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GetComfy

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Posts posted by GetComfy

  1. ... Mason just rubs his eyes, having recently woke up from his nap at a tree. He distinctly remembered planning to do that one cooking quest, so he figured he might as well look for a shop to improve his odds at gathering. I'll probably find a shop while wandering, it'll be fine...

    ~~~~

    Honestly, it really did look like some hobo came walking into The Evening Star. The messy hair. Dirty outfit. Hell, even the leaf that's still stuck in his hair is a pretty good sign of what this idiot is like. Nonetheless, the not-a-hobo yawns as he begins to browse the shop's wares. Neat little place, honestly, but he's way too tired to actually appreciate it... Then he ends up at the wayfinder. And he stares at it. Mmm... What was I here for again? The pop up shows the effects of the item. Right. He just scratches the side of his head as he presses that button, then the other button, then the button that says "Yes, I would love to trade my money away." 

    Neat. Now he has a Wayfinder thingy. Mason yawns again as he leaves the shop behind, giving a little two finger wave to the shopkeeper. Now to pass out at a tree again...

    Spoiler

    Transferred:

    500 Col

    Gain:

    [T1E3] Wayfinder (1)
    > Craft ID: #148264
    "TRINKET: A star-shaped charm made up of various translucent teal-coloured petals, framed with silver and held together with taut strings. At its center is a stylized metal heart, and at one of the petals' ends is a loop tied with a knot, so that the charm is capable of being hung or locked around another object. The item calls back to a foreign myth, representing an unbreakable connection between holders of these charms."
    -- [ Loot Die III | +3 LD. ]

     

  2. Changelog

    Spoiler

    7/19/20

    - <<The Third Lesson, Is Just As Free>> Caves Are Dumb Added

    • 4 SP Gained!
    • T1 Ring | ACC 1

    - <<The Second Lesson, Is Also Free>> The Hermit Emerges Added

    • 4 SP Gained!
    • T1 Heavy Armor | MIT 1

    - Put <<Breaking the Unbreakable>> What Breaks First? Spirit or Body? on Hiatus

     

    6/13/20

     <<Breaking the Unbreakable>> What Breaks First? Spirit or Body?
    Slower Day Than Usual

    • 2 SP Gained!

    5/25/20

    - Items Acquired!

    5/24/20

    Slower Day Than Usual Added To Current RP

    5/23/20

    - <<Katana Acquisition>> "With One Swing, The World Ended..."

    • Vanity Worn-down Katana
    • Katana Weapon Skill Unlocked!

    <<Earning a Living: Cook>> Taking A Break! Added

    • <<Cook>> Profession
    • 3 SP Gained!

    5/22/20

    - Wayfinder Acquired

    5/21/20

    - Guess who has a changelog now.
    <<The First Few Lessons Are Free>> No Need To Panic Added

    • Acquired Tier One Health Potions of Rare quality (+40 HP). (x5)
    • Acquired Tier One Damage Potion of Uncommon quality (+1 Damage). (x1)
    • Acquired Tier One Over-Health Potion of Special quality (+50 HP to maximum HP for remainder of thread). (x1)
    • 4 SP Gained!

     

  3. ...

    What a long day. He didn't expect this at all honestly. Buuut... Well. It'll probably be fine. Nothing to stress about at all... Mason just slowly climbs up the tree and starts to settle down on one of the branches, making sure that it won't break on him. After a few tests, the hobo just nods his head firmly as if he was sold by the idea... He stretches his legs out with his back against the tree and closes his eyes...

    His first day was over. Now it's time for him to rest and get comfy. Trees after all are quite nice places to sleep if you're used to them.

    Zzz... Zzz...

    Now he just has to hope that no one walks up to the tree and kicks it so that he falls out. That would be terrible. And rude. And incredibly mean. But it'll be whatever. Just have to find a new tree then to snooze on, though they won't be as good as THE tree.

