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[SP-13] Treasures in the Yard [Abandoned]


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"Don't let it get you down, Quaestor.  Admittedly, it sucks that you're likely to have to start leveling back up from scratch, but you have friends and allies to help you with that."  Freyd nodded, confirming his intent to help in any manner possible, even as he cast his line once more into the trickly, bubbling water before them.  

"Thanks again, my friend."  Quaestor stood and summoned his weapon once more, staring towards the unknown lingering on every horizon.  "If this little scene is any indication, fishing might not be practical or healthy for me."

"Heh.  Yeah.  I get that, and it's a bit sad, but you'll find your way.  Besides, I know a guy who has an inside scoop on getting you decent gear."  A wink was enough to set Quaestor laughing again.  Patting Freyd on the shoulder a few times, he politely excused himself and wished him luck, choosing to continue his strolling tour through the Eden.

Spoiler

Post Action | Fishing: ID #187846 | CD: 8+1=9 (1 material) | LD: 6+1=7 (nothing)
+5 F-EXP earned (3+2 from pond)

Total F-EXP: 68/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

Grappling Familiar (CD 5/5)
Fling (CD 1/3)
Charge (CD 1/3)

+1 material

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Watching his friend slowly wander down the same meandering trail that brought them together in the first place, Freyd was glad to have met him.  There was something wise and forthright about Quaestor, like a solemn sincerity that told you he could be relied upon, even in the very darkest of hours. Fate had certainly been unkind to the man, but his spirit seemed to finally be on the mend.  There was life in his face and his step, that had previously come across as a shadow of itself.  Now, it shone.

Turning his gaze back to the pond and creek before him, Freyd lazily reeled in his line, allowing himself the rare gift of a daydream about assorted and inconsequential matters.  When did he ever do that, before?  As if sensing his abnormal relaxation, the game spawned another Gilded Hand at his side.  This one's bow tie was green, as if it somehow made for any kind of actual variety.  Locking down the rod, Freyd stood and made ready for the inevitable fight.

Spoiler

Post Action | Fishing: ID #187847 | CD: 3+1=4 (failure) | LD: n/a - Spawned Gilded Hand!
+3 F-EXP earned (1+2 from pond)

Total F-EXP: 71/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

Fling (CD 2/3)
Charge (CD 2/3)
EN refreshed

 

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*WHOMP*

*CRASH*

*POP*

One hit was all it took.  Well-targeted and effective, he snared the mob between two digits, lifting it off the ground and slamming it into a nearby tree.  It exploded like a child's water balloon. As nice as it was to receive the loot, none of it was ever going to be of any use to him.

"Still, it might be nice if I could make some of this useful for a few friends."  Persi flit her tail around, twice, as if in agreement.  

"We could probably put together a half-decent kit for a lot of low-tiered players if this drop rate keeps up."  Sparing a moment to check his inventory, he could see the amount of gear already collected, as well has his limited progress in the skill.  "Rank five could take awhile.  Might as well put the effort invested to good use.  What do you think, Persi?  Should we do it for our friends?"

Slotted azure eyes opened just a sliver and blinked once before turning around to face the other way.  Apparently, Freyd was meant to put in all of the effort.

Spoiler

Fling (CD 3/3)
Charge (CD 3/3)

Post Action | Odin's Wrath (CD 0/4) (x18 AoE, 16 EN +2/hit): 18 EN - (Rested 1/2; Stamina) = 15 EN
Free Action | Grappling Familiar (CD 0/5)

ID #187848 | BD: 10 (Crit +2, Holy +8).  DMG: (18*36=648)

Freyd | HP: 900/900 | EN: 109/124 (124-15) | DMG: 26 | MIT: 111 | EVA: 3 | ACC: 6 | BH: 49 | LD: 10 | Prosperity 3 | FLN: 8 | HLY: 8 | TXV 24/3 | V.O.: 99

Gilded Hand #4 | HP: 0/620 | DMG 186 | EVA: 2 | ACC: 2 (620-648)

  • Knockdown Pro | On a natural 10, Gilded Hand applies a stun to their target, and attacks a second time.  This effect can only occur once per turn.
  • Anxious | This mob only attacks every other turn, unless attacking multiple times in a row due to <<Knockdown Pro>>.
  • Coward | Gilded Hand attempts to flee automatically when their health falls below half. Successfully escapes on a CD 12. <<Gilded Hands>> automatically flee if all players in the party are stunned.

