Jump to content

Simmone

Donor
  • Content Count

    1,006
  • Joined

  • Last visited

Posts posted by Simmone

  1. Simmone dons the new dress and gets ready to try her hand at haggling within the network. Failing to successfully trade for anything of worth, Simmone loses a jar of queen bee honey. Simmone isn't about to be ruled by the market, and continues to test her luck.

    Crafting Dice: 2

    Result: Bad deal

    Exp: 1

    Materials Used: 1*Queen Bee Honey

  2. A chime is heard throughout Simmone's quaint little shop, as the cardinal system seems to have implemented a change in the programming. Suddenly the NPC's fall over for a moment, as they are quickly being re hardwired. Along the wall pegs are introduced for weapons, and mannequins for armor and jewelry appear. A list of item prices pop up for Simmone to review to add to her shop, she refuses some of the listed items from being in her shop but others she deems appropriate are added to the NPC's lists of transactions. Then another window pops up, along with a basic dress reading back "Bartering attire" as her HUD describes to her the new merchant network and she obtains the license required to utilize it. One more item is added to her inventory as she sits, to take in the vast changes that just went underway. Simmone reads the last addition to her inventory "Voucher crafting recipe". A cat like grin grows on Simmone's face as she says out loud "Oh this will be fun~" with a slight musical tune

  3. Simmone looks at Ethereal with her cat like gaze, as she replies to his quarry "my username reads «Lotus» but you may call me by my real name, Simmone" said as she completes her circle and begins to walk back toward her seat. Sitting down after turning around, Simmone lifts her cigarette holder and lights it, taking a drag smoke permeates the room, before she continues "Very good, Ether make sure to bring something interesting for me to see next time? I would sure love to see what your capable of making." finishing her sentence with another puff of the holder. The pink haired npc girl holds bag of materials up for Ethereal to take, as Simmone places the bag of col in her sleeve, completing the trade.

    Simmone Obtains:

    » 800*Col

    Ethereal Obtains:

    » 4* Black Toxins

    » 4* Self-Heal

  4. "Girls... wrap that up for him, while we talk" Simmone says as she stands up, moving closer to Ethereal. Coming to a halt behind him "Why such a big blade? and your an alchemist I presume?" Simmone asks rhetorically as she already knows the answers. Circling him like a cat with a mouse, Simmone drags her finger along the smooth surface of his black armor. "well beserker, what is your name?" as Simmone asks the only question she wants answered. The Moro retrieve his items and prepare them in a bag, while Maru grabs the back of col and places it in her mistresses hand. Only one thing remains unsettled, Simmone's question....

  5. OOC: You RP the girls like you would any other NPC, answering your questions about the shop and pulling up the goods. Usually they handle my buy/sell but Simmone usually intervenes the first time purchases. The girls are also tiny xD I should put up a picture of them xD

    "Ah, lets see who my store has let in today, Girls..." Simmone says with a clap of her hands they move to greet the man. Letting him look around a bit looking at the players large sheathed two-hander. Simmone is still concealed in the center of the large square room, only slightly visible due to lighting as she thrives in the dark. Waiting for the girls to further the conversation with him, Simmone sits quietly and waits for them to finish his order.

  6. "Girls..." Simmone says the moment she hears what Eruda desires, Simmone always wants to keep people in her debt at that was her ploy as the NPC girls took the back of col from Simmone and proceeded toward Eruda. "I really must thank you, it fits me wonderfully." Simmone taking a seat in the adorned yukata, the front hanging off her shoulders.

    Eruda is offered:

    » 600 Col

    One of the NPC girls hold up the bag as the other girl opens the door behind Eruda and bows slightly.

  7. Simmone looks at the new presence in the room, "little Eruda has come bearing a gift?, girls..." she says as the NPC girls retrieve the dress and bring it to their mistress. "Turn around please." Simmone says before starting to undress, putting the marvelous garb to use. "This is very nice, a gift I think not I believe in exchanges." Simmone says while inspecting the sleeves of the crafted garb "No no that simply wouldn't do, make your decision I can buy it or trade for it"

    Simmone Offers up:

    »600 Col

    or:

    » 4 Crafting Materials of Eruda's choice

  8. "Hello there Tailor I can see that your nervous, don't be I don't bite, My in game name is «Lotus» but you may Simmone." Simmone says as the words fall of her tongue. Taking another slow puff of her cigarette holder, She leans forward a bit and places her left hand on the left side of Eruda's face. She shifts Eruda's face slowly looking at her almost investigating her, Simmone says softly "Well I hope you get what your after, with all those materials." removing her gentle hand from Eruda's cheek before shifting back in her seat. "Until we meet again Eruda do come back and see me, and bring something you've made a nice dress." Simmone says leaning back reclining as her NPC's open the door having collected everything Eruda requested in a sack holding it up for her to take, it takes both of their arms to keep the materials up due to their small statures.