    ~~ Quest End, Collect Your Rewards! ~~

    Spoiler

    ~~REWARDS~~

    SP: 2 quest; 1 page; 1 bonus = 4 SP! | Col: 400

    ~~Items~~

    - 5 Tier One Health Potions of Rare quality. (+40 HP)
    - 1 Tier One Damage Potion of Uncommon quality. (+1 Damage)
    - 1 Tier One Over-Health Potion of Special quality. (+50 HP to maximum HP for remainder of thread)

     

  4. And the last thing it was. The blacksmith was relatively easy to find compared to Zakariah's, but it was so much more hot and honestly, the heat was starting to get to him. Package delivered, new quest - he is so doing that later, doing it now feels terrible. Though he does keep in mind the location... He might have to come back here to gear after all... Though maybe some players will show up and provide much better gear than some no name NPC- Are they some no name NPC? How does this lore work? How does the story even work? Maybe he shouldn't have skipped all that dialogue...

    Nah. Skipping all that dialogue was so worth it. He got all of this done so fast and he was being particularly slow about it! Though now that his quest is over with... Guess that means he can return back to the tree! Neat!

  5. Oh wow. I didn't expect this at all.

    He had found another park! But he didn't have to investigate it all because he already saw the perfect tree. Mason walks up to it, testing the structural integrity of the base... Seems solid, angled in a way to provide good support... The branches? He starts climbing, pushing and pulling the branches that dare to grow on this tree. Again. They seem to be solid enough and provide good enough support... Yeah. This tree will do. Alright. Time to bookmark this one.

    Mason starts to lean on the tree, perusing through his menu again as he pulls up the map... Let's see... It was up here, so let's swipe there... There it is! Goodbye waypoint! Hello new waypoint! With that done and out of the way, the messy fellow returns on his path towards the quest marker. This will surely be the last thing, right?

  6. There we go! He had done it in his own way now this time, and it certainly must've showed with how glowing the liquid is - though is it supposed to be glowing that way? Maybe he messed up somewhere...

    image.png.751b2d719acd3f190296a45ce7908d62.png

    Regardless, it seems that Zakariah approves of the potion and takes it from his hands. "Good, now-" Skip. Skiiiiiiiip. Yadda yadda, exposition, doing things a certain way, making potions, espousing all the benefits of making said potions. Tips and tricks, yadda yadda, it'll probably pop up in his journal later and he can investigate it - though it's not like he's going to making any more potions any time soon. After hitting the skip button quite a few times, he watches his quest journal update again! What is it now?

    <<The First Few Lessons Are Free>>

    Objective One: Meet Zakariah. Complete!

    Objective Two: Fetch (5/5) Quest Materials. Complete!

    Objective Three: Return to Zakariah. Complete!

    Objective Four: Make A Potion. Complete!

    Objective Five: Deliver a pack to Lyle Tealeaf. Incomplete.

    Great. He has to play delivery boy. How fun- How long is this quest anyways? There's way too much effort to do such a beginner quest! Bah... Let's just get going...

  7. Alright! Potion time! Enough practice, have at thee!

    A flask acquired, materials put into things he don't even know the names of... Swirl swirl swirl... And huzzah! He now has a potion in hand! Though he wishes his body kind of stopped being frozen. He had pressed the "easy make" button and it just took control of him as he played through some alchemical mixing animation - honestly kind of freaky. Next time, he's not doing that. Nonetheless, Mason proudly holds up the potion for Zakariah to take, surely it'll be the best he-

    image.png.5fcc8bd2416a4ffbd1ce8807452eab6d.png

    Oh. Mason just watches Zakariah swirl the potion a bit and tests it, then shakes his head... Even with the easy make button, Mason still failed to make the potion. How was that even possible? Welp. Guess he has to try again. He ignores the NPCs comforting grin and shoulder pat when he passed over new material for the potion - he honestly didn't care. New potion time!

  8. "So wait, if you mix this and that, you'll make that?"

    "Indeed."

    "But you have to be aware of the mixing methods?"

    "Indeed."

    "So that means I have to shake it this way, or maybe I have to heat it up first and just do a light swirl? Or maybe I have to make sure that I do this in a cool environment so that it can be frozen up and mashed into a liquid?"

    "Indeed."

    "This is cool. I guess."

    "Indeed."

    "Do you say anything other than indeed- Right. NPC. Completely forgot. Wonder what it would be like if all the NPCs in this city had better sentience..."

