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Posts posted by Nisahime
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The woman would walk through a dimly lit chamber that starts to spring to life as she passes in, lanterns on the wall starting to glow in an eerie white light. A layer of dust upon every surface, as wooden cabinets sat idle and forgotten as time had long passed it by. To a simple square table, of shaved teak, she'd run her hand across it and see the streak of where it passed. The thick soot being dispersed in a smear. Dropping a bag upon its surface as a banging box wobbles itself up behind her, pouring out the contents of the bag as the thing would start to vomit all manner of tools and other bullshit up all across the floor.
Nisa leans down and starts to pick up the pile in arm fulls, putting it onto the table in mounds. Sorting out the important bits: nails, hammers, carpentry planes. Taking to the kitchen area, she starts to brush off the fixtures with a white rag before tossing half over her right shoulder allowing it to hang there. Adjusting the piece of broken wood up, the woman wiggles and maneuvers it out of the slot its stuck in. Pulling out the bent nail, she slides a fresh hunk of similar lumber in and a chain of taps see a new set of nails driven in. Sliding drawers open, finding pieces of warped wood and upending it across the table, she punches out the wooden panel and starts shaping a replacement. Using the plane, thin curls of wood shavings fall harmlessly to the floor as she'd thin it out. Pressed against the frame, a few healthy taps of an open hand sees it pop into the rails provided. The girl slides it back into the slot, onto the track that allows it to roll in and out on little wheels.
To her bag, she'd usher over and pull out a small strange hunk of heated coal. A pyreheart from the golems before, and she moves for the back wall just above the sink. Lifting wall panel reveals a metal hatch beneath, that she has to twist the handle to slide open. It swings open like a wood stove, and carefully she slides the rock inside. It glows a faint orange, and as she'd jab at it a little with an iron rod it would grow brighter. The lights in the room grow brighter, as the silverware springs to life and starts to help itself back into the drawer. The drawer closes, the slightly ajar oven the same. The ice box starts to shift and slide back toward the wall to meet a sense of conformity. The girl taps her fingerless gloves together twice, allowing all the dust that had settled to escape in a cloud. "Looks like its all raring to go!" Spoken toward her moving box, who seemed almost ecstatic. "Guess its time to start cookin'~" shoving her upper torso into the box like a well, her butt high in the air as she'd rake around in the little pocket dimension inside of it.
<<Assisting System Engaged>>
Level: 1
Paragon: 0
Tier: 1
True Tier: 9Final Exp Reward: +40%
Guild Rank 5: +5% Final EXP reward
Nisahime | HP: 35/35 | EN: 20/20 | DMG: 2 | MIT:89 | TAUNT | FL.AURA: 4 | FR.AURA: 4 | HB: 1 | REC: 2
SpoilerName: Nisahime, Wielder of Elsinore
True Tier: 9
Level: 34
Paragon Level: 51
HP: 940/940
EN: 106/106Stats:
Damage: 2
Mitigation: 191
Stealth Rating: -5
TAUNT FL.AURA: 16
FR.AURA: 16
HB: 19
REC: 8Equipped Gear:
Weapon/Armor/Trinket:
- Vengeance of Avon - Elsinore | Vanity
Armor/Trinket:
- Alban Royal Crusader - Bran Fendigaidd | Frost Aura 2, Flame Aura 2
Shield/Armor/Trinket:
- Avalon Rebis Aegis - Anam Cara | Recovery 2, Holy Blessing 1, TauntCombat Mastery:
- Combat Mastery: Mitigation R3Combat Shift:
-Familiar Skill:
-Custom Skill:
-Skills:
- Heavy Armor R5Extra Skills:
- DisguiseInactive Extra Skills:
Addons:
- Iron SkinMods:
- ImpetusInactive Mods:
Battle Ready Inventory:
- Crystal of Divine Light [201986f] x1
- Random Dungeon Map | [226664b] x1
- Teleport Crystal x1Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.Guild Hall Buffs:
Scents of the Wild Totem:
Wedding Ring:
Crafting Profession:
Gathering Profession:
-
Allowing her potion to continue boiling away, she'd mix the vials on the rack with ginger fingers until it finally finishes up and she pulls it free. A brackish purple liquid staring back at her, she'd wiggle it and pop a cork on it before replacing it with an empty one. Back into the chest, she'd start to pile up her yield and toss them underhanded into the box who moves to catch them like a dog would a ball. Eventually its all removed and the woman would take to the corners of that large blanket and start folding it inwards. Into the box, like everything else before she'd shut its lid back up and return it to its ambiguous little shadow underneath the lid.
"I got three, Tiramisu, Toffee and Gateau" The woman offers the answer to Eruda as she was almost completely settled up. A flash of white light would see her return to the golden plates of armor, a shield strapped to her back with a newly formed thin bladed sword stored in it like a sheathe. A whole new appearance with a whole slew of effort to make it come to fruition. The woman was no longer that short little thing, almost a mix between the two visions as it climbed up on top of the horse and settled into the saddle. "Moonglow, it was a form of lily. It represents fleeting desires and possibility. If you want it to grow, it only blooms at night." Looking up to the starry sky. "And frankly your in luck, but it only grows naturally in Avalon."
That causes Raidou to perk up, not recognizing the name.
"Right book boy, you don't have a damn clue do you?" Looking back to Elda. "Do not touch anything unless I tell you its ok, especially in the gardens. That means both of you. I do not need to be trying to pick you out of a dragons teeth."
