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[F02 - PP|PT] The Amethyst Call «DHA:2»


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The trek back was quieter, save for the soft shuffling of hatchlings clustering close, trusting in the steady rhythm of footsteps and the calm presence that had saved them.

At the entrance to the lair, the wounded mother stirred. Fuzziel’s eyes brightened the instant she caught sight of her brood—an unspoken relief flooding through her scarred features. She lowered her head respectfully toward the group, voice trembling with gratitude.

You have returned my children… my hope.” Her breath was ragged, but her tone carried the strength of a mother’s enduring will.

A pause followed as she carefully drew forth 3 small gemstoneS from beneath her wing—a perfect topaz sphere, warm and softly glowing in the dim light. The stones seemed to hum with quiet power, its purpose a mystery yet unmistakably precious.

This… a token of my thanks. Keep it close; its blessing will guard you.” She spoke the words slowly, deliberately.

Ariel inclined her head slightly, accepting the gift with the same quiet grace she had shown throughout. As she met Fuzziel’s gaze, the dragon’s expression shifted—resolve sharpening.

“My sister Ormi, an amethyst dragon, dwells above.” Her voice lowered to a whisper meant only for those present. “She too is burdened… she requires aid. This will guide you.

With a sweep of her claw, a new set of coordinates shimmered briefly in the air—a promise of trials yet to come.

Ariel folded her hands calmly, eyes steady.

We'll se what we can do to help.


Ariel | HP: 960/960 | EN: 114/114 | DMG: 34| MIT: 0 | ACC:7 | AA  | PHASE | HB: 42 | REC: 8 | RISK: 8 | FLN: 16

Spoiler

Name: Ariel
True Tier: 11
Level: 34
Paragon Level: 71
HP: 960/960
EN: 114/114

Stats:
Damage: 24
Accuracy: 4
Stealth Rating: 5
AA PHASEHB: 42
REC: 8
RISK: 8 FLN: 16

Equipped Gear:
Weapon/Armor/Trinket:
- ≪Nihilim’s Wrath#187490≫ T4: AA / Phase / Fallen / Fallen
Armor/Trinket:
- ≪Leonidas' Strength#151568≫ T4: HB / HB / RSKY / RSKY
Shield/Armor/Trinket:
- ≪Kurokō no Tamashii (黒鋼の魂)#190961≫ T4: Acc. / Acc. / Rec. / Rec.

Combat Mastery:
- Combat Mastery: Damage R3

Combat Shift:
- ST Shift

Familiar Skill:
-

Custom Skill:
- Kaiso no Waza: Meikyo Shisui

Skills:
- Cloth Armor R3
- Katana R5

Extra Skills:
- Hiding R5
- Concentration
- Survival
- Forgotten King's Authority

Inactive Extra Skills:

Addons:
- Ferocity
- Precision
- Stamina

Mods:
- Athletics
- Surprise Attack: Assassin
- Untraceable
- Vanish

Inactive Mods:

Battle Ready Inventory:
- "≪Chocolate Truffles# [Dessert]≫
VITALITY II (+12 EN)
IDs# 144486 / 144486-1 / 144486-2 / 144486-3 / 144770 " x5
- "≪Crystal of the Blood Dragon Horde[Crystal]:
Mass HP recovery 10%
IDs# 223185-1 / 223185-2 / 223183 / 223183-1 / 223181" x5
- "≪Flash of Rejuvenation# [Crystal]≫
Mass HP recovery 10%
IDs# 144486 / 144486-1 / 144486-2 / 144486-3 / 144770 " x5
- "≪popcorn. [Snack]≫
VITALITY II (+16 EN)
IDs# 144486 / 144486-1 / 144486-2 / 144486-3 / 144770 " x5
- ≪Glowstone≫ x
- ≪Teleport [Crystal]≫ x2

Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Storage Closet: +1 Battle Ready Inventory Slot
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Attic (Storage): +5% bonus col from monster kills and treasure chests
- Attic (Bedroom): +1 Expertise to declared utility skill. Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase.
- Basement: Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll
- Guest Room: Players can have one «Amenity» in a «Guest Room» and the «Amenity» cannot be recovered. Players are allowed to change which «Amenity» is in the «Guest Room». Multiple instances of the same «Amenity» do not stack. This buff affects the player and their choice of up to two party members.
- Master Bedroom: -1 energy cost for the first three expenditures of each combat
- Master Bathroom: The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
- Extended Workshop: +2 Crafting EXP per crafting attempt and +1 crafting attempt per day
- Ornate Fishing Pond: +2 Fishing EXP per Attempt and additional +1 LD & CD to fishing attempts.
- Dining Hall: Turn 3 identical food items (same quality, tier, & enhancements) into a Feast. A Feast contains 6 portions of the food items sacrificed. Feasts created this way cannot be used outside of the thread they are created. Limit 1 item created per thread.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.

