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(F1-R3 Merchant) Corrupted Commissions (Open)


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If you want an appraisal i need a materials for each appraisal attempt.

 

Despite the name, Corrupted Commissions is a very respectable looking store. The shop consists of two stories, a small living area on the top floor, while the bottom floor consists of two rooms, a back room for appraisals and storage, and the front room which has elegant varnished mahogany walls and red and gold carpets on the floor. The counter is a glass display with red velvet coverings on the bottoms and stands showcasing the available items.

 

EXP: 283

 

Mats and Col Log: https://docs.google.com/spreadsheets/d/16WQRRBjqHKbHJ9E1Do2h0M7sgDnaQplv-JAh5JZ2FEE/edit?usp=sharing

Prices/Items: (Ignore the Merchant Fee, your interested in the Customer Cost)

 

 

 

Rank 1
 

Antidote Potion - Cures the target of one Condition. Requires a post action.
Merchant Fee: 1000 col
Customer Cost: 1100

Healing Potion - Heals the user for 15 Hp. Requires a post action.
Merchant Fee: 800 col
Customer Cost: 900

Field Rations - Grants +10 MAX HP for duration of a thread or one roleplay day. Requires a post action. Cannot be used in combat or if threatened. [TEMP BUFF Cook] +Max HP
Merchant Fee: 240 col
Customer Cost: 300

Immolation Potion - Grants the user rank 2 thorns. (Opponent suffers 6 DMG on opponent BD: 6-8 if you were a target of their attack and are hit.) Duration: 5 Posts. Rquires a post action. [TEMP BUFF Alchemy] +Thorns
Merchant Fee: 400 col
Customer Cost: 500

Basic Teleport Crystal - Returns the caster to the primary safe zone location of that floor. Requires two post actions to complete teleportation. Example: You use the crystal on your first post, but do not teleport away until your next post.
Merchant Fee: 2000 col
Customer Cost: 2200

Basic Armor - Generic good quality armor. Provides no enhancement bonuses but may be used to gain the benefit of armor skills. All types available.
Merchant Fee: 100 col
Customer Cost: 200

Basic Weapons - Generic good quality weapons. Provides no enhancement bonuses. All weapon types available.
Merchant Fee: 100 col
Customer Cost: 200

Dimensional Backpack - Adds +1 to player carry capacity. (This item does not take up an equipment slot) May only ever have one Dimensional Backpack at any given time.
Merchant Fee: 10000 col
Customer Cost: 11000

 

Rank 2

Custom Fishing Rod - Gives a +1 CD to the fisherman who uses it.
Merchant Fee: 2000 col
Customer Cost: 2200

 

Rank 3
 

Custom Instrument - Gives a +1 CD to the performer who uses it.
Merchant Fee: 2000 col
Customer Cost: 2200

 

Recording Crystal - Can be used by anyone to record sound, later voice or time activated.
Merchant Fee: 800 col
Customer Cost: 1000

 

Custom Shop:

N/A (Ill have some items up here later)

 

Auto-sell:

Uncommon Items 
Merchant Gains: 0 col
Customer Gains: 100 Col

  Quote

Rare Items
Merchant Gains: 0 col
Customer Gains: 200 Col

  Quote

Perfect Items
Merchant Gains: 0 col
Customer Gains: 400

Edited by Hakai
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  • 1 month later...

Hakai glanced around her shop, noting the fact that she really had no items to appraise for experience. Luckily, as a merchant, she could order from her own stock. She pulled out one thousand five hundred col and deposited it in her cash register before pulling fifteen good quality armors off the shelf and carrying them to the back of her shop. She set them down on the table, one by one, neatly sorting them into columns. She would be appraising them soon and would hopefully find some interesting little secrets about them. She glanced around her shop and pulled a magnifying glass off of her shelf before walking back over to the tables and setting it down. She glanced around once again and finally grabbed a silk cloth as well. Now she was all set to appraise.

