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    • Shark

      Donations and Recognition!   12/22/2016

      Hello everyone! We are becoming a huge community and that doesn't come cheap. All staff here are volunteers and do this because they love the site. Right now, everything is paid out of pocket, by Erroneous. We would love for you to donate in order to help out with the site costs (i.e. Forum License, Domain Name, Hosting) so that we can keep Security and Forum Software up to date and possibly add some new features. If you do decide to donate, we have some fun, snazzy gifts of appreciation for you ;) Please message me (Shark) so we can get you the gifts of appreciation! We thank you for your support! Please use this link for more info   _____________________________________________________________________________________________________________________________ How To Donate Scroll to the bottom of the screen and click the donate button.
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      NOTABLE DONORS LIST Here is where we honor the donors who go above and beyond the call of Aincrad! Top Tier Donors! Percival Row  Teayre Nezumi Zandra Alice Arc Atzo Baldur Claim Corvo Dominion Genji Ignavus_veneficus Jomei Kaya Kimi Lee Lessa Mack Macradon Nocturn Persephone Piera Ruus Sarial Hawke Shi Unyeilding Vale To express our gratitude, here is a picture of the iconic duo for all you wonderful supporters!
    • Shark

      The SAO Staff Team!   02/21/2017

      Hello members of SAO-RPG!

      I'm sure most of you (if not some) have noticed or heard changes were made to the staff team. If you are applying to staff, you may have noticed that the application process has recently changed. This has all happened because of a reformation of the staff team and the way it operates. The staff now has separate teams for development. These teams are: Floor Creation Team [Floors, Quests/Events, Bosses], Systems & Clarifications Team, and Player Support Team.

      "Who is on these teams?" Well the answer to that lies below! Floor Team Systems & Clarifications Team Player Support Team
      Minecraft Development Team
      * - Denotes Team Lead

      We also have a team to work on and develop the current systems but that team will search for its members and is not allowed to be applied to.

      Now you may be asking, "Shark, how does one apply to the Staff Team?" And I have but 1 simple answer!
      Go read this thread and it may answer all your questions!

      If you have any more questions, send me a PM and I will answer your questions about staff. (Only the format of teams and/or the application process)
    • Cardinal

      Holiday Event   02/07/2018

      A Brand new holiday event is now live! Free for everyone to enjoy! <3 And a brand new, limited time only quest that pairs can take, and enjoy! <3 Wishing Everyone a very happy Valentines Day! xoxoxoxoxoxoxo~~~~~~~~~~~~
      -Staff
    • Cardinal