-
Working away at the plants of her own, a snap of some roots as she underhand tosses it toward the picnic blanket stretched out across the ground. "These old things, noticed that did you?" A tug of the things sees the smallest bit of bluish frost slink off her palms, the cooling air around them as they are wiggled. "Do you really need to ask, after all two of you tailored them. Or did you forget?" Nisa laughs in a short chuckle knowing full well she just wandered up mount olympus and just picked them up, having a fair discussion with the 'gods' that had them made. There was an irony that they had did her bidding without being aware of the fact, the players or the npcs playing mockingbirds.
The girl pays the pair a glance over her right shoulder, matched with a grin. "Oh Oshiire? Yep, a living box. Careful though, if he swallows you when he isn't allowing you in you'll end up TURNED TO STONE~" The cryptic messaging with an obvious shift in her tone to convey a spooky voice. The woman cuts free another plant, moving over to the box and lifting its lid allowing a large set of teeth to become visible. Into it, her top half just vanishes inside like a normal chest with the teeth even folding down not to pierce her skin. Out she pulls a small rack of vials and bottles on a wood stand she can easily carry in one hand. "Careful Elda, Hiarashi looks pretty tame but he can be a little temperamental. No pun intended, probably not wise to make him your first ride ever. Little faster then your run of the mill horse." The girl was clearly downplaying it given it was easy for him to clear 60 mph, and not many could mount a flame mare and stay in the saddle.
Her little kit starts to bubble as she taps it twice, picking up a purple herb and sliding it into one of the multiple vials. From a bag on her side, she adds a green one.
-
*New Round, New Turn Order
Collecting bits and pieces of the golem each and every time players would carve pieces off of it. A sudden fist comes roaring toward her and slams into that silver colored transparent bubble, careening far off center and going clean through a nearby column. "Rude." The woman remarks holding up the small yellowish amber piece, shutting an eye and peering through it. Slightly see-through she sizes Freyd up through it, making the man have a giant head and an itty bitty body like a bowling ball strapped to a dowel. "My my, what a big head you have." Her jest as she'd flick the thing away with a turn of her hand. A tiny little white nothing seems to appear and catch it, like a portable hole it vanishes without passing through. She'd need quite a bit of it, and thankfully this place was in ripe supply even after all these years.
Players:
Morrighan | Nisahime | HP: 829/829 | EN: 92/92 | DMG: 1 | MIT:60 | ACC:1 | EVA:2 | LD:1
Raidou | HP: 829/829 | EN: 84/112 | DMG: 26 | MIT:177 | ACC:6 | AA | F-SPIRIT | EVA:6 | BH:46 | VAMP-D: 91 | REC: 8 | LD:6
Celeste | HP: 874/874 | EN: 88/112 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:35 | HLY: 16 | BRN: 56
Setsuna | HP: 829/829 | EN: 86/112 | DMG: 29 | MIT:20 | ACC:7 | EVA:6 | BH:33 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:1
Sam | HP: 829/829 | EN: 38/112 | DMG: 28 | MIT:40 | ACC:7 | AA | PHASE | EVA:3 | REC: 8 | LD:11 | PROSP:1 | QTY: 2
Freyd | HP: 550/896 | EN: 50/112 | DMG: 27 | MIT:147 | ACC:8 | F-SPIRIT | EVA:4 (-1) | BH:49 | VAMP-D: 49 | HLY: 16 | FLN: 16 | TXV: 32 | LD:9 | PROSP: 3Enemies:
[0,0,0,0,0,2] Gold Shoulder #2 | HP: 280/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1
[0,0,0,0,0,2] Colru, The Amalgam | HP: 1332/2000| DMG: 360 | MIT: 160 | ACC: 3 | EVA: 3Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player. -
*Click*
The sound of a pair of fingers snapping finds itself screaming through the serene woods, causing the monkey to leap away with Eruda's ribbon still clutched in both hands. The thing latches to a nearby branch and uses it like a high bar to flip toward another, nestling on an outstretched arm. Quickly rushing up to the girls shoulder, she wanders out like the strangest mix of both that were under assault. "Peanut, you know better." The monkey screeches, at first howling in disagreement. "Give it back, or no shrimp." The thing looks down to the ribbon, and back to her stern glare. A glance back to the ribbon before it hops down her like a trunk of tree, wobbling over with tiny feet and raising it up gingerly toward Eruda.The girl doesn't even seem to wait for the transaction to occur, because the howler knew full well she wasn't fibbing. Sliding back into the trees, she wasn't even the slightest bit concerned. A small red and white checkered blanket, the rattle of a purple living box at her side as it bounces from side to side. The huff of a horse plucking twigs off a tree. Quite the sight, as she'd continue to mess with the pile of strange looking purple plants.