Guild Hall Buffs:
- Guild R5: Guild Rank 5: +5% Final Experience Gain, +5% Final Col Gain
- Treasury: +5% bonus col from last-hit monster kills and +10% bonus col from treasure chests.

Scents of the Wild Totem:
- Kumatetsu
Wedding Ring:

Crafting Profession:
- Tailoring[3696exp] R9
Gathering Profession:
- Fishing[191exp] R3


Foods:

  1. ≪crème brûlée. [Dessert]≫ T1: Accuracy | Accuracy - Consumed [Filled]

PT Skills: (240 SP Available / 137 Used / 100 PT Skills)

  • 5x ► Biting (+2 Base DMG)


@Gambit @Acanthus

Edited by Ariel - The Crowned Lion
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A glittering topaz, gifted to the party for helping slay... the evil dragon? Or something? Right? Gambit wasn't entirely sure -- he was only one quest in, and he'd already lost the plot. Now the good(?) dragon was telling them about another dragon that needed to be killed(?) and Gambit, at this point, was at a complete loss. "Um, okay. Thank you," Gambit said, accepting the gem. Ariel seemed to be taking the lead, which he was pretty appreciative of. He still wasn't sure about Acanthus, though. Actually, he wasn't sure about either of them -- had any of them even introduced themselves? Maybe it wasn't even going to be necessary. They certainly blasted through that first quest. Gambit had a bit of doubt as to whether or not he'd actually be able to meaningfully contribute to the questline, but he was getting good experience, and figured it'd be wise to keep his big mouth shut. As they left the cave and went on their way with their gems in hand, Gambit was smiling, as though he knew something that the others didn't. 

                                                                            
Player Stats:

Gambit | HP: 220/220 | EN: 40/40 | DMG: 16 | ACC:4 | EVA:3

Spoiler

Level: 11
Health: 220 | Energy: 40
DMG: 16 | ACC: 4  | EVA: 3  
Combat Mastery 
Shift: -

Skills:

Combat Skills:
► -


Weapon Skills:
► Straight Sword [30/30] - Rank 5
    ►Stamina
    ►Precision
    ►Ferocity

Utility Skills:
► -


Extra Skills:
► -


Familiar Skill: 
► -


Armor Skills:
► -


Modifiers:
► -

Equipped:
»[Equipped] [Rare] Zero Degree Icicle: FRZ, ACC 
»[Equipped] [Perfect] wolf pendant: EVA III  
»[Equipped] [Perfect] tomochi plush.: ACC III


Battle Ready: 
» empty

 

Edited by Gambit
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Acanthus received the Topaz gemstone a quickly tossed it into her inventory. “Yes, thank you.” When she looked up, Ariel was talking with the dragon still. It looked like they would be continuing along the chain. Surely not the *entire* chain? Acanthus had intended to catch up on Katoka’s soundtrack. And her other daily routines still called to her… Acanthus sighed internally. It was a change of plans, but probably a good change. Finding people willing to do this quest was not easy. She could always catch up later.

“Next quest is this way, Ariel. And… Um…”

Acanthus looked back at the boy with an air of confusion. “Did we go through that entire quest without actually sharing our names? And the time on the beach as well. I swear I said something back then. But I guess not.”

She turned to give Gambit a polite bow. “My name is Acanthus; this is Ariel. What’s your name?”

Acanthus | HP: 940/940| EN: 126/126 | DMG: 5 | MIT:135 | ACC:6 | AA | FL.AURA: 16 | THORNS:436 | HB:48                                                                                                                            

 
Spoiler

Equipment and Consumables

Spoiler

All enhancements reflected in the stat block unless otherwise specified.

Weapon. botan | AA | ACC 3
Armor. Corpse Flower's Kiss | Mitigation 2 | Thorns 2
Shield. Fractured Heart | Fl. Aura 2 | Holy Blessing 2

Consumables
None taken

Abilities (Skills, Shifts, Masteries, Add-ons, and Mods)

Spoiler

Combat Mastery and Shift
No Shift or Mastery Taken

Skills

  • Straight Sword R1 (4 SP)
  • Heavy Armor R5 (30 SP)
    • Impetus (4 SP)
    • Iron Skin (6 SP)
  • Energist (8 SP)
  • Fighting Spirit (10 SP)
  • Howl (10 SP)

Extra Skills

  • Survival
  • Forgotten King's Authority
  • Photosynthesize
  • Assault Mode

Inactive Extra Skills

Addons

  • Impetus

Mods

  • Iron Skin

72 SP Spent before specializations.

Specializations
Reflective x13 (130 SP)

