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Mari

[SP-F03] <<Escape>>

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gilead_prison_cell_by_rusty001-d2y36jg.j

 


"Sh*t!" Mari said. "Sh*t, Sh*t, Sh*t, Sh*t!" She repeated through clenched teeth. How could she be so...so careless  She had become complacent on the lower floors. She was a high enough level that most players didn't bother her - and when she heard about a group of thugs - terrorizing players Mari figured, 'hey, what's the worst that can happen?'

Well; this wasn't exactly the worst but it was pretty close to it.

Mari had woken up to a pounding headache, her surroundings were dark and musty. As she went to stand up she immediately lost her balance and came crashing down to the floor with a muted 'thud' The woman groaned as she rolled onto her side. Great, bindings. Mari sighed as she pushed herself up off the floor to rest on the dirty wall of the tiny prison cell. At least they were just rope, and the dopes had tied her hands in front of her, rather than behind. 

Mari bent over and started to undo the rope that bound her wrists, loosening the knots with her teeth. She inwardly thanked whatever gods that ruled Aincrad that she couldn't get sick from this. Because by those very same gods the ropes tasted awful. She coughed and spluttered as she finally undid the coarse bindings, then, she used her hands to pull at the ropes that bound her ankles together. Making short work of it.

"Right...now...." Mari mused to herself as she pushed herself up off the ground, rubbing her wrists. She was trying to piece together the events that happened. 

-She had gone to investigate some thugs
-she found out it was a strange event of some sort
-????
-Now she was here.

Suffice to say... she hadn't been imprisoned for being a PKer...if she had, Mari wondered if she'd have the gall, or courage to break out. But this, this was an event. So it was ok to break out, right?



 

General
Level: 52 | HP: 1070  |Energy: 104

STATS

DAM: 11 | EVA 3  | MIT 43 | ACC 4 | 

SKILLS
Rank 5 Weapon (+5 DMG)
-Weapon Mod: Precision (+1 ACC)
Rank 5 Charge (+5 Damage -1 ACC)
Charge Mod BULL RUSH: Successful charge stuns target 1 turn
Rank 5 Light Armor (+25 MIT)

EQUIPPED
Name: 
Kusanagi | Item Type: Dagger | Tier 2
Enhancements: 
Bleed 2 | Damage 2
'Bleed Damage of 24 for 2 turns on a roll of 8-10'

Name: Beacon Necklace | Item Type: Pendant | Tier 2
Enhancements
  +3 ACC 

Name: 
Infernal Shadow | Item Type: Light Armour | Tier 3
Enhancements: 
 +2 Eva | +1 Flame Aura
'Effect: Prevent (6 per slot * Tier) damage per slot from successful attacks against you. Successful non-critical attacks against you deal (5 per slot * Tier) unmitigated burn damage to the attacking enemy.

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Mari...couldn't stay here; despite so many things inside of her screaming at her to just sit down and let fate run its course. Even if this was an event, she was finally in a jail cell. Wasn't this a just outcome for someone who was quite literally a criminal? Mari leaned against the Iron and sighed. Closing her eyes, maybe...this wouldn't be so bad. She had dealt with hunger before, she had dealt with isolation, so what made this any different?

"Tell me, what would honor the lives lost, and the lives yet to be lost more. To seclude yourself, and avoid contact with the world, or push onwards, do better, and fight to save more lives?"

Baldurs voice, strong and stalwart - and ever calm. Steady as the tide, it drifted into her head. She opened her eyes as she recalled his words. He was right. If she just gave up now, because of some event, what good would that do? What would that achieve? All that time she spent with Macradon training and talking about builds? The talks with Baldur? Getting her familiar? That would all be for absolutely nothing if she allowed herself to sit here and do nothing.

"F**k that sh*t!" Mari muttered as she drew her fist back and punched the iron gate that trapped her within the room. It vibrated, but hadn't moved.


1/4 To Break Gate

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Mari bought back her fists and rubbed it. "Oww.." Maybe....punching the gate was a stupid idea...but there wasn't much else she could do, was there? Mari didn't have anything invested in stealth or lock-picking. Every skill point she had was invested in dealing damage. And the spare, was going to be divided between her familiar and battle healing, with the suggestion of Macradon. "Can I even get out of this?" She asked in exasperation as she shook the wrought iron again. It shook, this time more than she previously tested.