  9. "That is fine" emanates from the center in the darkened room, as Simmone talks smoking her cigarette holder. "Girls, bring her everything she wants. Then put the new materials on display" Simmone says slowly, and softly. "Shy arn't, you I can tell, Come here let me get a look at you." Simmone says as the NPC girls close the door behind her and prepare her order, taking the materials she offered out of her pockets.

    Simmone Receives:

    » 5*boar leather

    » 1*iron ore

    Eruda Receives:

    » 4* Bolt of Manaweave cloth

    » 2* Bolt of Quality cloth

  10. "Thank you for your.... cooperation" Simmone said playing with that last word. The doors open to the Black Oddysy letting her mouse back into the real world. "Until we meet again, tact-... Kiluia...." Simmone says as she walks away from the door taking her place on her long couch. Taking a drag on her cigarette and a sip of sake, she awaits her next visitor.

  11. Simmone calls the NPC girls, and they receive the 900 col from Kiluia. Simmone retrieves it from their grasp and stands slowly, approaching Kiluia with a cat walk stride. "Hello there, thank you for your patronage...." «The Lotus» says letting the words fall of her tongue. Walking close to him, "Your free to leave, once I get your name" she says dragging her finger across his chest as the girls prepared his request in a bag at his feet.

    Simmone Gained:

    » +900 Col

    Kiluia Obtained:

    » 1*Large Hornet Stinger

    » 1*Red Iron ore

    » 4* Cobalt ore

    » 1*Eye of Ferocity

    » 2*Mythril Ore

  12. Suprised by the influx of new gentleman gracing her shop, Simmone stays seated. Her NPC helpers deal with Eléssar's order, Handing him the ores he wanted and move to bring Simmone the col. Then Simmone turns her attentions to Seldentar, who is a newcomer to the shop. Responding to his words "You can buy all you want blacksmith after I get one thing from you", as she looks him over with a pause "That is your name." her cat like eyes seeming to stare through him.

    Sold to Eléssar:

    » 2*Red Iron Ores for 600 col

  13. Simmone is amused by his assertion of his knowledge in metals, and raises her hand slowly taking a drag from her cigarette holder "Well then, my in game handle is «Lotus» but you may refer to me as Simmone." Continuing the conversation, "ok Eléssar, come back to see me again, and maybe instead of col next time, bring me something you've made I'm interested in your knowledge of metals and would like to see your handiwork, I can see your busy rebel do be careful with that metal now, but I'm sure your man enough to handle it."

    The NPCs bow as they open the door for him.

  14. OOC: there is no counter, its an open room shop with just a seat in the center, theres a circular table on my right holding whatever drink I'm having for the day on it, sorry for the inconvenience

    "Ah, the ores then? all four my my, arn't we are quite the smith." she says teasing Eléssar a bit. Sticking her cigarette holder into her mouth, she claps and the girls hand Eléssar what he asks for, accepting the bag of col. Walking the bag to their mistress still sitting with her legs crossed sprawled over her couch, the NPCs hand her the bag, she checks the total and places it into her sleeve. "This is ample payment, those carbonite ores will produce black weapons that are cool to the touch, be wary if its heated to much, the metal will become brittle and wont make good weapons."Before the gentleman leaves, she beckons to him "One last thing rebel, what is your name?" her eyes bat, as her almost predator like stare seems to see through him.

  15. "Ah another customer, and so soon" she says as she stands from her seat and walks over like a prancing cat to Eléssar, sizing him up. The NPC door keeper's let him through as she stands, "Well then, what will you have then, do you see anything you like?" the words seeming to drop off her tongue. taking a drag of her cigarette holder, the smoke permeating the entrance hall of the shop. "Please come in wont you, my last customer was shy I can see your a man of backbone, and a bit of a rebellious type." Simmone says as she invites him in and sits in her seat in the center of the open tatami floored room.