Loot Gilded Hand #4: ID #187849 | LD: 10+10=20 | CD: 5

T2 Perfect Armor/Shield [187849a]
T2 Perfect Trinket[187849b]
15 materials (3*tier, NT bonus; +1 mob loot, +2 CD odd)
10,059 col (4*tier, NT bonus; + HP[620]*9 - incl. +2 LD even, +5% Col Deposit)

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Clouds passed overhead, casting a pattern of shadows upon the ground that came and went with regularity over Freyd's rock.  This place could actually be quite serene, if you let yourself enjoy it.  A pair of six-foot tall metallic, bat-like things swooped down nearby and decimated some poor critter.  Freyd took note to avoid those, and let the illusion of bliss slip back over him again.  Even Eden had its problems, it seemed, but he wasn't here to solve them.  All he wanted was a little peace and quiet for a change, and the opportunity to still his mind when he needed it.

Persi purred.  Most people would call it snoring, but he was certain that she would never admit to such a thing.  The sound seemed to bring good fortune, as if the universe was compelled to be nice to the people in it whenever a small furry creature slumbered.  It didn't make sense, but also didn't have to.  Sure enough, moments later, Freyd fished up another chest.

Spoiler

Post Action | Fishing: ID #187850 | CD: 6+1=7 (1 material) | LD: 15+1 (Treasure Chest found)
+7 F-EXP earned (5+2 from pond)

Total F-EXP: 78/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

+1 EN
Odin's Wrath (CD 1/4) 
Grappling Familiar (CD 1/5)

+1 material

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Another quick tap yielded more loot to be added to the tally.  How many of these things would he find?  Between the Hands and the chests - the eerie possibility of other body parts adding to the mix drifted through his mind - it seemed rather difficult to actually focus on catching actual fish.   Not that the fish turned out to be 'fish', per se.  The game just interpreted it as an anonymous widget of 'stuff' that could be converted into other stuff by applying some process to it.  It was typical video-game logic, really, and not at all jarring to someone with extensive gaming experience, until someone took the trout you'd just fished up and then handed it back to you as a battle helm.  That... got kinda weird.

A whistling sound could be heard traveling along the path.  The light copse of trees at Freyd's back obscured his vision, but few actual dangers announced themselves in song.  He'd have to remember that, and whistle next time he meant to kill someone.

Spoiler

Opening fished up chest: ID #187851 | LD: 12+1=13

Gain 3,000 col. T2 Perfect Armor/Shield

+3 F-EXP earned (pond not applicable)

Total F-EXP: 81/200 (Rank 2)

Odin's Wrath (CD 2/4) 
Grappling Familiar (CD 2/5)
EN refreshed

+3,300 col (3000 +10% from Col Deposit)
T2 Perfect Armor/Shield [187851]

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It turned out to be Nemo, wandering by again as part of his regular gardening duties.  

"How are you enjoying things?   I hope that the clouds haven't dampened your experience?"

Freyd smiled at the play on words, while politely acknowledging his host.

"I've had no complaints.  Though I had been meaning to ask: what's with all these Gilded Hand things that keep cropping up?"

Nemo tilted his head like a lot puppy, somehow failing to recognize the name, or Freyd's meaning.  

"They are a part of this place, as is everything else.  Has there been a problem?"

"Well... no, not exactly.  But it seems odd that they keep spawning so frequently.  They give nice rewards, and all, but I really wouldn't mind just being able to fish... for fish."

Nemo's eyes narrowed in confusion.  He clearly couldn't fathom fishing functioning any other way.  

"Nevermind," Freyd added, waving the strange man off and turning back to his latest catch.

