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Simmone

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Everything posted by Simmone

  1. The girls so active this early in the morning, Simmone still adjusting to the sunrise with a wide yawn as she dawned the yukata she wore within the interior behind the locked entry. The girls tap the frame and mutter through it to check on their master, seeing if she was available yet. "Mistress are you awake, the red guy dropped off more items this morning." "Yes, come in Moro, Maru" Simmone softly says, the girls obliging tearing through the entry and whizzing around her in energy she had not yet obtained. Simmone takes attentions to the trays filled with consumable liquids in vial
  2. 2/1/20 Identify T1 Rare Consumables Exp: 12 (+2 Ambition)
  3. "My my, quite another tidy sum?" Simmone remarks pulling one of the items from the tray as the girls Maru and Moro run to bring them to their mistress. A small bag unlaced to reveal its contents with a steady glow. Staring deep within it as she picks up the coin bag, subtly dropping the phrase from pursed lips "Let us see what we have here..." As her eye dilates with the appraisal skill kicking in. LD: #135165a 135456 19 135457 5
  4. Simmone chuckles at the large haul is drug through her entry by her NPC twins. "Well, quite the show of confidence and such wealth offloaded so carelessly. What's to stop me from just taking the lot?" Another soft chuckle. "Fine then Raidou, you're faith in me shall be rewarded, I'm interested in seeing what you've in store." Simmone takes to identifying the consumables he left as her Appraisal activates: #135274a #135293 BD: 7, LD: 2, CD: 2 [Probiotics 1] #135294 LD: 3 [Probiotics 1] Name: Strong Ale Profession:
  5. Identified: 2*Rare Consumables/T1: #135274a, #135274b as: Name: Strong Ale Profession: Merchant Rank: 1 Roll ID: #135293/#135294 Roll Result: LD: 2/LD: 3 Item Type: Food Tier: 1 Quality: Rare Enhancements: Probiotics 2 Post Link: Here Description:
  6. Old: Item: White Fine Choker Quality: Perfect Shop: Elda's Tailoring shop Description: A whit thin piece of finest cloth made as a choker to snap around your neck. This allows the player wearing it to feel luckier when trying to find loot. +2 Loot Dice, +1 Accuracy »Item: The Fjhol Hammer »Obtained From: Dropped Here »Description: This Hammer is of high quality, the blue metal has a beautiful shine. +2 Damage Item: Extravagant Merchant Dress Quality: Perfect Shop: Elda's Tailoring shop Description: A beautiful red dress make f
  7. Simmone tested her luck again, calling forth her helpers to peel up some jams for her to trade in the market. Obliging her command, they retrieved the glass containers filled with strawberries. The pink sap jars, where of little use in the market. Simmone failed to retrieve anything of worth, her "qualities" are better suited on gender's opposite her opposition. Wallowing in her feeling of defeat, Simmone made her way to the Odyssey, tired and angered by today's turn of events. Simmone sat on her sofa, and sipped sake eager to forget her misfortune. Crafting Dice: 2+1 ID 1091 Res
  8. Simmone made her way to the market, making an attempt to exchange hoping to fill her shelves with fabric. The market was a buzz with business today, and the roar of the crowd echoed across the stone tiles. Keeping her calm however Simmone made her deal, trading some soft brass ingots for very fine fabric. Making short work of the opposing merchants resolve, Simmone's very persuasive figure made him trade at cost. Simmone re-entered her shop and handed the fine blue fabric to her helpers. Crafting Dice: 7+1 ID 1090 Result: Exchange! Exp: 2 Materials Used: 2*Brass Materials Obtained: 2*Bolts
  9. The Black Odyssey calls, check Player request board for further information. Come see me soon :3

    1. Simmone

      Simmone

      Materials are only worth how hard they are to obtain, Which I aim to change

    2. orhalimi

      orhalimi

      high level merchant would do so much money on this deal \=

    3. Moartea

      Moartea

      Thine hath responded to thous call of beckon, what is ti that thou wishes thine to gather?