      Patch Notes: Crafting and Adventuring Update   02/19/2018

      <<Crafting and Adventuring Update>>
      SAO-RPG Patch 2.5.1 Timeline Update! Please note that the following is out of character knowledge.
      Time progresses at a different rate in the game than in our characters' real lives. As of November 6, 2017 (OOC real time), characters should have the perception that 2 years have passed since the game's launch. This will continue to roughly mirror the passage of real time until the game's completion. The note that the perception of time is different in-game is to allow the idea that a set amount of time has passed in the real world (likely 2 years) upon the game's completion, regardless of how long it takes for the site to clear all 100 floors. We hope to release more changes soon that will streamline boss fights and floor clearing, as well as help new players establish themselves despite the time gap, but hopefully this timeline serves as a helpful tool for players throughout the rest of our time spent clearing the game. Site Changes: A post count feature has been added to the site. The number of each post (i.e. #1) now displays on the top-right, beside the "Link Post" feature. General Rule Changes: Word count requirement for posts in which a player is stunned or paralyzed has been reduced to 100 from 150. PvP and Player Killing Rules have been updated: No player can kill another without OOC permission. The rule for initiative rolls on Unauthorized Combat have been removed. The NPC Guard mechanic has been removed. Characters under Level 5 are eligible to claim a New Character Bundle, regardless of when their journal was created. Unidentified items, when obtained in a thread, no longer have to be declared until they are identified by a Merchant. For example, a weapon drop can be claimed from a locked thread as an Unidentified T1 Weapon, rather than an Unidentified T1 2H Assault Spear. When identifying an item, the Merchant should then specify the item type in their roll(s). To clarify, items leaving locked threads should be specified according to the loot tables as: Weapon, Shield, Armor, Consumable. The Loot Table has been slightly adjusted, mainly to increase the number of consumables dropped from monsters. Crafting Changes:
      A note to all crafters: Be sure you are transferring your materials (col for Merchants) to the @Banker account when crafting. The <<Earning a Living>> quest has been updated, and is now profession-specific. Three new crafting/gathering-based quests have been added: <<Nature's Treasure>>, <<Witch of the West>>, and <<Challenge of Olympus>>. +CD bonuses for crafting have been reintroduced. These can be obtained through the new quests <<Challenge of Olympus>> & <<Witch of the West>>. Merchants: The chance to successfully identify a unique enhancement now scales with Merchant Rank. The identification chart for Consumables has been reworked. The process of identifying consumables has changed. Identification prices have been reduced by 20%. General stock items have been adjusted. Blank Recording Crystals have been removed, and five new items have been added: Glow Stone, Single/Double Tents, Spyglass, and Water Canister. Alchemists/Cooks: Enhancement lists for both professions have been reworked. Successful crafts now have a chance to yield additional items. The Crafting Die Result charts have been updated. Performers: Song types have been adjusted. Enhancement list has been reworked. Successful crafts now have a chance to become 'Masterpieces'. This allows the craft to be submitted for evaluation with an additional effect. Skill Changes: Hiding Mod: Surprise Attack Has been split into two mods: Surprise Attack (Assassin) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth grants +2 DMG. Stuns and other status effects (Bleed, Paralysis, Burn, etc) cannot trigger. Cannot posses both Surprise Attack (Assassin) and Surprise Attack (Trickster). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on hitting critical zones and exploiting your target's weak points, allowing for bonus damage. Surprise Attack (Trickster) Cost: 15 SP Passive Effect: Attacks made from stealth cannot miss. Attacking from stealth reduces final damage by 50% and automatically applies all status effects (Bleed, Paralysis, Burn, etc) the player possesses on active equipment/consumables. Cannot posses both Surprise Attack (Trickster) and Surprise Attack (Assassin). Description: You have mastered hiding, and now can move so silently that the target has no time to react, guaranteeing a hit. You focus on slipping past the enemy's defenses and sacrifice strength in order to apply as many status effects as possible. Mod: Vanish Cooldown reduced to 3 Turns, from 5 Turns. Energize Can only affect target party member. Mod: Hyperactive Increases energy regeneration of target player by 3 for three turns, up from 2 for two turns. Can only affect target party member. Cooldown reduced to 3 Turns, from 5 Turns. Energy cost increased to 5, from 3. First Aid Mod: Purify Cooldown reduced to 1 Turn from 2 rounds. Mod: Sharpness Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Mod: Barrier Energy cost increased to 12, up from 8. Cooldown reduced to 1 Turn from 3 Turns. Effect now applies a Safeguard effect to target party member that lasts until the beginning of the user's next turn. Does not stack with the Safeguard enhancement. A player can only be targeted by Barrier once per combat. Mod: Field Medic Cooldown reduced to 3 Turns, down from 5 Turns. Fighting Spirit Now affects hate-generating abilities (Howl & Focused Howl) Enhancement Changes: Thorns: Damage increased to (9 per slot * Tier) from (7 per slot * Tier).  Effect has been updated to specify that only damage dealing, melee attacks trigger Thorns. [Performer] HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery has been removed. Monster Call has been reworked into two different enhancements: Monsters' Fortune Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 LD per slot when rolling for loot on the next monster killed. Monsters' Favor Cost: 1 Slot Cap: 3 Slots Effect: When played, gain +1 CD per slot when rolling for loot on the next monster killed. Familiar Call Renamed to Familiar Sight. Grants +2 LD when searching for a familiar, up from +1. Incarceration Effect now applies to one target. Effect now lasts for one battle. New Enhancement: Perpetuate Cost: 3 Slots Cap: 1 Slot Effect: When played, doubles the length of damage over time effects (Bleed/Poison/Burn, etc.) on a single target. Effect lasts for one battle. Applicable to: Debuff Song Misperception Effect now applies to one target. Effect now lasts for one battle. Hypnosis Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Lullaby Cap reduced to 2 slots, down from 3. Effect now lasts for one battle. Mesmerism and Berceuse have been removed. [Alchemist] Damage No longer scales with Tier. Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). HP Recovery Reduced to (20 per slot * Tier), down from (40 * Tier) per slot. Mass HP Recovery Reduced to (30 * Target's Tier), down from (45 * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Antidote Effect now grants immunity to negative status effects (Paralyze, Bleed, etc.) for a number of turns equal to the slots used. For example, if a player uses an Uncommon Antidote (1 slot), and is then affected by Burn for 2 turns, they would negate the damage from the first turn, and then take the appropriate damage on the second turn, as their protection from Antidote has run out. Toxic Venom Adjusted to (8 * Tier) damage over 3 turns, from (6 * Tier) damage over 4 turns. [Cook] New enhancement: Evasion Cost: 1 Slot Cap: 2 Slots Effect: Reduces the die value by (1 per slot) on an enemy’s attack against you. Cannot be used to avoid a critical hit. Applicable to: Snacks, Desserts, Meals, Feasts Mitigation Reduced to (5 per slot * Tier), down from (9 per slot * Tier). Over-Health Cost reduced to 1 slot, down from 3 slots. Cap increased to 3 slots, up from 1 slot. Reduced to (15 per slot * Tier), down from (50 * Tier). Protein Cap reduced to 2, down from 3. Effect reduced to (1 per slot) base damage and -(5 per slot * Tier) mitigation, down from (1 * Tier) base damage per slot and -(9 per slot * Tier) mitigation. Item Changes: <<Banner of Command>>, <<Banner of Leadership>>, <<Banner of Inspiration>>, <<Banner of Support>>, and <<Banner of Greater Support>> no longer have the ability to be recharged. Any players that have one of these items may continue to use them until their current number of charges have been depleted, after which they become vanity items. <<Name Tags>> now can not only change the name of an item, but the description/appearance as well. This includes any Name Tags received in the Fireworks Festival Raffle. Quest Changes: Quest Revamp: <<Earning a Living>> Whether you are looking to start crafting for the first time, or wish to change your current profession, the <<Earning a Living>> quest has been reworked and flavored for each profession. Materials gathered and a single item crafted in this quest are yours to keep, along with the ability to open a shop for your desired profession and some bonus materials to get you started. <<Earning a Living: Blacksmith>> <<Earning a Living: Tailor>> <<Earning a Living: Artisan>> <<Earning a Living: Alchemist>> <<Earning a Living: Cook>> <<Earning a Living: Performer>> <<Earning a Living: Merchant>> Quest Revamp: <<Witch of the West>> Witch of the West is a quest specifically for players who have a profession that takes place on floor fifteen.  By defeating the monsters and the boss players can receive a +CD consumable for their profession specifically.  By taking the quest again, you do not have to fight the boss but still must face the mobs in order to obtain the item. Quest Revamp <<The Iron Guardian> Loot drop changed from the <<Banner of Support>> to the <<Crystal of Support>> a mass healing crystal. New Quest: <<Nature's Treasure>> On each tier's first floor, players are able to take the quest.  The quest itself is designed to make material grinding easier whether you are actively searching for materials, fishing for materials, or fighting mobs for materials. New Quest: <<Challenge Of Olympus>> After reaching Rank 2 in a profession, players are eligible for a quest on the seventeenth floor in which they have a chance to accept a challenge from one of the Greek Gods/Goddesses in order to prove their worth as a crafter. This is an RP-focused quest for players who enjoy crafting, which awards a permanent +CD item to be used in a shop. <<Challenge Of Olympus: Blacksmith>> <<Challenge Of Olympus: Tailor>> <<Challenge Of Olympus: Artisan>> <<Challenge Of Olympus: Alchemist>> <<Challenge Of Olympus: Cook>> <<Challenge Of Olympus: Performer>> <<Challenge Of Olympus: Merchant>> New Quest: <<Trouble in The Mines>> Mining on Floor Twenty One has ceased to a halt with the appearance of Drakelings in the mines. The town has requested your help in clearing them out, so they can resume work. Of course, bringing back proof of your exploits will be rewarded handsomely.  New Quest: <<Betrayal of The King>> Rumors of an old king long forgotten have began to resurface, bringing about fear that he had been resurrected. It is up to the players to stop him, and return this dangerous King back to the land of the dead. Those who complete this task will be reward not only with Col and SP, but the chance to obtain T3 equipment.  New Quest: <<The Hidden Village>> Players have been tasked with finding out more about the town of Charko, which has remained shrouded in shadow. Though the trip through the tunnels does not prove to be simple, as powerful monsters stand in the way of the players' discovery. After bypassing these mobs through either combat or stealth, it will be up to them to determine whether Charko stays a secret, or is revealed.  New Quest: <<Burning Phoenix Feathers>> Rumors of a powerful item that can change the look or description of an item have surfaced, and that these Name Tags are dropped by a powerful phoenix.  New Quest: <<Bane of Blood>> Word has been received that upon the fifteenth floor, a new more vicious wolf alpha has been terrorizing travelers and merchants. Bulletins of the beast are posted on exits to the city. Many merchants are fearful to travel around, and the city is becoming more afraid of not being able to get the supplies they need. Towns have gathered col and a few other rewards for the person or party who hunts down these powerful beasts and returns for the reward alive.  New Quest: <<The Swashbuckling Buccaneer>> Players will find themselves fighting against a crew of cunning pirates in the hopes of being rewarded handsomely with Col and other treasure.  New Quest: <<Keep Calm and Ki'Raion>> Rumour spreads of an exceedingly powerful monster, hidden deep in the far Eastern reaches of the 19th floor. Those that hunt down this Field Boss will find that its patterns change depending on the time of day this boss is discovered. Players will be rewarded with Col, SP, and Equipment for the defeat of this boss.  New Quest: <<The King of Lakes>> At the bottom of the Lake of Reflections lurks a powerful aquatic monster that has evaded many fisherman's lines for months. However, one fisherman has revealed he may know the trick to fishing him up. He sends you out to retrieve the bait before giving you a shot at catching the powerful King of Lakes.  New Quest: <<What We Fight For>> Deep in the Forest of Memories lies a chamber that has been said to reveal to players what they miss most of their real world outside of SAO. Housing Changes: Guild Hall Costs have been reduced. Room upgrade cost lowered to 15,000 col. Players who have spent col to upgrade rooms since the initial housing update have been reimbursed. Living Room Effect changed to: “Increases HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts” Dining Room, Living Room, Master Bedroom, Master Bathroom, Extended Workshop, and Mega Slime Farm slot cost reduced to 1, down from 2. Dining Hall room slot cost reduced to 2, down from 4. Removed restriction for having both a Basic Kitchen and a Chef’s Kitchen. Basic Kitchen is now able to create Tier-specific food items. The material costs for using a Basic Kitchen has slightly increased. Limited the maximum number of items created per thread to 3. Dining Hall and Dining Room effects have been reworked. Basement buff increased to +2 from +1. Cooldown changed to once every 10 posts(total), from once per thread. Clarification added: Food items created with a Basic Kitchen may be traded to and used by other players, but still may not be used outside of the thread they are created. The ability to Upgrade/Downgrade Plots of Land has been added.
Pinball

