Wulfrin 0 Posted August 2 #1 Share Posted August 2 (edited) That made two new profession skills unlocked. At this point he had the capability of crafting any piece of equipment in the game so long as it had the mundane enhancements on it. His next target was the consumable crafting professions. The first on that list would be the easiest to level and would provide him access to a near endless supply of crafter's respites, assuming he could successfully craft them. Despite Zachariah being the alchemist you speak to for starting the first lessons quest, he wasn't the one to handle teaching the craft. "Oh hi!" A young woman greeted Wulfrin warmly as he entered the strange shop. "Welcome! Are you looking for something specific?" "I'm just here to learn how to do alchemy," Wulfrin smiled back as he continued into the shop. "And you want me to teach you?" "That was my hope yes." "I would just love to! I'm running low on supplies, but if you go pick a few up, I'll show you everything I know!" "Sure no problem. I'll be back in a few minutes." * * * Post Action: RP with Evangeline Guild Rank 1: +1% EXP and Col Wulfrin consumes: Sharkcuterie Board T1 ACC 2 | EVA 2 Gelato | LD 3 [filled] Wulfrin Purchases 6 Ranks (30 SP) of Keen Sight (+12 LD), 7 ranks (70 SP) of discerning (+7 CD) Wulfrin SP Total: 210 Wulfrin | HP: 840/840 | EN: 102/102 | DMG: 22 | ACC:6 | AA | EVA:2 | LD:24 | PROSP:3 | QTY: 9 Spoiler "Name: Wulfrin True Tier: 8 Level: 34 Paragon Level: 43 HP: 840/840 EN: 102/102 Stats: Damage: 22 Accuracy: 6 Evasion: 2 Loot Die: 12 AA QTY: 2 Equipped Gear: Weapon/Armor/Trinket: - Armor/Trinket: - Shield/Armor/Trinket: - Combat Mastery: - Combat Mastery: Damage R3 Combat Shift: - TECH Shift Familiar Skill: - Custom Skill: - Skills: - Searching R5 - Straight Sword R5 Extra Skills: - Meditation - Survival - Brawler - Assault Mode Inactive Extra Skills: - Disguise - Frozen Hide Addons: - Ferocity - Precision - Stamina Mods: Inactive Mods: Battle Ready Inventory: Housing Buffs: Guild Hall Buffs: Scents of the Wild Totem: Wedding Ring: Crafting Profession: Gathering Profession: " Edited August 2 by Wulfrin Link to post Share on other sites
Wulfrin 0 Posted August 2 Author #2 Share Posted August 2 (edited) Wulfrin once more made his war back to his hunting ground at the bank of the river. The clearing just as peaceful as it had been countless times before. He was operating basically on autopilot now, everything was a calculated dance designed to keep him on a record pace for completing his to do list for the day. Standing in the center of the clearing, trying to be as vulnerable as possible, Wulfrin focused on his surroundings. He could hear the chirping of birds, the rush of the river, and finally the gentle crunching of brush under the paws of familiar predators. As if it was a practiced maneuver, Wulfrin drew his blade and activated his sword art in one fluid motion. As the wolves burst from the underbrush at the tree line, a burst of crimson light arched in a full circle around Wulfrin. Each wolf crashed to the ground, rendered effectively useless. * * * Post Action: [x12]Tech-F vs Wolves [forgoing crits to save math as Wulfrin hits regardless of BD] (19 EN) -2 Stamina -1 Well Rested (3/3) = 16 EN | 22*12=264 DMG on hit ID 248810 | BD 1 | 264 DMG target stunned ID 248811 | BD 10 | 264 DMG target stunned ID 248812 | BD 3 | 264 DMG target stunned ID 248813 | BD 8 | 264 DMG target stunned Wolves take no action stunned Wulfrin | HP: 840/840 | EN: 86/102 | DMG: 22 | ACC:7 | AA | EVA:2 | LD:24 | PROSP:3 | QTY: 9 Wolf 1 | HP 264/528 | DMG 136 Wolf 2 | HP 264/528 | DMG 136 Wolf 3 | HP 264/528 | DMG 136 Wolf 4 | HP 264/528 | DMG 136 Edited August 2 by Wulfrin Link to post Share on other sites
