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«Arlay» Subtitle.

Profile
» Username: Arlay
» Real name: Ryann
» Age: 21
» Gender: Male
» Height: 5'7

» About: History/personality

 

Arlay is a typical boy everyone sees on the streets, that is if anyone sees him. Arlay values his solitude ever since his family moved out of Japan leaving him in the country to finish his studies before he could follow them back in their country. A quiet and enigmatic boy at first impression, Arlay keeps an almost apathetic air around him making lots of people think twice before approaching him but still retaining his smile and calm facade. As he continues his studies in Japan and working part-time as a manga artist, Arlay overheard his co-workers and classmates talking about the upcoming game which will change the way most people view it. Arlay then shrugged and said to himself that his portable console and cellphone is enough as his way of passing time.

 

After the release of SAO and some players gaining access as beta-tester, Arlay's interest was caught when it was introduced as a virtual game. After months of working overtime and doing some assignments for his few friends, Arlay managed to buy the nerve gear and a few months more of saving a portion of his salary, he acquired the game. 

 

Before entering the virtual world, Arlay informed his friends to keep track of things happening as he is about to test the game for 2 days with only eating as his break. Arlay knew this new experience in gaming could give him ideas to give his employers and even make a manga out of his experiences inside and it made him feel excited. 

 

A few minutes after logging in, an announcement was made telling that no one is to leave the game without clearing all floors inside Aincrad. Arlay kept it to himself to get stronger and not let the current predicament of everyone including him affect him and be a burden to anyone he encounters in Aincrad. 
 

» Virtues:

Tactician 

Arlay is a natural born tactician. Playing games sharpened his mind on creating tactics and making things work for everyone's good. He also uses this to avoid trouble as much as possible and not attract unwanted attention and also for gaining what he wants. This skill made earn his title as one of the top students of their school in his year.

Cool-Headed 

Being a tactician thought Arlay to keep his cool at all times realizing that a person who can't keep a cool head can't think of any good tactics. Arlay likes to keep quiet at times when everyone seem confused or scared, he would always be the first to be calm and starts thinking of things to do in every situation he falls in.

Understanding 

Observing and creating tactics for every situation gave Arlay an understanding nature that can give him a more better edge in dealing with others. Athough most people get a bad impression because of how he mostly acts, Arlay understands it when some people don't like him or when others are being rude thinking that everyone has their own way of dealing with people. This virtue gave Arlay few friends but true ones.

» Flaws:
Reference: http://www.darkworldrpg.com/lore/flaws.html
Tactless 
Even when Arlay has a good level of understanding anyone, he still has trouble with how he would express himself with others. He would most certainly say things that might turn out to be offensive or confusing to others or worse, bizzare and just accepts in when they get mad or annoyed at him.
 

Rake 
A flaw he developed for being a little apathetic to others and caused by his mind and interest for tactics. Arlay sometimes forgot what manners and ethics are when making decision or tactics that it sometimes turn out to be immoral or indecent making him almost a crazy person who'll do anything just to get the results he wanted and how he planned it out.
 

Solemn 

Arlay's mostly seen attitude. Contrary to what others think, Arlay likes to be quiet and serious at most times. This flaw is something he would like to change as it adds up to his other habit of being tactless creating a much more worse first impression for him to others.

Profession:

Skills
Non-combat:
»Athletics

 Search and Detect

 Night Vision

Passive:
»Battle Healing

  Fighting Spirit

 Light Armor
  
Combat:
»Parry

 Charge [Rank 1- Journeyman]

Weapon skills:
»Two-Handed Straight Sword
 

 

Total Skill Points: 2

Spent Skill Points: 2

Remaining Skill Points: 0

Inventory
Weapons/Tools:
» Starter Broadsword

   10 Bread

   15 water


Roleplays
» [solo/private/open] LinkedTitle
» [solo/private/open] LinkedTitle - in progress
(no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)


Relationships (optional)
»


Story Thus Far (optional)
»

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