"Ahhh..."

So her hit had weakened it. Of course it'd take a few hits. In what world would iron fall to someone punching it? Even in a virtual fantasy world such a feat seemed...idiotic. Well, stupid is as stupid does. Right? Mari bought her fist high over her head and punched the wrought iron that trapped her once more. She'd get out of here, she'd prove to people that she could and would fight for others once more. 

 

2/4 To Break Gate

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Mari shook off her hand, they stung, but only as much as the system would allow - which was nothing more than a faint tingling sensation akin to pins and needles. It wasn't pleasant but it wasn't entirely bad either. Mari didn't want to waste time. She wanted to get out of here, sides... how amusing it would be to tell Macardon she was imprisoned again 

So, once again Mari found herself punching the bars that kept her from her freedom.

A metallic thrum rang throughout the cell. Mari took a step back, half expecting it to come crashing down but it remained stalwart. Mari grit her teeth. This...wasn't good. She was beginning to make too much noise. Were there guards? Surely there would be right? This was a prison after all.  Mari stepped back up to the bars and pressed her head as tight to them as she could. Blue eyes glanced from one side, to the other.

She had yet to see anything. No sign of life or movement from the dark corridor. She couldn't see movement from the cell directly across from her either, it was too dark to see the entirety of it. But it looked empty. "So I'm alone here."  But, wasn't she always alone?

 

3/4 To Break Gate

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That may have been the case before...

But not now. She had people willing to help her, people she could close her eyes, and think about; and those people would bring soft smiles to her face. Her time within this virtual hellhole had been turbulent, and anything but a relief. Any brief moments of reprise she had...were taken away from her in way or another. But now... now it felt like she had some grounds. Now she felt like they wouldn't be taken away from her so easily, and there'd be hell to pay to anyone or anything that'd try. 

And right now, that anything was right before her. Mari punched it once more, the entire iron gate shook. Mari took several steps back as it shook from its frame. It finally collapsed outward in a large crash that up-heaved dust and dirt from the ground. "Hah!" Mari didn't delay, she stepped over the bars and out of her cell. "Right... now to find my stuff..." 

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 <<Alert>> !!3 posts till guard encounter!!

Mari heard bells ringing, loud and obnoxious. "Urgh..." She clenched her jaw. Of course she wasn't actually alone. She wasn't sure how long she had till she was attacked - and right now, she was quite literally defenseless. She had been stripped of all her items. They'd even taken the harness that Macradon had given her. "Stupid thieves." She muttered as she made her way down the corridor. She would have to find them. So down the singular path she went in hopes she'd come across something.

"Oh thank f**k." Mari said as she knelt down by the wooden crate; it was obvious this was where her items were. She pulled it open to reveal everything she had on her. Mari started to grab the items, equipping her armour - putting her pendant back around her neck...clipping the dagger to her side. Right...now to prepare for the upcoming battle that she would no doubt deal with. 

Mari started going through her consumables. "Hmm...what would work here...dammit....Mac warned me I should be more prepared than this."

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<Alert>> !! 2 posts till guard encounter!!

 

"Ahh..Pizza rolls...." Mari's stomach grumbled. Night had given her these... but she had yet to eat them, saving them for a moment when she'd need them. Right now, seemed like the perfect time to grab one. It was small enough to shove the entire thing into her mouth. She chewed, savoring the taste. Tomato, basil and cheese. Simple, but effective. 

When was the last time I even ate anything that had flavour? Mari thought to herself. She didn't want it to end, but now was a time for escape, and not a time to dilly dally as she sat and ate on the floor.  As she ate the pizza roll Mari pulled out another item. She had a few of these, so using one now wouldn't be a total loss for her. Besides she could always take the quest again. Mari used the <<Matriach's Stinger>> Poison and coated her blood red blade in it. Mari grabbed field rations and ate that too, washing it down with some water from her water canister, which she strapped to a clip on her belt. She had a feeling she'd need it throughout the venture.