Fight Dudes Fight [Pinball vs. Eatos]

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It was early morning, and Pinball awoke in a strangely good mood. He had made plans, and dueling was going to become a lot more common for him very soon. But, in order to confidently do that, the shy fisherman needed to get some practice. He swiped open his menu, sliding over to the guild tab. He only knew of one person who didn't completely overlevel him (or so he heard) in the guild. Eatos, one of the leaders of the Guardians. From what Pinball knew, she played a support build, but someone who was in such a high position would surely make a good fighting partner. Still, the boy had trouble forcing himself to ask her to do that for him... especially since he had made no contact with the player whatsoever since he joined the guild. From what he knew, she had been apart of the Emerald Harbingers as well, but even then Pinball hadn't gotten the chance to meet her. "Well," he muttered, "now's as good a chance as ever." The boy stood, stretched, and made his way to the arena. 

Message: 

Spoiler

To: @Eatos

Message: 

Hi, It's Pinball. We haven't really met or anything, and I know this is like, super sudden, but could you duel me? I'm training for this friendly match coming up, and I need some practice. Lemme know, thanks ;-;

Pinball's Stats: 

Spoiler

Pinball 

Lvl: 17 | HP: 340 | EN: 34 | EVA: 3 | ACC: 3 |  DMG: 6 |

Equipped: 

  • Leather Armor of the Amatuer Duelist: +3 EVA {3 Slots} 
  • Naughty or Nice Blade: +2 Freeze, +1 Phase, Cursed {4 Slots} 
  • Warrior's Focus: +3 ACC {3 Slots} 

Skills: 

  • 2H Assault Spear ~ Rank 4
  • Fishing 
  • <<Empty>>
  • <<Empty>>

Battle Ready Inventory: 

  • <<Empty>>

 

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"Fetch!" The blacksmith threw the stick, and the large Husky shot off like a rocket to grab it. The familiar had been pestering her to go outside for a while now, so the girl had caved and now they were playing fetch at the Frostbike Lake on the 4th floor. Eatos found herself here so often, it was so common for the blacksmith now-a-ways. As she threw the stick, the message notication popped up and she read it. Pinball...She was a little caught by surprise. He stuck to himself, why was he contacting her, of all players? For a duel? She wasn't up there with combat stats, having put a LOT into healing. 

The girl sent a quick reply, before whistling for Angel to come back to her and beginning to talk to the towns teleporter. She didn't know where he wanted her to go, but if he wanted to practice. Well, she'd be more than happy to give him what he wanted.