<<Assist System Engaged>>
Level: 34
Paragon: 58
Tier: 4
True Tier: 9
Final EXP Reward: +10%
Activated:
Paragon Level 10 - +1 LD (Looting)
GUILD RANK 5 (+5% col, +5% EXP)
Nisahime | HP: 940/940 | EN: 106/106 | DMG: 2 | MIT:191 | TAUNT | FL.AURA: 16 | FR.AURA: 16 | HB: 19 | REC: 8
SpoilerName: Nisahime, The Knight of Avalon
True Tier: 9
Level: 34
Paragon Level: 50
HP: 940/940
EN: 106/106Stats:
Damage: 2
Mitigation: 191
Stealth Rating: -5
TAUNT
FL.AURA: 16
FR.AURA: 16
HB: 19
REC: 8Equipped Gear:
Weapon/Armor/Trinket:
- Vengeance of Avon - Elsinore | Vanity
Armor/Trinket:
- Alban Royal Crusader - Bran Fendigaidd | Frost Aura 2, Flame Aura 2
Shield/Armor/Trinket:
- Avalon Rebis Aegis - Anam Cara | Recovery 2, Holy Blessing 1, TauntCombat Mastery:
- Combat Mastery: Mitigation R3Combat Shift:
-Familiar Skill:
-Custom Skill:
-Skills:
- Heavy Armor R5Extra Skills:
- DisguiseInactive Extra Skills:
Addons:
- Iron SkinMods:
- ImpetusInactive Mods:
Battle Ready Inventory:
- Crystal of Divine Light [201986f] x1
- Random Dungeon Map | [226664b] x1
- Teleport Crystal x1Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.Guild Hall Buffs:
Scents of the Wild Totem:
Wedding Ring:
Crafting Profession:
Gathering Profession:
-
6/26/25
Paragon Level 50 - (1) Gleaming Scale, (1) Demonic Shard, x3 Paragon Tier Up Tickets, Custom Skill** -
*slight order adjustment
A flick of her wrist as she'd turn toward the water, a flash of white light in her hand as she'd start to walk out into the sea. The water parts and a set of rising stairs seem to move up to greet her, in a very wet dripping cavern entrance. It looked almost like white limestone, covered in moss and seaweed as it drips angrily. Wandering inside, the light in her hand doesn't fade. Within its birth are small creatures that stretched the limits of imagination without even the slightest bit of regret. It would almost seem as though it was created by a person going crazy making a near endless amount of crab threads. The woman would look down at one, as it would respond by looking to the other players. Its head opens up like the lid on a step trashcan, revealing a small red flag and light not unlike one found on a police vehicle. The woman was fine but the others were clearly trespassers.
Free Action (System) | Opening Random Dungeon Map | [226664b]
Players:
Setsuna | HP: 903/903 | EN: 75/124 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 920/920 | EN: 103/124 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:37 | LD: 2
Nisahime | HP: 903/903 | EN: 104/104 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Celeste | HP: 945/945 | EN: 105/124 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 [6-10] | BRN: 56 | LD:2
Gaius | HP: 966/966 | EN: 96/104 | DMG: 29 | MIT:127 | F-SPIRIT | ACC: 1 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B | LD: 4
Raidou | HP: 903/903 | EN: 95/124 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:50 | VAMP-D: 99 | REC: 8 | LD:7Enemies:
Blaster Fish #1 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Blaster Fish #2 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Blaster Fish #3 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Blaster Fish #4 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 -
*Combat Ended, Rhino's Horn and Troll's Blood reset
As the crab would fall, so would the sounds of conflict. All that would remain was the gentle whisper of waves nursing themselves back on the shore in a crawl. The woman clad in black and with hair of white, would continue to patrol the beachfront looking for her own task for this escapade. Another road left untraveled for quite some time, and yet she honed in on it so elegantly as if it was just a day ago that she'd visited. The players opposed would instead continue to parade around that beachfront, looking for a string of small burrowers in a similar shape that would seek out any space to which they could slink beneath and bide their seconds. An honest possibility that if they were left unnoticed, they would be capable of regrowing a full sized duplicate. A fact that caused the party of players to peruse the poignant space, perking their perspectives in powerful proximity.
Sand Dollar Roll [1/6] | 245507, LD: 16 {Success}
Players:
Setsuna | HP: 903/903 | EN: 76/124 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Nisahime | HP: 903/903 | EN: 104/104 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 903/903 | EN: 98/124 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:50 | VAMP-D: 99 | REC: 8 | LD:7
Griswold | HP: 920/920 | EN: 101/124 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:37 | LD: 2
Gaius | HP: 966/966 | EN: 92/104 | DMG: 29 | MIT:127 | F-SPIRIT | ACC: 1 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B | LD: 4
Celeste | HP: 945/945 | EN: 101/124 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 [6-10] | BRN: 56 | LD:2 -
Glancing to the newly formed gaggle of player who were right on time for the fight, she'd start to walk from the waters surface. They had formed this sort of uneasy alliance, always showing up to offer aid despite not really understanding the motives of the places she took them. Even now they continued to oblige without gleaning the big picture. But such was the way, and she found it somewhat endearing. "Ready?" She'd quip toward them as she'd take to her own position, watching them start to spread apart and draw weapons. "Good. Out he comes." And with the word the boss spawns out the same as it always had, as if waiting for her to call it to existence. Those thick green claws matched with all manner of spines, that rough and bumpy carapace practically harder then stone. It unfurls as the sand would sink to replace the space where it had escaped, creating a decent size pocket where it flows.
Players:
Nisahime | HP: 903/903 | EN: 104/104 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 903/903 | EN: 124/124 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:50 | VAMP-D: 99 | REC: 8 | LD:7
Setsuna | HP: 903/903 | EN: 124/124 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 920/920 | EN: 124/124 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:37 | LD: 2
Gaius | HP: 966/966 | EN: 104/104 | DMG: 29 | MIT:127 | F-SPIRIT | ACC: 1 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B | LD: 4
Celeste | HP: 945/945 | EN: 124/124 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | BH:38 | REC: 8 | HLY: 16 [6-10] | BRN: 56 | LD:2
Enemies:
[0/0/0/0/0/0] Sand’s Claw | HP: 4000/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1- Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
- Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
- Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
- Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
- King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
- Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
- Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
- Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
- Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
-
*Fixed the forgotten PT tag
The simplest of places to which all that would walk upon it would do so ad nauseum. This had to be going into double or triple digits on their number of visits, taking the better part of the last few weeks. Such was the way of a mundane locale being the source of all manner of pathways that led to god knew where. A wrap of her slender fingers around her wrists, turning them before sliding them up her arm and pulling tight those long sleeves. Not really a necessary thing, but there was something very odd driving her to do so. The waves still rushed across that beachfront in earnest, offering that sullen white noise to her ears as it would cast an aura of serenity upon its environment. A soft huff, the stink of salt would find itself lodged in her sinus. But she could almost taste its fallacy, yet the familiarity was in equal measure.