Wulfrin 0 Posted August 2 Author #3 Share Posted August 2 (edited) The wolves were trying their best to regain footing, but their struggle was futile. Wulfrin swiftly put them down in another fluid motion, sheathing his blade shortly after. Wulfrin started a new mental timer as he started back towards the Town of Beginnings. His mind drifted to his shop on floor 22. What was currently a simple blacksmithing forge was about to undergo a major overhaul. What would his version of the consumables look like? Wulfrin had a few ideas, but none really stood out to him. In truth Wulfrin hadn't fully decided if he was going to sell the additional items or just keep them for guild mates. Those were all questions to be answered in time. He still had a handful of professions to unlock. His timer ticked on in his head as he continued towards the Town of Beginnings. There was only a handful of minutes before the wolves would respawn, but as far as Wulfrin knew, he was the only one that hunted here. * * * Post Action: [x12]Tech-F vs Wolves [forgoing crits to save math as Wulfrin hits regardless of BD] (19 EN) -2 Stamina -1 Well Rested (2/3) = 16 EN | 22*12=264 DMG on hit ID 248814 | BD 9 | 264 DMG target dies ID 248815 | BD 4 | 264 DMG target dies ID 248816 | BD 3 | 264 DMG target dies ID 248817 | BD 8 | 264 DMG target dies Wolves take no action dead Wulfrin | HP: 840/840 | EN: 70/102 | DMG: 22 | ACC:7 | AA | EVA:2 | LD:24 | PROSP:3 | QTY: 9 Wolf 1 | HP 0/528 | DMG 136 Wolf 2 | HP 0/528 | DMG 136 Wolf 3 | HP 0/528 | DMG 136 Wolf 4 | HP 0/528 | DMG 136 Looting Mobs All mobs drop a Shard/Scale and a dungeon map Wolf 1 ID 248818 | CD 7 | LD 10 4646 Col [528*8 -incl prosp 3, LD Even + 10% Col Deposit/Stash] 2 Mats: CD Odd 1 Demonic Shard Dungeon Map | 248818 Wolf 2 ID 248819 | CD 6 | LD 5 4646 Col [528*8 -incl prosp 3, CD Even + 10% Col Deposit/Stash] 2 Mats: LD Odd 1 Demonic shard Dungeon Map | 248819 Wolf 3 ID 248820 | CD 1 | LD 1 3484 Col [528*6- incl prosp 3 + 10% Col Deposit/Stash] 4 Mats: CD/LD Odd 1 Demonic Shard Dungeon Map | 248820 Wolf 4 ID 248821 | CD 2 | LD 8 5808 Col [528*10 - incl prosp 3, LD/CD Even + 10% Col Deposit/Stash] 1 Demonic Shard Dungeon Map | 248821 Edited August 2 by Wulfrin Link to post Share on other sites
Wulfrin 0 Posted August 2 Author #4 Share Posted August 2 (edited) "Got the things," Wulfrin announced his arrival as he deposited the wolf bits onto the counter. "I'm ready to start when you are." "Of course!" The shop keep beamed as she hurriedly produced a workstation for the two to share. "Let's get to work then!" The two set to work, Wulfrin's mentor moving rather quickly. Thankfully Wulfrin had become exceptionally good at following motions in real time. Ingredients were ground up using mortars and pestles, fluids were piped through various apparatuses vaporizing and condensing, and finally coming to rest in a single vat that both alchemists mixed together before pouring it into a series of vials. Wulfrin admired his work as he carefully examined one of them. "Fantastic job!" The shop keep beamed with excitement. "I'd say you picked that up pretty quick! Why don't you take that one with you!" "Thanks," Wulfrin replied as he stowed away the potion in his inventory. "It helps that I had such a great teacher." * * * Crafting T1 Potion ID 248823 | CD 9+7=17 | Perfect Workaholic's Drought | T1 Potion | 248823 | Crafter's Respite A cotton candy flavored drink that gives you a burst of energy. * * * Thread Closure Wulfrin Receives 1373 Exp | 663/5*8 + 300 + 1% [Guild Rank 1] 18976 Col | 18584 [loot] + 205 [P5] + 1% [Guild Rank 1] 5 Mats 4 Demonic Shards 1 Mon Dungeon Maps | 248818, 248819, 248820, 248821 Workaholic's Drought | T1 Potion | 248823 | Crafter's Respite A cotton candy flavored drink that gives you a burst of energy. Edited August 2 by Wulfrin Link to post Share on other sites
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