ of 200+. As a result, he takes life at his own pace as he considers life itself to be one big strategy game, one which he is confident he can navigate while ensuring the safety and happiness of not only himself but those around him. As his IQ is so high, it causes him to seek out and play various strategy games like go, shogi, and chess during peace time. In battle, he always tries to stay three steps ahead of the other person, preferring to outsmart his opponent rather than beat them to into a defeat if they happen to be stronger than him. Should he meet another strategy specialist in battle, he is known to challenge them to a match of shogi or chess as an alternative to a battle, another result of his laid-back nature and his desire to play strategy games against worthy opponents. His intellect also allows him to see through all but the most carefully woven deceptions and avoid most traps while laying his own intricate ones with plenty of misdirection to foil the enemy, making his objective of outsmarting his opponent that much easier.

Practical: Seiryuu/Bhairyuu is a pragmatic person, not really given to very many ideals, besides chivalry that his father had instilled in him since childhood. He views the world as it is and not through rose colored lenses, opting to witness everything the world has to offer, both the good and the bad so he can learn from the good, and come up with countermeasures for the bad. He values efficiency and precision and utility over flashy actions or looks. Therefore, in and out of battle he performs maneuvers and each action he takes is designed with some concrete goal in mind rather than being a façade. He dresses in simple yet useful clothing, weapons, and armor in and out of battle as he prefers to go for stats and utility rather than style. His practical nature causes him to keep a close watch on his emotions as he feels they would only get in the way if allowed free reign of his mind. In fact, even when he is being chivalrous, his innate practical nature shows itself, albeit in varying forms.

Patient: Seiryuu/Bhairyuu is one of the most patient people anyone can hope to meet. He finds that his patience is very useful in various circumstances. In battle, it allows him to carefully analyze his opponent's strategy and movement patterns so coming up with countermeasures is so much the easier for him. His patience also allows him to lay the traps within traps that he uses to great effect since most of them are incredibly complicated and could never be done if he had been a hot-headed fool. Out of battle, his patience allows him to listen to whatever request or information the other person has to offer and together with his intelligence, lets him glean as much information from what he hears, reads, etc. This quality makes him fairly well-liked wherever he goes, as he is know to sit and listen to the troubles of those who come to him for help for hours on end and allows him to take any quirks his clients may have in stride.

Calm: Seiryuu/Bhairyuu is a normally calm person, and rarely if ever loses his composure, using his intellect to avoid any surprises that might make him lose his cool collected nature. In battle, his calm nature helped by his patience in turn allows him to efficiently use his intellect to analyze his opponent’s movements and come up with a solution to ending their fight. He can be seen meditating often at sunrise, an activity that serves many purposes. It allows him to maintain a cool head in times of stress, contributing heavily to his success rate. His calm nature allows him to approach any situation objectively and with equanimity, allowing no extremes to throw him off balance and find the best solution to the problem at hand.

Kind/ Pacifist:

Kind: Bhairyuu is kind to all by nature, especially those who are weak and downtrodden unless given a good reason not to be so. He will try to help people in need as often as possible. He is especially kind towards women, children and the elderly, unless given a reason to be otherwise. As a result, he can be seen them helping out often whether it be on a mission or outside it. His kindness extends to animals as well, and he can be often seen feeding the strays that roam his neighborhood if he comes across them. He also protects them from those who would seek to harm them and rescues them if he comes across one being harmed unnecessarily.

Pacifist: Bhairyuu is known to try to diffuse situations without violence whenever he can. He never makes the first strike against an opponent, preferring to keep violence as a last resort. Instead he tries to talk it over with the opponent to see if they both can reach a compromise of sort to the benefit of both. He attempts this each time since he figures it is much cleaner and much less work than in a situation in which he would have to fight his way to safety. Even among his friend circle, he is known as the peacemaker since he will try to get both parties to settle their differences peacefully rather than through fisticuffs. However, all bets are off if his precious ones are threatened. This is one thing he will not tolerate in the slightest. While he is normally kind and gentle natured, he will not hesitate to fight and even goes as far as to decimate any opponent who has dared to threaten his family, teachers, friends, etc.

Brave/Determined.

Brave: although he like to avoid fights most of the time and uses his intellect to achieve his goals, Seiryuu/Bhairyuu can and does summon up the courage when he needs it in a given situation. Once he is pulled into such a situation, he will not attempt to run, but rather will fight even against overwhelming odds and also even if there is a chance of him dying on the field of battle. Of course, this doesn't mean he will charge into a given battle recklessly. Instead he uses his intellect and patience to analyze various aspects about the battle before actually plunging headlong into it. If he finds the situation untenable he will retreat to a safer, usually hidden area on the battlefield to regroup and collect his thoughts so he can come up with a new better strategy.

Determined: Seiryuu/Bhairyuu is a person who like many others has the virtue of perseverance. Once he sets himself a goal he will pursue it to the bitter end, no matter what comes his way in the process. When faced with a formidable setback, he doesn't give up, but rather uses his innate courageous spirit along with his iron-will to push through and eventually surmounts the obstacle in his path.

Lazy: When not on a mission or having other duties, Bhairyuu is a very laid-back person, almost to the point that one could consider him indolent. As a result, he can often be found taking a long nice nap at his house or out on the meadows under the sakura trees while enjoying the feeling of the sunlight on his skin. He also like to relax and kick back while doing bird watching, his hobby since he was around 5 years of age. His laid-back nature influences his decisions in battle as well. After winning over an opponent he will often let them go instead to beating them up since he considers that to be too much work. If he doesn’t like something, he will not put effort into it, no matter who tells him unless the situation calls for it.

Lustful:

History:

» Virtues:

Intellectual/Practical/Patient.

Brave/Determined.

Pacifist/Kind .

» Flaws:

Reference: http://www.darkworldrpg.com/lore/flaws.html

Lazy.

Lustful.

Sarcastic.

Profession: Blacksmith

Skills

Non-combat:

»

Passive:

»

Combat:

»

Weapon skills :

»

Inventory

Weapons/Tools:

»

Roleplays

» [solo/private/open] LinkedTitle

» [solo/private/open] LinkedTitle - in progress

(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)

Relationships (optional)

»

Story Thus Far (optional)

»

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