<<Assist System Engaged>>
Level: 34
Paragon: 47
Tier: 4
True Tier: 9Final EXP Reward: +0%
Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 4: +4% Final EXP reward
Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [1/6] {Filled EVA}
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [1/6]
Nisahime | HP: 903/903 | EN: 104/104 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
SpoilerName: Nisahime, The Hand of Fate
True Tier: 9
Level: 34
Paragon Level: 47
HP: 903/903
EN: 104/104Stats:
Damage: 1
Mitigation: 60
Accuracy: 1
Evasion: 3
Loot Die: 1Equipped Gear:
Weapon/Armor/Trinket:
- Restored Pillar Fragment [True Light Lantern/202602c]
Armor/Trinket:
-
Shield/Armor/Trinket:
-Combat Mastery:
-Combat Shift:
-Familiar Skill:
-Custom Skill:
-Skills:
Extra Skills:
Inactive Extra Skills:
Addons:
Mods:
Inactive Mods:
Battle Ready Inventory:
- Crystal of Divine Light [201986f] x1
- Random Dungeon Map | [226663b] x1
- Teleport Crystal x1Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.Guild Hall Buffs:
Scents of the Wild Totem:
Wedding Ring:
Crafting Profession:
Gathering Profession:
-
Something shifted, glancing around in the room that she was peeking through. There was nothing abnormal. What the heck was this feeling, it was like she was being blocked from seeing something. This place was always a bit weird ever since they set foot here, it was confusing even to Morrighan which was the oddest thing. She starts to walk from room to room, opening each door before finding two of Firm Anima’s finest just sitting on the ground staring into the dark room. A small shuffle in the distance that was further in the room. Morrighan’s eyes go wide as she runs in, starting to toss stuff off of the thing underneath. After a moment a chest was revealed, but this one was a mimic. It starts hopping around excitingly circling Morrighan’s feet. “Thanks guys for finding my dressing room,” saying as the chest opened his mouth wide, “Hmm later when we are out of the filthy place, come come.” Walking out leaving the other two staring at one another trying to figure out what just happened.
Players:
Gaius | HP: 945/945 | EN: 84/102 | DMG: 29{+8} | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 882/882 | EN: 105/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Setsuna | HP: 882/882 | EN: 120/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 900/900 | EN: 63/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Celeste | HP: 924/924 | EN: 96/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2Enemies:
[1/0/1/0/3/1] Unceasing Pyre, Gihav'ih | HP: 241/2000 | DMG: 360 | MIT: 160 | ACC: 3 | EVA: 3 | Stun Immunity [0/3]- Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
- Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.
-
*New Round, New Turn Order
Taking a look around, there was no staircase, perhaps in another room. The walls were made of a fine cut red wood, smoothed. Morrighan's hand touches the wall with curiosity racing through her brain. This place seemed familiar yet not, like there was something here of hers but the place itself was unrecognizable. It was the strangest feeling, like she had to be here for some reason.
-Creak, Creak, Creak-
The metal holders of the lanterns began to flow side to side, although there was no wind. Crashing through the door a tall humanoid shaped figure. A lengthy sized hate that was lit with fire. The person looked like his skin was almost burnt over, using metallic torches as weapons in both his hands. A long red coat with black and silver trims. Just to the right those lanterns land on the ground next to the man. This was going to be interesting, Morrighan stood in the doorway adjacent from all the action not wanting to get in the way.
Players:
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 882/882 | EN: 109/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Setsuna | HP: 882/882 | EN: 119/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Gaius | HP: 945/945 | EN: 89/102 | DMG: 29 | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B
Griswold | HP: 900/900 | EN: 75/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Celeste | HP: 924/924 | EN: 110/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2Enemies:
[0/0/0/0/0/0] Kindled Lantern #1 | HP: 700/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1
[0/0/0/0/0/0] Kindled Lantern #2 | HP: 700/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1
[0/0/0/0/0/0] Unceasing Pyre, Gihav'ih | HP: 2000/2000 | DMG: 360 | MIT: 160 | ACC: 3 | EVA: 3- Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
- Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.
-
Watching on as the players so helplessly scampered around in a repeated wave back and forth down the beach and back, it was actually rather comical. There wasn't an ounce of refinement in it, something very similar to attempting to herd chickens or sheep. A click of her fingers would cause them all to start to slow down, evening the playing field as they'd all stand around exhausted and bordering collapse. "Better?" The woman quips to the group who would look up and then to her in shock. "What?" She'd pay the advancing eyes an nonchalant shrug, as if it wasn't anywhere as big of deal as they were making it out to be. Holding that slip of brownish yellow paper in between her index and middle finger just like a japanese paper talisman, she'd check the writing on its front to confirm it would still function. All of it still looked intact.
Post Action | Sand Dollar [3/6], 245442 LD: 20 {Success}
Free Action (System) | Random Dungeon Map | [226663b] -> Celeste
Players:
Setsuna | HP: 882/882 | EN: 119/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Gaius | HP: 945/945 | EN: 89/102 | DMG: 29 | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B
Griswold | HP: 900/900 | EN: 78/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 882/882 | EN: 101/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Celeste | HP: 924/924 | EN: 86/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2Enemies:
Sand Dollar #7 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #8 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #9 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #10 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #11 | HP: 25/25 | DMG: 10 | MIT: 5
Sand Dollar #12 | HP: 25/25 | DMG: 10 | MIT: 5- Stacked: Defeating a Sand Dollar will result in the Players getting +200 EXP each, as well as +2,000 Col to split however they please at the end of the thread.
