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SP-F2 <<Breaking the Unbreakable>>


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Activating his Concentration skill, Reu observed the rock, and then launched into his unarmed attack. Moving forward, he performed a Dempsey roll. The Dempsey Roll is a technique which was created and made famous by the fighter Jack Dempsey. Making a figure-eight motion with your upper body, you would throw hook punches at each end of the figure-eight, allowing the energy generated by the figure-eight to supply power to the hook, and in turn, the energy of the hook would be used as momentum for the next part of the figure-eight. By continuing this motion, massive amounts of power are able to be generated and transferred into your punches. It's movement makes it a highly predictable technique, but one in which the reward justifies the high-risk telegraphed nature. It's also an OLD technique, not commonly used by many fighters nowadays and so, in the right hands, it can still catch fighters off-guard.

 

ID 17745 BD 6 (4 + 1 Dog Tags + 1 Concentration)

 

Stone 7 / 20 (-1)

 

Concentration Cooldown: 5 Turns

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Keeping up the energy of his last attack, Reu attacked the boulder with another one-two combination. Crack, CRACK. The combination is extremely fluid for Reu, and one which doesn't drain a lot of energy from the fighter. Bouncing from left to right and back again, Reu was starting to remember just how much he loves being able to let his hands go.

 

ID 17746 BD 6 (5 + 1 Dog Tags)

 

Stone 6 / 20 (-1)

 

Concentration Cooldown: 4 Turns

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Moving in for another attack, Reu stepped in close and delivered a strong hook to the boulder. Feeling it begin to crack, Reu followed the hook up with several more to the same place. Stepping back, Reu watched as a chunk of the boulder fell and de-res'd before it hit the ground. Slowly, he was making cracks in rock, eventually the cracks were going to add up, Reu knew he just needed to keep himself focused.

 

ID 17747 BD 8 

 

Stone 5 / 20 (-1)

 

Concentration Cooldown: 3 Turns

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Next Reu attacked with one of his favorite combinations, a jab, left hook, right straight combination. Most combinations end with a hook as it is such a strong power punch, but by ending your combination with a straight, allows you to create distance between you and your opponent. This allows you to keep your opponent at the end of your punches instead of them being in-close and being able to clinch you up.

 

ID 17748 BD 7 

 

Stone 4 / 20 (-1)

 

Concentration Cooldown: 2 Turns

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Landing another series of blows, Reu was disappointed they weren't doing anything. Reminding himself to focus on his technique, Reu checked his footwork, his base, and made sure his core was tight. He also reminded himself to 'sit-down' on his punches, which is how you generate any real power behind them. It's all in technique, he reminded himself.

 

ID 17749 BD 2

 

Stone 4 / 20

 

Concentration Cooldown: 1 Turns

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"You're not having trouble are you? What's taking you so long." Reu heard the old man taunt him.

 

"LISTEN, OLD MAN! I'm almost done here, I'll have you know."

 

Turning his attention to the rock, Reu delivered a quick low-kick and felt the crack of his shin making contact. If he hadn't been conditioning his shins with the old man, he would have likely just broke them; but with proper conditioning and body hardening, these kicks were no trouble at all for Reu.

 

 

ID 17750 BD 6 (5 + 1 Dog Tags)

 

Stone 3 / 20 (-1)

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Reu decided that instead of attacking he was going to analyze the situation. Taking a close look, he could see cracks forming in the rock. Running his hands across these cracks, he began to have a good idea of where they were coming from, and where they were going. Slowly, he developed an understanding of how he should attack from here on out. 'Sometimes rushing to attack, was foolhardy', Reu remembered the quote he had read in one of the books that was available in the old mans guest room.

 

ID 17751 BD 4 (3 + 1 Dog Tags)

 

Stone 3 / 20 

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Now that he had a better understanding, Reu darted in and grabbed a muay thai plum. The plum is a type of clinch in which both hands hold the back of the opponents head. It's extremely strong as a control position, and allows the deliverance of destructive knees to an opponents mid-section. And delivering destructive knees is exactly what Reu did. Firing off a series of knees, he could see major cracks now forming in the rock.

 

ID 17753 BD 9

 

Stone 1 / 20 (-2) (1 + 1 Critical) 

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Now that the major cracks were formed, Reu could see his final blow. Stepping in, he delivered a punishing overhand right with his feet planted and using full body-rotation. As he struck, the Boulder in front of him crumbled. Laying as a massive pile of rubble, the words 'Quest Complete' appeared, along with the quest completion details popup screen.

 

It was strange, for a moment, Reu almost thought he wasn't in a game anymore. It seems like the line is blurred more and more everyday. 

 

"HIYAH! TAKE THAT OLD MAN!" Reu shouted, turning to see his reaction. But the old man wasn't there anymore. Reu had to admit, he felt fairly disappointed that the NPC was gone now. Still, Reu looked at the quest rewards and navigated to his skills menu which now listed 'Martial Arts' available as an Extra Skill.

 

ID 17751 BD 4 (3 + 1 Dog Tags)

 

Stone 0 / 20 (-1)

 

The End

+1 Skill Point

+400 Col

+Martial Arts Extra Skill Unlocked

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