    4. Show next comments  69 more
  10. Simmone continues her words with Ryu's intrigue, "I make a note to know everyone who enters my shop by name, never know when I may need to.... 'contact' them again" she says putting significant emphasis on the word contact. Taking another puff of her cigarette, Simmone looks over Ryu with piercing eyes. The NPC girls are running around polishing the shop due to the inactivity, aiming to keep busy. Simmone's smoke permeates the room as she waits for anymore quarries Ryu might have for her.
  11. "Yes one..." Simmone said as the words drop from her slowly. After a slight pause Simmone speaks again "Tell me your name samurai, that's the last I ask of you." as she travels back to her seat and takes a drag of her cigarette holder. Ryujin Obtains: » 1*Perfect Voucher Simmone Obtains: » 2*Angry Bird Leg Meats
  12. The honorable stance Ryu takes plays perfectly to Simmone's vision of self worth. Removing the voucher she had made earlier, she offers it to Ryu for a petty 2 materials of any type. Withdrawing it from her sleeve Simmone leans down, joining Ryu in his sitting position to attempt to meet his eyes with hers "I'll give this to you for any two materials, as it is of little use to me samurai." Simmone offers: » 1*perfect voucher For: Any 2 crafting materials
  13. The Npc girls approach and present themselves to Ryu with a bow. Saying in unison "Right this way sir, you have peeked the mistress interest." The girls quickly open the sliding paper door on the left of the entrance and run inside to the couch in the center of the room. Simmone, with her eyes damn near the only thing visible stands up and approaches Ryu with a chuckle.
  14. Simmone takes out her new recipe, and has Moro and Maru assist in the process. Holding up a jar of strawberries, it converts easily into a bond to trade an item for another. With a grin Simmone stores it for the next person to quarry about the item. Crafting Dice: 10+1 Quality: Perfect vouchers*1 Exp: 4
  15. Simmone takes out her new recipe, and has Moro and Maru assist in the process. Holding up a jar of strawberries, it converts easily into a bond to trade an item for another. With a grin Simmone stores it for the next person to quarry about the item. Crafting Dice: 10+1 Quality: Perfect vouchers*1 Exp: 4
  16. Simmone nods easily in agreement, glad her shop was finally getting some use. Fives purchase is added to the roster, as the Moro hands him materials, and Maru proceeds to Simmone to hand her the bag of col. Fives leaves with his bag of mats, as the shop awaits its next customer. Simmone Obtains: » 750*Col Fives Obtains: » 5*Bolt of Finest Cloth
  17. Looking at the recurring customer, only leaving shortly before Simmone thinks what a busy bee he must be Simmone looks at him and then a quick glance at the NPC girls who aim to fulfill Fives request. Peeling up the materials, out of storage the girls yell out "We got 5 bolts of finest cloth at 150 col each~" with a slight musical sound.
  18. Simmone takes the jar of honey she retained, and grabs the angry bird leg. Taking the cooking materials back out into the market, Simmone gets swarmed over the Angry Bird leg, getting more then her share of mats but the jar of honey gets broke in the stampede. Crafting Dice: 10+1 Result: In Demand! Exp: 4 Materials Used: 1 Jar of Queen Bee Honey, 1 Angry Bird Chicken leg Materials Obtained: 4*Bolts of Finest Cloth
  19. Donning the beautiful dress crafted by Eruda, Simmone was going to try her hand in the market again today peeling the two jars of queen bee honey from the shelf. Testing her luck, she tries a gambit that doesn't pay off. With her sour luck she returns with one jar less then she started with. Crafting Dice: 3+1 Result: Bad Deal Exp: 1 Materials Used: 1 Jar of Honey Materials Obtained: None
  20. Simmone gestures to Eruda who was next in line after Fives. Eruda produces a magnificent dress and choker with the obvious intent to give them to Simmone, Simmone doesn't even consider that maybe Eruda wants to trade. Clapping her hands to keep the upper hand in the bargain, Simmone's NPC's produce a large number of materials to compensate Eruda for her generosity. Simmone Obtains: Eruda Obtains: » 1*Dark Purple Ore (Dixtonium) » 1*Light Blue Ore (Mythril) » 1*Gold/Green Ore (Malacite) » 1*Gold ore » 1*Blue Ore (Cobalt) » 1*Self-Heal » 1*Golden-thread » 1*Tang
  21. Moro screams out at the incompletion of the salvaging transaction and moves to hand Fives his cut of the col gained from it. Taking half of the money out of the produced bag of col, Moro hands Fives his bag of 200 Col as he paid the 500 col that Simmone was requesting already. Simmone Obtained: 700*col (200 from the salvage process) Fives Obtained: » 4*Bolt of Finest Cloth » 1*Red ore (Blood Carbon Steel) » 200*col
  22. Greeting the first time customer Fives, Simmone responds with a bat of the eye and "Very well, this is acceptable utilize the girls to scrap the items as they are of no use to me. Then I'll make the items available to purchase for you." Simmone says as she claps and Maru goes to retrieve the materials he requested as Moro prepares to scrap the items at his command. "All together the materials you requested will cost, 500 col however you obtain that is your own volition. Speak to Moro & Maru to complete your transaction." Simmone looks to Eruda who approaches. Simmone Offers for 500 Col:
  23. Simmone looks at Eruda with a smile, as the girl continued to shower her with gifts. Determined to keep the upper hand however, Simmone easily out dues her having the NPC girls muster up ever tailoring material she has on display. In a large bag is 4 full crafting materials, easy enough to use to produce more items of worth. Simmone has her second NPC helper retrieve the yukata from Eruda, the magnificent garb seemed to shimmer gold under light and was notably easy to move around in Simmone thought as she adorned it behind the paper screen, her head showing over the top of it. Eruda is free to
  24. Simmone continues to try to barter using this new system, but her womanly charms have no effect on unfeeling fake men. Simmone deems this as a problem with her attire, as she loses another jar of honey. Crafting Dice: 3 Result: Bad deal Exp: 1 Materials Lost: 1*Jar of queen bee honey
  25. Simmone dons the new dress and gets ready to try her hand at haggling within the network. Failing to successfully trade for anything of worth, Simmone loses a jar of queen bee honey. Simmone isn't about to be ruled by the market, and continues to test her luck. Crafting Dice: 2 Result: Bad deal Exp: 1 Materials Used: 1*Queen Bee Honey
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