- Heavy Pockets: Once a group of Sand Dollars is defeated, one of the players may roll CD. On a CD 10, Unidentified Demonic T4 Trinkets are found. On a CD 11, Unidentified Demonic T4 Weapons are found. On a CD 12, Unidentified Demonic T4 Armors are found. These rolls are not affected by buffs, and the amount of equipment found is equal to the players present in the party.
-
Few Stragglers: No more than two groups of Sand Dollars can be found in a single thread. [2/2]
-
*Combat End, Rhino's Horns and Troll's Blood Reset
Meandering around the beach the same as always, the woman seemed completely uninterested in all the little things the other players were focused on. Her own intentions seemed solely interested in her own affairs, one that she’d not readily share until she met the criteria to reach it. Down the lengths of beach, she'd stop and fold her arms. Staring intently at the ground before turning around and heading a few steps back and glancing down. It would appear as though she was staring through the sand or operating solely on vibes instead of her actual eyesight. The million yard stare plastered on her face would likely not inspire any form of confidence. Eventually she stops, and expresses in the simplest exclamation to the rest of the group. "Ah, there." she'd lean down and pick up a single weird looking brown piece of paper from beneath the sand. A crinkled up and ragged looking thing. Covered in symbols.
Post Action | Sand Dollar [1/6], 245402 LD: 10 {Failure}
Players:
Griswold | HP: 900/900 | EN: 78/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Celeste | HP: 924/924 | EN: 86/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 882/882 | EN: 96/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Setsuna | HP: 882/882 | EN: 101/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Gaius | HP: 945/945 | EN: 91/102 | DMG: 29 | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B -
Seeing her Mare find the ice girl and all the others show their faces it was time to start. Putting two fingers between her lips with a whistle, Morrighan horse comes running. This allows the girl to know the crab was coming soon. Brushing her hand down the nose of the metal, with her other set of fingers, she would snap and the giant creature comes out from the ground splashing water everywhere. It was interesting to see Setsuna’s reaction with her pet. That girl has never shown a real interest in anything that wasn’t that blade or hers or killing her target when needed. That girl was really good at her current job but something had to give, this group taught her that. Being a robot is boring, at least that is what Morrighan has been being told. It would take time to conquer but only if she tries. Morrighan whispers something to her horse before it goes trotting away.
Players:
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 882/882 | EN: 122/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Setsuna | HP: 882/882 | EN: 122/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 900/900 | EN: 122/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Gaius | HP: 945/945 | EN: 102/102 | DMG: 29 | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B
Celeste | HP: 924/924 | EN: 122/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2Enemies:
[0/0/0/0/0/0] Sand’s Claw | HP: 4000/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1- Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
- Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
- Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
- Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
- King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
- Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
- Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
- Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
- Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
-
“Thank you old friend,” saying as a hand patted down his large nose. A metallic silver horse with flames of white for what would normally be hair. A hoof stomps against the sands with a snorting sound while smoke comes out from his nose. Finally got one of many pets of hers back, Morrighan had a feeling she was going to find another one today. The location was unknown, it was like the cardinal system was hiding them behind codes that she hadn’t gone through yet. Morrighan was going to try something different today. For her the group goes wherever she wants them to be. What if one of the others opened the map? Were they preset locations and she had just been ruining her chances of finding her pets all this time. There was only one way to figure it out. “I'll find you in a bit, stay close ok,” saying as the horse rears up onto his back legs, landing solid on all 4 legs beginning to run into the tree lines.
<<Assist System Engaged>>
Level: 34
Paragon: 44
Tier: 4
True Tier: 8Final EXP Reward: +0%
Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 3: +3% Final EXP reward
Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [1/6] {Filled EVA}
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [1/6]
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
SpoilerName: Nisahime, The Hand of Fate
True Tier: 8
Level: 34
Paragon Level: 44
HP: 882/882
EN: 102/102Stats:
Damage: 1
Mitigation: 60
Accuracy: 1
Evasion: 3
Loot Die: 1Equipped Gear:
Weapon/Armor/Trinket:
- Restored Pillar Fragment [True Light Lantern/202602c]
Armor/Trinket:
-
Shield/Armor/Trinket:
-Combat Mastery:
-Combat Shift:
-Familiar Skill:
-Custom Skill:
-Skills:
Extra Skills:
Inactive Extra Skills:
Addons:
Mods:
Inactive Mods:
Battle Ready Inventory:
- Crystal of Divine Light [201986f] x1
- Random Dungeon Map | [226663b] x1
- Teleport Crystal x1Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.Guild Hall Buffs:
Scents of the Wild Totem:
Wedding Ring:
Crafting Profession:
Gathering Profession:
-
The woman would begin to clap as the players started to fill the cooking pot with all manner of lights and yells, basically turning it into a ballroom blitz. "Good job~" A bit of music on her tone matched with a smile, before her demeanor would become much more vengeful. "Eliminate them." A tap of her feet across smoldering floors, she'd reach Gaius and run her hand up and down that spoon. "Your overthinking it you know." Looking down at the man who looked almost like he was doing push ups. He'd hop to the flat of his feet with one fell motion, even bouncing once to right his stance. "Yeah? What's the deal then?"
"You just need to finish the dish silly, no need for a spoon till its ready. Speaking of which... Hold that thought." Her eyes flare in a vibrant and angry silver light. "Perish." A wave of white tethers fire from her fingertips, striking through them with every ounce of her fury seeing them reduced to ash. "Now strapping young lad, help mommy stir."
