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[SP-F1,2,3] The Cats on the prowl


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Simmone's hips sway as her sandals clap with the stone flooring of the starting city. Dismissing some pm's with a swipe of her hand, the hud closes one menu as Simmone drags up her stores stock list. Looking at the dwindling count, Simmone sighs as shes going to have to retrieve some to fill her store....

 

Manually....

 

The word gets stuck in her mind. Simmone wasn't the type to do stuff for herself, she enjoyed having servants to do such menial tasks for her. Heading toward the gate, Simmone's figure is tracked by prying eyes to her amusement as she calls out "Floor 1!". The all to familiar beginning floor peered back at the Lotus, her white yukata almost blinding to the eyes from the fake sunlight. Not about to waste any more time then she has to, Simmone began to walk ahead, toggling on her supped up detection skill for gathering and followed the same path as many.

 

LD: 9+4=13 Failed!

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Simmone carried herself slowly, but gracefully across the brown dirt path. The floor was a bit cooler today, proving the fluctuating weather that exists in this masochists playground. Simmone was in her element, even at her own dismay her attention to detail was flawless making her ideal for hunting for items. The trees swayed with the wind, pulling her hair with it as it changed angles over and over. Keeping a close eye on her mini-map, Simmone took her hair and wrapped it around her ear with the point of her right index finger. As the strand of hair is wrapped around her ear, her map chimes with a circular blue pulse emanating from a blue dot. Simmone quickly beat a path toward the blip, revealing a small brush with what seems to be a small garden. The signs were drawn awkwardly, Simmone thought to herself "More then likely produced by kobolds, on this floor." Simmone quickly snapped down and pocketed a carrot, shoving it into a merchants sack.

 

LD: 15+4=19 Success!
 
Material Gathered:
» 1*Kobold Carrot
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Simmone stood on the small plot of soil, helping herself to the Kobolds crop. Simmone scooped and complained about the dirt on her hand, pocketing another carrot with ease.  A rustle is heard but Simmone ducks out of sight with ease, as a trope of kobolds scurry by quickly. "They seem to be in a hurry" Simmone thought, as they are aggroed on a pair of nearby players. Simmone smiled with a bit of a grim smile, taking advantage of the players unintentional distraction to help her self to everything underfoot.

 

LD: 15+4=19 Success!
 
Material Gathered:
» 1*Kobold Cabbage
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Simmone looked down at her feet, amused with the now empty plot of land and the easily distracted mobs. Stealing away, as the players kill the kobolds and move toward the now fully looted plot. Simmone chuckles silently as the players shout in anger, as she moves on to the next golden opportunity. The path begins to wind as time stood still, Simmone kicking up very small amounts of dust as she continued along it. The trees to become more numerous as the forest thickened, tops of green began to blot out the sky.

 

LD: 5+4=9 Failed, Combat!
 
Breaking the treeline, a boar is revealed as Simmone makes her way in. Simmone quickly snaps her weapon out and buffs the creature first with a "«Tumult Spear»!" Sword art before it can respond...
  • Rolled a 7 on the d10 (battle) dice.
  • Rolled a 1 on the d10 (mob) dice.

Simmone slams into the boar easily, the monster pops under the three concussive jabs...

 

Boar 0/3 (LD 17+4=21 ID 1101)

Simmone Obtained:

» 15*Col

» 1*Iron Ore

 

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Simmone leans down and grabs the iron ore, a bit confused by the drop of metals from a wild animal but no matter. Dropping the hunk of metal into her merchants ruck, Simmone moves a few more steps before her detection skill pings again. Simmone follows the map, which leads her to a worn large oak tree. Simmone looks up and sees a honey comb affixed to a tree, and she quickly and gracefully pokes it removing it from the tree. Sheathing her blade with a quick flick of her left arm, the blade re enters the small leather loop on her right hip as Simmone moves on to the next thing she can obtain for the Odyssey.

 

LD 12+4=16 Success!

 

Simmone Obtained:

» 1*Jar of Honey

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Simmone gets all of about two steps before her detection chimes again. The reticle reads in front of her, yet all she sees is stones. Simmone grabs stones and begins to lift and peel stones from the ground in front of her. In disgust one by one, Simmone picks them up and sets them down. The last available stone to lift, "of course..." Simmone picks it up and finds a small gem in the bottom of it. Grabbing it with her fingers, Simmone pops it free before slipping it into her sleeve. Preparing her next course of action, Simmone tosses the stone in her irritation.

 

LD: 13+4=17

 

Simmone Obtained:

» 1*Sapphire

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Simmone seems to have triggered a trap of sorts, as a small treasure golem transforms from the tossed stone. No matter though, as Simmone quickly draws and jabs the creature with «Linear», reducing it to nothing with ease. Simmone chuckles at the simplicity of this floor, quickly sheathing her weapon as a chest materializes from the dead. Hastily popping the box open, it reveals an exceptional hammer. Simmone picks the weapon out, and it confers itself into her inventory. Quickly standing to her feet she leaves, as Simmone has no desire to fight another tiny rock golem.

 

LD: 19+4=23

 

Simmone Obtained:

 

»Item: The Fjhol Hammer

»Obtained From: Dropped Here

»Description: This Hammer is of high quality, the blue metal has a beautiful shine. +2 Damage

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Simmone continued on the path presented, peeling her way through the forest in question. Getting a few steps from her previous location, her «Detection» skill chimes again and she grunts as she heads toward it. She comes on a small outcropping of stone along a brown cliffside, shrouded by shrubbery. Simmone makes haste to remove her weapon from her sheathe, and charges «Tumult Spear». The blade glows purple as Simmone scans the rock face for the item, she spots the glimmer and jabs it twice. The rock face dissolves under the 2 blows from her estoc, dropping a hunk of ore to the ground. Simmone quickly whips her weapon around, sheathes it on her right hip and retrieves her prize. Quickly dusting her hands off, Simmone attempts to move on to the next annoying material ping.

  • Rolled a 6 on the d6 dice.
  • Rolled a 8 on the d12 (craft) dice.
  • Rolled a 14 on the d20 (loot) dice.

LD: 14+4=18

 

Simmone Obtained:

» 1*Red Ore
  • Rolled a 6 on the d6 dice.

Table:

  • Alchemy Material
  • Artisan Material
  • Blacksmithing Material
  • Cooking Material
  • Tailoring Material
  • Chose
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Simmone moves all of about two steps back toward the path, and is assaulted by another item on her map. Quickly turning to her left, there's another glimmer on the rock face. Simmone shouts out in frustration "It's like the game never wants me to move!" as she quickly draws and jabs her weapon into the stone. The ore breaks free easily, Simmone scoops it up and puts her hands on her hips and taps her foot awaiting the next inevitable chime of her detection.

  • Rolled a 6 on the d6 dice.
  • Rolled a 4 on the d12 (craft) dice.
  • Rolled a 12 on the d20 (loot) dice.
LD: 12+4=16

Simmone Obtained:

» 1*Blue Ore

Table:

  • Alchemy Material
  • Artisan Material
  • Blacksmithing Material
  • Cooking Material
  • Tailoring Material
  • Chose
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