212 SP total.

Battle Ready Inventory (7 Slots)
Dimensional Backpack + Item Stash

Spoiler
  1. Lama Sabachthani | 236687 | Consumable - Soundtrack | Hypnosis 2 | Lullaby 2 (Instant)
  2. Pain deeper than words, engraved by a hand that does not know its own heart.
  3. Edict's Threnody | 236686 | Consumable - Soundtrack | Perpetuate (Instant)
    If my suffering will not end, then neither will yours.
  4. Bear Trap | Set enemy EVA to 0 for one turn.
  5. Teleport Crystal
  6. [Empty]
  7. [Empty]
  8. [Empty]

Housing

Spoiler

House Name: Villa of Coruscating Flowers (The Villa)
Location: Floor 24 - Paradise Islands
Description: See above
Plot Size: Estate - PK Accessible
Rooms: Listed below. All rooms are assigned to Acanthus.

  • Master Bedroom
    • Well Rested | -1 energy cost for the first three expenditures of each combat.
  • Greenhouse
    • Green Thumb | +2 Gathering EXP per Attempt and additional +1 LD & CD to gathering attempts.
  • Extended Workshop: Recording Studio (25,000 col)
    • Hard Working | +2 Crafting EXP per crafting attempt and +1 crafting attempt per day.
  • Mega Slime Farm
    • Advanced Training | +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.
  • Living Room:
    • Relaxed | Increases out of combat HP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
  • Attic (Bedroom)
    • Skylight (Searching) | +1 Expertise to declared utility skill (Searching). Cannot boost a skill without ranks, or increase a skill past its maximum rank. Cannot boost a skill the user has not learned yet. Ranks obtained using this buff will make the mods of that rank available for purchase. Mods obtained this way are unusable if this buff is removed until the skill is returned to the appropriate rank by way of SP purchase.
  • Basement:
    • Multipurpose | Gain +1 to LD, Stealth Rating, Stealth Detection, or Prosperity to one post in a thread. Can be applied after a roll.
  • Storage Closet: (10,000 col)
    • Item Stash | +1 Battle Ready Inventory Slot
  • Master Bathroom: (25,000 col)
    • Squeaky Clean | The first time you would suffer DoT damage in a thread, reduce damage taken from DoT each turn by 25% (rounded down)
  • Basic Kitchen (15,000 col)
    • Filling | Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.

Crafting and Gathering

Spoiler

Performer | Rank 5
Apollo’s Metronome | Crafting Tool | Meticulous: +1 CD when crafting in one’s workshop.


Forager | Rank 5
Demeter's Cornucopia | Gathering Tool | Bountiful: +1 CD to gathering attempts.

 

 

Edited by Acanthus
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The trek to the Second Floor was uneventful, save for the subtle shifts of the party’s pace as they adjusted to one another. Ariel walked in silence, the gifted topaz now tucked safely within her system’s inventory menu. Alongside her, she could hear Gambit’s light footsteps and Acanthus’ more deliberate gait. The air grew thinner the higher they climbed, the land shedding the warmth of Floor 1 for something colder—older.

At the quest marker, a small cluster of standing stones greeted them, half-swallowed by moss and silence. Between them stood a woman clad in traveling robes, auburn curls falling over one shoulder, her eyes distant but focused. Gianna.

Her expression changed the moment the trio stepped into view. “Fuzziel sent you?” she asked, voice soft but sure.

Ariel nodded once. “She did. We were told your charge is Ormi.

Gianna’s eyes shimmered for a heartbeat—then her posture straightened, and her voice deepened, layered with a resonance no human throat could carry.

I am Ormi, sister of flame. Gaindogrig presses upon this forest. My power is sealed, and Gianna speaks in my place. Aid us, as you aided my kin.

Ariel exchanged a glance with the others, then stepped forward. “What can be done?

A ghostly map appeared above the stones, tracing paths through a ravine swarmed with goblins. Three options shimmered in glowing script:
— Slip past the goblins and face Gaindogrig directly.
— Engage the goblins and clear the path.
— Warn the nearby village and prepare defenses.

Ariel’s answer was immediate, she looked towards her companions: “We should strike the head. Go straight for Gaindogrig.

Without another word, Ariel eyes narrowed slightly as her form blurred at the edges. A pulse of shadow flowed outward from her stance—Stealth had activated—and she was gone, a whisper threading its way ahead of the others into the gorge’s looming quiet.


Rec. ID# XXXX | CD: X | +0 EN | +0 EN 
Post Action: Stealth ✔️ | ID# 248227 | LD: 5+5+1 > 9
Free action: N/A 

Edited by Ariel - The Crowned Lion
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