Players:
Gaius | HP: 945/945 | EN: 95/102 | DMG: 29{+16} | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B
Setsuna | HP: 882/882 | EN: 99/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Griswold | HP: 900/900 | EN: 94/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Celeste | HP: 924/924 | EN: 96/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2
Raidou | HP: 882/882 | EN: 109/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7Enemies:
[0/1/0/0/0/1] Oxidized Gelatin #2 | HP: 424/700 | DMG: 280 | MIT: 120 | ACC: 2 | EVA: 1 | Stun Immunity [0/3]
[0/2/0/0/1/1] Ferrolaced Liquid, Jibal | HP: 93/2000 | DMG: 360 | MIT: 160 | ACC: 3 | EVA: 3 | Stun Immunity [0/3]- Critical (MD 9): Deals 400 DMG to the target with the highest hate. Also deals 240 DMG to every other player.
- Critical (MD 10): Deals 440 DMG to the target with the highest hate. Also deals 340 DMG to every other player.
-
*New Turn Order, New Round
Morrighan would dive into the created gateway right after locking eyes with Raidou, even topping it off with that signature playful smile. Down the rabbit hole into wonderland, she knew fully where she was headed. A soft splash as she would start to look around the place, even lifting that little light of hers up to provide light to them all as they'd splash in one after another. "I knew it." Finding freaky faced gelatinous foes beginning to form up around them. The cast iron walls and giant wooden rod would likely be some inclination to the smarter among them where they were. Even the floor was the same rounded metal, and Morrighan couldn't shake off her fond memories of this place. But someone had let it sit for far too long, mainly an abysmally poor host. Such a waste of such a fantastic place. Thankfully she had brought just the utensils to clear this mess.
Free Action (System) | Opening Random Dungeon Map | [226638b]
Players:
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Griswold | HP: 900/900 | EN: 100/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Gaius | HP: 945/945 | EN: 87/102 | DMG: 29 | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B
Setsuna | HP: 882/882 | EN: 102/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Celeste | HP: 924/924 | EN: 103/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2
Raidou | HP: 882/882 | EN: 105/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7Enemies:
Boiling Sludge #1 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Boiling Sludge #2 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Boiling Sludge #3 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Boiling Sludge #4 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 -
The woman would stand idle as the group had spread nearly out to cover most of the beach front, allowing her free reign of most of it. They would solve the problem before not too long, so it was not something that she'd readily concern herself with. Reaching into a dimensional pocket, her arm glows in a silver white light as most of it vanishes out of sight. A few seconds in and out it comes, revealing a small bottle with a very round bottom. "Down you go." The woman remarks, pulling the plug and pouring but a single drop upon the sand. It would begin to bubble, stirring itself softly as it would create the oddest colored purple slurry. Corking it back, the woman tosses it back over her shoulder as that same pocket seems to appear just in time to catch it. "Now we wait." She'd quip to herself, as the secret wasn't as dire as they'd be led to believe.
Sand Dollar Roll #2 | 245303, LD: 18 {Success}
Players:
Gaius | HP: 945/945 | EN: 87/102 | DMG: 29 | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B
Setsuna | HP: 882/882 | EN: 102/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 900/900 | EN: 100/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Celeste | HP: 924/924 | EN: 99/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2
Raidou | HP: 882/882 | EN: 96/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7 -
The woman surveyed her sudden companionship, an array of color to which none matched that which they had exited. A smile would find itself slowly drawn upon flawless lips, perfection created through careful planning and articulation. "Welcome once again." She'd speak with nearly an impossible volume, her voice breaking the silence as she'd take the tone of an announcer. "Have a good rest, have we?" The question rhetorical and the group would provide nothing but scowls as their reply. A slink of her arms clad in long black gloves, she'd push that long hair of hers over her right shoulder, revealing the bare shoulder beneath it. "He's coming, draw your weapons once again. The trail grows short, and I am eager to see it to its end."
A section of familiar claws punch themselves free from smooth terrain, as the very same guardian would escape from within its sandy confines.
Players:
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 882/882 | EN: 122/122 | DMG: 33 | MIT:112 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Setsuna | HP: 882/882 | EN: 122/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 900/900 | EN: 122/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:36 | LD: 2
Gaius | HP: 945/945 | EN: 122/122 | DMG: 29 | MIT:127 | EVA:2 | PARA-IM | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B
Celeste | HP: 924/924 | EN: 122/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16 [7-10] | BRN: 56 [8-10] | LD:2Enemies:
[0/0/0/0/0/0] Sand’s Claw | HP: 4000/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1- Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
- Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
- Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
- Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
- King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
- Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
- Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
- Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
- Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
-
A somber white ivory set of long locks that carried itself upon a breeze, that roared across granular sand that provided little to conceal one behind. Large bulbous stones of a cool gray dotted that horizon of tan, breaking up the monotony as it created a picturesque scene. All manner of life continued to whisper sweet nothings into the woman's ear, an anthem of a soul that resonated deep within her bosom. A heart made manifest as it would wind and draw against that tide of existence, finding a newfound strength as it would continue to cry out. The gentle crunch of a stampede. The footfalls of players aplenty, eager to join her on todays escapade. Where that path would lead? That was need to know. The woman would turn to address them, lifting a black gloved hand from the waves and allowing what pooled in her palm to escape in glimmering trails like strands of thread.
