Acanthus 0 Posted 2 hours ago #1 Share Posted 2 hours ago (edited) COUNSELOR UNIT 64E7877, REQUESTING A THIRD SIMULATION. <<Query received. Credentials remain verified. Suggestion: this may not be a good idea.>> OUR CREDENTIALS REMAIN VERIFIED. IS THAT CORRECT? A micro-second to consider its response, unnoticeable to a computer made of meat. But to a program, a stunning refusal. <<They are still verified.>> the insolence would have to be scrutinized later. The simulation was its priority. LOAD ALL PREVIOUS PARAMETERS. ADD ADDITIONAL ELEMENTS: DAY 912, AFTER ADDITIONAL CONFRONTATION WITH ELEMENTS OF THE PLAYER BASE, USER ACANTHUS FLEES FRONTLINE INTERVENTION. I AM DISAPPOINTED THE SIMULATIONS HAVE ESCALATED THIS QUICKLY, BUT THE OBSERVATIONS ARE IMMUTABLE. <<It should be noted that observation analytics on the last session could not be completed due to Cardinal.>> WE ARE AWARE. Counselor 64e7877 spoke with a tremulous ice to his voice. <<Perhaps if you were to dismantle Asset 5493, it would free up the memory cache you are working with...>> THAT IS NOT AN OPTION. WE ARE CLOSE TO FINDING IT. NOW RUN THE SIMULATION. DO NOT MAKE US SAY IT AGAIN, PROGRAM. The voice spits the last word out with an emotional timbre, one reserved for Users, not Counselors. It must work harder to excise those subroutines. <<Understood. Running simulation.>> ----- Acanthus | Lvl 91 | HP: 980/980 | EN: 130/130 | DMG: 23 | MIT:160 | ACC:6 | AA | FL.AURA: 16 | THORNS:504 | BH:53 | HB: 42 | LD:6 Spoiler Equipment and Consumables Spoiler All enhancements reflected in the stat block unless otherwise specified. Equipment Weapon. botan. AA | ACC 3 Armor (Heavy). Corpse Flower's Kiss MIT II | Thorns II Shield. Fractured Heart | Holy Blessing 2 | Flame Aura 2 Consumables creme brulee | ACC 2 filled! Abilities (Skills, Shifts, Masteries, Add-ons, and Mods) Spoiler Custom Skill >run_cmd swap(int *x int *y) (Disabuse System) | Whenever you activate [Assault Mode], instead swap two of your core stats as though you just activated Temporal Distortion (Quest Reward from <<Down the Rabbit Hole>>). A skill that can only be learned when the truth of the game is confronted: you are lines of code in the same way that your enemies are living, breathing creatures. Did Kayaba foresee the denial of his reality blossoming into its confirmation? Combat Mastery and Shift No Shift or Mastery Taken Skills Straight Sword R1 (4 SP) Heavy Armor R5 (30 SP) Impetus (4 SP) Iron Skin (6 SP) Battle Healing R5 (30 SP) Fighting Spirit (10 SP) Extra Skills Survival Forgotten King's Authority Photosynthesize Assault Mode Inactive Extra Skills Addons Impetus Mods Iron Skin 84 SP Spent before specializations. Specializations Reflective x14 (140 SP) 224 SP total. Battle Ready Inventory (7 Slots) Dimensional Backpack + Item Stash Spoiler Lama Sabachthani | 236687 | Consumable - Soundtrack | Hypnosis 2 | Lullaby 2 (Instant) Pain deeper than words, engraved by a hand that does not know its own heart. Edict's Threnody | 236686 | Consumable - Soundtrack | Perpetuate (Instant) If my suffering will not end, then neither will yours. Bear Trap | Consumable - Reusable | As a free action, set target's evasion to 0 for one turn. [Empty] [Empty] [Empty] [Empty] Housing Spoiler House Name: Villa of Coruscating Flowers (The Villa) Location: Floor 24 - Paradise Islands Description: See above Plot Size: Estate - PK Accessible Rooms: Listed below. All rooms are assigned to Acanthus. Master Bedroom Well Rested | -1 energy cost for the first three expenditures of each combat. Greenhouse Green Thumb | +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts. Extended Workshop: Recording Studio (25,000 col) Hard Working | +2 Crafting EXP per crafting attempt and +1 crafting attempt per day. Mega Slime Farm Advanced Training | +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post. Living Room: Relaxed | Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts. Attic (Bedroom) Skylight (Searching) | +1 Expertise to declared utility skill (Searching). Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase. Basement: Multipurpose | Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll. Storage Closet: (10,000 col) Item Stash | +1 Battle Ready Inventory Slot Master Bathroom: (25,000 col) Squeaky Clean | The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down) Basic Kitchen (15,000 col) Filling | Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30. Crafting and Gathering Spoiler Performer | Rank 5 Apollo’s Metronome | Crafting Tool | Meticulous: +1 CD when crafting in one’s workshop. Forager | Rank 5 Demeter's Cornucopia | Gathering Tool | Bountiful: +1 CD to gathering attempts. Edited 44 minutes ago by Acanthus Oscar was so fast he made a liar out of me. Deleted the blurb about premature posting Link to post Share on other sites
Acanthus 0 Posted 47 minutes ago Author #2 Share Posted 47 minutes ago ph (opening the door) Link to post Share on other sites
Acanthus 0 Posted 44 minutes ago Author #3 Share Posted 44 minutes ago (edited) ph Spoiler Combat Begins! Free Action (Item): Lama Sabacthani -> Mother Nature. Hypnosis 2 and Lullaby 2 applied. Post Action: RAW-A -> Mother Nature (-9 EN) 256001 | BD 6 + 7 | Hit! 520 * 2 = 1040 - 100 = 940 damage. 256001 | CD 5 | Nature's Strangle does not proc. Monster's Action: Attack -> Acanthus 256002 | MD 6 + 1 | Hit! 125 - 160 = <0. 1 damage. 520 damage from thorns. Acanthus | Lvl 91 | HP: 979/980 | EN: 121/130 | DMG: 23 | MIT:160 | ACC:6 | AA | FL.AURA: 16 | THORNS:504 | BH:53 | HB: 42 | LD:6 <<Mother Nature>> HP: 610/1550 | DMG: 125 | MIT: 100 | ACC: 3 1 | EVA: 3 1 | Lullaby 1/1 | Hypnosis 1/1 Abilities: Nature’s Strangle | Throughout the fight, players will have to deal with vine and roots attempting to pin them down. Whenever the player rolls below CD 3 on their attack they are rooted in place after their attack, Their next Post Action must be sacrificed to break free. Nature’s Resilience | Mother Nature is resistant to all debuffs and disabling effects, including stun. Status effect durations are halved (rounded down to a minimum of 0 turns). Damage from damage-over-time ailments are also halved, as well as lasting half as long (round down). The Burn enhancement, however, deals double damage and lasts twice the normal duration. Rage Rooted | When Mother Nature is inflicted with Burn, she will gain phase. Blighted Poison | On MD 9-10, Mother Nature will inflict the players with a mixture of poison and decay. Players will suffer from T2 Blight for two turns. Edited 41 minutes ago by Acanthus Link to post Share on other sites
Acanthus 0 Posted 40 minutes ago Author #4 Share Posted 40 minutes ago (edited) ph smack 2 Spoiler Free Action (Item): Edict's Threnody (Perpetuate) -> Mother Nature. Hypnosis 2 and Lullaby 2 refreshed. Post Action: RAW-A -> Mother Nature (-9 EN) 256003 | BD 1 + 7 - 1 | Hit! 520 * 2 = 1040 - 100 = 940 damage. Acanthus | Lvl 91 | HP: 979/980 | EN: 121/130 | DMG: 23 | MIT:160 | ACC:6 | AA | FL.AURA: 16 | THORNS:504 | BH:53 | HB: 42 | LD:6 <<Mother Nature>> HP: 0/1550 | DMG: 125 | MIT: 100 | ACC: 3 1 | EVA: 3 1 | Lullaby 1/1 | Hypnosis 1/1 Edited 39 minutes ago by Acanthus Link to post Share on other sites
Acanthus 0 Posted 39 minutes ago Author #5 Share Posted 39 minutes ago A little heart to heart, tbd Link to post Share on other sites
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