Spoiler

@Pinball

"Sure thing Pin. I can meet you near my store on the 4th floor, or if you're not a fan of the cold. I can meet you somewhere on the lower floors'

Stats:

Spoiler

Eatos: 380/380 HP | 38/38 EN | 9 MIT | 7 DMG | 3 EVA | 3 ACC

Equipped: 

Celestial Sword <Katana>  3 DMG

Guardian Angel <Armour> 3 EVA

Guardian Necklace <Trinket> 3 ACC

Angel <Familiar> 9 MIT

 

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Pinball spun around at Eatos' quick reply. He rushed to the teleporter, eager to get started. He didn't mind the cold at all, especially not after having gone fishing so often on the very same floor. Slinging his spear across his back, the fisherman made his way through the snow and cold to the blacksmith's shop. 

He got there rather quickly, the young man quite eager to get started. "H-hey," he managed, then decided to skip the pleasantries at risk of seeming rude. He wasn't any good with talking, anyways, and she knew why he was here. He figured if she wanted to talk to him, she would say something. His finger swiped through the menu, and, after a few taps, he sent the duel request, with the parameters set. 

The duel was set for Half Loss, as Pinball didn't believe that First Strike was a fair evaluation of skill, and he also wasn't a maniac who initiated Full Loss duels. He jumped backwards, a big grin on his face. "S-sorry if I'm acting weird," he apologized, brandishing his spear, "I'm just... really into this. Like - dueling. It's fun." He waited for Eatos to accept, if she did. 

Should she accept, the countdown would start, leaving Pinball to get ready, attempting to plan out what how he would start the fight. Maybe feint to the side? Or should he put distance between them? What type of weapon did she use? 

Half-Loss Duel Request sent to @Eatos

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The girl was a somewhat surprised Pinball was willing to come to the fourth floor. But then again, he wasn't the most 'normal' of people so perhaps his eagerness had gotten the better of him? Without much other than a greeting, he sent Eatos the half-life duel request. The girls amber eyes watched him carefully, before shrugging. She knew that he was, well, far from the most 'normal' socially. Perhaps he was uncomfortable with small talk and opted to simply get things done? That would make some level of sense. 

"There is no need to say sorry for being yourself" The girl said as she equipped her Armour and necklace. Both would be important in battle, even more so given she knew Pinball had a unique weapon. He had asked for help, she wouldn't back away and be rude. She accessed her inventory and pulled out her weapon. A long, shiny Katana. She looked at the handle of the blade, and let out a sigh. In a way, the nightmares that came from holding a weapon had made SAO a prison. But, well, she just had to deal with it. 

She pressed the accept button as she checked her side. Angel was standing right there, growling at Pinball. The familiar knew it was battle time, it was obvious to assume that she would be aggressive, even as a Mitigation Familiar. She closed her eyes and pushed away the image that had plagued her mind. Pinball deserved the best fight she could give, she just had to ensure she remained calm at all points. 

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Pinball fidgeted with his stance as the timer ticked, still a bit unfamiliar with the proper way to hold the weapon... Even with all his time with it. He frowned a bit, the anxiety in him only growing as the woman drew her katana. Then, he glanced down at her puppy, and he flinched, surprised to see such an aggressive look on such a cute creature. He hoped it wouldn't ruin their relationship afterwards. He looked from the timer to his opponent, trying to think up some kind of strategy. She had a katana, and while they were both two-handed weapons, Pinball's spear was much longer. Maybe if he kept his distance? He had never fought anything wielding a katana before, let alone a player wielding a katana. This was going to be much more difficult than your standard fights with mobs. He was going up against a living being, not a programmed mob, and he would now witness firsthand the difference in intelligence between the two. He couldn't help but let out a nervous chuckle, his face getting a bit red. "Uh, take it easy on me, yeah?"

@Eatos

ID# 95599

LD: 2 (gdi why)

Edited by Pinball

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Despite the slight panic that was building up within her chest, the girl forced herself to remain calm. Even with a blade in her hand, she had to remember she was within a game. No longer in the real world, no longer in that alley way. She was standing within Sword Art Online, facing a guild mate to help him become stronger. Nothing more. She looked down the katana blade, and then up at Pinball. She could take him. He had a longer weapon, so close range was her target. Once she got on the inside, mobility with Angel, she could be able to win no issues. 

"I can't promise i'll go easy Pinball. You asked me for help, you asked me for a duel" She looked up at him, her amber eyes as calm as ice "It would be rude if i gave you anything less than my absolute best" She swung her blade around before lazily holding it to her side. 