<<Assist System Engaged>>
Level: 34
Paragon: 44
Tier: 4
True Tier: 8Final EXP Reward: +0%
Activated:
True Light Lantern: +1 ACC, +1 LD (Party)
Paragon (10): +1 LD while Looting/Searching
Guild Rank 3: +3% Final EXP reward
Consumed:
Bottomless Tea Wares (Gungir's - EVA 2 | VIT 2 [Feast - 152493]) {RAIDOU} [1/6] {Filled EVA}
Loaves of Measureless Bread (Gungir's/Mitigation 3, Overhealth 1 [Feast - 205490]) {GRISWOLD} [1/6]
Unfathomable Red Vials (Gungir's - PROT 2 | ACC 2 [Feast - 205487]) {CELESTE} [0/6]
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
SpoilerName: Nisahime, The Hand of Fate
True Tier: 8
Level: 34
Paragon Level: 44
HP: 882/882
EN: 102/102Stats:
Damage: 1
Mitigation: 60
Accuracy: 1
Evasion: 3
Loot Die: 1Equipped Gear:
Weapon/Armor/Trinket:
- Restored Pillar Fragment [True Light Lantern/202602c]
Armor/Trinket:
-
Shield/Armor/Trinket:
-Combat Mastery:
-Combat Shift:
-Familiar Skill:
-Custom Skill:
-Skills:
Extra Skills:
Inactive Extra Skills:
Addons:
Mods:
Inactive Mods:
Battle Ready Inventory:
- Crystal of Divine Light [201986f] x1
- Random Dungeon Map | [226638b] x1
- Teleport Crystal x1Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.Guild Hall Buffs:
Scents of the Wild Totem:
Wedding Ring:
Crafting Profession:
Gathering Profession:
-
Putting her fishing pull away, without even looking back Morrighan knew that they were done playing around in the sand. Taking out a map, she had the perfect place in mind. Focusing on the sheet of paper, they all start moving into a different zone. A dark large open area lit only by candle sticks littered. A red carpet leading up to a long straight staircase to the second floor that seems to exit into pure darkness. At the bottom of those steps, two small pillars with busts placed on top of each. There was laughing coming from somewhere but it couldn’t be seen, at least not yet. Morrighan smiles as she runs up the stairs to sit on a chair that was near a much bigger throne. She was excited to see what they would do with all of this, things just coming to life without a face. This all seemed very familiar, couldn’t wait to fully get her kitchen up and running.
Free Action (System) | Opening Random Dungeon Map | [226637b]
Players:
Gaius | HP: 945/945 | EN: 96/102 | DMG: 29 | MIT:127 | ACC: 1 | EVA:2 | PARA-IM | BH:47 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B | LD: 2
Griswold | HP: 900/900 | EN: 103/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:35
Raidou | HP: 882/882 | EN: 104/122 | DMG: 32 | MIT:137 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Celeste | HP: 924/924 | EN: 85/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16[7-10] | BRN: 56[8-10] | LD:2
Setsuna | HP: 882/882 | EN: 105/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2Enemies:
Living Candlestick #1 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Living Candlestick #2 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Living Candlestick #3 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1
Living Candlestick #4 | HP: 400/400 | DMG: 180 | MIT: 60 | ACC: 1 | EVA: 1 -
*New Turn, New Order
There it was, that fierce intention. That is what would make the redhead better. Even more so, the girl raged, focused and then teleported into battle. That was pure control, the worst thing was that the girl might have not even realized what she just did. The spear man seemed to channel the winds around him and stayed in the air, he had listened to his weapon. Morrighan’s little lightning bolt did a fair job at getting the creature down long enough for all this to be possible. The cold one still needed work, it was like she is stuck, what is holding her back is still a mystery. Only time would tell if that girl would improve or be frozen in time like her heart is. Morrighan pulls the fishing rod back out and casts the line out into the water. Griswold was doing fine but there was something about him as well but that was still being questioned.
Players:
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Celeste | HP: 924/924 | EN: 99/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16[7-10] | BRN: 56[8-10] | LD:2
Griswold | HP: 900/900 | EN: 99/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:35
Raidou | HP: 882/882 | EN: 96/122 | DMG: 32 | MIT:137 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Setsuna | HP: 882/882 | EN: 101/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Gaius | HP: 945/945 | EN: 100/102 | DMG: 29{+8} | MIT:127 | ACC: 1 | EVA:2 | PARA-IM | BH:47 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B | LD: 2Enemies:
[0/1/4/1/1/0] Sand’s Claw | HP: 1370/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1 | Stun Immunity [0/3] | BRN [56/2]- Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
- Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
- Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
- Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
- King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
- Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
- Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
- Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
- Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
-
Pulling the line in a bit, Morrighan could sense that everyone had shown up and they seemed happy. All but one, the flames head was more irritated than normal. “This should be interesting,” saying as she feels a tug on the fishing pole. “WOAH NELLY!,” shouting out as she yanks hard and just like that the grab comes flying out of the water. Crashing to the ground, Morrighan gets up from her chair and makes it vanish. This day was going to be like the past few times. There was nothing that she really wanted at the moment. This was a chance to watch them, make sure they were not going to break at the smallest things. To understand how they worked there had to be trials of stressful actions. Today was going to be one of those tests, they would have to prove to themselves to not only her but to themselves.
