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[SHOP-F1] Toil for Trouble (Alchemy) [Calyx]


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Still glowing from yesterday's successes and the teleportation crystal that now resided in his pocket, Calyx sat down for another day's worth of crafting. He pulled one of his remaining materials from the chest at his feet, and focused on reshaping the object to his will.

Rank 2

1 = Epic fail

2-3 = Fail

4-6 = Bad Item (50% chance to salvage mat's in repeat quest)

7-9 = Good Item

10 = Uncommon Item (GM approval for enhancements)

11 = Rare Item (GM approval for enhancements)

12 = Perfect Item (GM approval for enhancements)

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The second material began glowing in Calyx's hands, and Lockheed looked over, seeming mildly interested now. Calyx had actually produced some variation with his crafting over the past few days, rather than just the same old goo and exploding objects. Maybe something of actual combat worth would appear this time...

Rank 2

1 = Epic fail

2-3 = Fail

4-6 = Bad Item (50% chance to salvage mat's in repeat quest)

7-9 = Good Item

10 = Uncommon Item (GM approval for enhancements)

11 = Rare Item (GM approval for enhancements)

12 = Perfect Item (GM approval for enhancements)

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Calyx pulled the final crafting material of the day out of his small box and placed on the bench before him. Intent to make something else today, he closed his eyes and focused on the item he willed into existence.

Rank 2

1 = Epic fail

2-3 = Fail

4-6 = Bad Item (50% chance to salvage mat's in repeat quest)

7-9 = Good Item

10 = Uncommon Item (GM approval for enhancements)

11 = Rare Item (GM approval for enhancements)

12 = Perfect Item (GM approval for enhancements)

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As Calyx sat down on his stool, he idly wondered again if he should invest in some crafting-improving apparel. It certainly would help, and he had the money for it now, so he had no real reason not to. It would likely pay for itself eventually, with the increase in item quality it would bring him. Of course, he would probably forget all about it like he always did by the time he was done crafting for the day, so he instead focused on the task at hand

Rank 2

1 = Epic fail

2-3 = Fail

4-6 = Bad Item (50% chance to salvage mat's in repeat quest)

7-9 = Good Item

10 = Uncommon Item (GM approval for enhancements)

11 = Rare Item (GM approval for enhancements)

12 = Perfect Item (GM approval for enhancements)

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"What do you think?", he asked to Lockheed. "Should I try to commission a tailor or something after this? Oh, nevermind. It's not related to beating things in the face, so you don't care.", he said dismissively. Lockheed made a face that looked as if he was satisfied with the answer Calyx had supplied for him, and gave a slight nod before turning back to idly watch the passing strangers. Calyx grabbed another material, intent on not drifting off this time while he tried to shape the object.

Rank 2

1 = Epic fail

2-3 = Fail

4-6 = Bad Item (50% chance to salvage mat's in repeat quest)

7-9 = Good Item

10 = Uncommon Item (GM approval for enhancements)

11 = Rare Item (GM approval for enhancements)

12 = Perfect Item (GM approval for enhancements)

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Calyx sighed. "Oh well, one more." He grabbed the day's final crafting material and placed it on the table, hoping for better luck this time.

Rank 2

1 = Epic fail

2-3 = Fail

4-6 = Bad Item (50% chance to salvage mat's in repeat quest)

7-9 = Good Item

10 = Uncommon Item (GM approval for enhancements)

11 = Rare Item (GM approval for enhancements)

12 = Perfect Item (GM approval for enhancements)

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Share on other sites

The object promptly shattered before an unsurprised Calyx. "Yeah, I should probably go get some crafting gear.", he said to no one in particular. "Come on, Lockheed.", he said to the dragon as he rose from his seat toward the town that should certainly contain some sort of item to make his crafting life easier.

+1 EXP

-1 material

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