  16. "Alas i can see your under duress, swordsman" she says as she puts the eye in her sleeve. she walks around Raidou dragging her finger across his chest as she does, and continues "Very well I have but one thing to ask." beginning to move back to her seat, as the NPC's fluff it for her. "Tell me your name and you can leave, that's all I ask". «Lotus» is what her name reads in the HUD, but she tells Raidou "I am Simmone, now your name swordsman" as the girls prepare the door for him to leave.

  17. "Hold it for a moment swordsman." Simmone says as she stands up from her seat, walking like a cat over to the door frame separating the entrance from the rest of the shop. "Come to me little ones, lets see what we have here?" She says as the NPC's hand her the eye. Taking a drag from her cigarette on the end of a long shaft, giving her a fancy aura. "Well this looks interesting, where did you get this?"

  18. Outside her shop, Simmone sizes up her new possession. It's odd in its layout, Unlike other shops, this one is more akin to a Japanese shrine from the outside. The Architecture is mild but strong:

    f09ea2129e19b78ea3c314fbb38d54e2.png.0d7bbf978c3ec0a925933862171e03e4.png

    Inside its stone gate, and wooden doors, are tatami mats making up the floor, as rice paper slide walls make up the doors. Simmone has a pair of NPC helpers that keep the door for her.

    076cbeaff537a7f69fabaf6551383b02e2aa4598_hq.thumb.jpg.708dbede1f67879f3dab1e9ad902b456.jpg

    Finding her way to the only available seat in the center of the one-room shop, she sits and waits for the next customer to come in enjoying the newfound companionship of her helpers and tobacco. The walls are lined with mannequins and weapon mount pegs. In the back left corner is a paper screen for getting dressed behind, and an elegant dress for the merchant to barter in. Moro is the one with blue hair, Maru with pink hair.

    Merchant Rank 5: 10653/???
    Appraisals (Identify) Per day: 10

    Uniques: CD 7+/BD: 10

    Each item junk sold: +1 EXP

    Each item sold from general stock: +3 Exp

    Each item identified: +5 EXP (+2 Trading Hall,+2 Workshop, +1 Ambition) = 10 Exp

    Guild Members have effectively maxed Reputation.

    Players Under Level 15 are treated as maxed Reputation.

    *tips are appreciated but unnecessary

    Appraisals
    (Identify, Are at cost only Simmonè likes seeing interesting things)
    Equipment
    T1 T2 T3
    Rare 320 col Rare 800 col Rare 1,440 col
    Perfect 640 col Perfect 1,200 col Perfect 2,000 col
    Demonic 960 col Demonic 2000 col Demonic 2560 col
    Consumables:
    T1 T2 T3
    Uncommon 80 col Uncommon 240 col Uncommon 480 col
    Rare 160 col Rare 400 col Rare 720 col
    Perfect 320 col Perfect 600 col Perfect 1,000 col

    Items for Sale:

