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Grougaloragran "The Dragon Heart Man"


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«Grougaloragran» The Dragon Heart Man

 

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"Got it memorized?"

 

Profile

» Username: Grougaloragran
» Real name: Ren Rikuto 

» Face Claim: Axel, Kingdom Hearts 

» Age: 21
» Gender: Male
» Height: 6'0

» Appearance: Ren is a slender young man with fair skin, blue-green eyes, and bright spiky, shoulder-length red hair with a widow's peak.

» Info:

 

» Biography of Life

 

Born in America, New York city to be exact, he is the son to a small gaming company, they deal with small JRPG games and such, ones that are not AAA type games. He lives with his mother in New York, and visits his father for a 2 weeks in Japan Tokyo, as his father is a financial adviser for a small electronics company. When he visits his father, he takes him to all the places around Tokyo and teaches him many things, such as how to read, write and speak Japanese, even though Ren isn't very good at it, he tries his hardest. He takes after his mother, who has brilliant natural crimson colour hair, as his hair is like his, he has his father's eyes, and body stature.

 

While having his mothers loving and kind hearted nature but being like her, also means he is hard and hot headed, his mother at times has called him her little mini me. He does however has his fathers wisdom and knows when to use that anger or frustration, though at times, he just wings it, when he became of the age of 18 he moved to Japan to be with his father for a lengthy amount of time, as he wanted to live in Japan and learn more about it, as he got a place and started working at a small gaming company like his mother. And while living in Japan he heard about a new type of game platform coming out, Virtual Gaming, this excited Ren very much as he told his mother over Skype about it and she told him to go for it.

 

He stayed in Japan till the technology was developed and distributed to the public, as he was one of the few people to actually get a game and the rig. A device called a NerveGear, as well as the game called SAO, developed by the company called Argus, Ren with much excitement, when he got home after his day at work popped the system together, made a account and jumped into the game, as he yelled the word necessary to turn it on. *Link Start* 

 

» Personality

 

Ren is a rather closed off person, he tends to speak in unfinished sentences, and will be very mysterious at times, he tends to give people a cold shoulder. And will act very ill at times, he tends to be very moody and irritable if things are rather boring or if he is agitated by random things. Though he can show emotion if he feels if he should, which is rare, he has a bad habit of saying "Got it memorized" to people, and will not hesitate to say it if someone neglects to do something he told them once before. Much like his mother, he is a rather hard headed and hot headed person, he tends to lash out at people if he is pushed and does not forget things that were done to him in a horrid manner. Such as betraying his trust or using him for personal gain.

 

» Virtues & Flaws

 

» Virtues:

 

» Kind heart

Ren is a naturally kind hearted person, now don't confuse this with him not judging or trusting a person, he is usually like this around children. He is like his mother, he will help you, even if he doesn't want to, and he won't gripe or groan when he is helping a person. He tends to be like this when he sees a person is in distress, and will help ease their problem.

 

» Loving

Once a person has gained Ren's trust, and he deems them as a friend or more, he will be more open and much pleasant towards them. He will be there for them when they need a helping hand, or a shoulder to cry on, he is a guy who cares for his friends and will defend them at all costs

 

» Thoughtfulness

Ren is always thinking of his friends and children to be precise, he likes to throw out little compliments and notice things people say or do. No matter what the action is, he will be there to input his thoughts on the manner, though he does offer positive reinforcement, but rarely does he ever do that, though he will comment in a way if they forget to do something or forget something he said with his famous quote "Got it memorized?" 

 

» Dragon Heart (Brave)

Ren is a person who will not back down, he is brave it's almost stupid, no matter the obstacle he will firmly stand his ground and face it. Whether it's a person, beast or thing, he will hold his own and not turn from a fray, this involves his hard headiness, and always happens when he battles.  

 

» Mysterious

He is very mysterious, never saying things in full sentences, and always saying his famous quote, "Got it memorized?" He is rather odd at times, and will stay like this even when he is rather fond of a person, even still saying his famous quote, but not as much as before. He uses this quote to re correct people, and will not hesitate to do so if a person neglects to remember something he said.

 

» Intelligent 

Ren despite his appearance is a very smart man, even if he doesn't sound it or use his intelligence at certain points. He will show you that he is smart, and will not hesitate to correct you if you insult his intelligence.

 

» Logical

Ren, when not using his heart or gut, is using his brain to think and will think more logical and more intellectual, he does this when he has nothing else at his disposal. Rarely does he ever do this, don't confuse this with him not being smart, he is very intelligent and he will use his brain and wits when he can.

