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You start with a basic weapon of your choice, basic clothes, and some food rations. Everything else item wise has to be found in game, and you earn skill points as you complete threads. You start with two skill points which can be used to bring a skill from level 0 to level 1

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Universal:

Sprint, Acrobatics etc.

1-Handed Sword:

Slant - (1-hit strike) A simple sword skill slashing diagonally.

Vertical - (1-hit strike) A simple sword skill slashing vertically.

Horizontal - (1-hit strike) A simple sword skill slashing horizontally.

Uppercut - (1-hit strike) A simple sword skill delivering an uppercut.

1-Handed Curved Sword:

Reaver - (1-hit strike) A basic sword skill.

Two-Handed Battle Axe

Whirlwind - (1-hit strike) A basic spinning strike.

Two-Handed Sword

Avalanche - (1-hit strike) A high hitting high-level two-handed sword skill.

Cyclone (1-hit strike) - A two-handed spinning sword slash.

Back Rush (1-hit strike) - A countering technique to spin around when an opponent has the player's back.

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  • 3 weeks later...
Ok for the next question what are all the professions that one may have? I also wish to ask what armor items one can start out with?

You can look like whatever you want but the gear wont do you any good until you earn it in a quest or purchase from a player owned shop.

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You can look like whatever you want but the gear wont do you any good until you earn it in a quest or purchase from a player owned shop.

Well that is just common sense, for what I am looking for is what all is in the stater packs (equipment that one starts out with when they start a game) And some other things that I would like to know are the professions within the game as well as the limit of skills one may have for each category. (All I know of is 9 skills, but I do not know if that is for each category or in total.)

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