Spoiler

Post Action | Fishing: ID #187852 | CD: 8+1=9 (1 material) | LD: 9+1=10 (Treasure Chest found)
+7 F-EXP earned (5+2 from pond)

Total F-EXP: 88/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

Odin's Wrath (CD 3/4) 
Grappling Familiar (CD 3/5)

+1 material

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"More goodies," he added, smiling to himself.  Freyd was never truly jubilant.  It just wasn't in his nature.  Dour?  Sure.  Distant?  Just about always.  Considerate?  More often than you would think, assuming he could actually process the mood.  Sometimes, it just didn't register.  Lack of frame of reference could be a problem.  He might even laugh at a given circumstance or situation, but often only for its paradoxical nature or as a result of some exercise in wit.  He had a penchant for intellectual humour, and no appreciation for foolish impulses or poor choices.  People ought to know better, he'd always think.  The machine-like reasoning that drove him had never truly faded.  It had simply been forced to adapt to the re-emergence of other self-spawning inputs, otherwise labeled as 'emotions'.  The machine hated them, and the irony of that reaction, even moreso.

He straddled a perilous line, now, between logic and feelings.  The two were often incompatible, and Freyd worried that he would struggle to choose between them.  There was a simple elegance to just thinking from one end of the spectrum, but it was also hard to ignore humanity's allure.  Whether he let himself be governed by emotions or not, he still had to contend with the impact of them in others.

Eyes drifted over the water.  Would it be any better to just be a mob?

Spoiler

Opening fished up chest: ID #187853 | LD: 8+1=9

Gain 2,000 col, T2 Perfect Weapon

+3 F-EXP earned (pond not applicable)

Total F-EXP: 91/200 (Rank 2)

Odin's Wrath (CD 4/4) 
Grappling Familiar (CD 4/5)

+2,200 col (2000 + 10% from Col Deposit)
T2 Perfect Weapon [187853]

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The rod gave jiggle and judder that had already become familiar in the Whisper's gaze and memory.  A golden hand, nearly six feet tall, spawned a few feet away within seconds.

"How are newbies ever going to benefit from fishing if you lot keep showing up all the time?  Don't you know that it's rude to interrupt someone's vacation, regardless of whether its official?!"  The hand just blinked, which was weird to even consider.  "Alright.  Looks like I'm just going to have to get used to this.  At least the rewards were good, even if not particularly needed, thanks to past efforts.  More never hurt, and he could always barter the stuff away.  Freyd wasn't beyond the notion of generosity, but it had to deliver some form of benefit - whether mutual or not.  He had a transactional mind that couldn't fathom simply giving away that which he put in the effort to earn, without at least achieving progress towards some greater goal.

Spoiler

Post Action | Fishing: ID #187854 | CD: 1+1=2 (Failure) | LD: n/a - Spawned Gilded Hand!
+3 F-EXP earned (1+2 from pond)

Total F-EXP: 94/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

Grappling Familiar (CD 5/5)

 

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His staff's impact nearly split the hand in two, just from the force of blunt trauma inflicted.  The damage to the creature's mesh was brutal and extensive, reminding him of a scene in one of the classic terminator movies, where this liquid metal dude had been completely blasted apart by a grenade, but was still walking around.  Except, in this case, it was walking on fingers.

So weird.

Addled by the blow, the hand just stood, staggered, in its current place.  Its eyes had ended up at different ends of its sundered shell and we staring off in opposite directions, which was no doubt straining its targeting processes.  Freyd took the opportunity to walk around the mob for the purpose of inspection.  He noted subtle details about its skin and mobility, even as it struggled to stand.  Studying a foe that he was likely to encounter repeatedly was always something worthwhile.  It would be even more so if he could glean something that could be shared.

Spoiler

Post Action | Odin's Wrath (CD 0/4) (x18 AoE, 16 EN +2/hit): 18 EN - (Rested 1/2; Stamina) = 15 EN.  Charge (CD 0/3)(-8 EN)
Free Action | Grappling Familiar (CD 0/5)

ID #187855 | BD: 4+6-2-1=7 (hit, Charge +5).  DMG (18*31=558)

Gilded Hand loses action from being stunned.