              Current Reputation Reputation Reputation
            Item Type Stock Rank 1 Cost Rank 2 Cost Rank 3 Cost
    Scouting
    Blank Dungeon Map [T1]
    Blank Map [T1]/Consumable
    Unl.
    350
    225
    100
    Effect
    Assign a successful sub-dungeon search roll to a blank map in order to explore the dungeon in another thread. When used, apply the dungeon difficulty and roll ID (Ex. Beginner Dungeon Map #12345). Can only hold the location of one sub-dungeon that matches the Tier of the map.
    Blank Dungeon Map [T2]
    Blank Map [T2]/Consumable
    Unl.
    450
    325
    200
    Effect
    Assign a successful sub-dungeon search roll to a blank map in order to explore the dungeon in another thread. When used, apply the dungeon difficulty and roll ID (Ex. Intermediate Dungeon Map #12345). Can only hold the location of one sub-dungeon that matches the Tier of the map.
    Blank Dungeon Map [T3]
    Blank Map [T3]/Consumable
    Unl.
    550
    425
    300
    Effect
    Assign a successful sub-dungeon search roll to a blank map in order to explore the dungeon in another thread. When used, apply the dungeon difficulty and roll ID (Ex. Advanced Dungeon Map #12345). Can only hold the location of one sub-dungeon that matches the Tier of the map.
    Buffs
    Field Rations
    Snacks/Consumable
    Unl.
    550
    425
    300
    Effect
    Grants +30 to max HP. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time.
    Field Rations +1
    Snacks/Consumable
    Unl.
    850
    725
    600
    Effect
    Grants +75 to max HP. Must be level 25+ to use. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time.
    Field Rations +2
    Snacks/Consumable
    Unl.
    1150
    1025
    900
    Effect
    Grants +120 to max HP. Must be level 50+ to use. Cannot be used in combat. Effect lasts for one thread. A player cannot benefit from more than one Field Rations at a time.
    Water Canister
    Misc/Consumable [3/3]
    Unl.
    650
    525
    400
    Effect
    Grants +(5 *Tier) health regeneration while out of combat. Effect lasts for one thread. Item is destroyed once all charges have been used.
    Immolation Potion
    Potion/Consumable
    Unl.
    550
    425
    300
    Effect
    When used, successful non-critical attacks against you deal 10 unmitigated damage to the attacking enemy. Effect lasts for one thread.
    Immolation Potion +1
    Potion/Consumable
    Unl.
    850
    725
    600
    Effect
    When used, successful non-critical attacks against you deal 20 unmitigated damage to the attacking enemy. Must be level 25+ to use. Effect lasts for one thread.
    Immolation Potion +2
    Potion/Consumable
    Unl.
    1150
    1025
    900
    Effect
    When used, successful non-critical attacks against you deal 30 unmitigated damage to the attacking enemy. Must be level 50+ to use. Effect lasts for one thread.
    Teleportation Crystal
    Crystal/Consumable
    Unl.
    1050
    925
    800
    Effect
    Use a post action to activate a teleport crystal. Teleports the player to the town or designated teleportation area they specify.
    Oddity
    Glow Stone
    Misc/Consumable
    Unl.
    450
    325
    200
    Effect
    While holding a Glow Stone, the area around you is illuminated. You and players near you do not suffer any penalties for darkness or low-light conditions. Cannot wield a weapon while holding a Glow Stone, but it can be swapped out and and back in to continue its effect. Effect lasts for one thread.
    Single Tent
    Misc/Consumable
    Unl.
    650
    525
    400
    Effect
    One player uses a post action to use the tent. Grants -1 energy cost for the first two expenditures of each combat. Effect lasts for one thread.
    Double Tent
    Misc/Consumable
    Unl.
    850
    725
    600
    Effect
    Up to two players each use a post action to use the tent. Grants -1 energy cost for the first two expenditures of each combat. Effect lasts for one thread.
    Spyglass
    Misc/Consumable [3/3]
    Unl.
    1050
    925
    800
    Effect
    Use to reduce the number of posts required to search for a dungeon or familiar by 5 posts. Effect lasts for one thread. Item is destroyed once all charges have been used.
    Silver Key
    Misc/Consumable
    Unl.
    750
    625
    500
    Effect
    A single-use item that grants +1 LD when opening a Treasure Chest.
    Golden Key
    Misc/Consumable
    Unl.
    1250
    1125
    1000
    Effect
    A single-use item that grants +2 LD when opening a Treasure Chest.
    Dimensional Backpack
    Equipment/Unique
    Unl.
    5250
    5125
    5000
    Effect