    Mason proceeds to ignore the oblivion NPC and starts getting comfortable with the tools that he'll be using for this quest. Seems like all the quest material he acquired was for the thing he would be trying to make right now! Talk about making use of what you've done! First though, he'll have to make sure he gets this right-

    Will this blow up on him? Uh oh...

  9. Mason finally ends up back at the workshop. Honestly, it didn't look so bad in the front. A nice porch, with nice grand windows to peek at the wares and tools inside... Hell, even the rocking chair that he assumed the old man used looked well made - for something completely digital anyways. Well. Time to get this over with. He pushes through the door and gives everything a good look over. Tools laid about, all the flasks and mixing stations in one corner of the building... Man, how did he not notice all of this earlier? This was so much cooler than he had initially expected.

    It's almost like Mason had forgotten how sleepy he was at the beginning of this quest and how zoned out he was. Or the fact that he skipped all the dialogue and got out as fast as he could instead of taking his time inside the building. But that's fine, it's not like it mattered, right?

    Right?

  10. It was not an old friend. It was an entirely different park to the one he had marked before.

    Mason sure is a strange one, but he is who he is. What is he up to now...? It seems like the messy fellow has started to investigate the trees once more, and it also seems like he's getting more and more disgruntled with each tree he passes by. Bah. All these trees are awful. Too many branches. Too little branches. Couldn't the developer have been more accommodating? Or less random? Or less evil? Why couldn't they have been more simple minded, jeez... Welp. This park is no good at all. It did not have what he wanted and it took time out of his day when it could've been better spent on actually finishing the simple quest he had accepted.

    Back to this stupid spiraling path in this stupid city to finish this stupid quest... This was way too much effort for something like this...

  11. He takes it back. He takes it all back. He'll curse the developers to the end of his days. He'll curse the developers to the end of their days. Who thought this city design was a good idea? Who thought that making players travel a certain path and blocking certain alleyways for aesthetic was a good idea? He cannot believe that the path backwards was more contrived than the path outwards. Bah. Whatever. He'll just appreciate the walk begrudgingly...

    Mason starts to hum to himself. He's honestly kind of bored, and the now quiet yet bustling city didn't quite mix well with his mood. Maybe a little music would fill the stale air and make this walk less painful... What new songs are out there anyways? He honestly hasn't been looking in game, or even before this game. He's just been stuck on a singular playlist and working with that for most of his life- Is that...? It is!

    He starts to powerwalk once again, as if he was going to meet an old friend.

  12. Easy.

    image.png.971da2212514696935b1544b8bb518a9.png

    Another one swiped up and he didn't even have to move - Well, he has to move now because his quest just got updated!

    <<The First Few Lessons Are Free>>

    Objective One: Meet Zakariah. Complete!

    Objective Two: Fetch (5/5) Quest Materials. Complete!

    Objective Three: Return to Zakariah. Incomplete.

    Objective Four: ???

    Welp. That was honestly obvious in hindsight, but whatever. He can take his time now, especially with all these other randoms still scrambling and fighting to get a bit of loot to get this easy quest over with~ Welp! Mason gets up from his seat at the tree and begin to stretch, his bones popping when he does some particularly big ones - was he sitting that long that it got to that point? That's actually kind of worrisome. Is he getting old? Is that what that is? Or maybe he has some health issues that he could have never foreseen. Bah. When he gets out - or find a doctor in the game, though unlikely - he'll have to talk to them.

    Back into the stupid city and its stupid paths.

    5/5 Quest Materials Gathered

  13. image.png.11b3723b74d44d09fe4bd9d681c4163f.png

    There we go.

    The material just popped up in front of him, and that means it's easy pickings. Wonderful! Didn't even have to move AND he got to remain comfy! If things keep happening like this, maybe it won't be so bad after all. Actually... He did spy an interesting quest that he wanted to pick up after this. If things ARE like this, then maybe that quest isn't so bad after all. Yeah... Yeah. That sounds like a plan. Alright. Change of plans. Find friends later, do that quest first. It's not like he didn't have experience for that in real life. After all, that quest was one of the simpler things people can do, so perhaps this is just destiny telling him to follow along this path?