 

» Flaws:
Reference: http://www.darkworldrpg.com/lore/flaws.html

 

» Hot Headiness

A inherit trait he shares with his mother, he will get agitated quickly and when he does. his fury is as red as his hair. It alot to get him mad, but when you do, oh boy best watch out, because he never forgets a wrong deed, nor does he forgive easily. Only a few things can get hims riled up and that's disrespect and harming other people.

» Hard Headiness:

Another inherit trait he shares with his mother, just like her, he is stubborn, and will not yield to anything, once his mind is set. There is nothing a person can do or say that will change his mind, a person can either agree or not with his decision, if they do yay for them. But if not, then that's their lost, Ren won't care, if a person disagrees with what he does.

» Moody:

Tends to be rather moody and unsure what mood he is in, he could be happy, then be sad, then turned angry, but he never can be sure when his mood will change. His mother was like this, but she had a more fixed hold on it than him, at most times, he's like this when he is hungry or tired, just be sure, if he is in this state to try and not piss him off.

 

» Cold:

He tends to show less emotion than other people, its not that he can't show emotion, its just he cares not to at times. He only shows it if a person catches his attention and gets him to show it. Once a person does that, he will show it again around them, but treat his trust the wrong way and he will revert to being cold.

 

» Judging:

He tends to judge people at first and will always keep a tight lid on his thoughts and his emotions, as he doesn't like to have people destroy his trust. At first he will look at a person in a distant light and will rarely speak, but when he finds a person trust worthy and a friend, then he will open up to that person or persons only.

 

» Anger

When Ren gets angry, he is literally a walking fire bomb, he will lash out, and attack anything he can, and he is evil when he is angry. He will laugh maniacally and have a huge grin on his face. But when his anger recedes, he will be back to his normal self. A warm loving guy, or a cold judging person.  

 

Profession: N/A

» Skills

 

Non-combat:

» N/A

Passive:

 

â–º Athletics:  [0/6]
Cost: 6 - No Ranks
Passive
Effect: +1 DMG, +5 HP
Description: You can endure more, are quicker and stronger than average.

â–º Precision: [0/6]
Cost: 6 - No Ranks
Passive
Effect: +1 Accuracy (ACC)
Description: Your strikes find their mark more often.

 

â–º Sprint & Acrobatics: [0/6]
Cost: 6 - No Ranks
Passive
Effect: +1 Evasion
Description: Able to perform complex jumps, flips, balancing acts, dance, tumbles, and somersaults as well as reach areas of the map that are outside of a normal player’s ability to reach via being able to jump and reach ledges and other means of climbing.

 

â–º Search & Detect: [Rank 0: Untrained|[0/30] 
5 Ranks
Passive
Effect: +1 LD per rank.
Description: Players investing in the search and detect Skill have a higher chance of finding hidden Treasure and Loot Chests as they explore Aincrad, as well as being able to detect hidden monsters and traps. For each Skill Level invested, a player gains +1 to their LD.

 

â–º Sneak and Hide: [Rank 0: Untrained|[0/30] 
5 Ranks
Passive
Effect: each rank from 1 to 4 grants +2 stealth rating. Rank 5 grants +3 stealth rating. (Total +11)
Description:
:ph34r: Note Stealth rules:  All players have a base stealth rating of 10.  A player must state and roleplay when using any stealth-like actions. (Hiding, sneaking, being silent etc..) In order to detect a stealthed player, mob or object a player must make a search-like action. Roll the LD.  If your LD score is greater than the opposing stealth score, they are discovered.  Example:  Cindel has a stealth rating of 16 and is hiding behind a rock.  Lessa is searching for Cindel and rolls the LD.  She gets a 13.  13 is less than Cindel's stealth rating.  Cindel isn't discovered at this time. However Oske just showed and decided to look around.  Oske rolls a 19 on the LD.  19 is higher than Cindel's stealth rating of 16. Cindel is discovered by Oske.
Concealment from objects grant +1 stealth.
Darkness or low light grants +2 stealth.

 

â–º Night Vision: 
Cost: 6 - No Ranks
Passive
Effect: Ignores any penalties from low light or darkness, as well as negating others stealth bonuses from it.
Description: allows players to see normally in low light conditions
Note Visibility rules: From now on any actions being performed in low light or dark conditions will suffer a -1 to all dice rolls. Expect future content to mention visibility details.  Also watch out for monsters who may dwell in the darkness!  Some may not suffer from these penalties.  A portable light source of some kind will provide light for your immediate vicinity. 