Freyd | HP: 900/900 | EN: 101/124 (124-15-8) | DMG: 26 | MIT: 111 | EVA: 3 | ACC: 6 | BH: 49 | LD: 10 | Prosperity 3 | FLN: 8 | HLY: 8 | TXV 24/3 | V.O.: 99

Gilded Hand #5 | HP: 62/620 | DMG 186 | EVA: 2 | ACC: 2 (620-558)

  • Knockdown Pro | On a natural 10, Gilded Hand applies a stun to their target, and attacks a second time.  This effect can only occur once per turn.
  • Anxious | This mob only attacks every other turn, unless attacking multiple times in a row due to <<Knockdown Pro>>.
  • Coward | Gilded Hand attempts to flee automatically when their health falls below half. Successfully escapes on a CD 12. <<Gilded Hands>> automatically flee if all players in the party are stunned.

 

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"Did it just wonk at me?"  Freyd wasn't sure what the sound was meant for, and even less sure of who he was supposed to be asking.  The Gilded Hand was stuck, for lack of a better description, pinned beneath his staff and a large rock.  "Please tell me that wasn't a whimper.  Do mobs whimper now?!"

He tried shaking it off, to no avail.  Bracing a foot against on of the backs of its fingers, it occurred to him that the most dangerous part of the mob was likely behind it, in the direction towards which all of its joints bent.  Short of surprising flexibility, the things simply weren't constructed for ease of movement and reach in their facing direction.

"Oh, for goodness sake."  Unable to dislodge it, Freyd just stepped back and lifted the entire mob overhead, then slammed it back down onto the very same stone.  It shattered into shards on impact.

Spoiler

Freyd regains +1 EN
Odin's Wrath (CD 1/4)
Charge (CD 1/3)
Grappling Familiar (CD 1/5)

Post Action | Crash (CD 0/1)(x5, 5 EN): 5 EN - (Rested 2/2; Stamina) = 2 EN

ID #187856 | BD: 4+6-2=8 (hit).  DMG (5*26=130)

Freyd | HP: 900/900 | EN: 101/124 (101+1-2) | DMG: 26 | MIT: 111 | EVA: 3 | ACC: 6 | BH: 49 | LD: 10 | Prosperity 3 | FLN: 8 | HLY: 8 | TXV 24/3 | V.O.: 99

Gilded Hand #5 | HP: 0/620 | DMG 186 | EVA: 2 | ACC: 2 (62-130)

  • Knockdown Pro | On a natural 10, Gilded Hand applies a stun to their target, and attacks a second time.  This effect can only occur once per turn.
  • Anxious | This mob only attacks every other turn, unless attacking multiple times in a row due to <<Knockdown Pro>>.
  • Coward | Gilded Hand attempts to flee automatically when their health falls below half. Successfully escapes on a CD 12. <<Gilded Hands>> automatically flee if all players in the party are stunned.

Loot Gilded Hand #5: ID #187857 | LD: 19+10=29 | CD: 2

T2 Perfect Consumables [187857a]
T2 Perfect Consumables [187857b]

T2 Perfect Armor/Shield [187857c]
T2 Perfect Armor/Shield [187857d]
15 materials (3*tier, NT bonus; +1 mob loot, +2 LD odd)
10,059 col (4*tier, NT bonus; + HP[620]*9 - incl. +2 CD even, +5% Col Deposit)

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"Are those things as ridiculous as they look?"

A stranger's voice came at him from the left, and not without warning.  The man's heavy armor clanked so loudly that Freyd wondered if it was meant to be some new form of hate mechanic.  

"So far?  Yes, actually."  For a quiet, out of the way spot, he seemed to be attracting a fair share of visitors.  "Are you looking for someone?"

"Erm... yeah.  Kinda."  The new arrival' whose garb was slightly reminiscent of a knight's templar, save without the red cross, reached up and ran a heavy gauntlet through his hair.  He was a stout one, for sure.  Likely some form of tank, or possibly an Oscar-esque berserker DPS.  "You haven't seen a crotchety orange-haired woman with a matching icon over her head, yeah?"