 

Despite the slight panic that was building up within her chest, the girl forced herself to remain calm. Even with a blade in her hand, she had to remember she was within a game. No longer in the real world, no longer in that alley way. She was standing within Sword Art Online, facing a guild mate to help him become stronger. Nothing more. She looked down the katana blade, and then up at Pinball. She could take him. He had a longer weapon, so close range was her target. Once she got on the inside, mobility with Angel, she could be able to win no issues. 

"I can't promise i'll go easy Pinball. You asked me for help, you asked me for a duel" She looked up at him, her amber eyes as calm as ice "It would be rude if i gave you anything less than my absolute best" She swung her blade around before lazily holding it to her side. 

<ID: 95649. Ld is 18, Eatos strikes first>

The first ran forwards, pulling her Katana up and taking aim. If she had learnt one thing about combat, it was this. Sword Arts were a must! So she would steal a page from Stryder and lead this fight with a stun, her sword art. Ukifune. Getting in close, she swung her Katana hard and it woudl know Pinball back and up into the air. She knew, the way the sword art worked, she would be safe from a counter-attack. At least, for now...

Spoiler

ID: 95650

BD: 6 <Hit>

Sword Art: Ukifune. 4 Energy. 7DMG dealt

---Stats---

Eatos: 380/380 HP | 34/38 EN | 9 MIT | 7 DMG | 3 EVA | 3 ACC

Pinball: 

Lvl: 17 | HP: 333 | EN: 34 | EVA: 3 | ACC: 3 |  DMG: 6 |

Edited by Eatos

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Pinball hit the floor, the only thing keeping him upright on his knees being his spear. Static Sparks flew around the boy's body, and he found he couldn't move. In fact, his whole body felt very numb. It was very scary, but Pinball couldn't help but feel impressed by the effect. So this is what it's like being stunned, the boy thought, amazed. With a terrible struggle, he slowly managed to bring his hand up in front of his face. There was no way he was going to be able to move for a good while. With a grin, Prinball brought his head up to stare at Eatos. "Damn," he mumbled, his tongue feeling as heavy and thick as lead, "that... was... pretty good." As Eatos stood over Pinball, he braced himself for the attack he knew was going to come next. What worried the boy was the fact he knew nothing about the katana, or its sword arts. Worse still was that he also had no experience fighting other players, though that was the reason for this exercise. Gritting his teeth, Pinball tried to break through the paralysis, though he knew it was ultimately in vain. 

---Stats---

Eatos: 380/380 HP | 34/38 EN | 9 MIT | 7 DMG | 3 EVA | 3 ACC

{STUNNED} Pinball: HP: 333/340 HP | EN: 34 | EVA: 3 | ACC: 3 |  DMG: 6 |

Edited by Pinball

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To go easy on Pinball would be to be rude to his request. He had asked for a fight, and it was her duty to to her best....So why was her hands SHAKING?! She glanced down and her Katana was shifting, only slightly. But it was there. She knew why, and was fighting off the images inside her own head. She just had to ignore them, and keep doing what she was doing. Pin deserved nothing but her best. She stood a deep breath and the shaking from her blade vanished. She opened her eyes and glared at Pinball with calm amber eyes. 

"You asked for a duel. It would be rude if i didn't do my best" She spun her Katana around in her hand, before taking aim. The stun she'd applied to Pinball meant he'd been unable to fight back,  meaning it was very unlikely he could dodge her next attack. She got in close and made two quick swings with her blade, and the blow landed right in the sweep spot. Pinballs stomach. With him being stunned, there was no escape. Laning her blow, the girl took a lazy step backwards. She closed her eyes and took a deep breath as an image coated in red flash. The girl visibly flinched despite Pin just recovering from her stun. 

'Dammit! Now is not the time...calm, calm. I'm in SAO, not in that alley....' 

Stats

Eatos: 380/380 HP | 32/38 EN | 9 MIT | 7 DMG | 3 EVA | 3 ACC

{STUNNED} Pinball: HP: 318/340 HP | EN: 34 | EVA: 3 | ACC: 3 |  DMG: 6 |

Spoiler

ID: 95812

BD; 10 (+2Crit)

Sword Art: Han'Ie (2) 7+2=9(2)= 18 Damage

 

Edited by Eatos

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Pinball pushed himself to his feet, the numbness fading from his body. "Jesus," the boy murmured, moving his hands in front of his face. He snapped to awareness then, circling Eatos. She wasn't doing nearly as much damage as he had expected her to. But, now wasn't the time to worry about that. He charged up his highest Sword Art, Vent Forth. He let the system carry him through the motions, though the boy did wince heavily with the concluding thrust. A good chunk of her health bar was taken away, and Pinball was once again shocked. Sadly for Eatos, his weapon was relentless. A gust of icy wind and a faint blue glow of the spearhead signified Freeze activating, and a blast of white light told him that Phase activated, as well.

