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[F3 Blacksmith Shop] - Smith of Disease


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As you walk in you hear the chiming of a bell, it sounds sickly sweet. The shop is average in size there is a 'L' shaped counter in the back with a curtain that seems to be covering a path way of some kind, the counter has a little bell that has a sign that reads

"Ring for service"

Also on the counter there are materials in a display area, in it there are; Several Black ores that seem to make the area around it darken, about fifteen or so deep red ores that seem to pulse at irregular intervals and dozens of other less important seeming materials.

You hear hammering from the back of the shop, it seems to be coming from behind the curtain. 

 

Current Rank: 1 

XP: 13/20

Crafting Abilities:

I can currently craft melee weapons only.

 

 

â–ºThe CD Result Chart (Rank 1)

 
[1] = Critical failure (Lose materials)
[2-4] = Fail (Lose materials)

[5-7] = Bad item (Possible to salvage items on a 15+ loot die result)
[8-9] = Good item  
[10] = Uncommon item (1 enhancement slot)

[11] = Rare item (2 enhancement slots)

[12] = Perfect item (3 enhancement slots)

 

Prices: Negotiable For Requested Items

 

For Sale:
Curved Thorn +1 Scimitar 200 Col

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As Plague finished up with editing his shop, he stood back and sighed a giant breath of relief. 

"Looking good! I wonder what sis would think about it..."

He sighs and becomes melancholy again.

"Time to try out our first hand in crafting!" 

He exclaimed trying to cheer himself up a little bit. Plague walks to the front counter and grabs one of the Pulsing ores and takes it back to his forge, through the curtained off area. After the final swing the metal shortened and thinned out becoming a dagger, he picked it up and read the enchantments:

Paralyzation 

He thought for a second and named it:

Fear

He then gave it a description:

An average sized dagger, it seems to pulse quickly when it strikes fear into the hearts of its wielder's foe.  

After placing it up in his display rack he wondered if his items would help others deal with external demons and protect them, or if they would be used to harm others and assist the users to become demons. He shrugged it off it would not matter to him because those that were precious to him are dead.

+3 XP

Dice Roll:

 

  • Rolled a 3 on the d4 dice.
  • Rolled a 3 on the d6 dice.
  • Rolled a 7 on the d8 dice.
  • Rolled a 7 on the d10 (battle) dice.
  • Rolled a 3 on the d10 (mob) dice.
  • Rolled a 10 on the d12 (craft) dice.
  • Rolled a 1 on the d20 (loot) dice.

ERROR, Forgot to put in PermaRoller link This Item Is Voided!

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Plague grabbed one of the rare materials and immediately felt gloomier, as he walked over to the forge he went through the motions and as he placed the base on the anvil he had a flash back.

Plague looked around no longer in his shop he was confused, it was brighter but there was screaming, panicking he looked around and saw the after math of where the first day jumpers were, he was there. Across the way, standing his mouth agape unmoving until Kisr ran off, what was left of his family... Gone.

He flashed back into his shop and immediately threw the material against the wall shattering it into thousands of particles.

Lost Material

XP +1

Dice Rolls:

 

  • Rolled a 3 on the d4 dice.
  • Rolled a 2 on the d6 dice.
  • Rolled a 5 on the d8 dice.
  • Rolled a 6 on the d10 (battle) dice.
  • Rolled a 4 on the d10 (mob) dice.
  • Rolled a 1 on the d12 (craft) dice.
  • Rolled a 14 on the d20 (loot) dice.

Done for the day he disgustedly threw his smithing hammer against the wall and stalked off out the front door flipping the sign from OPEN to CLOSED.

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Plague waltzed into his store feeling refreshed after getting some sleep. As he got to the counter he threw himself over and grabbed one of the Rare Pulsing materials, as he did the ore began to make him feel... Drained. He couldn't explain it but he felt tired, he tried to shrug it off as he got over to his work station and began his normal process. Plague felt more and more drained as he went further and came closer to finishing, but as it began to throw a bright light over the back of his shop as it formed he felt his energy come back to him. He picked up the formed item, a Scimitar he read off the enchantments:

Life Steal II (Activates on natural 8 9 or 10 +2 HP)

Poison  (Activates Nat 9-10 +1 damage for 1 post after Same as Bleed)

"Interesting"

Plague states while pondering what to name it. Then it struck him:

Taker

He then made its description:

A perfectly crafted item that enjoys Taking from other and making them suffer.

Perfect Item

+8 XP

Dice Rolls:

http://www.cydel.net/dice.phpID 9858

 

Plague put up his old Scimitar on display and took the new one as his own. After a bit of pondering he put the price for 200 Col

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Plague grabbed another one of the Dark materials and began to walk over to his forge as he began to place it in the forge he dropped his tool thus the material.

"censored ! Why always with the Super rare ones?!"

The Material exploded inside of his forge causing him to fall over and watch as particles fluttered down around him.

Lost Material (Fail)

+1 XP 

Dice Roll:

http://www.cydel.net/dice.phpID 9861

 

Plague just done with the day laid on the floor and thought about his life. 

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