Finally, Mari came across an item she completely forgot about...."Strange....Brew...."  Memories flooded back to her, where she had been turned into a frog. She visibly shivered. She did not want that to happen again. Still...if she did, at least she'd do it here, and the guards wouldn't be looking for a frog. Right?

Welp, may as well give it a go, what was the worst that could possibly happen?

Down went the potion....

Mari felt a gurgle. Then she grew, almost twice her size.  So now, she was a little taller than Ronnel. "Whoa..." She looked at her hands. She didn't feel different. But hey, growing taller was better than turning into a frog!



ID:135686  CD: 4
3-7: Supersize!
 Grow twice your current size for the duration of a thread or up to one game day, which ever comes first.  Gain +2 DMG while supersized!

-Consumed [T1E3] Homemade Pizza Rolls x 1  =  +3 LD
-used 1 matriachs Stinger = +1 Damage
-used Field Rations +2 = +150 max health
-used water canister 
Water Canister (2 charges left)   Grants +(15) health regeneration while out of combat. Effect lasts for one thread. Item is destroyed once all charges have been used.
 

Spoiler

 

Strange Brew -Halloween Special Event Item
Drink the potion and resolve the CD with the table below. This does not require a post action.

1-2: Ah, Frog-it! Transform into a toad for your next 2  posts.  You cannot take any combat actions or use items while toadafied.
3-7: Supersize! Grow twice your current size for the duration of a thread or up to one game day, which ever comes first.  Gain +2 DMG while supersized!
8-12: Gender Bender! Transform into the opposite gender! This transformation lasts for one game day or a single thread, whichever comes first.  Gain an insight bonus resulting in +3 skill points.

 

 

 

General
Level: 52 | HP: 1070+120=1190/1190  |Energy: 104

STATS

DAM: 11  +3 | EVA 3  | MIT 43 | ACC 4 |  LD+3

SKILLS
Rank 5 Weapon (+5 DMG)
-Weapon Mod: Precision (+1 ACC)
Rank 5 Charge (+5 Damage -1 ACC)
Charge Mod BULL RUSH: Successful charge stuns target 1 turn
Rank 5 Light Armor (+25 MIT)

EQUIPPED
Name: 
Kusanagi | Item Type: Dagger | Tier 2
Enhancements: 
Bleed 2 | Damage 2
'Bleed Damage of 24 for 2 turns on a roll of 8-10'

Name: Beacon Necklace | Item Type: Pendant | Tier 2
Enhancements
  +3 ACC 

Name: 
Infernal Shadow | Item Type: Light Armour | Tier 3
Enhancements: 
 +2 Eva | +1 Flame Aura
'Effect: Prevent (6 per slot * Tier) damage per slot from successful attacks against you. Successful non-critical attacks against you deal (5 per slot * Tier) unmitigated burn damage to the attacking enemy.

 

Edited by Mari

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<Alert>> !! 1 posts till guard encounter!!

 

It was weird...everything felt so much smaller now that she was taller. Mari glanced down at her arms and legs, thankfully - it appeared her clothing had grown with her. The last  thing she needed was a hulk situation. Somehow she doubted anyone would want to see her running around in nothing more than ripped pants. Also, that'd be extremely uncomfortable for the woman. Could you imagine? No support! Mari shook the image from her head as she followed the path. She could hear voices up ahead.

"We should head to town after this." She heard one voice say.

"Nah, I ain't got the money for that lavish sh*t. Let's stay here and drink our fill from our own coffers, we got the ale to spare."

"I'm in the mood for somethin' more expensive, aye, I know. I'll rough up the tavern owner; round will be on me."

She heard a loud gaffaw. She grimaced. They talked so casually about that sort of thing. Still, she talked casually of others...so she couldn't judge them. Mari turned the corner to see the owners of the voices. Two guards who looked very similar to one another, each with dark eyes and bushy beards. One however, was missing several teeth. 


"Err.. hi, mind telling me where the exist is?"


"What are you doing out of your cell?" Cried the more toothy one as he drew his large polearm on her.

Welp. No time to waste, Mari drew her own weapon.
"Well...if you won't tell me, I guess I'll have to fight my way through."