 

â–º Extended weight limit: [Rank 0: Untrained|[0/30] 
5 Ranks
Passive
Effect: Players start out with an inventory with 6 available slots, and gain one extra slot per Skill Level invested in the Extended Weight Limit skill.
Description: Investing in the Extended Weight Limit skill enables a player to carry more gear into the field, be it weapons, armor, or usable items

 

Combat:

N/A

 

Armor skills: 

A player’s primary means of defense against enemies in the world of SAO. Armor is gained as rare monster or boss drops, or created by player craftsmen. A second defense option for players against enemies in the world of SAO is the shield. Shields are gained as rare monster or boss drops, or created by player craftsmen. Shields are equipped in the ‘off hand’ slot, and generally represent a barrier placed between one self and their enemy to avoid incoming damage.

 
Investing in Equipment Skills serves to help mitigate incoming damage through the use of equipped armor. There are two types of armor skills:

 

â–ºLight Armor: [Rank 0: Untrained|[0/30] 

5 Ranks
Passive
Effect: The effectiveness with which a player can use Light Armor Equipment. For each skill point invested in the Light Armor Skill, incoming damage is reduced by 1 damage point. (Must have light armor equipped to take advantage of this benefit)

 

Weapon skills: 

Weapon Skills demonstrate how proficient a character is with a specific weapon, and directly affects how much damage a skilled player is capable of inflicting upon an enemy. While some players might choose to focus their abilities on a single weapon to maximize how much damage they can do, other players might choose to invest points in more than one weapon type to have multiple weapon options available.

Weapon Skills modify damage done with specific weapon types. For each Skill level invested in a specific Weapon Skill, a player will do an additional 1 damage. There are a variety of different weapon types to chose from:

 

â–ºOne-Handed Straight Sword: [Rank 1: Novice][2/30]
5 Ranks
Passive

The effectiveness with which a player can use one-handed longsword-like swords. (Example: Arming sword, Longsword)

 

Col

 

» Current

600 Col

 

» Obtained

400 Col

200 Col

 

» Lost

 

» Inventory

 

Received Items

Item Type: Sword

Name: The Spiky Thorn

Quality : Rare

Description: It's an Steel sword , From light shiny steel with other materials , +2 Dmg , 

5159*^

 

Item: Shiny Pendant

Item type: Trinket
Quality: Rare

Shop:  N/A
Enhancement: +2 Evasion

Description:  A shiny pendant shaped as a Chakram, this gives the user a boost in evasion..

 

 

 

 

» Weapons/Tools:

»
 

*The Beginners Pack 

10 bread,

15 water,

1 Basic Weapon: Longsword 

 

Cloth clothing.

Black leather hooded trench coat

Black leather glove

Black denim jeans

Black leather lace and strapped combat boots

 

» Roleplays
 

» [solo/private/open] LinkedTitle
» [solo/private/open] LinkedTitle - in progress
(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)

 

» Completed

(PP-F1) Lazy Day 2 (Grougaloragran & Pyro) (Complete)

* (PP-F1) Lazy Day (Grougaloragran & Celesmeh)

 
» In Progress
 

» Relationships (optional)

 

» Skill Points

 

Details

 

Each Skill represents six stages of proficiency in a single area.
0 - Unskilled
1 - Novice
2 - Journeyman
3 - Expert
4 - Master
5 - Grandmaster

 

Form Rank 0 – 1 = 2
From Rank 1 – 2 = 4
From Rank 2 – 3 = 6
From Rank 3 – 4 = 8
From Rank 4 – 5 = 10

 

» Start Off Point Amount: 2

 

» Spent Skill Points

 

> Points have [2]

> Points spent [2]

 

» "One-Handed Straight Sword"

>> "Two Points"

> "Additional Points Paid here"

 

» "Skill Name Here"

>> "Amount Paid Here"

> "Additional Points Paid here"

 

» Total Points Spent

2 Points

 

» Acquired Points

 

"(PP-F1) Lazy Day 2 (Grougaloragran & Pyro) (Complete)"

<One Point Gained>

 

"(PP-F1) Lazy Day (Grougaloragran & Celesmeh)"

<"One Point Gained">

 

"Topic Name Here"

<"Point Gained Here">

 

"Topic Name Here"

<"Point Gained Here">

 

» Relationships (optional)
»

» Story Thus Far (optional)
»

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