Ordering 8 tier 2 good quality armor: -800 Col

Steel Gauntlet: Heavy armor, 0 Enhancements

Steel Gauntlet: Heavy armor, 0 Enhancements

Steel Gauntlet: Heavy armor, 0 Enhancements

Steel Gauntlet: Heavy armor, 0 Enhancements

Steel Gauntlet: Heavy armor, 0 Enhancements

Steel Chestplate: Heavy armor, 0 Enhancements

Steel Chestplate: Heavy armor, 0 Enhancements

Steel Chestplate: Heavy armor, 0 Enhancements

+8 EXP

Edited by Hakai
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Hakai got to work. She had never done this before, but thanks to the quest she had taken to get her shop she knew how. She looked at the first armor, and immediately found a slot of regen. She tried again and got nothing, so she tried once more and the armor locked. She sighed and moved on. The next two armors locked immediately, and the third she went at for quite a while before finally getting three slots of enhancements on it. She moved onto the last one, a white armored gauntlet with golden designs on it. She appraised it and was astonished to find a demonic enhancement. She had known that it was possibly, but she had doubted that she would get it. She set the glove to the side and appraised another armor, hoping that her luck would hold. She wasnt about to risk locking the glove. The new piece of armor locked and she set them all to the side, inspecting the glove again. She would save this for someone important, as it really didnt fit with her build.

 ID# 67177 results:

 Craft: 12 Success! = Regen Armor: 1 Slot Regen

LD: 8

 

 ID# 67178 results:

 Craft: 8 Retry

 

 ID# 67179 results:

 Craft: 1 Locked! Regen armor: (Tier 2) 18 Regen <<Locked>>

________________________________________________________________

 ID# 67180 results:

 Craft: 4 Locked! Armor: <<Locked>>

______________________________________________________

 ID# 67181 results:

 Craft: 1 Locked! Armor: <<Locked>>

______________________________________________________

 ID# 67182 results:

 Craft: 5 Retry!

 

 ID# 67183 results:

 Craft: 7 Retry!

 

 ID# 67184 results:

 Craft: 7 Retry!

 

 ID# 67185 results:

 Craft: 10 Success!

 Loot: 16 Thorns Armor: (Tier 2) 14 Thorns (1 Slot)

 

 ID# 67186 results:

 Battle: 4

 Craft: 6 Retry!

 

 ID# 67187 results:

 Battle: 6

 Craft: 12 Success!

LD: 8 Thorns Armor: (tier 2) 18 Regen, 14 Thorns

 

 ID# 67189 results:

 Craft: 12 Success!

LD: 12  Thorns Armor: (Tier 2) 18 Regen, 14 Thorns, 2 Heavy Momentum

_______________________________________________________________________

 ID# 67190 results:

 Craft: 8 Retry

 ID# 67192 results:

 Battle: 10

 Craft: 12 DEMONIC ENHANCEMENT

 Loot: 10

Healers Touch: (Tier 2) 10 Lifemend

Description: A white steel plated glove with golden designs engraved on it. 

_________________________________________________________________________

 ID# 67195 results:

 Battle: 9

 Craft: 3 Locked

-15 Mats

+60 EXP

Edited by Hakai
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  • 2 months later...

Aikoh smiled innocently as she entered the merchants shop. She looked up at the woman at the counter. "Hello Ms. Hakai?" She said in a tentaive voice, wringing her little hands and looking down nervously, just being a naturally shy child. She opened her inventory and sent her forty materials. "Thank you for the loan, but i've been giving the cooking a break recently, so i dont have a use for these anymore." She stated before sending an additional ten thousand col. "Heres a thank you for loaning me those ten materials that I used." She said smiling and looking up at Hakai and blushing a tiny bit before walking out of the shop. She hoped that she hadn't interrupted Ms. Hakai from what she had been doing. She looked up to the older woman, especially the icy calmness that pervaded the air around her. Aikoh always felt really safe when she was around her. Everything just seemed slow and calm when she was near Hakai.

-40 Mats

-10,000 col

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Hakai glanced up for the menu she had been navigating to see the young cook she had donated some materials to quite a while ago. She smiled to the child and accepted the trade. "Its no problem sweetie. Just send me a message if you ever need any advice or help with anything, i'll always answer." She said with a wink to her before returning to what she had been doing. She typed in an order for ten basic heavy armors to be sent to her as well as ten basic katanas. She planned to appraise until they were all locked or she ran out of materials. She smiled to herself. It would be a long night, but she would get something done at least, and likely rank up once. That was what she really wanted. She needed col and selling materials was probably the best way to get it. Once she reached rank five she would be able to sell them, but it was a long road to that rank.