"Over my dead body!" The man hissed.

well...

That could be arranged. Mari had no qualms about killing aggressive NPCs.

Edited by Mari

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Mari charged at the nearest one, he barely had time to aim his weapon at her before Mari activated a Sword Art ability, her dagger shone with <<Fad Edge>> As she leapt up and struck him four times in quick succession. The first bandit guard exploded in an array of pixelated data. He had no hope. Good. The guards were easy. Mari glanced down at her hand and clenched it. Was it because she was taller and bigger now? Did that make this easier? Or were these guys just that weak?

"Conroy!" The other shouted, he griped his polearm tighter, then charged at Mari whilst shouting various insults at her. His movements were large, and clumsy, so Mari easily side-stepped him. He tumbled and struggled to right himself. "You f**king wrench!"

Mari shrugged her shoulders, "Hey, you're the ones that locked me up. Remember? 'Sides who in their right mind has a name like Conroy, and decides to become a bandit anyway?"



General
Level: 52 | HP: 1070+120=1190/1190  |Energy: 104
STATS

DAM: 11  +3 | EVA 3  | MIT 43 | ACC 4 |  LD+3

ID:135687  BD: 9 + 4-1=CRIT SUCCESS

14 x 4 = 60 - 20 = 40
[x4] Fad Edge (4 Energy) - The user swiftly strikes the opponent with four thrusts in brisk succession.


BANDIT GUARD #1  30HP  | +1 ACC | +2 EVA | + 20 MIT
BANDIT GUARD #2  30HP  | +1 ACC | +2 EVA | + 20 MIT
ID:13588    MOB:6+1-3=4  MISS

 

 

General
Level: 52 | HP: 1070+120=1190/1190  |Energy: 104

STATS

DAM: 11  +3 | EVA 3  | MIT 43 | ACC 4 |  LD+3

SKILLS
Rank 5 Weapon (+5 DMG)
-Weapon Mod: Precision (+1 ACC)
Rank 5 Charge (+5 Damage -1 ACC)
Charge Mod BULL RUSH: Successful charge stuns target 1 turn
Rank 5 Light Armor (+25 MIT)

EQUIPPED
Name: 
Kusanagi | Item Type: Dagger | Tier 2
Enhancements: 
Bleed 2 | Damage 2
'Bleed Damage of 24 for 2 turns on a roll of 8-10'

Name: Beacon Necklace | Item Type: Pendant | Tier 2
Enhancements
  +3 ACC 

Name: 
Infernal Shadow | Item Type: Light Armour | Tier 3
Enhancements: 
 +2 Eva | +1 Flame Aura
'Effect: Prevent (6 per slot * Tier) damage per slot from successful attacks against you. Successful non-critical attacks against you deal (5 per slot * Tier) unmitigated burn damage to the attacking enemy.

 

Edited by Mari

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"CONROY WAS A DECENT MAN!" Shouted the other bandit, if Mari was closer, she would have been hit in the face by the spittle that came from the gaps in his teeth.

"If he was a decent man, he wouldn't have been a bandit, and neither of you would have taken someone minding their own business." Mari replied calmly as her dagger flashed, she activated <Fad Edge> again.

The second Guards beady dark eyes glanced down to her weapon then back up to her. "You're a f**king bitch!" He shouted, as he charged at her. Not much for small talk, was he?

Mari ducked under his swing and in quick succession struck him four times in his chest. He exploded, just like his fallen compatriot had. In little more than a single attack. Mari was beginning to understand why Macradon was so bored, and she was swathes of levels below him.

Well...that worked out better than expected. Mari kicked the two long spears, they clattered as she nudged them to the side of the corridor with her foot. There was little reason for being quiet now. More would come soon. "So long Conroy, and Conroy's friend." Mari said with a short wave as she continued onto the next room. If the rest of the venture was like this...then well, this would be a cake walk.

She could still hear the bells ringing, so like any sane person would do - she headed toward the sound. Since, the guards must be coming in from somewhere.

General
Level: 52 | HP: 1070+120=1190/1190  |Energy: 96/104
STATS

DAM: 11  +3 | EVA 3  | MIT 43 | ACC 4 |  LD+3

ID:135689    BD: 3 +4 = 7-1 = HIT

13 x 4 = 56 - 20 = 36
[x4] Fad Edge (4 Energy) - The user swiftly strikes the opponent with four thrusts in brisk succession.


BANDIT GUARD #1  30HP  | +1 ACC | +2 EVA | + 20 MIT
BANDIT GUARD #2  30HP  | +1 ACC | +2 EVA | + 20 MIT

 

 

 

General
Level: 52 | HP: 1070+120=1190/1190  |Energy: 104

STATS

DAM: 11  +3 | EVA 3  | MIT 43 | ACC 4 |  LD+3

SKILLS
Rank 5 Weapon (+5 DMG)
-Weapon Mod: Precision (+1 ACC)
Rank 5 Charge (+5 Damage -1 ACC)
Charge Mod BULL RUSH: Successful charge stuns target 1 turn
Rank 5 Light Armor (+25 MIT)

EQUIPPED
Name: 
Kusanagi | Item Type: Dagger | Tier 2
Enhancements: 
Bleed 2 | Damage 2
'Bleed Damage of 24 for 2 turns on a roll of 8-10'

Name: Beacon Necklace | Item Type: Pendant | Tier 2
Enhancements
  +3 ACC 

Name: 
Infernal Shadow | Item Type: Light Armour | Tier 3
Enhancements: 
 +2 Eva | +1 Flame Aura
'Effect: Prevent (6 per slot * Tier) damage per slot from successful attacks against you. Successful non-critical attacks against you deal (5 per slot * Tier) unmitigated burn damage to the attacking enemy.

 

Edited by Mari

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<<Alert>> !!3 posts till guard encounter!!

The bells continued to ring, signallling a breakout. Mari wished she had been able to do this more stealthily. If she had the pick-locking skill she'd have been able to discreetly unlock the gate - if she had any sort of hiding skill like Macardon suggested she look into...she'd have been able to sneak around some of the guards rather than fight them all. But the woman couldn't live by what ifs and what could have beens. She was here now, and her main priority was getting out.

With her left hand against the wall of the dimly lit corridor Mari continued down the path, attempting to follow the ringing sound. Someone had to be making that godawful racket, right? Maybe if she took them out the sound would stop.

"At least I know they're bandits..." Mari muttered to herself. It was...a big relief to her to know that these were just hostile NPCs - similar to perhaps a Dark Elf, they were humanoid, well...human in appearance - but no one would miss them if they were struck down.

Edited by Mari

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<<Alert>> !! 2 posts till guard encounter !!

 

The corridoor opened up to a small room and Mari had to duck under the door to fit. "Whoa..." That was... a first, she never had to duck under anything before. Guess the potion was pretty nifty. It was a shame she only had the one, "Being tall definitely beats being a f**king frog." Mari muttered. The room looked like it was a break room of some sort. It was small, and had a small table with wooden cups on it. Mari approached the table. Upon closer inspection she noticed there was a plate with....sweet rolls on it. Mari snorted in mild amusement as she picked one up. In a single day Mari had eaten more than she had in the entire month.
 

She casually started to eat it as she inspected the room. there was little more of interest. A closest against one wall which no doubt housed uniforms and weapons, and a door opposite. There was no way to go but forward. Although it'd be amusing to chill out in their break room and catch them unawares, Mari had better things to do.

Edited by Mari

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Mari totals first guard, second guard misses Mari

 

General
Level: 52 | HP: 1070+120=1190/1190  |Energy: 92/104
STATS

DAM: 11  +3 | EVA 3  | MIT 43 | ACC 4 |  LD+3

ID:135710       BD: 7 +4 -1 = hit

14 x 4 = 56 - 20 = 36
[x4] Fad Edge (4 Energy) - The user swiftly strikes the opponent with four thrusts in brisk succession.


BANDIT GUARD #3  30HP  | +1 ACC | +2 EVA | + 20 MIT
BANDIT GUARD #4  30HP  | +1 ACC | +2 EVA | + 20 MIT
ID: 135711  MOB: 1 FAIL

Edited by Mari

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