    Or he's just lazy. One of the two. Probably the lazy aspect. Stick to what you know and all that. Well, perhaps he should start planning. Let's see... I'll need that, and that... Oooh, what if they have this? I'll definitely need to find that... Who would I talk to for materials? Hm...

    4/5 Quest Materials Gathered

  14. image.png.d9f06f2c60a0b965885a9984e1216fb3.png 

    Mason opens his eyes briefly, seeing if anything had popped up while his eyes were closed. With nothing in sight - technically - the messy fellow closes his eyes once more. If there isn't anything easy and close by, what's the point? Fighting with other players over material is just counterproductive and time wasting. He can wait it out. Forever, if he had to. Though that is not preferable, because sitting in the same spot for a few hours gets boring and it starts getting uncomfortable. Though he could just find another spot, but that takes effort.

    He'll see. Not like he doesn't have time in this game of death that he's stuck in. Hell, that just means he has all the time in the world for this game considering it's no longer a game and more like life. Except not life. Bah. It's getting confusing and he's starting to confuse himself.

    Just be patient...

    3/5 Quest Materials Gathered

  15. image.png.b0a7cdf5e3b82e6fbe98af2e9f432dc2.png

    Drats. Nothing popped up.... Guess it's time to take a break now.

    With that in mind, Mason slowly walks over to a nearby tree. He places his back against it and slowly slides down until he hits dirt - though he makes sure that it's all nice and comfy for him. Then... He relaxes. All the would be tension in his body just flows out as he closes his eyes, appreciating the feeling of the outdoors while he still can. He would've never done this in real life, but now that he's in a game where it would be more interesting to feel this way... Well, perhaps he'll do it more often.

    Though, maybe he should do it with friends. Friends would be nice. Just being all warm and cozy... Yeah... That sounds like the life.

    Alright. New plan once the quest is done: find some friends.

    In all honesty, there was no plan at all. He just told himself to find friends with nothing in mind to properly doing so. But that's fine. It's alllll fine...

    3/5 Quest Materials Gathered

  16. Yaaaaaaawn~

    Another quest material picked up with extreme ease. The loot really is coming into his hands~! He has no idea why other people are struggling so much - or even rushing. He's going at such a good pace that he's going completely even with those that are running around trying to grab materials. Man, if all quests are like this, he'll definitely be fine, thought that does imply he would've struggled in the first place.

    I wonder what other people are thinking about right now~

    Mason certainly knows what he's thinking about: simple things like when he should take a break. Or what he should do after this quest once he's done with it. Or about what other people might be doing. Who knows, maybe things are going completely wrong while he's away at the city and he doesn't even know. Though it's really no stress, so he can take all the time he wants~

    image.png.6dcc1669e62c3bff85c5f50fa42742dc.png

    3/5 Quest Materials Gathered

  17. Honestly, it's almost exceptionally funny how well this quest has been turning out so far. It's like this is his lucky day or something - which is great! That means he has to put in less effort into this whole shebang for easy rewards! Hell, nothing can ruin his good mood now. Though, to be fair, not much can ruin his good mood. Maybe bad food. Especially bad food. Especially the ones that make him- He covers his mouth and holds his stomach as if he was suddenly overcome with queasiness.

    Alright. No thinking about that. That was a bad time. Thatwasabadtime. Dontthinkaboutit-

    Mason proceeds to not think about it all and does his best to wipe his memory clean of the past five seconds. He likes having a stomach. He also likes not feeling sick. But alas, the man in rags cannot get rid of the poisonous thought that took root in his mind. Let's hope he doesn't throw up anytime soon.

    image.png.4f62f5ba5e433d5cf0167d012ebbc434.png

    2/5 Quest Materials Gathered

  18. Neat!

    image.png.154a0cd9cac2b795ba5ddcd7e6bac905.png

    That was surprisingly more easy than he expected. If anything, he was completely ready to get screwed over by a generic MMORPG's looting system and not give him anything on the first go - so Mason was pleasantly surprised that he actually pulled something. If anything, what is surprising him more is how utterly savage all the other players are: rushing for things, stealing material under other people's noses. It's like they try to make it harder on themselves when they can just be patient and wait for the materials to come to them! Seriously, what is with people these days? Why can't they appreciate the finer things in life? Like flowers. Or trees.