    Adds +1 to Battle Ready inventory. This item does not take up a Battle Ready inventory slot. A player may only have one Dimensional Backpack at any time.
    Crafting
    Custom Ambition Tool
    Equipment/Tool
    Unl.
    1050
    925
    800
    Effect
    Gain +1 bonus crafting EXP for each crafting attempt with the selected profession.
    Tier 1 Crafting Material/System Assist
    Crafting material/T1
    Unl.
    550
    425
    300
    Effect
    Basic materials for use with any profession, Obtained from the Cardinal System.
    Tier 1 Crafting Material/Personal Supply
    Crafting material/T1
    Out!
    310
    185
    60
    Effect
    Basic materials for use with any profession bought from Simmonè's personal supply.
    Tier 2 Crafting Material/System Assist
    Crafting material/T2
    Unl.
    850
    725
    600
    Effect
    Second-tier materials for use with any profession, Obtained from the Cardinal System..
    Tier 2 Crafting Material/Personal Supply
    Crafting material/T2
    Out!
    370
    245
    120
    Effect
    Second-tier materials for use with any profession bought from Simmonè's personal supply.
    Tier 3 Crafting Material/Personal Supply
    Crafting material/T3
    Out!
    430
    305
    180
    Effect
    Third-tier materials for use with any profession bought from Simmonè's personal supply.
    Spoiler
    Junking Pricing:
    Equipment/T1
    Uncommon Rare Perfect
    Reputation Level 1: (50 col {Seller}, 50 col {House}) Reputation Level 1: (100 col {Seller}, 100 col {House}) Reputation Level 1: (200 col {Seller}, 200 col {House})
    Reputation Level 2: (75 col {Seller}, 25 col {House}) Reputation Level 2: (150 col {Seller}, 50 col {House}) Reputation Level 2: (300 col {Seller}, 100 col {House})
    Reputation Level 3: (100 col {Seller}, 0 col {House}) Reputation Level 3: (200 col {Seller}, 0 col {House}) Reputation Level 3: (400 col {Seller}, 0 col {House})
    Consumable/T1
    Uncommon Rare Perfect
    Reputation Level 1: (25 col {Seller}, 25 col {House}) Reputation Level 1: (50 col {Seller}, 50 col {House}) Reputation Level 1: (100 col {Seller}, 100 col {House})
    Reputation Level 2: (38 col {Seller}, 12 col {House}) Reputation Level 2: (75 col {Seller}, 25 col {House}) Reputation Level 2: (150 col {Seller}, 50 col {House})
    Reputation Level 3: (50 col {Seller}, 0 col {House}) Reputation Level 3: (100 col {Seller}, 0 col {House}) Reputation Level 3: (200 col {Seller}, 0 col {House})
    Equipment/T2
    Uncommon Rare Perfect
    Reputation Level 1: (150 col {Seller}, 150 col {House}) Reputation Level 1: (250 col {Seller}, 250 col {House}) Reputation Level 1: (350 col {Seller}, 350 col {House})
    Reputation Level 2: (225 col {Seller}, 75 col {House}) Reputation Level 2: (375 col {Seller}, 125 col {House}) Reputation Level 2: (563 col {Seller}, 187 col {House})
    Reputation Level 3: (300 col {Seller}, 0 col {House}) Reputation Level 3: (500 col {Seller}, 0 col {House}) Reputation Level 3: (750 col {Seller}, 0 col {House})
    Consumable/T2
    Uncommon Rare Perfect
    Reputation Level 1: (75 col {Seller}, 75 col {House}) Reputation Level 1: (125 col {Seller}, 125 col {House}) Reputation Level 1: (188 col {Seller}, 187 col {House})
    Reputation Level 2: (113 col {Seller}, 37 col {House}) Reputation Level 2: (188 col {Seller}, 62 col {House}) Reputation Level 2: (282 col {Seller}, 93 col {House})
    Reputation Level 3: (150 col {Seller}, 0 col {House}) Reputation Level 3: (250 col {Seller}, 0 col {House}) Reputation Level 3: (350 col {Seller}, 0 col {House})
    Equipment/T3
    Uncommon Rare Perfect
    Reputation Level 1: (300 col {Seller}, 300 col {House}) Reputation Level 1: (450 col {Seller}, 450 col {House}) Reputation Level 1: (625 col {Seller}, 625 col {House})
    Reputation Level 2: (450 col {Seller}, 150 col {House}) Reputation Level 2: (675 col {Seller}, 225 col {House}) Reputation Level 2: (938 col {Seller}, 312 col {House})
    Reputation Level 3: (600 col {Seller}, 0 col {House}) Reputation Level 3: (900 col {Seller}, 0 col {House}) Reputation Level 3: (1250 col {Seller}, 0 col {House})
    Consumable/T3
    Uncommon Rare Perfect
    Reputation Level 1: (150 col {Seller}, 150 col {House}) Reputation Level 1: (225 col {Seller}, 225 col {House}) Reputation Level 1: (313 col {Seller}, 312 col {House})
    Reputation Level 2: (225 col {Seller}, 75 col {House}) Reputation Level 2: (338 col {Seller}, 112 col {House}) Reputation Level 2: (469 col {Seller}, 156 col {House})
    Reputation Level 3: (300 col {Seller}, 0 col {House}) Reputation Level 3: (450 col {Seller}, 0 col {House}) Reputation Level 3: (625 col {Seller}, 0 col {House})