Freyd blinked, furrowed his brow and twitched his hand to grasp for an absent weapon, just out of an abundance of caution.

"Do you mean Mari?"

Spoiler

Post Action | Fishing: ID #187858 | CD: 12+1=13 (1 material) | LD: 4+1=5 (nothing)
+5 F-EXP earned (3+2 from pond)

Total F-EXP: 99/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

Freyd regains +1 EN
Odin's Wrath (CD 2/4)
Charge (CD 2/3)
Grappling Familiar (CD 2/5)
Crash (CD 1/1)

+1 material

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'Lancelot' blinked, as if Freyd had just slapped him across the face with a wet fish.  His eyes mirrored the internal struggle between his brain, perceptions and expectation.  A complete stranger who knew Mari by vague description was not at all what he'd expected.

"I....er...umm... yes?!"  The man had a naive, knightly air about him that made Freyd think he was just a kid, despite his considerable stature.  It was likely some manner of overcompensation, or romantic infatuation with noble ideals.  'Poppycock', he thought to himself while maintaining a distinctly neutral expression.  "How... uh... do you know her?"

Freyd wondered the same thing.  This guy seemed like a totally inept goof, a lost puppy who...

Everything clicked.  Mari picked up a sort: usually naive, sometimes just plain stupid, but most often just misfits who couldn't get their shit together.  And then she mothered them, somehow involving lots of scolding that they dutifully endured because they were enamored by her kindness and experience.  They never realized that she was way more broken than they were.  ChaseR immediately came to mind.

Spoiler

Post Action | Fishing: ID #187859 | CD: 4+1=5 (failure) | LD: 1+1=2 (nothing)
+3 F-EXP earned (1+2 from pond)

Total F-EXP: 102/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

EN refreshed
Odin's Wrath (CD 3/4)
Charge (CD 3/3)
Grappling Familiar (CD 3/5)

 

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"Oh, we met at the Tanabata event last year.  It's a bit of a weird story.  You should ask her, if you get the chance.  My name's Freyd.  She'll probably curse when you mention it, but we both know that's her most obvious sign of affection."  He delivered the entire spiel with a pleasant smile on his face and without missing a beat.  Their was far more complicated, though there was a sufficient kernel of truth to his words that it suffused the rest and passed muster.  Freyd and Mari has a tenuous past, mainly due to the strange notion he had that she was a hero in waiting - deep, deep waiting - whereas she just seemed to hate that he didn't put up with her usual shit.  Well, plus the whole soul-ripping gemini-thing, but that wasn't really his fault.

Something tugged at his line, just then.  "Hey, guy, if you're particularly squishy, you may want to step back for a minute."

Spoiler

Post Action | Fishing: ID #187860 | CD: 3+1=4 (failure) | LD: n/a - Gilded Hand #6 spawned!
+3 F-EXP earned (1+2 from pond)

Total F-EXP: 105/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

Odin's Wrath (CD 4/4)
Grappling Familiar (CD 4/5)

 

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A quick spin and lateral strike sent the Hand spiraling sideways and left a deep rut in Eden's previously pristine lawn.  Nemo wouldn't be happy, but that was a problem for later.  Lunging forward and holding his staff like a spear, Freyd stuck the mob mid-knuckle, where the middle finger met the hand.  It seemed like some sort of equivalent to its solar plexus, but the damned thing's anatomy was so weird that there was no true comparison.

It could just be like a hand.

Freyd scowled at his shadow, whose mocking sarcasm was not appreciated.  These things were like the nuisance weeds of fishing in Eden.  He wondered whether they should have been skinned as barnacles instead - or seaweed?  Mari might have appreciated that.

A quick snap of his staff crushed the thing's pinky even as he flipped and smashed the other end against its thumb.  It wonked again, awkwardly, before giving way to the shower of lights and sparkles that marked its demise.