When his onslaught was finished, Eatos stood encased in a thin layer of ice, preventing her from moving. Pinball lowered his spear, running over to her in a panic. "Are- are you alright?!" He had never actually hit a player before, let alone froze one. It felt a lot different than freezing a mob. This was a living person; a living person he had just attacked and nearly froze solid. "I'm so sorry! Do - do you want to stop this now?" By now, Pinball had pieced together why she wasn't doing as much damage. In his excitement, Pinball must have forgotten that a healer prioritizes other players, not their own offense. "I know I asked you for the training, but - we can... we can stop." Pinball watched her, worried, though not daring to touch the ice in fear of dealing even more damage to her. 

----------------------------------------------

ID# 95818 

BD: 10 (Crit+2) 

Pinball - Vent Forth 

Phase Activates 

6+2= 8*10 = 80 - 4 = 76 DMG 

Freeze Activates! 

- 11 EN

[FROZENEatos: 304/380 HP | 32/38 EN | 9 MIT | 7 DMG | 3 EVA | 3 ACC

 Pinball: HP: 318/340 HP | EN: 23/34 | EVA: 3 | ACC: 3 |  DMG: 6 |

Edited by Pinball

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Eatos knew Pinball had a unique weapon, although, she wasn't there at the event so she wasn't sure HOW it was unique. All she knew was that she had to be careful, but she blinked and found herself back in the alley. She looked at her hand, once again, it was dripping red. In those few seconds, Eatos felt her heartbeat, which had remained a steady pace in the fight, nearly triple in an instant. She took a step back, and blinked again. It was gone! But, Pinball was right there swinging at her, and her Katana was lying on the ground where she'd dropped it when she'd found herself back in that alley. She had frozen for a few seconds, and now couldn't move, she tried but it was as if her body wasn't responding to what she was telling herself to do!

For many moments, panic set in. It was all too familiar, a lack of feeling in her body, a blade and a target. She closed her eyes tight and tried to block the entire world out, even letting out a scream of "GET AWAY!" As the world around her melted away and she could hear a voice, not her own, in her head. She tried to move, but the Freeze effect negated her such as basic commodity and the fear she felt within her chest grew even worse. She could no longer hear Pinball, he had faded away entirely. She was muttering a single sentence, over and over and over, quietly under her breathe as she was frozen, eyes shut tight "Not again, oh god please not again" 

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His eyes widened, and he cast his spear aside. The girl was freaking out, and Pinball started to panic as well. "E-Eatos?!" He watched as the Freeze slowly started to fade away, not even caring about the duel anymore. This was more important. What happened? What did I do? Is she ok? These were among the comprehensible thoughts that ran in and out of the boy's head. He backed away as she ordered, unsure of what he should do. She kept repeating the same phrase, over and over. What got to her? Pinball could only guess, and none of them were any good. There was nothing he could do with freeze effecting her, though. The only thing he could do was watch, and hope she didn't somehow manage to hurt herself in her panic. Is this what a mental break is? He swiped open his menu, opening his guild tab and getting ready to send a message to Stryder. He looked up as freeze completely faded away, and stopped mid sentence. "Eatos? Are.. are you alright?" He asked carefully, his voice thick with worry. 

---------------------------------------

Pinball takes no action.

Eatos thaws out. 

+1 Passive EN

Eatos: 304/380 HP | 32/38 EN | 9 MIT | 7 DMG | 3 EVA | 3 ACC

 Pinball: HP: 318/340 HP | EN: 24/34 | EVA: 3 | ACC: 3 |  DMG: 6 |

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The voice in her head kept talking, telling her to pick up the blade. Take the knife and stab them. Just this once, babe, for me. Please. It won't happen again, i made an error...

The voice was right in her ear, it always was right ther. The girl, feeling herself able to move, collasped onto the ground and covered her head with her arms. The duel no longer existed in her mind, and Pinball was gone. It was just the voice, that one tormenting voice. With her eyes shut tight, Eatos heard a voice. If she were rational, she'd know it was her guild mate. But days of nightmares, hearing that voice over and over. She was far from sane and rational. 