    Speaking of trees... This is tree is nice. But way too out of the way. Maybe if I had friends. But alas, he does not have friends, nor did he attempt to make friends. Maybe it's his personality. Maybe it's the rags. Maybe he didn't care at all and likes cruising along and going with the flow.

    It's probably the rags honestly.

    1/5 Quest Materials Gathered

  19. Thus, Mason arrives at the open plains - vast, lively, yet utter empty and devoid of anything living. Except for like, all the players that are running around picking up random quest materials a bit off in the distance. They don't count though. Though this does imply that they must have the same quest as he does then... Welp, you know what they say! The early bird gets the worm! Mason begins his grand adventure-

    By walking. Very slow. At a leisurely pace. Because he can.

    The early bird gets the worm, but the late bird... also... gets the worm? As Mason proceeds to confuse himself in his head, he can't help but honestly appreciate the scenery. He gotta hand it to the devs - didn't really expect an open world that's actually pretty and almost not empty. It honestly just makes him wanna go... slower- Is that a flower? I wonder what it would smell like. Wait, maybe this is one of those fantasy flowers. How would they even... I gotta try it. The hobo has now picked a flower and sniffing it as he continues to walk down the designated path.

    This man knows how to enjoy life.

  20. Honestly, it must be completely strange to see some man in rags wander the city. You wouldn't even think he was an actual person, but lo and behold, Mason is now an establish hobo-looking guy. Thankfully, this newfound title means people leave him alone. Which is great. Cause he's tired. And being tired and trying to talk to people is awful. Being tired also means that trying to find the quest location is kind of not fun- Oh, is that a park? A bit more excited than normal, Mason proceeds to powerwalk over to the park, fully intent on doing something that he loves doing!

    By itself, the park is quite nice - though what's even better is the trees around it. Very quickly, Mason starts to patrol the park and investigating each individual tree. Some seemed to have sturdy branches but not enough of them. Other seem to have been grown out in a wacky manner that is not fitting for his purpose. Strangely enough, a few trees also seem to be extremely generic and hard to properly investigate - these trees kind of sucked honestly.

    Hmm hmm hmm~ There we go. This is a good tree. He marks it on his map, and finally decides to go off and actually do his quest, though he seems a bit more pleased than he was before!

  21. Man. This city is stupid huge. It's like real life except more interesting, though that might just be the fact that he's stuck here and could actually die to monsters that would not have existed in said real life... Tangent aside, Mason continues on the winding path towards Zackariah. A turn there, another turn to the right - You know, if this is a beginner quest, why is it not closer to the spawn point? This takes so much effort, jeez~ Another turn there, go straight forward, then do a u-turn because apparently the designer of this city thought it'd be funny if there was only one way to go in that direction. Finally, he ends up in front of a neat little shop that houses the questgiver - he yawns again, geez he's tired - and finally walks in.

    Honestly, he really didn't give the place a good look over, he just walked over to the obvious NPC and accepts the quest. Can he skip the dialogue? Is there even dialogue to skip? Time to find out. The messy man just starts tapping random spots in the air as he yawns. "Welcome Traveler! It seems that you're new around here, mind-" Oh, he just found it. He proceeds to spam the button.

    "I-" "You must-" "This lets-" "Potion-"

    Yadda yadda, get on with it~ Mason appreciates the skip button. In fact, he appreciates it so much that he might even begin to worship it in all its glory- Oh. The dialogue is over. What was he supposed to do again? A pop up appears in front of him.

    <<The First Few Lessons Are Free>>

    Objective One: Meet Zakariah. Complete!

    Objective Two: Fetch (0/5) Quest Materials. Incomplete.

    Objective Three: ???

    Oh.