Spoiler

Grappling Familiar (CD 5/5)

Post Action | Odin's Wrath (CD 0/4) (x18 AoE, 16 EN +2/hit): 18 EN - (Rested 1/2; Stamina) = 15 EN.  Charge (CD 0/3)(-8 EN)

ID #187861 | BD: 6+6-2-1=9 (hit, Charge +5, Fallen +8).  DMG (18*39=702)

Freyd | HP: 900/900 | EN: 101/124 (124-15-8) | DMG: 26 | MIT: 111 | EVA: 3 | ACC: 6 | BH: 49 | LD: 10 | Prosperity 3 | FLN: 8 | HLY: 8 | TXV 24/3 | V.O.: 99

Gilded Hand #6 | HP: 0/620 | DMG 186 | EVA: 2 | ACC: 2 (620-702)

  • Knockdown Pro | On a natural 10, Gilded Hand applies a stun to their target, and attacks a second time.  This effect can only occur once per turn.
  • Anxious | This mob only attacks every other turn, unless attacking multiple times in a row due to <<Knockdown Pro>>.
  • Coward | Gilded Hand attempts to flee automatically when their health falls below half. Successfully escapes on a CD 12. <<Gilded Hands>> automatically flee if all players in the party are stunned.

Loot Gilded Hand #6: ID #187862 | LD: 3+10=13 | CD: 10

T2 Rare Armor/Shield [187862]
15 materials (3*tier, NT bonus; +1 mob loot, +2 LD odd)
11,361 col (4*tier, NT bonus; + HP[620]*11 - incl. +2 CD even, +5% Col Deposit)

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"Holy shit!" 

'Sir Flabbergast' seemed a bit too agog to have much combat experience, or maybe he was just easily impressed.  Returning to his seat and plopping himself down onto the same spot, Freyd couldn't help but wonder if the game would eventually imprint his butt-cheeks into the stone if he stayed here long enough.  Probably not, but the thought was amusing.  A casual shrug was all he offered to the stranger.

"What's your name, anyway?  Please don't say Lancelot."

"Uh... what?  No.  I'm...err... Vayl.  My name is Vayl!"

"You anxious about something, Vayl?" A single raised eyebrow helped refocus the man.

"Oh, right.  Sorry.  I was looking for Mari.  Have you seen her around?"

Freyd frowned.  

"Was she here with you, or are you just searching randomly?  Speaking of which, how are people in different parties are even in this dungeon?"  Realization dawned on the Whisper that Quaestor hadn't entered with him either.  Was this place like it's own zone or something?

Spoiler

Post Action | Fishing: ID #187863 | CD: 8+1=9 (material) | LD: 12+1=13 (Treasure Chest found)
+7 F-EXP earned (5+2 from pond)

Total F-EXP: 112/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

+1 EN
Odin's Wrath (CD 1/4)
Charge (CD 1/3)

+1 material

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Flipping open the lid on his latest catch, Freyd barely noticed as the contents spilled into his inventory.  

"Vayl.  My name is Vayl.  And, uh... Mari's kind of wandered off.  I'm not really sure how I ended up here.  Some Captain Nemo person invited me in, and I guess I sorta figured that he might have offered the same to Mari, so I followed."

Freyd looked completely unimpressed.  

"Let me get this straight.  You have no idea where Mari is, so you just decided to wander Aincrad randomly on the off chance that you might bump into her?"  If Montjoy could speak, Freyd expected that he'd be apoplectic at the moment.  He didn't suffer fools particularly well.  Neither did Freyd.

Vayl grinned sheepishly.   

Freyd dismissed his rod and started following the western shoreline towards a more sheltered area that might attract fewer weirdos.

"Haven't seen her.  Good luck."  It took all of his willpower not to be shaking his head as he left.

