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ERROR USERNAME NOT FOUND


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Profile: ERROR
Username: ERROR
Real name: ???
Age: ??
Gender: ??????
Height: Approximately 5'11

Background:
There are many players in Aincrad, with varied pasts and childhoods. What isn't always known however is how they had come to be. Far too often its unannounced and unreciprocated because within the floating castle such trivial topics irrelevant. ERROR is one of these, the history of their upbringing has never been spoken and better yet never will be. ERROR is an enigma, it is unknown what they look like or who they may be. Some speculate that it may be another player in disguise, others that it may just be an NPC masquerading like a player just like a Gemini would. But the fact remains, that not much is known and ERROR isn't telling.

Beginner Package: Tank, Rare [Heavy] | Miti 2

Edited by ERROR
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Virtues
Adaptable: ERROR does not have issues with change of plans. There are a number of instances in Aincrad where a player is forced to adapt to a situation, and ERROR is no stranger to them. Unlike most however, given their nature it is easier then it is for most for them to adapt to the change in circumstances.
Intricate: ERROR has layers, like an onion. Given how ERROR performs socially, its very hard to get a read on ERROR. This extends beyond just a conversation, ERROR is hard to track down and hard to locate. The only real way to find them, is if they find you.
Resolute: They don't seem to have issues under duress. Most players have become battle hardened through the trials they've undertaken in Aincrad, and ERROR is no exception. Difficult fights lead to no fear, no anger. Only a cold and callous expectation of what is and what isn't

Flaws
Mute: ERROR doesn't speak. They do not use words, whistle, hand gestures, none of it. Any interaction with ERROR will be reactive in nature, typically only through small actions such as tossing a potion or a nod of the hooded head.
Isolated: It is exceedingly rare for ERROR to group up. They do not join parties, and rarely large gatherings. It wouldn't be unheard of for ERROR to completely ignore you and walk right past.
Fleeting: Its hard to keep up with ERROR. Turn a hallway and they will seemingly vanish, and attempts to using <<Tracking>> will yield no target. If ERROR wants you to follow, they will slow their pace. If they don't well good luck.

Edited by ERROR
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