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Perfect Vouchers vs Vip Perfect Vouchers


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Mechants can still make them actually, takes 2 mats to make an atempt; it's there on the profession guide.
 

 

Directly from last post in http://www.sao-rpg.com/topic/6372-complete-profession-guide/

Crafting Die Results




Merchants may trade basic items for vouchers. Vouchers can re-assign an item’s enhancements, and are generally sold in the custom area of the store. Voucher results can be improved with a Merchant Scale, which adds a +1 to the CD and can be purchased from a blacksmith or an artisan. Merchants must offer at least two items to receive a voucher.





â–ºThe CD Result Chart




[1] = Critical failure (Lose all materials you were trading)
[2-3] = Fail (Lose half of materials you were trading)
[4] = Bad item (No deal)
[5-7] = Good item (Uncommon vouchers x2)
[8-9] = Uncommon item (Rare voucher x1)



[10] = Rare item (Rare voucher x2)



[11] = Rare item (Perfect voucher x1)



[12] = Perfect item (VIP Perfect voucher x 1)

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Oh ok just remember it's items not mats, like the starting weapons everyone gets. But yeah the VIP voucher is interesting il give it that. Not exactly my area of expertise sadly but I'm sure mari would know or atleast ask the higher ups what they say it is. Also there's a chance oske could come back in a little while to clear up things like this.

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