Spoiler

Opening fished up chest: ID #187864 | LD: 2+1=3

Gain 1,000 col, T2 Rare Armor/Shield

+3 F-EXP earned (pond not applicable)

Total F-EXP: 115/200 (Rank 2)

EN refreshed
Odin's Wrath (CD 2/4)
Charge (CD 2/3)

1,100 col (1,000 + 10% Col Deposit)
T2 Rare Armor/Shield [187864]

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"This looks more promising."  A series of sizable trees had fallen over a small spit of land projecting out into the pond, offering better access and vantage over the open water.  Maybe, if he was lucky, it might also 

Spoiler

Post Action | Fishing: ID #187865 | CD: 2+1=3 (failure) | LD: n/a - Spawned Gilded Hand!
+3 F-EXP earned (1+2 from pond)

Total F-EXP: 118/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

Odin's Wrath (CD 3/4)
Charge (CD 3/3)

 

Edited by Freyd
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Odin's Wrath (CD 4/4)

Post Action | Fling (CD 0/3) (x16, 12 EN): 12 EN - (Rested 1/2; Stamina) = 15 EN.  Charge (CD 0/3)(-8 EN) Missed (-2 EN)
Free Action | Grappling Familiar (CD 0/5)

ID #187866 | BD: 2+6-2-1=5 (miss)

ID #187866 | MD: 3+2-3=2 (miss)

Freyd | HP: 900/900 | EN: 114/124 (124-2-8) | DMG: 26 | MIT: 111 | EVA: 3 | ACC: 6 | BH: 49 | LD: 10 | Prosperity 3 | FLN: 8 | HLY: 8 | TXV 24/3 | V.O.: 99

Gilded Hand #7 | HP: 620/620 | DMG 186 | EVA: 2 | ACC: 2

  • Knockdown Pro | On a natural 10, Gilded Hand applies a stun to their target, and attacks a second time.  This effect can only occur once per turn.
  • Anxious | This mob only attacks every other turn, unless attacking multiple times in a row due to <<Knockdown Pro>>.
  • Coward | Gilded Hand attempts to flee automatically when their health falls below half. Successfully escapes on a CD 12. <<Gilded Hands>> automatically flee if all players in the party are stunned.

Note: Requested clarification on whether Charge still costs EN on a miss.  Applied worst case above, as a precaution.

 

Edited by Freyd
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Freyd regains +1 EN
Fling (CD 1/3)
Charge (CD 1/3)
Grappling Familiar (CD 1/5)

Post Action | Odin's Wrath (CD 0/4) (x18 AoE, 16 EN +2/hit): 18 EN - (Rested 2/2; Stamina) = 15 EN

ID #187867 | BD: 10 (Crit +2, Holy +8). DMG (18*36=648)

Freyd | HP: 900/900 | EN: 100/124 (114+1-15) | DMG: 26 | MIT: 111 | EVA: 3 | ACC: 6 | BH: 49 | LD: 10 | Prosperity 3 | FLN: 8 | HLY: 8 | TXV 24/3 | V.O.: 99

Gilded Hand #7 | HP: 00/620 | DMG 186 | EVA: 2 | ACC: 2 (620-648)

  • Knockdown Pro | On a natural 10, Gilded Hand applies a stun to their target, and attacks a second time.  This effect can only occur once per turn.
  • Anxious | This mob only attacks every other turn, unless attacking multiple times in a row due to <<Knockdown Pro>>.
  • Coward | Gilded Hand attempts to flee automatically when their health falls below half. Successfully escapes on a CD 12. <<Gilded Hands>> automatically flee if all players in the party are stunned.

Loot Gilded Hand #7: ID #187868 | LD: 16+10=26 | CD: 5

T2 Perfect Weapons [187868a]
T2 Perfect Weapons [187868b]
T2 Perfect Weapons [187868c]
15 materials (3*tier, NT bonus; +1 mob loot, +2 CD odd)
14,616 col (4*tier, NT bonus; + HP[620]*16 - incl. +2 LD even, +5% Col Deposit)

Edited by Freyd
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Post Action | Fishing: ID #187869 | CD: 10+1=11 (1 material) | LD: 15+1=16 (Treasure Chest found)
+7 F-EXP earned (5+2 from pond)

Total F-EXP: 125/200 (Rank 2)

Note: All CD thresholds for Fishing are reduced by 1 in NT quests (R2: CD6+; LD 10+).  Nat. CD 1-3 fishes up a Gilded Hand.

Freyd regains +1 EN
Odin's Wrath (CD 1/4)
Fling (CD 2/3)

Charge (CD 2/3)
Grappling Familiar (CD 2/5)

+1 material

Edited by Freyd
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