     

    Spoiler
    Reputation Effects:
    Level 1: Reputation 0-5: 50/50 ratio trades/exchanges
    Level 2: Reputation 6-10: 25/75 ratio trades, this means Simmonè is familiar with you and is willing to give you a discount
    Level 3: Reputation 11+: Your a good friend, and get items at base price Simmonè gains no Income from these transactions.

     

    Player Transaction Count Current Rank Next
    Elèssar 3 1 3
    Ethereal 1 1 5
    Eruda 4 1 2
    Fives 2 1 4
    Kiluia 1 1 5
    Raidou 2 1 4
    Oscar 10+ 3 N/a
    Shinji 1 1 5
    Night 1 1 5
    Tanoshi 1 1 5
    Cordelia 1 1 5
    Arabelle 6 2 4
           
           
           
           
           
           
           

     

  19. Simmonè The Black «Lotus»

    Username: Lotushttp://fc00.deviantart.net/fs29/f/2009/240/5/0/Yuuko_Ichihara_by_Abyss_Valkyrie.jpg

    Real name: Simmonè Eschetè

    Age: 29

    Gender: Female

    Height: 5'6

    Hair Color: Black

    Eye Color: Red

    Measurements: 104-58-90

    About: History/personality:

    Simmonè was controlling in the real world, men were wrapped around her finger by her womanly "charms". She's a medieval buff, so upon hearing of a virtual reality game Simmone could get in, become part of and sink her "fangs" into unsuspecting men she was all for it. Unlike most, Simmone grew up like royalty, with her family name shielding her from any of life's hardship, she became used to toying with the men who would court her. Now that shes in-game, starting at the bottom will be hard, and she will have to toss her "beauty" around to get what she wants. After hearing Kayaba's announcement she, unlike others, is glad, she will no longer be bored and now that they are all trapped in the game reality has just become much more interesting.

     

    Virtues:

    Refined: She doesn't have trouble getting her points across, her speech is refined to an edge. Her speech is akin to royalty, and her French accent strengthens her ability to convey a clear message. She has no trouble talking with anyone or anything.

    Tactful: Despite her intentions with whoever she's speaking to, she sounds like she's always being polite. Even when shes getting rid of you because your no longer of use, it won't sound as though that's the case, she will convince most that its better the way she says it to be. Her words seem sensitive, and kind, even when they might not be.

    Blunt/Honest: If it won't discourage who shes speaking to from working with her, she will be brutally honest. Even if its something she knows they don't want to hear, she will say it anyway.

    Contentment: Shes easily happy by filling her shop with items, or achieving little victories, because in the real world she never had to work for anything. The smallest of achievements make her ecstatic.

    Flaws:

    Abusive: Simmone tends to use others to do her bidding, she leads men on with their personal notions of a chance to be with her. Their inability to see through the ruse oftentimes leads to them being hurt emotionally, at Simmone's amusement.

    Arrogant: Simmone holds herself to a higher pedigree, deeming 'most' others to be unworthy to even be in the same room as her. She is however good at masking this trait, unless angry and led on its hard to tell she is looking down on you.

    Flirt: Simmone uses her "charms" to woo men into thinking they have a shot with her. Usually, this leads to her using and abusing them, then discarding them afterward.

    Profession:

    -Merchant [Max]

    Stored Equipment:

    Ornate Quicksilver Rapier [T1/Rare/Rapier] (Bleed 1 [9-10{12 Dmg over 2}], 1 Keen)

    Black Cat's Jumpsuit [T1/Perfect/LA] (2 Savvy, 1 Eva)

    Embrace of the Lotus [T1/Perfect/LA] (2 Recovery, 1 Eva)

    Cat's Gaze [T1/Perfect/Trinket] (3 Accuracy)

    Gilded Lotus [T1/Perfect/Trinket] (+3 Loot Dice)

    Small golden coin pouch [T1/Perfect/Trinket] (Ambition, +1 Merchant Exp)

    6*Horn of Battle

    6*Duality

    6*Huginn and Muninn

    Seeds: 115 [Silver/Churns/Apple/Murmur/Spread/Heat]

    Roleplays:

    » Grandfathered: +3 SP

    » [private] [PP-F3]â—„Earning A Livingâ–º (Eléssar) (Complete)
    » [solo] [sP-F1] << Earning a Living >> [Complete] +1 SP (Quest completion)
    » [private] [PP-F2] Earning a Living (Simmone) [COMPLETE]
    » [private] [PP-F2] Picking Fights (Ruri) incomplete.
    » [F1-PP] The more the merrier? (Nature's Treasure) (Complete) +1 SP
    » [F6-SP] Cleansing the Black Lotus (Gemini) (Complete) +4 SP
    » [F1-PP] An A**hole learns to Cook (Earning/Cooking) +2 SP
    » [F1-PP] Firm Anima Provisionalist Elite! [Earning a Living] +3 SP
    » [F1-PP] A Lesson from the Leader (First Lessons)  [Complete] +5 SP
    » [FO1/PP] {E3} Everything's Different Now <<Earning a living - Merchant>>  [Complete] +2 SP
    » [PP|F1]<<Earning a Living>>Glittering Prices [Complete] +2 SP
    » [F6-OP] A plan unfolds in a forest of reflection pt. 1 [Complete] +2 SP
    » [F1-PP] Forming of Steel - (Second Lessons) [Complete] +5 SP
    » [F1-PP] Possibilities (Third Lessons) [Complete] +4 SP
    [F1-PP] Working together (Forth Lessons) [Complete] +4 SP
    [F17-SP] Worth is to the beholder (Challenge of Olympus) [Complete] +3 SP
    THE ULTIMATE SHOWDOWN [Complete] +9 SP
    [F1-PP] Along the Street Sidewalk Fair [Feeding the Enemy] [Complete] +3 SP
    [F2-PP] Black Cat vs. Toxic Hound (Venomous Warg) [Complete] +3 SP
    [F9-PP] The Questing Continues...(The Bandit Camp) [Complete] +4 SP
    [F5-PP] Through softened stone [Blood in the Sand]  [Complete] +5 SP
    [F22-PP] A round for all (Witch of the West) [Complete] +5 SP
    [F4-PP] One Frosti Boi (Essence of Steel) Yui's Grace #1 [Complete] +3 SP
    [F22-PP]The way of life (Training your Friend) [Complete] +3 SP
    [F3-PP] Peddled Garbage (Worn out Welcome) Yui's Grace #1 [Complete] +5 SP [1/3]
    [F10-PP] Unending Screeching (Wail of the Banshee) Yui's Grace #2 [Complete] +5 SP [2/3]
    [PP/F22] Night about the Galactic Lake [Complete] +5 SP
    [EV-22] Tanabata Celebration! [Complete] +7 SP
    [F21 - Tier 2 Boss] Nobody expects the Spanish Vanguard [Complete] +8 SP
    [F2-PP] Buzz off pecan sandy! (Return of the Queen) [Complete] +5 SP
    [F10-PP] To Hell and Back again (Val Halla) [Complete] +20 SP
    [F1-PP] A medicine, perhaps worth selling? [Complete] +6 SP
    [F23-PP] Something Bigger! (Ugzeke The Mighty) [Complete] +5 SP
    [F18-PP] Brain to Pick... (Just for the Halibut) [Complete] +7 SP
    [F9-PP] It ain't shit on me (Guardian of Fire) - Yui's Grace #2 [Complete] +5 SP
    [F17-PP] The black cat, owns the pride (Nemean Lion) - Yui's Grace #3 [Complete] +8 SP [3/3]
    [F5-PP] Breaking Teeth (Butcher of the Sands) - Yui's Grace #3 [Complete] +5 SP
    [PP-F4] Ice Age <<Absolute Zero>> [Complete] +6 SP
    [F10-PP] Profound Performances (Wail of the Banshee) [Complete] +2 SP
    [F9-PP] New Found Hope (The Iron Guardian) [Complete] +6 SP
    [F2-PP] Seeking out a Child (Let There Be Light) [Complete] +4 SP
    [F22-PP] In Our Own Backyard (King of Lakes) [Complete] +5 SP
    [F6-PP] Moving Forward (Deforestation) [Complete] +5 SP
    [F22-PP] Understanding Brings More Confusion...
    [PP-PT-01] ALL THE LOOTZ [BID]
    [PP-F11] A Silver Tongue meets Deafened Ears
    [PP-F23] The Spire Churns (PEV - Thread #2)
    [F25-PP] Apple of my Eye (Trouble Brewing)
    [F23-PP] A murmur of stars
    [PP-F23] It Spreads
    [F25-PP] I can stand the heat (Trouble Brewing)

    (no "in progress" means its complete; "incomplete" can mean one or the other person stopped replying for a long time)

    Relationships (optional)

    Story Thus Far (optional)

×
×
  • Create New...