  22. Mason just stares up at the sky, completely unbothered by the giant red robed man floating in the air. He was saying something about a death game? Like, dying in the game means you die in real life, then he went into a bunch of techno mumbo jumbo that honestly flew over his head because that is not his vibe. The homeless yet not actually homeless man just rubs his eyes a bit - man, he's tired - three-fourths of the way through. A few more minutes as Mason continued to remain zoned out until people started in screaming in his ears. Some of them crying, some of them panicking, others just running off to do... whatever they were going to do, he doesn't care too much honestly.

    He opens up his menu to see the log out button was removed. Neat. He wasn't lying after all. Welp. Off to do some freebie quests. What's the point of powergrinding, y'know? Take those free quests when you can get them, makes life a bit easier.

    Let's see, pull up the map, beginner quest there... Welp, off we go.

    With that, Mason just strolls on through the city as he does his best to protect his ears from all the people screaming and crying. Could they have not been so loud?

    Spoiler

    GetComfy's Stats

    LVL: 1 | HP: 20/20 | EN: 2/2 | DMG: 2 | MIT: 0 | ACC: 0 | EVA: 0

    Equipment

    • Weapon: Vanity Curved Sword
    • ArmorVanity Rags

    Items

    1. Starter Healing Potion (50 HP) x 3

    Passive Skills

    • [Rank 1] Curved Sword (+1 DMG)

     

  23. Okada Izou【Fate/Grand Order】 Anime Art Fantasy, Fantasy Artwork, Fullmetal Alchemist Brotherhood, Comic Pictures, Fate Zero, I Love Anime, Online Games, Anime Characters, Sword

    GetComfy | Mason Zheng | 24 | Male | 5'8" | 160lbs 

    Appearance

    Mason is often described as a messy looking individual and it's quite obvious in the first five seconds you see him. Scraggly, messy hair that is often pulled back into a not so clean ponytail. A usually unclean face with budding facial hair (he honestly likes the bits of a goatee forming on his face), but he does his best to wash up and shave every now and then - he can't be that messy after all. Not only that, but the almost lanky nature of his physique does not help with the almost hobo aesthetic he has going on. Then again, nothing screams hobo except for the fact that he's usually wearing loose, unkempt clothing all the time. This man needs help for his sense of fashion will ruin everyone.

    History

    Mason is a strange one in life. Good family. Good academics. Good life. Yet he's such an uber NEET. He finds enjoyment in living frugally and doing simple tasks. Other days, he finds himself sitting around playing games with other people simply because he enjoys his time with them. For someone who was deadset on a path to a good future, one might say he was wasting his life away. And perhaps he was. But for Mason, the almost frugal, yet simple lifestyle he's pursuing was very appealing. For Mason... He was in the pursuit of the comfy life. So he continues to live this way, despite what everyone tells him. Even when told that this way of life would only bring him doom, Mason just smiled and kept walking forward without any regrets.

    That's why when he heard about Sword Art Online, it was practically a deal breaker for him. It's like having a second life, except being comfy was amplified by the fact that he's playing a game in a fantasy world. Why seek sights outside of his home when the sights are in his home? So! He had to get in on this and pulled a lot of strings - making promises - so that he can ever have the chance into getting such a pioneering game. And when he finally got said opportunity... Well, you know Mason. He put that headset on without any regrets.

    And then he began to regret it. A game of death - he didn't want to die... But he'll keep moving. He has to. He has a life out there, y'know? Places to be comfy. Places to rest. So he'll make do.

    Personality

    Mason is seemingly a flighty individual, but those who know him well would understand that he gets the job done - it's just the matter of when he gets it done. His life-motto of being stress free is demonstrated in every action. A lazy attitude. Little care for failure and success. For him, bad feelings are a thing of the past! For his life in the present day and in the future - good vibes only! However, if you get Mason going, he'll probably put a bit of effort in. After all, even though he cares little for the results, succeeding would be a pretty nice bonus. Otherwise though, except him to find a way to relax and get comfy. He'll especially try to get other people to do so as well since being comfy is more fun with friends.

    ~~ Virtues ~~

    Casual - “Take a seat and relax!"

    Mason lives by a code, and that code has three simple tenets. One, get comfy. Life is at its best when you can be cozy, warm, and safe. Two, stay relaxed. Life is much too short to be stressed out about everything so take a chill pill! Last but not least, be alive. This tenet for him, is the most important one. For far too long has he seen people dwell in apathy and sadness. For far too long has he seen shells of people walk on this - not quite alive but not quite dead. That is no way to live, so let's lighten up the future for them!