Ordering 10 basic heavy armor: -1000 Col

Ordering 10 Basic Katanas: -1000 Col

Total: -2000 Col

+20 EXP

Edited by Hakai
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Hakai took the armor and weapons into the back of her shop and laid them all out carefully, preparing to work her magic on them. With any luck she would be able to get a demonic enhancement or two. She smirked to herself, glancing over the items. This was definitely going to take forever and be a nightmare to organize once she was done, but she was confident that she would be able to do it. It would just be a bit painful and time consuming. She glanced around her shop, wishing not for the first time that she had taken the time to order a crafting bonus item. She sighed, wondering if she should maybe wait and buy one or just continue and hope that she got lucky. She frowned again before deciding to just continue anyway. By the time she got that item she probably wouldn't feel like crafting anymore, which would negate the whole point of getting that item. She was a very fickle person who changed her mind all the time, and she wanted to do this while she felt she could.

Spoiler

 

Katana 1

 ID# 71020 results:

 Craft: 10

 Loot: 2 Keen enhancement added

_

 ID# 71021 results:

 Craft: 10

 Loot: 7 Accuracy added

_

 ID# 71022 results:

 Craft: 6 Retry

_

 ID# 71023 results:

 Craft: 7 Retry

_

 ID# 71024 results:

 Craft: 8 Retry

_

 ID# 71025 results:

 Craft: 9

 Loot: 12 Paralyze added

Katana, 1 Keen, 1 Accuracy, 1 Paralyze

____________________

Katana 2:

 ID# 71026 results:

 Craft: 9

 Loot: 11 Paralyze added

_

 ID# 71027 results:

 Craft: 10

 Loot: 10 Paralyze added

 ID# 71028 results:

 Craft: 5 Retry

_

 ID# 71030 results:

 Craft: 9

 Loot: 9 PARALYZE? Items cant have 3 slots of paralyze

Katana, 3 Paralyze????????

__________

Katana 3:

 ID# 71031 results:

 Craft: 10

 Loot: 17 Damage added

_

 ID# 71032 results:

 Craft: 6 Retry

_

 ID# 71033 results:

 Craft: 1 Locked

Katana, 1 DMG

__________

Katana 4:

 ID# 71034 results:

 Craft: 4 Locked

__________

Katana 5:

 ID# 71035 results:

 Craft: 4 Locked

__________

Katana 6:

 ID# 71036 results:

 Craft: 8 Retry

_

 ID# 71037 results:

 Craft: 11

 Loot: 15 Bleed Added

_

 ID# 71038 results:

 Craft: 3 Locked

Katana, 1 Bleed

__________

Katana 7:

 ID# 71039 results:

 Craft: 1 Locked

_________

Katana 8:

 ID# 71040 results:

 Craft: 1 Locked

_________

Katana 9:

 ID# 71041 results:

 Craft: 3 Locked

_________

Katana 10:

 ID# 71042 results:

 Craft: 8 Retry

_

 ID# 71043 results:

 Craft: 5 Retry

_

 ID# 71044 results:

 Craft: 9 Retry

_

 ID# 71045 results:

 Craft: 2 Locked

__________

Heavy Armor 1:

 ID# 71046 results:

 Craft: 6 Retry

_

 ID# 71047 results:

 Craft: 2 Locked

__________

Heavy Armor 2:

 ID# 71048 results:

 Craft: 1 Locked

__________

Heavy Armor 3

 ID# 71049 results:

 Craft: 6 Retry

_

 ID# 71050 results:

 Craft: 1 Locked

___________

Heavy Armor 4:

 ID# 71051 results:

 Craft: 11

 Loot: 19 Mitigation added

_

 ID# 71052 results:

 Craft: 5 Retry

_

 ID# 71053 results:

 Craft: 8 Retry

_

 ID# 71054 results:

 Craft: 12

 Loot: 1 Recovery Added

_

 ID# 71055 results:

 Craft: 6 Retry

_

 ID# 71056 results:

 Craft: 2 Locked

Heavy Armor, 1 Recovery, 1 mit

_____________

Heavy Armor 5:

 ID# 71057 results:

 Craft: 4 Locked

____________

Heavy Armor 6:

 ID# 71058 results:

 Craft: 1 Locked

____________

Heavy Armor 7:

 ID# 71059 results:

 Craft: 10

 Loot: 4 Recovery added

_

 ID# 71060 results:

 Craft: 7 Retry

_

 ID# 71061 results:

 Craft: 5 Retry

_

 ID# 71062 results:

 Craft: 5 Retry

_

 ID# 71063 results:

 Craft: 7 Retry

_

 ID# 71064 results:

 Craft: 5 Retry

_

 ID# 71065 results:

 Craft: 10

 Loot: 8 Regen Added

_

 ID# 71066 results:

 Craft: 4 Locked

Heavy Armor, 1 recovery

______________

 

Final Count:

-47 Materials

+195 EXP

Edited by Hakai
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