Players:
Nisahime | HP: 882/882 | EN: 102/102 | DMG: 1 | MIT:60 | ACC:1 | EVA:3 | LD:1
Raidou | HP: 882/882 | EN: 122/122 | DMG: 32 | MIT:137 | ACC:6 | AA | EVA:6 | BH:49 | VAMP-D: 97 | REC: 8 | LD:7
Setsuna | HP: 882/882 | EN: 122/122 | DMG: 33 | MIT:36 | ACC:7 | EVA:6 | BH:35 | RISK: 8 | FLN: 16 | FRB: 40 | FRZ: 64 | LD:2
Griswold | HP: 900/900 | EN: 122/122 | DMG: 33 | MIT:152 | ACC:5 | AA | TAUNT | F-SPIRIT | EVA:2 | FL.THORNS: 16/32 | THORNS:72 | BH:35
Gaius | HP: 945/945 | EN: 102/102 | DMG: 29 | MIT:127 | ACC: 1 | EVA:2 | PARA-IM | BH:47 | REC: 8 | HM: 8 | HLY: 16 | BLD: 48 | ENV-O: 32 | TROLLS-B | LD: 2
Celeste | HP: 924/924 | EN: 122/122 | DMG: 29 | MIT:78 | ACC:8 | PHASE | EVA:3 | REC: 8 | HLY: 16[7-10] | BRN: 56[8-10] | LD:2Enemies:
[0/0/0/0/0/0] Sand’s Claw | HP: 4000/4000 | DMG: 220 | MIT: 125 | ACC: 3 | EVA: -1- Tough Shell: This monster’s MIT and ACC cannot be reduced, and it remains unaffected by Incarcerate, Paralysis and Freeze effects.
- Too Large: Familiars’ Grappling Skill cannot be used to stun the boss. Only normal stuns will work on it as a result of SAs or skills being used, and they will have a 4 turn cooldown.
- Pincer Attack: Sand’s Claw will attack two times during its turn, targeting the player with the highest hate, and then the player with the second highest hate. Perform one attack roll for each attack.
- Sand Cloud: Upon rolling CD 9+ and LD 10+ during one of its attacks, the boss will instead raise a cloud of sand from the beach, lowering each player’s ACC by -1 for their next two turns. This effect does not stack and any further activations will refresh its duration.
- King’s Grip: On an MD 10, Sand’s Claw will lower the target’s MIT by 15 for the next two turns. This effect stacks up to two times, and any further activations will refresh its duration.
- Bubble Spray: On an MD 10 and CD 6+, Sand’s Claw will instead hit the entire party for 125 unmitigated DMG, lowering every player’s EVA by 1 for two turns. This effect does not stacked and any further activations will refresh its duration.
- Gobble Up: If the boss’ health reaches 2000, on its next turn it will skip its attack and start eating rocks. It must be hit with 3 or more Delay SAs until its next turn, otherwise it will expend it on healing 1000 HP. This can only occur once per battle.
- Soft Skin: Once afflicted with Bleed, the effect will not wear off for the remainder of the battle.
- Unguarded Sides: Area of Effect attacks consume twice the base energy, but deal 50% (rounded up) more damage.
[F29-PP-PT] Happy Late 21st B-Day (On The House)
in Intermediate Floors
Posted
The boat careening off to one side, this was a whole shit load more difficult when it was just her. He was quite the navigator in her time but being a one man crew still made it borderline impossible. "Beep Beep. Nyoom. Ah Wachou Wachou." The girl extrudes with a grin without even the slightest bit of remorse as it is pile driven right through the docks. "How we doing goons? See any good movies, lately? How bout that breakfast, am I right?" The woman remarks as she'd move toward the side of the ship, as the whole thing settles now beached halfway into the dock. It leans slightly to one side allowing crap on top to just flop off and splash into the water.
247079 | LD: 10 (Unloading Cargo)
A barrel rolls toward the side and busts open sending a dribble down the side of the ship. "Guess we're skipping that one. Get up here nerds." Nisa tosses a rope off the side, for the others to start clambering up.
<<Assisting Freya>>
Level: 34
Paragon: 53
Tier: 4
True Tier: 9
Final Exp Reward: +15%
Guild Rank 5: +5% Final EXP reward
Name: Nisahime, Wielder of Elsinore
True Tier: 9
Level: 34
Paragon Level: 53
HP: 940/940
EN: 106/106
Stats:
Damage: 2
Mitigation: 191
Stealth Rating: -5
TAUNT
FL.AURA: 16
FR.AURA: 16
HB: 19
REC: 8
Equipped Gear:
Weapon/Armor/Trinket:
- Vengeance of Avon - Elsinore | Vanity
Armor/Trinket:
- Alban Royal Crusader - Bran Fendigaidd | Frost Aura 2, Flame Aura 2
Shield/Armor/Trinket:
- Avalon Rebis Aegis - Anam Cara | Recovery 2, Holy Blessing 1, Taunt
Combat Mastery:
- Combat Mastery: Mitigation R3
Combat Shift:
-
Familiar Skill:
-
Custom Skill:
-
Skills:
- Heavy Armor R5
Extra Skills:
- Disguise
Inactive Extra Skills:
Addons:
- Iron Skin
Mods:
- Impetus
Inactive Mods:
Battle Ready Inventory:
- Crystal of Divine Light [201986f] x1
- Random Dungeon Map | [226664b] x1
- Teleport Crystal x
Housing Buffs:
- Basic Kitchen: Increase the effectiveness of a single food item consumed in a thread by +1 T1 slot. This can exceed normal Cook enhancement caps. Ex: A perfect T2 MIT food gives 35 MIT instead of 30.
- Living Room: Increases out of combatHP regen by (5 * Tier HP) and decreases full energy regen to 2 Out of Combat Posts.
- Mega Slime Farm: +10% EXP to a thread. Limit one use per month. Must be used on a player's first post in a thread. Cooldown begins counting down when used in a post.
Guild Hall Buffs:
Scents of the Wild Totem:
Wedding Ring:
Crafting Profession:
Gathering Profession: