Seldentar 0 Posted June 12, 2014 #1 Share Posted June 12, 2014 Seldentar sat in his shop, a bit concerned. Without metal or other crafting supplies, he wasn't much of a smith. He decided to go out and see if any of the merchant types had any for sale. Walking along, he runs into an NPC smith. Doubtful he had anything for sale, since most of the npc smiths only did basic repairs and gave out quests, he approached the man. "You don't have any metal for sale by chance do you?" The NPC turns to him. "Ah, a fellow smith I see. Sadly i have no materials at all. My last shipment was attacked and the supply stolen by . If you could retrieve my shipment, I would be happy to compensate you for your time." Seldentar sees the quest window pop up, realizing he was about to take a repeatable quest. The paramaters may be different, but the Earning a Living quest may be the easiest way to get more materials at this point. He clicks accept, then heads out into the wilderness. Link to post Share on other sites
Seldentar 0 Posted June 12, 2014 Author #2 Share Posted June 12, 2014 Seldentar walked the path back towards the dungeon exit. The first floor had housed Illfang, the Kobold Lord, which was why the floor had so many kobolds in it. He had heard that several people had been ambushed and died because of a monster here at the entrance to floor 2, the remnants of Illfangs army. Since this was floor 2, they were a bit stronger then the Kobolds out in the wild on floor 1, being more on par with the bosses minions. Still, he regularly went to the higher floors, so he figured with his equipment he should have no trouble dealing with these new monsters. And he needed to get that shipment back for the smith, or he wouldn't have any materials. Link to post Share on other sites
Seldentar 0 Posted June 12, 2014 Author #3 Share Posted June 12, 2014 As seldentar walks, he tries to formulate a strategy. A normal Raiding party comprised of 5 Kobolds. Most likely all 5 raiders would have to be slain in order to retrieve the metal shipment. He unsheathes his sword as he walks. The normal strategy of these camps was to have 2 patrol while 3 maintained the camp. That meant he could fight the first two in one on one combat, but the final 3 would be attacked at the same time. In addition, the Raid Leader would most likely be a bit stronger. As he approaches the area, he begins to search out the camp. As he peers out from a good vantage point, he finds the first patrol. A single . Gripping his sword tightly, he waits for it to approach his position, before jumping out at it. His skill activating, he focuses on the first enemy with everything he has. Slicing at the Raider, he cuts deep as his surprise attack goes off. Seld: 21/21 Kobold Raider: 5/7 Link to post Share on other sites
Seldentar 0 Posted June 12, 2014 Author #4 Share Posted June 12, 2014 Seldentar continues to attack the enemy. He has no desire to allow it to regain its composure or let it have any chance of retaliating. The Kobold reacts faster then anticipated, dodging the attack. Skill Cooldown: 4 turns Seld: 21/21 Kobold: 5/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #5 Share Posted June 14, 2014 Seldentar was not discouraged by his failed attack. This was bound to happen, and he was not going to give up. He continued his assault on the Kobold Raider. The raider counter attacks, cutting at his arm. At his level however, it barely makes a dent in his HP Skill Cooldown: 3 turns Seld: 20/21 Kobold: 5/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #6 Share Posted June 14, 2014 Seldentar continues to press his assault on his enemy. He wanted to kill these quickly, but they were strong enough that he wouldn't be able to take them down in one shot, since his current equipment simply would not allow it. Had he thought ahead, he could have brought a stronger blade. Still, his BloodDrinker was his normal weapon, so thats what he was sticking with for now, although soon it would be time to start carrying more then one weapon for varying situations. Too distracted by his thoughts, his attacks are sloppy and miss the kobold Skill Cooldown: 2 turns Seld: 20/21 Kobold: 5/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #7 Share Posted June 14, 2014 Seldentar shakes his head, trying to focus on the fight at hand. Just because he wasn't on the top floors doesn't mean that he could forget he was fighting for his life at all times. Still, he is unable to land a successful hit. Skill Cooldown: 1 turns Seld: 20/21 Kobold: 5/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #8 Share Posted June 14, 2014 Seldentar swings his blade hard, getting angry in his inability to hit these low level Kobolds. With a loud crack, his blade slashes through its makeshift armor, slicing deep into his enemy. Skill Cooldown: 0 turns Seld: 21/21 Kobold: 2/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #9 Share Posted June 14, 2014 Seldentar triggers his skill, letting his focus be heightened and hyper focused on the enemy at hand. Raising his sword, he moves in for the final blow. His blade cuts through the enemy, cutting it apart and in a shattering blue light, it dies. Skill Cooldown: 5 turns Seld: 21/21 Kobold: 0/7 As it dies, the familiar victory window pops up. +1 Loot Dice 90 Col Obtained Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #10 Share Posted June 14, 2014 Seldentar quickly moves to the second patrol. It was necessary to move quickly now before the first one respawned. Choosing that stealth wasn't his forte, he charges in deciding to hit hard and fast right off the bat. His charge is faulty, and no skills activate, as he finds himself falling short of the enemy. Skill Cooldown: 4 turns Seld: 21/21 Kobold: 7/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #11 Share Posted June 14, 2014 Seldentar continues his assault on the Kobold Raider, determined to kill it quickly. He needed to finish this already. There were still 3 more after this he had to fight. His focus is too broken, as he misses yet again. Skill Cooldown: 3 turns Seld: 21/21 Kobold: 7/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #12 Share Posted June 14, 2014 Seldentar continues his furious assault, losing himself to his rage in this fight. His focus has been shattered, and he finds despite his numerous attacks, he can not seem to land an attack. His various misses cause the enemy to get in a shot of its own. Skill Cooldown: 2 turns Seld: 20/21 Kobold: 7/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #13 Share Posted June 14, 2014 As the enemies blade makes contact, Seldentar kicks off the ground into the air. He raises higher and higher, bringing his sword up, over, and then down, triggering the motion detection of his . The system assist in progress, he rushes back down at the Kobold, stabbing painfully into its chest. Skill Cooldown: 1 turns Seld: 21/21 Kobold: 4/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #14 Share Posted June 14, 2014 Seldentars feet hit the ground as he draws his blade out of the Kobolds chest. Still kneeling, he thrusts the sword forward again even as the Kobold begins to recover from the attack, stabbing it again painfully in the chest. Skill Cooldown: 0 turns Seld: 21/21 Kobold: 2/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #15 Share Posted June 14, 2014 Seldentar steps up and jumps back after the second thrust. He gives a pause, before charging forward his sword drawn up at his torso height. A third thrust seems to not be an option as the kobold skillfully parries the shot. Seld: 21/21 Kobold: 2/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #16 Share Posted June 14, 2014 Seldentar continues to assault the Kobold, but finds he is unable to land a direct shot again. It seems the creature algorithms were able to keep up with his changing tactics faster then he was ok with. He feels its spear stabbing into him. Seld: 19/21 Kobold: 2/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #17 Share Posted June 14, 2014 Seldentar takes a step back from the critical hit of the last attack. Raising his sword to try again, he finds the Kobold already moving. Off balance, he is unable to attack, as the spear stabs into him again. Seld: 17/21 Kobold: 2/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #18 Share Posted June 14, 2014 Seldentar roars out in anger as the Kobold comes in for a third attack. Parrying his spear, he jumps forward, stabbing through the Kobold, destroying it and leaving nothing behind. Seld: 18/21 Kobold: 0/7 As the victory window pops up, he looks through the Col Drop. Obtained: 45 Col Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #19 Share Posted June 14, 2014 Seldentar approached the camp, looking around. Two Kobolds standing on either side, and in the middle near the fire was their leader. He was sitting on a large box, which had ornate symbols on it. That must be the quest item. All he had to do was kill the kobolds, and the item was his. He decides to target their leader, and charges in. It seems that running straight in wasn't a good open move, and the leader parries his attack. Seld: 18/21 Kobold Leader: 10/10 Kobold 1: 7/7 Kobold 2: 7/7 Link to post Share on other sites
Seldentar 0 Posted June 14, 2014 Author #20 Share Posted June 14, 2014 Seldentar continues to assault their leader. He was concerned that he was the biggest threat, and needed to make sure to eliminate him first. Slashing deep into the leader, he depletes a good portion of its HP Seld: 19/21 Kobold Leader: 7/10 Kobold 1: 7/7 Kobold 2: 7/7 Link to post Share on other sites
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