    People Person - “Hey, c'mon, we're all friends now, aren't we?"

    Mason likes talking. In fact, he likes talking so much that he loves making friends and knowing how to talk to said friends. After all, friends is a big portion of life so he figured might as well be very good at it. Always trying to please people. Always trying to keep them lighthearted. Always trying to support them. For him, his heart has room for many because quite simply, people deserve it (unless they don't, but that's for another time).

    Hopelessly Optimistic... - “As long as I'm still around and kicking, I'm sure things will get better for me."

    There's no way to kick down Mason's good mood. His line of logic is quite simple: Things may have gone downhill but eventually it has to get better. That's why even if he's down and out on the ground, he'll pick himself up and try again. For him, defeat is only a minor setback that's getting in the way of a victory. For him, living life in fear is no way to live at all. For him, living life as if it was an ephemeral dream is much better.

    -- Flaws --

    Way Too Casual - “What's the rush? Living life this way is boring."

    The casual manner in which Mason lives his life unfortunately works against him in this death game. After all, one must always take battle seriously - especially when it's life or death. Yet Mason here tends to keep it calm, cool, and collected. Almost to the extreme to be exact. It's like the threat of death does not scare him, thus it does not push him to go beyond his limits. And when you do not go beyond your limits... 

    You stagnate.

    Unorganized - "Shoot, where are all my things again...? What was I doing?"

    If Mason's messy appearance did not clue people in, then the fact that his tendency to leave things astray everywhere would be the deal breaker. Not only that, but the fact that he can forget to bring important items or even important gear is the final nail in the coffin. Thankfully there is an inventory system - oh god, how is it this unorganized why are you scrolling through pages upon pages of things you don't even need. At least it's hard to mess up your priorities - and there he goes, in the opposite direction of the quest.

    He's quite forgetful. And, well... Terrible work ethics.

    ... to the Bitter End - "There is no rock bottom - sometimes you slip and slide down!"

    Unfortunately, all dreams must end. Sometimes, defeat is an absolute one with consequences far beyond of what he can deal with. Sometimes, you really do have to give up because that is simply how the world works. And unfortunately, this line of logic does not appeal to him. So he'll keep fighting and living as if he's in a fairy tale land, all the way to the bitter end. 

    Sometimes, there are no victors.

    Profession

    << Cook >>

    || Skills (18/22 SP) ||

     

    Non-combat:

    »

    Passive:

    »

    Combat:

    »

    Weapon skills:

    » Rank 1: (+1 DMG) Curved Sword (5 SP)
    » Rank 2: (+4 DMG) Katana (13 SP)

    Battle Ready Equipment

    Weapons:

    » Perfect T1 Katana - Thanatos: DMG I | PARA I | BLEED I |

    Armor:

    » Perfect T1 Light Armor - Clean Rags: EVA I | MIT 2 (+18)

    Trinket:

    » Teacup Keychain - ACC III

    Consumables:

    » Starter Healing Potion (50 HP) x 3

    » T1 Rare Health Potions (+40 HP) x 5

    » T1 Uncommon Damage Potion (+1 Damage) x 1

    » T1 Special Over-Health Potion (+50 HP to maximum HP for remainder of thread) x 1

    » 

    Inventory

    Spoiler

    Weapons:

    » Vanity Curved Sword

    » Vanity Worn-Down Katana

    Armor:

    » Vanity Rags

    » T1 Heavy Armor | MIT 1 (+9) 

    Trinket:

    » Wayfinder (+3 LD)

    » T1 Ring | ACC 1

    Consumables:

    » 

    Starter Package

    Spoiler

    Set D "Support Package":

    • Vanity Weapon of choice
    • Vanity Armor of choice
    • (3) Starter Healing Potions (Heals 50 HP)
    • 2,000 Col and (25) Tier 1 materials

    Relationships

    The Unfortunate Truth - No Friends.

    Roleplays

    Current

    Spoiler

     

    Complete | Hiatus

     

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