Suddenly, the girl stops moving and uncurls, looking up at Pinball. There were no tears in her eyes, but Pin didn't have to be a genuis to see there was genuine terror buried in her amber eyes. Her breathing had slowly started to slow down as she made no attempt to stand up. "..I...i'm sorry Pin. I just....Please, just, keep what happened to yourself...i..." She couldn't find the words to explain. How could she explain what had happened, why it happened. She knew, but gods, she hated it. "I...i do't think this is how a duel is meant to go, with us just...chatting. S-sorry, i'm not a good dueling partner..." Her mind was doing anything it could to move on, trying to act as if she hadn't had a mental breakdown mid-fight. 

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He grit his teeth, but he did as she asked. He swiped up, dismissing his menu, and the messager with it. She told him to keep it to himself. But should he really? This was definitely strange. Something was wrong, and it hurt his heart to ignore it. He shook his head, his face betraying worry. "No," he said firmly, picking up his spear so as to avoid eye contact, "it's fine. The duel is over. I forfeit." He shrugged, forcing a smile, trying to ease her own worry. "Don't worry about it, man."  He cared more about this then winning a duel. He scratched the back of his head, retrieving his spear from where he had cast it aside. "W-what happened?" he asked nervously. He wondered if he had the right to know. If he even wanted to know. But, he couldn't just dismiss it as if it were nothing. He wasn't good at comfort, sadly, but he knew how to listen, and that was all he himself wanted in times of distress as well; somebody to listen. He gulped, then attempted to muster up the courage to speak. "D-do you want to talk about... talk about whatever it... it is? Do you wanna talk about it?

--------------------------

Pinball forfeits. 

Eatos is the [WINNER] 

Eatos: 304/380 HP | 33/38 EN | 9 MIT | 7 DMG | 3 EVA | 3 ACC

 Pinball: HP: 318/340 HP | EN: 25/34 | EVA: 3 | ACC: 3 |  DMG: 6 |

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The girl didn't bother trying to stand up, she knew her legs wouldn't take her yet. "Please Pin, just...keep this to yourself. I don't need anyone to...baby me, i'll handle this" She said. Did she expect him to talk, yes. She knew her mental break was far from normal, but there was nothing she could do about it. She woudln't tell him why, it was her burden to beat. She shook her head at Pinball, and whislted with Angel coming to her side. She used the familiar to help lift herself up.

"Its...back in the real world, Pin. I made some bad decisions, a lot actually. But there are a few things you never forget, and aren't forgivable. I'm not going to share my burden, but just..." She let out a sigh as she tried to reel back in all the emotion that had exploded out of her. "I'll be fine, and please. Just keep this to yourself, i'll handle it. I always have..."She wasn't sure what else to say. She wouldn't have him knowing, couldn't. She was a leader of a guild that dispised Player Killing. How would they react upon learning that one of the leaders had done one worse than kill in game? 

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He listened to all Eatos said. His eyes looked upwards. Snow drifted lazily down from the dark clouds that seemed to cover the sky. His hand slid against the shaft of his spear, and he slumped to the ground. Pinball sat in the snow, his head towards the sky. He looked back down, quite a bit nervous. He fiddled with his hands, before shoving them both deep into the snow, his face turning red. "It's... it's fine." He grit his teeth, an anxious habit of his. "I've done crappy things, too." It was true, but the way Eatos spoke made it seem like whatever she had done was a lot more severe than emotionally harming things Pinball had done. Nonetheless, he thought it important to try and comfort her. He shook his head, suddenly a bit angry. Why the hell did he care? It wasn't any of his business. Pinball's eyebrow twitched, then he sighed. "Whatever it is, I won't go telling people about this. Not because you told me not to - I just... I just don't do stuff like that." He laughed, standing and shaking his head. "People who like to gossip about other people's social lives are the worst."

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Eatos let out a sigh of relief. It appeared pin would keep it to himself, and that was all that mattered. She needed to find a way to solve her issues, to hold her Katana, or any weapon, without panic consuming her and finding herself back in the alley. 

"I really appreciate it Pin. The others don't need to know, a-and, well, the less know the better" If any of them asked what caused the break, well, she didn't have the answer for that. She wouldn't tell them the truth, that she was having flashbacks to a time where she had committed her ultimate sin. If any of them knew, they'd, well...It was her burden, the sin that she, and she alone, should bear. She placed her weapon away within her inventory, not risking to have it on herself than she absolutely had to.

"...D-do you wanna rest at mine for a bit? I've got a couch you can rest on, and i think i have some food if you're hungry..."

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